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Thecornerman (talk | contribs) m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2") |
mNo edit summary |
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Line 252: | Line 252: | ||
| [[File:Mi fe14 my castle lilith's temple lv1.png]] | | [[File:Mi fe14 my castle lilith's temple lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| Allows [[Lilith]] to aid player in skirmishes; feed Lilith to strengthen | | Allows [[Lilith]] to aid player in skirmishes; feed Lilith to strengthen | ||
|- | |- | ||
Line 273: | Line 273: | ||
| [[File:Mi fe14 my castle records hall lv1.png]] | | [[File:Mi fe14 my castle records hall lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| Allows access to an assortment of game options<br>Damage received -3 in skirmishes | | Allows access to an assortment of game options<br>Damage received -3 in skirmishes | ||
|- | |- | ||
Line 294: | Line 294: | ||
| [[File:Mi fe14 my castle travelers' plaza lv1.png]] | | [[File:Mi fe14 my castle travelers' plaza lv1.png]] | ||
| rowspan="3" | 5×5 | | rowspan="3" | 5×5 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| Player can meet up to 6 other [[Corrin|Avatars]] via [[StreetPass]] | | Player can meet up to 6 other [[Corrin|Avatars]] via [[StreetPass]] | ||
|- | |- | ||
Line 315: | Line 315: | ||
| [[File:Mi fe14 my castle private quarters lv1.png]] | | [[File:Mi fe14 my castle private quarters lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially}} | ||
| Allows player to increase bonds with choice of 3 other characters<br>Damage dealt +3 in skirmishes | | Allows player to increase bonds with choice of 3 other characters<br>Damage dealt +3 in skirmishes | ||
|- | |- | ||
Line 375: | Line 375: | ||
| [[File:Mi fe14 my castle crystal mine lv1.png]] | | [[File:Mi fe14 my castle crystal mine lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 crystal.png]]Crystal ×1. Regenerates in the evening. Mountain terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 crystal.png]]Crystal ×1. Regenerates in the evening. Mountain terrain in skirmishes. | ||
|- | |- | ||
Line 396: | Line 396: | ||
| [[File:Mi fe14 my castle pearl spring lv1.png]] | | [[File:Mi fe14 my castle pearl spring lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 pearl.png]]Pearl ×1. Regenerates in the evening. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 pearl.png]]Pearl ×1. Regenerates in the evening. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 417: | Line 417: | ||
| [[File:Mi fe14 my castle ruby mine lv1.png]] | | [[File:Mi fe14 my castle ruby mine lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 ruby.png]]Ruby ×1. Regenerates in the evening. Mountain terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 ruby.png]]Ruby ×1. Regenerates in the evening. Mountain terrain in skirmishes. | ||
|- | |- | ||
Line 438: | Line 438: | ||
| [[File:Mi fe14 my castle coral spring lv1.png]] | | [[File:Mi fe14 my castle coral spring lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 coral.png]]Coral ×1. Regenerates in the evening. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 coral.png]]Coral ×1. Regenerates in the evening. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 459: | Line 459: | ||
| [[File:Mi fe14 my castle sapphire mine lv1.png]] | | [[File:Mi fe14 my castle sapphire mine lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 sapphire.png]]Sapphire ×1. Regenerates in the evening. Mountain terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 sapphire.png]]Sapphire ×1. Regenerates in the evening. Mountain terrain in skirmishes. | ||
|- | |- | ||
Line 480: | Line 480: | ||
| [[File:Mi fe14 my castle lapis spring lv1.png]] | | [[File:Mi fe14 my castle lapis spring lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 lapis.png]]Lapis ×1. Regenerates in the evening. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 lapis.png]]Lapis ×1. Regenerates in the evening. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 501: | Line 501: | ||
| [[File:Mi fe14 my castle onyx mine lv1.png]] | | [[File:Mi fe14 my castle onyx mine lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 onyx.png]]Onyx ×1. Regenerates in the evening. Mountain terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 onyx.png]]Onyx ×1. Regenerates in the evening. Mountain terrain in skirmishes. | ||
|- | |- | ||
Line 522: | Line 522: | ||
| [[File:Mi fe14 my castle quartz spring lv1.png]] | | [[File:Mi fe14 my castle quartz spring lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 quartz.png]]Quartz ×1. Regenerates in the evening. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 quartz.png]]Quartz ×1. Regenerates in the evening. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 543: | Line 543: | ||
| [[File:Mi fe14 my castle emerald mine lv1.png]] | | [[File:Mi fe14 my castle emerald mine lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 emerald.png]]Emerald ×1. Regenerates in the evening. Mountain terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 emerald.png]]Emerald ×1. Regenerates in the evening. Mountain terrain in skirmishes. | ||
|- | |- | ||
Line 564: | Line 564: | ||
| [[File:Mi fe14 my castle jade spring lv1.png]] | | [[File:Mi fe14 my castle jade spring lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 jade.png]]Jade ×1. Regenerates in the evening. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 jade.png]]Jade ×1. Regenerates in the evening. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 585: | Line 585: | ||
| [[File:Mi fe14 my castle topaz mine lv1.png]] | | [[File:Mi fe14 my castle topaz mine lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 topaz.png]]Topaz ×1. Regenerates in the evening. Mountain terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 topaz.png]]Topaz ×1. Regenerates in the evening. Mountain terrain in skirmishes. | ||
|- | |- | ||
Line 606: | Line 606: | ||
| [[File:Mi fe14 my castle amber spring lv1.png]] | | [[File:Mi fe14 my castle amber spring lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 amber.png]]Amber ×1. Regenerates in the evening. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 amber.png]]Amber ×1. Regenerates in the evening. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 642: | Line 642: | ||
| [[File:Mi fe14 my castle hunting forest lv1.png]] | | [[File:Mi fe14 my castle hunting forest lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 meat.png]]Meat ×1. Regenerates in the morning. Woods terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 meat.png]]Meat ×1. Regenerates in the morning. Woods terrain in skirmishes. | ||
|- | |- | ||
Line 663: | Line 663: | ||
| [[File:Mi fe14 my castle bean fields lv1.png]] | | [[File:Mi fe14 my castle bean fields lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 beans.png]]Beans ×1. Regenerates in the morning. Field terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 beans.png]]Beans ×1. Regenerates in the morning. Field terrain in skirmishes. | ||
|- | |- | ||
Line 684: | Line 684: | ||
| [[File:Mi fe14 my castle dairy lv1.png]] | | [[File:Mi fe14 my castle dairy lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 milk.png]]Milk ×1. Regenerates in the morning. Field terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 milk.png]]Milk ×1. Regenerates in the morning. Field terrain in skirmishes. | ||
|- | |- | ||
Line 705: | Line 705: | ||
| [[File:Mi fe14 my castle fishing hole lv1.png]] | | [[File:Mi fe14 my castle fishing hole lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 fish.png]]Fish ×1. Regenerates in the morning. Spring terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 fish.png]]Fish ×1. Regenerates in the morning. Spring terrain in skirmishes. | ||
|- | |- | ||
Line 726: | Line 726: | ||
| [[File:Mi fe14 my castle cabbage patch lv1.png]] | | [[File:Mi fe14 my castle cabbage patch lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 cabbage.png]]Cabbage ×1. Regenerates in the morning. Field terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 cabbage.png]]Cabbage ×1. Regenerates in the morning. Field terrain in skirmishes. | ||
|- | |- | ||
Line 747: | Line 747: | ||
| [[File:Mi fe14 my castle daikon garden lv1.png]] | | [[File:Mi fe14 my castle daikon garden lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 daikon.png]]Daikon ×1. Regenerates in the morning. Field terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 daikon.png]]Daikon ×1. Regenerates in the morning. Field terrain in skirmishes. | ||
|- | |- | ||
Line 768: | Line 768: | ||
| [[File:Mi fe14 my castle berry garden lv1.png]] | | [[File:Mi fe14 my castle berry garden lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 berries.png]]Berries ×1. Regenerates in the morning. Woods terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 berries.png]]Berries ×1. Regenerates in the morning. Woods terrain in skirmishes. | ||
|- | |- | ||
Line 789: | Line 789: | ||
| [[File:Mi fe14 my castle peach orchard lv1.png]] | | [[File:Mi fe14 my castle peach orchard lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 peaches.png]]Peaches ×1. Regenerates in the morning. Woods terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 peaches.png]]Peaches ×1. Regenerates in the morning. Woods terrain in skirmishes. | ||
|- | |- | ||
Line 810: | Line 810: | ||
| [[File:Mi fe14 my castle wheat field lv1.png]] | | [[File:Mi fe14 my castle wheat field lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 wheat.png]]Wheat ×1. Regenerates in the morning. Field terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 wheat.png]]Wheat ×1. Regenerates in the morning. Field terrain in skirmishes. | ||
|- | |- | ||
Line 831: | Line 831: | ||
| [[File:Mi fe14 my castle rice paddy lv1.png]] | | [[File:Mi fe14 my castle rice paddy lv1.png]] | ||
| rowspan="3" | 3×3 | | rowspan="3" | 3×3 | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| {{h|-|Already placed in castle | | {{h|-|Already placed in castle initially if randomly chosen}} | ||
| Allows player to obtain [[File:Is 3ds02 rice.png]]Rice ×1. Regenerates in the morning. Field terrain in skirmishes. | | Allows player to obtain [[File:Is 3ds02 rice.png]]Rice ×1. Regenerates in the morning. Field terrain in skirmishes. | ||
|- | |- |
edits