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Port Warren: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
→‎Trivia: Not sure the guidebook deserves an article, less sure the title would have tildes in it, even less sure they would be fullwidth.
(→‎Trivia: Not sure the guidebook deserves an article, less sure the title would have tildes in it, even less sure they would be fullwidth.)
(29 intermediate revisions by 9 users not shown)
Line 3: Line 3:
|image=[[File:Cm fe11 8.png|200px]]
|image=[[File:Cm fe11 8.png|200px]]
|location=Port Warren
|location=Port Warren
|new units=[[Caesar]], [[Radd]], [[Roger]]{{h|*|Not in Mystery of the Emblem}}
|new units=[[Caesar]], [[Radd]], [[Roger]]<ref group="Note">Not in {{title|Mystery of the Emblem}}.</ref>
|boss=[[Kannival]]
|boss=[[Kannival]]
|previous=[[Lefcandith Gauntlet]]
|previous=[[Lefcandith Gauntlet]]
Line 10: Line 10:
}}
}}


'''Port Warren''' (Japanese: {{hl|港町ワーレン|Minatomachi wāren}} ''Port Town Warren'') is the eighth chapter in {{FE1}} and {{FE11}} and the seventh chapter in Book 1 of {{FE3}}.
'''Port Warren''' (Japanese: {{hl|港町ワーレン|Minatomachi wāren}} ''Port Town Warren'') is the eighth chapter in {{FE1}} and {{FE11}} and the seventh chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
Line 26: Line 26:
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=13{{h|+3|Upon Caesar, Radd, and Roger being recruited}}
|ally=13{{h|+3|Upon Caesar, Radd, and Roger being recruited}}
|enemy=19{{h|+94|Reinforcements}}{{h|-1|Upon Roger being recruited}}
|enemy=19{{h|+94|Reinforcements}}{{h|−1|Upon Roger being recruited}}
|map=[[File:Cm fe01 8.png]]
|map=[[File:Cm fe01 8.png]]
|col=30
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=14{{h|+2|Upon Caesar and Radd being recruited}}
|ally=1–14{{h|+2|Upon Caesar and Radd being recruited}}
|enemy=20{{h|+40|Reinforcements}}
|enemy=20{{h|+40|Reinforcements}}
|map=[[File:Cm fe03 b1 7.png]]
|map=[[File:Cm fe03 b1 7.png]]
|col=30
|row=30
|}}
|}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=13{{h|+3|Upon Caesar, Radd, and Roger being recruited}}
|ally=1–13{{h|+3|Upon Caesar, Radd, and Roger being recruited}}
|enemy=19{{h|+12|Reinforcements}}{{h|-1|Upon Roger being recruited}}
|enemy=19{{h|+30|Reinforcements}}{{h|−1|Upon Roger being recruited}}
|map=[[File:Cm fe11 8.png|512px]]
|map=[[File:Cm fe11 8.png|512px]]
|col=30
|row=28
}}
}}
}}
}}
Line 79: Line 84:
|HP=22
|HP=22
|lv=5
|lv=5
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
|recruitment method=Enemy, talk to with [[Caeda]]
|recruitment method=Enemy, talk to with [[Caeda]]
}}
}}
|return1=marth
|forced1=marth
|return2=jagen
|return1=jagen
|return3=cain
|return2=cain
|return4=abel
|return3=abel
|return5=draug
|return4=draug
|return6=gordin
|return5=gordin
|return7=caeda
|return6=caeda
|return8=wrys
|return7=wrys
|return9=bord
|return8=bord
|return10=cord
|return9=cord
|return11=barst
|return10=barst
|return12=ogma
|return11=ogma
|return13=darros
|return12=darros
|return14=castor
|return13=castor
|return15=julian
|return14=julian
|return16=lena
|return15=lena
|return17=navarre
|return16=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=roshea
|return20=wolf
|return21=vyland
|return21=sedgar
|return22=sedgar
|return22=roshea
|return23=wolf
|return23=vyland
|return23article=Wolf (Shadow Dragon)
|return24=wendell
|return24=hardin
|return25=rickard
|return25=wendell
|return26=bantu
|return26=rickard
|return27=bantu
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 131: Line 135:
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|return1=marth 01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=abel
|return1=abel
|return3=cain
|return2=cain
|return4=jagen
|return3=jagen
|return5=gordin
|return4=gordin
|return6=draug
|return5=draug
|return7=caeda 01
|return6=caeda 01
|return7article=Caeda
|return6article=Caeda
|return8=bord
|return7=bord
|return9=cord
|return8=cord
|return10=barst
|return9=barst
|return11=ogma
|return10=ogma
|return12=castor
|return11=castor
|return13=julian
|return12=julian
|return14=lena
|return13=lena
|return15=navarre
|return14=navarre
|return16=roshea
|return15=roshea
|return17=vyland
|return16=vyland
|return18=sedgar
|return17=sedgar
|return19=wolf
|return18=wolf
|return19article=Wolf (Shadow Dragon)
|return19=hardin 01
|return20=hardin 01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=wendell
|return23=rickard
|return24=rickard
|return24=bantu
|return25=bantu
}}
}}
|content3={{ChapChars
|content3={{ChapChars
Line 190: Line 193:
|recruitment method=Enemy, talk to with [[Caeda]]
|recruitment method=Enemy, talk to with [[Caeda]]
}}
}}
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=bantu
}}
}}
}}
}}
Line 239: Line 241:
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
|item1=Silver Axe
|item1=Goddess Icon
|obtain1=Dropped by enemy [[Pirate]]
|obtain1=Dropped by [[Kannival]]
|itemlast=Goddess Icon
|itemlast=Silver Axe
|obtainlast=Dropped by [[Kannival]]
|obtainlast=Dropped by enemy [[Pirate]]
|}}
|}}
|content3={{ChapItems
|content3={{ChapItems
Line 266: Line 268:
|swcost3=900
|swcost3=900
|lance1=Lance
|lance1=Lance
|lance1article=Lance (NES)
|lance1article=Lance (Famicom)
|lacost1=450
|lacost1=450
|lance2=Silver Lance
|lance2=Silver Lance
Line 275: Line 277:
|bocost2=950
|bocost2=950
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=460
|tocost2=460
|staff1=Heal
|staff1=Heal
Line 309: Line 309:
|stcost1=1000
|stcost1=1000
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=500
|tocost1=500
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=630
|tocost2=630
}}
}}
Line 345: Line 343:
|bocost2=770
|bocost2=770
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=420
|tocost2=420
|tome3=Blizzard
|tome3=Blizzard
Line 359: Line 355:
|itcost2=360
|itcost2=360
}}
}}
*Note: Only one Wing Spear and Rapier may be purchased.
:Note: Only one Wing Spear and Rapier may be purchased.
}}
}}


Line 371: Line 367:
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=28
|str=9
|skill=5
|spd=7
|def=15
|mov=5
|inventory=[[Silver Lance]]
|notes=Drops a {{drop|Silver Sword}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Grust
|name=Grust
Line 382: Line 392:
|def=12
|def=12
|mov=5
|mov=5
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 395: Line 405:
|def=13
|def=13
|mov=5
|mov=5
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 448: Line 458:
|mov=5
|mov=5
|inventory=[[Steel Bow]]
|inventory=[[Steel Bow]]
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=[[Kannival]]
|name=Grust
|class=Knight
|lv=10
|#=1
|hp=28
|str=9
|skill=5
|spd=7
|def=15
|mov=5
|inventory=[[Silver Lance]]
|notes=Drops a {{drop|Silver Sword}} upon defeat.<br>Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|class=Knight
|lv=3
|lv=3
Line 476: Line 472:
|def=12
|def=12
|mov=5
|mov=5
|inventory=[[Lance (NES)|Lance]]
|inventory=[[Lance (Famicom)|Lance]]
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 508: Line 504:
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Grust
|name=[[Kannival]]
|class=Armored Knight
|class=Armored Knight
|lv=3
|lv=10
|#=4
|#=1
|hp=20
|hp=28
|str=7
|str=11
|skill=7
|spd=5
|def=16
|res=0
|mov=5
|inventory={{Item|3|Silver Lance}} • {{Item|3|Goddess Icon|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=3
|#=4
|hp=20
|str=7
|skill=3
|skill=3
|spd=0
|spd=0
Line 577: Line 588:
|inventory={{Item|3|Silver Axe|type=drop}}
|inventory={{Item|3|Silver Axe|type=drop}}
|notes=Ignores combat and moves to escape to the east; escapes on the easternmost tile of the twelfth row from the bottom, the row he starts in.
|notes=Ignores combat and moves to escape to the east; escapes on the easternmost tile of the twelfth row from the bottom, the row he starts in.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=[[Kannival]]
|name=Grust
|class=Armored Knight
|class=Cavalier
|lv=10
|lv=3
|#=1
|#=16
|hp=28
|hp=20
|str=11
|str=6
|skill=7
|spd=5
|def=16
|res=0
|mov=5
|inventory={{Item|3|Silver Lance}} • {{Item|3|Goddess Icon|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=3
|#=16
|hp=20
|str=6
|skill=2
|skill=2
|spd=4
|spd=4
Line 639: Line 635:
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3=:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 650: Line 646:
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Kannival]]
|class=Knight
|class=Knight
|lv=3
|lv=10
|#=3
|#=1
|hp=19~20
|hp=28
|str=6~7
|str=9
|mag=0
|mag=0
|skill=2~3
|skill=5
|spd=0~1
|spd=7
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=3
|#=3
|hp=19.8
|str=6.6
|mag=0
|skill=2.6
|spd=0.4
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 680: Line 693:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 686: Line 700:
|lv=3
|lv=3
|#=4
|#=4
|hp=25~26
|hp=25.2
|str=6~7
|str=6.2
|mag=1
|mag=1
|skill=7~8
|skill=7.6
|spd=10~11
|spd=10.6
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 702: Line 717:
|lv=3
|lv=3
|#=6
|#=6
|hp=19~20
|hp=19.6
|str=5~6
|str=5.7
|mag=0
|mag=0
|skill=2~3
|skill=2.6
|spd=6~7
|spd=6.4
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 718: Line 734:
|lv=5
|lv=5
|#=2
|#=2
|hp=19~20
|hp=19.2
|str=5~6
|str=5.8
|mag=0
|mag=0
|skill=4~5
|skill=4.2
|spd=5~6
|spd=5.2
|lck=0
|lck=0
|def=6~7
|def=6.8
|res=0~1
|res=0.4
|mov=5
|mov=5
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 734: Line 751:
|lv=3
|lv=3
|#=2
|#=2
|hp=17~18
|hp=17.6
|str=5~6
|str=5.4
|mag=0
|mag=0
|skill=3~4
|skill=3.6
|spd=4~5
|spd=4.6
|lck=0
|lck=0
|def=6~7
|def=6.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Kannival]]
|name=Grust
|class=Knight
|class=Cavalier
|lv=10
|lv=3
|#=1
|#=12
|hp=28
|hp=19.6
|str=9
|str=5.7
|mag=0
|mag=0
|skill=5
|skill=2.6
|spd=7
|spd=6.4
|lck=0
|lck=0
|def=15
|def=7.6
|res=0
|res=0.2
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=3
|#=4
|hp=19~20
|str=5~6
|mag=0
|skill=2~3
|spd=6~7
|lck=0
|def=7~8
|res=0~1
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
Line 783: Line 785:
|class=Horseman
|class=Horseman
|lv=3
|lv=3
|#=2
|#=6
|hp=25~26
|hp=25.2
|str=6~7
|str=6.2
|mag=1
|mag=1
|skill=7~8
|skill=7.6
|spd=10~11
|spd=10.6
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
Line 799: Line 801:
|class=Knight
|class=Knight
|lv=3
|lv=3
|#=4
|#=12
|hp=19~20
|hp=19.8
|str=6~7
|str=6.6
|mag=0
|mag=0
|skill=2~3
|skill=2.6
|spd=0~1
|spd=0.4
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
Line 815: Line 817:
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Kannival]]
|class=Knight
|class=Knight
|lv=3
|lv=10
|#=3
|#=1
|hp=22~23
|hp=30.7
|str=7~8
|str=9.9
|mag=0
|mag=0
|skill=3~4
|skill=5.9
|spd=1
|spd=7.6
|lck=0
|lck=0
|def=11~12
|def=15
|res=0~1
|res=0
|mov=5
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=3
|#=3
|hp=22.5
|str=7.5
|mag=0
|skill=3.5
|spd=1
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 845: Line 864:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 852: Line 872:
|#=4
|#=4
|hp=27
|hp=27
|str=6~7
|str=6.5
|mag=1
|mag=1
|skill=8~9
|skill=8.5
|spd=11~12
|spd=11.5
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 868: Line 889:
|#=6
|#=6
|hp=22
|hp=22
|str=6~7
|str=6.75
|mag=0
|mag=0
|skill=3~4
|skill=3.5
|spd=7
|spd=7
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 883: Line 905:
|lv=5
|lv=5
|#=2
|#=2
|hp=21~22
|hp=21.6
|str=6~7
|str=6.4
|mag=0
|mag=0
|skill=5~6
|skill=5.1
|spd=6~7
|spd=6.1
|lck=0
|lck=0
|def=6~7
|def=6.8
|res=0~1
|res=0.4
|mov=5
|mov=5
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 902: Line 925:
|str=6
|str=6
|mag=0
|mag=0
|skill=4~5
|skill=4.5
|spd=5~6
|spd=5.5
|lck=0
|lck=0
|def=6~7
|def=6.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
}}
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked.
{{ChapUnitCellFE11
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=30~31
|str=9~10
|mag=0
|skill=5~6
|spd=7~8
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 932: Line 940:
|class=Cavalier
|class=Cavalier
|lv=3
|lv=3
|#=4
|#=12
|hp=22
|hp=22
|str=6~7
|str=6.75
|mag=0
|mag=0
|skill=3~4
|skill=3.5
|spd=7
|spd=7
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
Line 948: Line 956:
|class=Horseman
|class=Horseman
|lv=3
|lv=3
|#=2
|#=6
|hp=27
|hp=27
|str=6~7
|str=6.5
|mag=1
|mag=1
|skill=8~9
|skill=8.5
|spd=11~12
|spd=11.5
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
Line 964: Line 972:
|class=Knight
|class=Knight
|lv=3
|lv=3
|#=4
|#=12
|hp=22~23
|hp=22.5
|str=7~8
|str=7.5
|mag=0
|mag=0
|skill=3~4
|skill=3.5
|spd=1
|spd=1
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
Line 979: Line 987:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=33.4
|str=10.8
|mag=0
|skill=6.8
|spd=8.2
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=Grust
Line 984: Line 1,008:
|lv=3
|lv=3
|#=3
|#=3
|hp=25~26
|hp=25.2
|str=8~9
|str=8.4
|mag=0
|mag=0
|skill=4~5
|skill=4.4
|spd=1~2
|spd=1.6
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,010: Line 1,035:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,016: Line 1,042:
|lv=3
|lv=3
|#=4
|#=4
|hp=28~29
|hp=28.8
|str=6~7
|str=6.8
|mag=1
|mag=1
|skill=9~10
|skill=9.4
|spd=12~13
|spd=12.4
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,032: Line 1,059:
|lv=3
|lv=3
|#=6
|#=6
|hp=24~25
|hp=24.4
|str=7~8
|str=7.8
|mag=0
|mag=0
|skill=4~5
|skill=4.4
|spd=7~8
|spd=7.6
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,054: Line 1,082:
|spd=7
|spd=7
|lck=0
|lck=0
|def=6~7
|def=6.8
|res=0~1
|res=0.4
|mov=5
|mov=5
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,064: Line 1,093:
|lv=3
|lv=3
|#=2
|#=2
|hp=22~23
|hp=22.4
|str=6~7
|str=6.6
|mag=0
|mag=0
|skill=5~6
|skill=5.4
|spd=6~7
|spd=6.4
|lck=0
|lck=0
|def=6~7
|def=6.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Kannival]]
|name=Grust
|class=Knight
|class=Cavalier
|lv=10
|lv=3
|#=1
|#=12
|hp=33~34
|hp=24.4
|str=10~11
|str=7.8
|mag=0
|mag=0
|skill=6~7
|skill=4.4
|spd=8~9
|spd=7.6
|lck=0
|lck=0
|def=15
|def=7.6
|res=0
|res=0.2
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|mov=9
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=3
|#=4
|hp=24~25
|str=7~8
|mag=0
|skill=4~5
|spd=7~8
|lck=0
|def=7~8
|res=0~1
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
}}
}}
Line 1,113: Line 1,127:
|class=Horseman
|class=Horseman
|lv=3
|lv=3
|#=2
|#=6
|hp=28~29
|hp=28.8
|str=6~7
|str=6.8
|mag=1
|mag=1
|skill=9~10
|skill=9.4
|spd=12~13
|spd=12.4
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
Line 1,129: Line 1,143:
|class=Knight
|class=Knight
|lv=3
|lv=3
|#=4
|#=12
|hp=25~26
|hp=25.2
|str=8~9
|str=8.4
|mag=0
|mag=0
|skill=4~5
|skill=4.4
|spd=1~2
|spd=1.6
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
Line 1,145: Line 1,159:
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=[[Kannival]]
|class=Knight
|class=Knight
|lv=3
|lv=10
|#=3
|#=1
|hp=27~28
|hp=36.1
|str=9~10
|str=11.7
|mag=0
|mag=0
|skill=5~6
|skill=7.7
|spd=2~3
|spd=8.8
|lck=0
|lck=0
|def=11~12
|def=15
|res=0~1
|res=0
|mov=5
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=3
|#=3
|hp=27.9
|str=9.3
|mag=0
|skill=5.3
|spd=2.2
|lck=0
|def=11.4
|res=0.2
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,175: Line 1,206:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,181: Line 1,213:
|lv=3
|lv=3
|#=4
|#=4
|hp=30~31
|hp=30.6
|str=7~8
|str=7.1
|mag=1
|mag=1
|skill=10~11
|skill=10.3
|spd=13~14
|spd=13.3
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,197: Line 1,230:
|lv=3
|lv=3
|#=6
|#=6
|hp=26~27
|hp=26.8
|str=8~9
|str=8.85
|mag=0
|mag=0
|skill=5~6
|skill=5.3
|spd=8~9
|spd=8.2
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,213: Line 1,247:
|lv=5
|lv=5
|#=2
|#=2
|hp=26~27
|hp=26.4
|str=7~8
|str=7.6
|mag=0
|mag=0
|skill=6~7
|skill=6.9
|spd=7~8
|spd=7.9
|lck=0
|lck=0
|def=6~7
|def=6.8
|res=0~1
|res=0.4
|mov=5
|mov=5
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,229: Line 1,264:
|lv=3
|lv=3
|#=2
|#=2
|hp=24~25
|hp=24.8
|str=7~8
|str=7.2
|mag=0
|mag=0
|skill=6~7
|skill=6.3
|spd=7~8
|spd=7.3
|lck=0
|lck=0
|def=6~7
|def=6.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
}}
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked.
{{ChapUnitCellFE11
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=36~37
|str=11~12
|mag=0
|skill=7~8
|spd=8~9
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 1,262: Line 1,282:
|class=Cavalier
|class=Cavalier
|lv=3
|lv=3
|#=4
|#=12
|hp=26~27
|hp=26.8
|str=8~9
|str=8.85
|mag=0
|mag=0
|skill=5~6
|skill=5.3
|spd=8~9
|spd=8.2
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
Line 1,278: Line 1,298:
|class=Horseman
|class=Horseman
|lv=3
|lv=3
|#=2
|#=6
|hp=30~31
|hp=30.6
|str=7~8
|str=7.1
|mag=1
|mag=1
|skill=10~11
|skill=10.3
|spd=13~14
|spd=13.3
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
Line 1,294: Line 1,314:
|class=Knight
|class=Knight
|lv=3
|lv=3
|#=4
|#=12
|hp=27~28
|hp=27.9
|str=9~10
|str=9.3
|mag=0
|mag=0
|skill=5~6
|skill=5.3
|spd=2~3
|spd=2.2
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
Line 1,309: Line 1,329:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=38.8
|str=12.6
|mag=0
|skill=8.6
|spd=9.4
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=Grust
Line 1,314: Line 1,350:
|lv=3
|lv=3
|#=3
|#=3
|hp=30~31
|hp=30.6
|str=10~11
|str=10.2
|mag=0
|mag=0
|skill=6~7
|skill=6.2
|spd=2~3
|spd=2.8
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,340: Line 1,377:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,346: Line 1,384:
|lv=3
|lv=3
|#=4
|#=4
|hp=32~33
|hp=32.4
|str=7~8
|str=7.4
|mag=1
|mag=1
|skill=11~12
|skill=11.2
|spd=14~15
|spd=14.2
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,362: Line 1,401:
|lv=3
|lv=3
|#=6
|#=6
|hp=33~34
|hp=29.2
|str=11~12
|str=9.9
|mag=1
|mag=0
|skill=9~10
|skill=6.2
|spd=9~10
|spd=8.8
|lck=0
|lck=0
|def=8~9
|def=7.6
|res=6~7
|res=0.2
|mov=10
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,378: Line 1,418:
|lv=5
|lv=5
|#=2
|#=2
|hp=28~29
|hp=28.8
|str=8~9
|str=8.2
|mag=0
|mag=0
|skill=7~8
|skill=7.8
|spd=8~9
|spd=8.8
|lck=0
|lck=0
|def=6~7
|def=6.8
|res=0~1
|res=0.4
|mov=5
|mov=5
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,394: Line 1,435:
|lv=3
|lv=3
|#=2
|#=2
|hp=27~28
|hp=27.2
|str=7~8
|str=7.8
|mag=0
|mag=0
|skill=7~8
|skill=7.2
|spd=8~9
|spd=8.2
|lck=0
|lck=0
|def=6~7
|def=6.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Kannival]]
|name=Grust
|class=Knight
|class=Cavalier
|lv=10
|lv=3
|#=1
|#=12
|hp=38~39
|hp=29.2
|str=12~13
|str=9.9
|mag=0
|mag=0
|skill=8~9
|skill=6.2
|spd=9~10
|spd=8.8
|lck=0
|lck=0
|def=15
|def=7.6
|res=0
|res=0.2
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|mov=9
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=3
|#=4
|hp=33~34
|str=11~12
|mag=1
|skill=9~10
|spd=9~10
|lck=0
|def=8~9
|res=6~7
|mov=10
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
}}
}}
Line 1,443: Line 1,469:
|class=Horseman
|class=Horseman
|lv=3
|lv=3
|#=2
|#=6
|hp=32~33
|hp=32.4
|str=7~8
|str=7.4
|mag=1
|mag=1
|skill=11~12
|skill=11.2
|spd=14~15
|spd=14.2
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
Line 1,459: Line 1,485:
|class=Knight
|class=Knight
|lv=3
|lv=3
|#=4
|#=12
|hp=30~31
|hp=30.6
|str=10~11
|str=10.2
|mag=0
|mag=0
|skill=6~7
|skill=6.2
|spd=2~3
|spd=2.8
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
Line 1,474: Line 1,500:
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=41.5
|str=13.5
|mag=0
|skill=9.5
|spd=10
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Grust
|name=Grust
Line 1,479: Line 1,521:
|lv=3
|lv=3
|#=3
|#=3
|hp=33~34
|hp=33.3
|str=11~12
|str=11.1
|mag=0
|mag=0
|skill=7~8
|skill=7.1
|spd=3~4
|spd=3.4
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
|notes=• The left- and right-most ones both begin moving if one of them or the nearby [[Archer]]s could attack a unit with 1.5 times their movement (rounded down).<br>• The middle one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,505: Line 1,548:
|mov=5
|mov=5
|inventory={{Item|ds|Iron Lance}}
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,511: Line 1,555:
|lv=3
|lv=3
|#=4
|#=4
|hp=34~35
|hp=34.2
|str=7~8
|str=7.7
|mag=1
|mag=1
|skill=12~13
|skill=12.1
|spd=15~16
|spd=15.1
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=All begin moving if any of them or the nearby [[Cavalier]]s is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,527: Line 1,572:
|lv=3
|lv=3
|#=6
|#=6
|hp=31~32
|hp=31.6
|str=10~11
|str=10.95
|mag=0
|mag=0
|skill=7~8
|skill=7.1
|spd=9~10
|spd=9.4
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
|notes=• The left- and right-most ones and the lower two immediately begin moving unprovoked.<br>• The middle two both begin moving if one of them or the nearby [[Horseman|Horsemen]] is provoked.
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,543: Line 1,589:
|lv=5
|lv=5
|#=2
|#=2
|hp=31~32
|hp=31.2
|str=8~9
|str=8.8
|mag=0
|mag=0
|skill=8~9
|skill=8.7
|spd=9~10
|spd=9.7
|lck=0
|lck=0
|def=6~7
|def=6.8
|res=0~1
|res=0.4
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
|notes=• The left one immediately begins moving unprovoked.<br>• The right one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).
}}
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
Line 1,559: Line 1,606:
|lv=3
|lv=3
|#=2
|#=2
|hp=29~30
|hp=29.6
|str=8~9
|str=8.4
|mag=0
|mag=0
|skill=8~9
|skill=8.1
|spd=9~10
|spd=9.1
|lck=0
|lck=0
|def=6~7
|def=6.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
}}
|notes=• The left one begins moving if he or one of the nearby [[Knight]]s or [[Archer]] could attack a unit with 1.5 times their movement (rounded down).<br>• The right one immediately begins moving unprovoked.
{{ChapUnitCellFE11
|name=[[Kannival]]
|class=Knight
|lv=10
|#=1
|hp=41~42
|str=13~14
|mag=0
|skill=9~10
|spd=10
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Silver Lance}} • {{Item|ds|Levin Sword|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
Line 1,592: Line 1,624:
|class=Cavalier
|class=Cavalier
|lv=3
|lv=3
|#=4
|#=12
|hp=31~32
|hp=31.6
|str=10~11
|str=10.95
|mag=0
|mag=0
|skill=7~8
|skill=7.1
|spd=9~10
|spd=9.4
|lck=0
|lck=0
|def=7~8
|def=7.6
|res=0~1
|res=0.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Sword}}
|inventory={{Item|ds|Steel Sword}}
Line 1,608: Line 1,640:
|class=Horseman
|class=Horseman
|lv=3
|lv=3
|#=2
|#=6
|hp=34~35
|hp=34.2
|str=7~8
|str=7.7
|mag=1
|mag=1
|skill=12~13
|skill=12.1
|spd=15~16
|spd=15.1
|lck=0
|lck=0
|def=6~7
|def=6.2
|res=3~4
|res=3.2
|mov=9
|mov=9
|inventory={{Item|ds|Steel Bow}}
|inventory={{Item|ds|Steel Bow}}
Line 1,624: Line 1,656:
|class=Knight
|class=Knight
|lv=3
|lv=3
|#=4
|#=12
|hp=33~34
|hp=33.3
|str=11~12
|str=11.1
|mag=0
|mag=0
|skill=7~8
|skill=7.1
|spd=3~4
|spd=3.4
|lck=0
|lck=0
|def=11~12
|def=11.4
|res=0~1
|res=0.2
|mov=5
|mov=5
|inventory={{Item|ds|Steel Lance}}
|inventory={{Item|ds|Steel Lance}}
Line 1,644: Line 1,676:
=====''Shadow Dragon & the Blade of Light''=====
=====''Shadow Dragon & the Blade of Light''=====
*Turns 11–30
*Turns 11–30
**2 [[Knight]]s from the northeastern forts
**Two [[Knight]]s from the northeastern forts
*Turns 13–30
*Turns 13–30
**2 [[Cavalier]]s from the outer two northwestern forts
**Two [[Cavalier]]s from the outer two northwestern forts
**1 [[Horseman]] from the inner northwestern fort
**One [[Horseman]] from the inner northwestern fort


=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Starting turn 14, continuing until 8 of each have appeared.
*Starting turn 14, continuing until 8 of each have appeared.
**2 [[Cavalier]]s from the outer two northwestern forts
**Two [[Cavalier]]s from the outer two northwestern forts
**1 [[Archer]] from the inner northwestern fort
**One [[Archer]] from the inner northwestern fort
**2 [[Armored Knight]]s from the northeastern forts
**Two [[Armored Knight]]s from the northeastern forts
*Note: All reinforcements are halted when Kannival is defeated.
 
All reinforcements are halted when Kannival is defeated.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
*For 2 turns after reaching the 6th column from the left and the 9th row from the top
*For two turns after a unit acts in the northwest area (columns&nbsp;1–6, rows&nbsp;1–9) or the area around the gate (columns&nbsp;23–30, rows&nbsp;6–18)
**2 [[Cavalier]]s from the outer two northwestern forts
**Two [[Cavalier]]s from the outer two northwestern forts
**1 [[Horseman]] from the inner northwestern fort
**One [[Horseman]] from the inner northwestern fort
*For 2 turns after reaching the 13th and 20th columns from the right and crosses the 6th row from the top
*For two turns after a unit acts in the center-north area (columns&nbsp;11–18, rows&nbsp;1–6) or the area around the gate (columns&nbsp;23–30, rows&nbsp;6–18)
**2 [[Knight]]s from the northern forts
**Two [[Knight]]s from the northern forts
:Each set can be triggered up to three times, with at least 1&nbsp;turn between the appearance of the last reinforcement group and the triggering of the next. Sets will not be triggered after Kannival is defeated, but sets triggered before he is defeated will appear in full.
 


===Boss data===
===Boss data===
Line 1,705: Line 1,740:
|res=0
|res=0
|move=5
|move=5
|inventory={{Item|3|Silver Lance}}<br>{{Item|3|Goddess Icon|type=drop}}
|weapons={{Item|3|Silver Lance}}
|items={{Item|3|Goddess Icon|type=drop}}
|la=y
|la=y
}}
}}
|content3=:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
Line 1,737: Line 1,773:
|class=Knight
|class=Knight
|lv=10
|lv=10
|HP=30~31
|HP=30.7
|str=9~10
|str=9.9
|magic=0
|magic=0
|skill=5~6
|skill=5.9
|spd=7~8
|spd=7.6
|luck=0
|luck=0
|def=15
|def=15
Line 1,753: Line 1,789:
|class=Knight
|class=Knight
|lv=10
|lv=10
|HP=33~34
|HP=33.4
|str=10~11
|str=10.8
|magic=0
|magic=0
|skill=6~7
|skill=6.8
|spd=8~9
|spd=8.2
|luck=0
|luck=0
|def=15
|def=15
Line 1,769: Line 1,805:
|class=Knight
|class=Knight
|lv=10
|lv=10
|HP=36~37
|HP=36.1
|str=11~12
|str=11.7
|magic=0
|magic=0
|skill=7~8
|skill=7.7
|spd=8~9
|spd=8.8
|luck=0
|luck=0
|def=15
|def=15
Line 1,785: Line 1,821:
|class=Knight
|class=Knight
|lv=10
|lv=10
|HP=38~39
|HP=38.8
|str=12~13
|str=12.6
|magic=0
|magic=0
|skill=8~9
|skill=8.6
|spd=9~10
|spd=9.4
|luck=0
|luck=0
|def=15
|def=15
Line 1,801: Line 1,837:
|class=Knight
|class=Knight
|lv=10
|lv=10
|HP=41~42
|HP=41.5
|str=13~14
|str=13.5
|magic=0
|magic=0
|skill=9~10
|skill=9.5
|spd=10
|spd=10
|luck=0
|luck=0
Line 1,817: Line 1,853:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
In this chapter, you get Caesar, Radd, and Roger. Caesar and Radd are both low-level swordsmen who will never hold a candle to Cain, Ogma, Navarre, or Athena. Similarly, Roger can't keep up with General Wolf and Sedgar or a trained Draug. There is a large market at the beginning of the chapter, allowing you to easily restock your supplies. This is also one of the only locations where you can buy a Rapier and a Wing Spear, so take advantage of the opportunity.
'''New Recruits:'''
* [[Caesar]] & [[Radd]]: Low-tier swordsmen. Outclassed by [[Cain]], [[Ogma]], [[Navarre]], and [[Athena]].
* [[Roger]]: Lacks the prowess of [[General]] [[Wolf]], [[Sedgar]], and even a well-trained [[Draug]].
 
'''Market & Supplies:'''
* A unique market is located at the chapter's start. It's a prime location to replenish supplies.
* Take advantage of the first opportunity to buy [[Vulnerary|Vulneraries]]!
* Make sure to buy a [[Rapier]] and a [[Wing Spear]], as they're rare commodities.


If you give General Wolf or Sedgar a Javelin and a Vulnerary, you can Warp them to the northwestern forts on turn 1 and allow them to rack up a ton of experience quickly and easily. With the General's great base defense, you should have no trouble wiping the enemy cavalry out. The rest of the army can make their way northeast with little trouble. All in all, this is a very easy map - just don't forget to recruit Roger, and be mindful of the reinforcements that trigger when you approach the valley forts.
'''Battle Strategy:'''
* '''Warp Tactic:''' Equip General Wolf or Sedgar with a [[Javelin]] and a Vulnerary. Use [[Warp]] to send them to the northwestern forts immediately. Their inherent defense allows them to quickly gain experience by dispatching enemy cavalry.
* '''Main Army Movement:''' Progress your primary forces northeast. This area generally presents minimal threats.
 
'''Caution Points:'''
* Don't overlook recruiting Roger with [[Caeda]].
* Be on guard for reinforcements triggered upon nearing the valley forts.
* Use the arena judiciously.


==Trivia==
==Trivia==
*In ''Mystery of the Emblem'', there is one pirate labeled "Pyrathi". As [[The Pyrathi Dragon]] was removed, this is the only enemy in the game with this label.
*In ''Mystery of the Emblem'', there is one pirate labeled "Pyrathi". As [[The Pyrathi Dragon]] was removed, this is the only enemy in the game with this label.
*In ''Shadow Dragon & the Blade of Light'' and ''Mystery of the Emblem'', Port Warren is located on the south-east of the Archanea continent, but in ''Shadow Dragon'' it is located on the same peninsula as [[Galder]] Harbor. This is due to ''Shadow Dragon'' using the world map from the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]], where Port Warren is in the same area. This creates a minor inconsistency when Marth is forced to flee to [[Pyrathi]] at the end of the chapter; Marth is suggested to have crossed a bridge to reach Pyrathi in the original, whereas he is shown crossing the ocean in the remake—if Marth had access to a boat to flee Port Warren, he could have sailed somewhere other than Pyrathi and avoided a confrontation with [[Mannu]].


==Etymology and other languages==
==Etymology and other languages==
Line 1,829: Line 1,880:
|pal-name=Coastal Skirmish
|pal-name=Coastal Skirmish
|pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Helena Castle]], [[The Lair of Fire]], and [[The Alterspire]].
|pal-mean=It appears to have been changed so that the chapter and locations that show up on the chapter splash screen are not the same; this trait is shared with [[Helena Castle]], [[The Lair of Fire]], and [[The Alterspire]].
|jap-name={{h|港町ワーレン|Minatomachi wāren}}
|jpn-name={{h|港町ワーレン|Minatomachi wāren}}
|jap-mean=Port Town Warren
|jpn-mean=Port Town Warren
|fren-name=Escale à Port Warren
|fren-name=Escale à Port Warren
|fren-mean=Stop in Port Warren
|fren-mean=Stop in Port Warren
Line 1,846: Line 1,897:
Cg fe11 c8.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c8.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>
</gallery>
{{notes}}


{{ref}}
{{ref}}
Line 1,852: Line 1,905:
|prechapter=Lefcandith Gauntlet
|prechapter=Lefcandith Gauntlet
|nextchapter=The Pyrathi Dragon
|nextchapter=The Pyrathi Dragon
|nextalternate=Princess Minerva{{!}}Princess Minverva <small>(''Mystery of the Emblem'')</small>
|nextalternate=Princess Minerva{{!}}Princess Minerva <small>(''Mystery of the Emblem'')</small>
}}
}}