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Myrmidon: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
1,304 bytes added ,  17 December 2019
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|image=[[File:Generic portrait myrmidon fe12.png]]
|image=[[File:Generic portrait myrmidon fe12.png]]
|caption=Generic Myrmidon portrait in {{title|New Mystery of the Emblem}}.
|caption=Generic Myrmidon portrait in {{title|New Mystery of the Emblem}}.
|flavor_text=A swift specialist in the blade who makes for a tricky target.
|flavor_text=Especially swift, with high avoidance, the Myrmidon deftly wields the sword.
|weapons=[[Sword]]
|weapons=[[Sword]]
|skills=
|skills=*[[Follow-Up]] <small>(''Genealogy'')</small>
*[[Follow-Up]] <small>(''Genealogy'')</small>
*[[Shove]], [[Critical +5]] <small>(''Radiant Dawn'')</small>
*[[Shove]], [[Critical +5]] <small>(''Radiant Dawn'')</small>
* [[Avoid +10]], [[Vantage]] <small>(''Awakening'')</small>}}
*[[Avoid +10]], [[Vantage]] <small>(''Awakening'')</small>
*[[Speed +2]], [[Swap]] <small>(''Three Houses'')</small>
}}
{{missingstats}}<!--Specifically, the parameters used by the class as used by DLC Owain in Fates-->
{{missingstats}}<!--Specifically, the parameters used by the class as used by DLC Owain in Fates-->


The '''Myrmidon''' class (Japanese: {{hover|剣士|kenshi}}  ''Swordfighter'') is a sword-wielding class present in [[Fire Emblem (series)|''Fire Emblem'']]. Their first appearance was in {{FE2}}; the only games where they do not exist are {{FE1}} and {{FE3}}; however, the remakes of those games do contain myrmidons. {{FE14}} does not include myrmidons in core gameplay, instead featuring the functionally-identical [[Samurai]] class; the Myrmidon class itself does, however, appear in the [[Downloadable content in Fire Emblem Fates|DLC]] chapter [[Hidden Truths 1]] as the class used by [[Owain]] in that chapter.
The '''Myrmidon''' (Japanese: {{hover|剣士|kenshi}}  ''Swordfighter'') is a sword-wielding class present in the {{FES}}. Their first appearance was in {{FE2}}; the only games where they do not exist are {{FE1}} and {{FE3}}; however, the remakes of those games do contain myrmidons. {{FE14}} does not include myrmidons in core gameplay, instead featuring the functionally-identical [[Samurai]] class; the Myrmidon class itself does, however, appear in the [[Downloadable content in Fire Emblem Fates|DLC]] chapter [[Hidden Truths 1]] as the class used by [[Owain]] in that chapter.


The class originated as a promotion of the [[Mercenary]], akin to the [[Hero]] of most other games. In later games, it is a derivative of the [[Mercenary]] class based on the stat array of [[Navarre]], whose fragile speed-oriented build was a significant difference from every other Mercenary in {{FE1}} and set a trend for other mercenaries of a similar build. The Myrmidon class of {{FE4}} and {{FE5}} was something of a functional middle ground between the two classes; most of its members leaned toward the traditional Mercenary build, while many others like [[Ayra]] continued the fragile speed mold set by Navarre; this was epitomized by the promoted classes available to units on both sides of the stat split: the [[Forrest (class)|Forrest]] and the [[Swordmaster]]. The full-fledged separate Myrmidon class as it's known today, with its specific stat array, debuted in {{FE6}} and has appeared in every game since, completely replacing the Mercenary line in the [[Tellius]] games.
The class originated as a promotion of the [[Mercenary]], akin to the [[Hero]] of most other games. In later games, it is a derivative of the [[Mercenary]] class based on the stat array of [[Navarre]], whose fragile speed-oriented build was a significant difference from every other Mercenary in {{FE1}} and set a trend for other mercenaries of a similar build. The Myrmidon class of {{FE4}} and {{FE5}} was something of a functional middle ground between the two classes; most of its members leaned toward the traditional Mercenary build, while many others like [[Ayra]] continued the fragile speed mold set by Navarre; this was epitomized by the promoted classes available to units on both sides of the stat split: the [[Forrest (class)|Forrest]] and the [[Swordmaster]]. The full-fledged separate Myrmidon class as it is known today, with its specific stat array, debuted in {{FE6}} and has appeared in every game since, completely replacing the Mercenary line in the [[Tellius]] games.
   
   
Their initial strength and defense are lower than those of [[Mercenary|mercenaries]]. To counter this, myrmidons focus more in skill and speed, making critical hits their trademark; in some games, there are unique swords with higher critical rate (such as the [[Wo Dao]] and the [[Shamshir]]) that can be wielded only by this class and its promotions.
Their initial strength and defense are lower than those of Mercenaries. To counter this, Myrmidons focus more in skill and speed, making critical hits their trademark; in some games, there are unique swords with higher critical rate (such as the [[Wo Dao]] and the [[Shamshir]]) that can be wielded only by this class and its promotions.
 
Myrmidons, in most games, can be promoted to [[swordmaster]]s. Special cases are seen in {{title|Gaiden}}, {{title|The Sacred Stones}}, and {{title|Awakening}}; in the former, myrmidons are a second-tier class and can be promoted to [[Dread Fighter|dread fighters]], while in the latter two they can be promoted either to swordmasters or [[assassin]]s. Other options are seen in the [[Jugdral]] games; specific characters can be promoted to [[Forrest (class)|forrests]] in {{FE4}}, and to [[Mercenary|mercenaries]] in {{FE5}}.


In the [[Elibe]], [[Magvel]], and [[Jugdral]] games and {{title|Awakening}}, myrmidons were in general strongly associated with a particular region of the continents ([[Sacae]], [[Jehanna]], [[Isaach]] and [[Chon'sin]] respectively) and almost all units of the class are from these places. In [[Tellius]] and [[Archanea (continent)|Archanea]], however, they can come from any land.
Myrmidons, in most games, can be promoted to Swordmasters. Special cases are seen in {{title|Gaiden}}, {{title|The Sacred Stones}}, and {{title|Awakening}}; in the former, myrmidons are a second-tier class and can be promoted to [[Dread Fighter]]s, while in the latter two they can be promoted either to Swordmasters or [[Assassin]]s. Other options are seen in the [[Jugdral]] games; specific characters can be promoted to Forrests in {{FE4}}, and to Mercenaries in {{FE5}}.


In the [[Elibe]], [[Magvel]], and [[Jugdral]] games and {{title|Awakening}}, Myrmidons were in general strongly associated with a particular region of the continents ([[Sacae]], [[Jehanna]], [[Isaach]] and [[Chon'sin]] respectively) and almost all units of the class are from these places. In [[Tellius]] and [[Archanea (continent)|Archanea]], however, they can come from any land.


==Stats==
==Stats==
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|wpnr12={{Sword14}} ?
|wpnr12={{Sword14}} ?
|-
|-
|game13={{title|Echoes: Shadows of Valentia}}
|game13={{title|Echoes: Shadows of Valentia}}
|hp13=30
|hp13=30
|str13=11
|str13=11
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|wpnr13={{Sword15}}
|wpnr13={{Sword15}}
|-
|-
|gamee={{title|Warriors}}<br>([[Owain]])
|game14={{title|Three Houses}}
|hpe=51
|hp14=20
|stre=7
|str14=7
|mage=7
|mag14=3
|skle=9
|skl14=6
|spde=8
|spd14=6
|lucke=6
|luck14=4
|defe=5
|def14=5
|rese=5
|res14=2
|move=5
|mov14=4
|wpnre={{Sword14}} E
|-
|gameo={{title|Warriors}}<br>([[Owain]])
|hpo=51
|stro=7
|mago=7
|sklo=9
|spdo=8
|lucko=6
|defo=5
|reso=5
|movo=5
|wpnro={{Sword14}} E
}}
}}
:''Myrmidons in ''Gaiden'' and ''Shadows of Valentia'' also have a [[class strength]] of 4.''
:''Myrmidons in ''Gaiden'' and ''Shadows of Valentia'' also have a [[class strength]] of 4.''
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|res12=??%
|res12=??%
|-
|-
|game13={{title|Echoes: Shadows of Valentia}}<br>(Player)
|game13={{title|Echoes: Shadows of Valentia}}<br>(Player)
|hp13=0%
|hp13=0%
|str13=-5%
|str13=-5%
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|res13=0%
|res13=0%
|-
|-
|gamee={{title|Echoes: Shadows of Valentia}}<br>(Enemy)
|game14={{title|Echoes: Shadows of Valentia}}<br>(Enemy)
|hpe=90%
|hp14=90%
|stre=50%
|str14=50%
|skle=50%
|skl14=50%
|spde=50%
|spd14=50%
|lucke=0%
|luck14=0%
|defe=35%
|def14=35%
|rese=0%
|res14=0%
|-
|gameo={{title|Three Houses}}
|hpo=10%
|stro=0%
|mago=0%
|sklo=0%
|spdo={{hover|5|Player}}/{{hover|10|Enemy}}%
|lucko=0%
|defo=0%
|reso={{hover|-5|Player}}/{{hover|-10|Enemy}}%
|chao=5%
|wpnro={{Sword16}} +1
}}
 
===Class modifiers===
{{ClassMods
|gameo={{title|Three Houses}}
|hpo=0
|stro=0
|mago=0
|sklo=0
|spdo=1
|lucko=0
|defo=0
|reso=0
|chao=0
|movo=0
}}
}}


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{{ClassSkills
{{ClassSkills
|game1={{title|Genealogy of the Holy War}}
|game1={{title|Genealogy of the Holy War}}
|skill1=[[File:Is snes02 follow-up.png]] [[Follow-Up]]
|skill1={{Item|4|Follow-Up}}
|learn1=Innate.
|learn1=Innate.
|-
|-
|game2={{title|Path of Radiance}}<br>{{title|Radiant Dawn}}
|game2={{title|Path of Radiance}}<br>{{title|Radiant Dawn}}
|skill2=[[File:Is wii shove.png]] [[Shove]]
|skill2={{Item|10|Shove}}
|learn2=Innate; hidden and unnamed in ''Path of Radiance''.
|learn2=Innate; hidden and unnamed in ''Path of Radiance''.
|-
|-
|game3={{title|Radiant Dawn}}
|game3={{title|Radiant Dawn}}
|skill3=[[File:Is wii critical +5.png]] [[Critical +5]]
|skill3={{Item|10|Critical +5}}
|learn3=Innate.
|learn3=Innate.
|-
|-
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|learn4=Learned at Level 1.
|learn4=Learned at Level 1.
|-
|-
|gameo={{title|Awakening}}
|game5={{title|Awakening}}
|skillo={{Item|13|Vantage}}
|skill5={{Item|13|Vantage}}
|learno=Learned at Level 10.
|learn5=Learned at Level 10.
|-
|game6={{title|Three Houses}}
|skill6={{Item|16|Speed +2}}
|learn6=Class mastery. (60 class Exp required)
|-
|gameo={{title|Three Houses}}
|skillo={{Item|16|Swap|image=combat art}}
|learno=Class mastery. (60 class Exp required)
}}
}}


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|promotion method=Choosing the option "Promote" in the home castle after reaching Level 20.
|promotion method=Choosing the option "Promote" in the home castle after reaching Level 20.
|condition=The promoted class is predetermined for the characters
|condition=The promoted class is predetermined for the characters
|sprite2=[[File:Bs fe04 shanan swordmaster sword.png]]
|sprite2=[[File:Bs fe04 shannan swordmaster sword.png]]
|promoted class 1=Swordmaster
|promoted class 1=Swordmaster
|sprite3=[[File:Bs fe04 ulster forrest sword.png]]
|sprite3=[[File:Bs fe04 ulster forrest sword.png]]
Line 667: Line 713:
!width=100px style="{{round}}; background-color:{{Color1}}; border:2px solid {{Color2}}"|Trainee-like class
!width=100px style="{{round}}; background-color:{{Color1}}; border:2px solid {{Color2}}"|Trainee-like class
|-
|-
|[[Villager]]
|[[File:Ma 3ds03 villager kliff playable.gif]]<br>[[Villager]]
|After reaching Level 3, at [[Mila Shrine]].
|After reaching Level 3, at [[Mila Shrine]].
|[[Mercenary]]
|[[File:Ma 3ds03 mercenary saber playable.gif]]<br>[[Mercenary]]
|After reaching Level 7, at [[Mila Shrine]].
|After reaching Level 7, at [[Mila Shrine]].
|[[Myrmidon]]
|[[File:Ma 3ds03 myrmidon deen playable.gif]]<br>[[Myrmidon]]
|After reaching Level 10, at [[Mila Shrine]].
|After reaching Level 10, at [[Mila Shrine]].
|[[Dread Fighter]]
|[[File:Ma 3ds03 dread fighter kliff playable.gif]]<br>[[Dread Fighter]]
|After reaching Level 10, at [[Mila Shrine]].
|After reaching Level 10, at [[Mila Shrine]].
<br>After reaching Level 20, at the [[Altar of the Ogre]].
<br>After reaching Level 20, at the [[Altar of the Ogre]].
|[[Villager]]
|[[File:Ma 3ds03 villager kliff playable.gif]]<br>[[Villager]]
<br>[[Yasha]]
<br>[[File:Ma 3ds03 yasha kliff playable.gif]]<br>[[Yasha]]
|-
|-
|}
|}
===''Three Houses''===
{{Class Change FE16
|sprite=[[File:Ma ns01 myrmidon playable.gif]]
|class=Myrmidon
|tier=Beginner
|req={{Sword16}} D
}}


===''Warriors''===
===''Warriors''===
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|name26=Owain
|name26=Owain
|game26={{title|Awakening}}, {{title|Warriors}}
|game26={{title|Awakening}}, {{title|Warriors}}
|name27=Anna
|game27={{title|Three Houses}}
}}
}}


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|style="border:none; background-color:{{Color3}}"|{{title|Echoes: Shadows of Valentia}}<br><small>(help)<br>
|style="border:none; background-color:{{Color3}}"|{{title|Echoes: Shadows of Valentia}}<br><small>(help)<br>
|style="border:none; background-color:{{Color3}}"|A swordfighting expert with remarkable skill.
|style="border:none; background-color:{{Color3}}"|A swordfighting expert with remarkable skill.
|style="border:none; background-color:{{Color3}}"|??
|-
|style="border:none; background-color:{{Color3}}"|{{title|Three Houses}}
|style="border:none; background-color:{{Color3}}"|Especially swift with high avoidance, the Myrmidon deftly wields the sword.
|style="border:none; background-color:{{Color3}}"|??
|style="border:none; background-color:{{Color3}}"|??
|}
|}
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|span-mean=• Minion, henchman. Used in {{title|The Blazing Blade}}<br>• Myrmidon; a straight translation of the English name, used in every other game.
|span-mean=• Minion, henchman. Used in {{title|The Blazing Blade}}<br>• Myrmidon; a straight translation of the English name, used in every other game.
|fren-name=• Myrmidon<br>• Epéiste<br>• Épéiste
|fren-name=• Myrmidon<br>• Epéiste<br>• Épéiste
|fren-mean=• As above. Used in {{title|The Blazing Blade}}<br>• Swordsman. Used in every other titles.<br>• Used in ''Echoes: Shadows of Valentia''.
|fren-mean=• As above. Used in {{title|The Blazing Blade}}<br>• Swordsman. Used in every other titles.<br>• Used in ''Echoes: Shadows of Valentia'' and ''Three Houses''.
|ger-name=Myrmidone
|ger-name=Myrmidone
|ger-mean=Myrmidon; a straight translation of the English name
|ger-mean=Myrmidon; a straight translation of the English name
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{{NavClassFE8}}
{{NavClassFE8}}
{{NavClassFE9}}
{{NavClassFE9}}
[[Category:Classes in Fire Emblem: Radiant Dawn]]
{{NavClassFE10}}
{{NavClassFE11}}
{{NavClassFE11}}
{{NavClassFE12}}
{{NavClassFE12}}
{{NavClassFE13}}
{{NavClassFE13}}
{{NavClassFE15}}
{{NavClassFE15}}
[[Category:Classes in Fire Emblem: Three Houses]]
{{NavClassFE16}}
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