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===Class sets=== | ===Class sets=== | ||
All units in the game have a choice of pre-set class families they can reclass between; normal first-generation units will have three, normally totalling nine classes they can choose from, while [[ | All units in the game have a choice of pre-set class families they can reclass between; normal first-generation units will have three, normally totalling nine classes they can choose from, while [[Robin (Awakening)|Robin]] and their offspring will have access to all non-[[:Category:Special classes|special classes]] available to their gender. | ||
{|width="60%" class="mw-collapsible mw-collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | {|width="60%" class="mw-collapsible mw-collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
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===Class sets=== | ===Class sets=== | ||
{{sectstub}} | {{sectstub}} | ||
All units in the game have a choice of pre-set class families they can reclass between. Unlike in ''Awakening'', most units only have two class sets, normally totalling six classes to choose from, but a few (primarily units who are already promoted when recruited) have three sets instead. Also unlike in ''Awakening'', [[ | All units in the game have a choice of pre-set class families they can reclass between. Unlike in ''Awakening'', most units only have two class sets, normally totalling six classes to choose from, but a few (primarily units who are already promoted when recruited) have three sets instead. Also unlike in ''Awakening'', [[Corrin]] only has two class sets, with the secondary one outside their default class being determined during the avatar creation process by picking a "nature". | ||
{|width="60%" class="mw-collapsible mw-collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | {|width="60%" class="mw-collapsible mw-collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
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!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="25%"| Reclass option 2 | !style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="25%"| Reclass option 2 | ||
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{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[ | {{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Corrin]] | ||
{{!}}style="border:none; background-color:{{Color3}}"{{!}} '''[[Nohr Prince]]/[[Nohr Princess|Princess]]'''<br><small>[[Nohr Noble]] / [[Hoshido Noble]]</small> | {{!}}style="border:none; background-color:{{Color3}}"{{!}} '''[[Nohr Prince]]/[[Nohr Princess|Princess]]'''<br><small>[[Nohr Noble]] / [[Hoshido Noble]]</small> | ||
{{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} Determined when creating | {{!}}style="border:none; background-color:{{Color3}}" colspan="2"{{!}} Determined when creating an avatar | ||
|- | |- | ||
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Gunter]] | {{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Gunter]] | ||
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{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Kana]] | {{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Kana]] | ||
{{!}}style="border:none; background-color:{{Color3}}"{{!}} '''[[Nohr Prince]]/[[Nohr Princess|Princess]]'''<br><small>[[Nohr Noble]] / [[Hoshido Noble]]</small> | {{!}}style="border:none; background-color:{{Color3}}"{{!}} '''[[Nohr Prince]]/[[Nohr Princess|Princess]]'''<br><small>[[Nohr Noble]] / [[Hoshido Noble]]</small> | ||
{{!}}style="border:none; background-color:{{Color3}}"{{!}} | {{!}}style="border:none; background-color:{{Color3}}"{{!}} Corrin's talent | ||
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{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Shigure]] | {{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Shigure]] |