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My Castle/Objects
The following are detailed lists of objects that can be constructed at a My Castle in Fire Emblem Fates.
Any object stated as Nohrian cannot be built in a Birthright My Castle, and any object stated as Hoshidan cannot be built in a Conquest My Castle. All objects, apart from two of the character statues, can be built in a Revelation My Castle.
Facilities
Unless otherwise specified, facilities start with 20 HP in skirmishes held in the castles at level 1, 35 HP at level 2, and 50 HP at level 3.
Object | Nationality | Level | Icon | Size | Minimum Chapter Completion | DVP cost | Effect |
---|---|---|---|---|---|---|---|
Dawn Armory | Hoshidan | 1 | ![]() |
3×3 | 6 | 1 | Allows purchase of a small assortment of katana, naginata, clubs, shuriken, yumi, and scrolls, including the brass- and iron-class weapons in infinite amount |
2 | ![]() |
13 | 1 | Allows purchase of a larger assortment of katana, naginata, clubs, shuriken, yumi, and scrolls than level 1, including the steel-class weapons in infinite amount | |||
3 | ![]() |
20 | 1 | Allows purchase of an even larger assortment of katana, naginata, clubs, shuriken, yumi, and scrolls than levels 1 and 2, including the silver-class weapons in infinite amount | |||
Dusk Armory | Nohrian | 1 | ![]() |
3×3 | 6 | 1 | Allows purchase of a small assortment of swords, lances, axes, daggers, bows, and tomes, including the bronze- and iron-class weapons in infinite amount |
2 | ![]() |
13 | 1 | Allows purchase of a larger assortment of swords, lances, axes, daggers, bows, and tomes than level 1, including the steel-class weapons in infinite amount | |||
3 | ![]() |
20 | 1 | Allows purchase of an even larger assortment of swords, lances, axes, daggers, bows, and tomes than levels 1 and 2, including the silver-class weapons in infinite amount | |||
Rod Shop | Hoshidan | 1 | ![]() |
3×3 | 6 | 1 | Allows purchase of a small assortment of rods and items, including the bloom and sun festals, vulneraries, and tonics in infinite amount |
2 | ![]() |
13 | 1 | Allows purchase of a larger assortment of rods and items than level 1, including concoctions in infinite amount | |||
3 | ![]() |
20 | 1 | Allows purchase of an even larger assortment of rods, stones, and items than levels 1 and 2, including basic stones and seals in infinite amount | |||
Staff Store | Nohrian | 1 | ![]() |
3×3 | 6 | 1 | Allows purchase of a small assortment of staves and items, including the heal and mend, vulneraries, and tonics in infinite amount |
2 | ![]() |
13 | 1 | Allows purchase of a larger assortment of staves and items than level 1, including concoctions in infinite amount | |||
3 | ![]() |
20 | 1 | Allows purchase of an even larger assortment of staves, stones, and items than levels 1 and 2, including basic stones and seals in infinite amount | |||
Smithy | Both | 1 | ![]() |
3×3 | 8 | 1 | Forge weapons native to the player's story path up to level +2 (Both Hoshidan and Nohrian weapons forgable in Revelation) Cannot be destroyed in skirmishes |
2 | ![]() |
14 | 1 | Forge weapons up to level +4 | |||
3 | ![]() |
20 | 1 | Forge weapons up to level +7 | |||
Arena | Both | 1 | ![]() |
3×3 | 9 | 1 | Wager resources on a single battle Cannot be destroyed in skirmishes |
2 | ![]() |
15 | 1 | Wager resources on up to two battles in succession | |||
3 | ![]() |
21 | 1 | Wager resources on up to three battles in succession | |||
Prison | Both | 1 | ![]() |
3×3 | 8 | 1 | Holds up to two prisoners Critical rate +5 in skirmishes |
2 | ![]() |
14 | 1 | Holds up to four prisoners Critical rate +10 in skirmishes | |||
3 | ![]() |
20 | 1 | Holds up to six prisoners Critical rate +15 in skirmishes | |||
Lottery Shop | Both | 1 | ![]() |
3×3 | 7 | 1 | Draw a ball for a chance to receive free items Cannot be destroyed in skirmishes |
2 | ![]() |
13 | 1 | Odds for better items increase over level 1 | |||
3 | ![]() |
19 | 1 | Odds for better items increase even more over levels 1 and 2 | |||
Mess Hall | Both | 1 | ![]() |
3×3 | 7 | 1 | Cook food for half the army with one ingredient Hit rate +10 in skirmishes |
2 | ![]() |
13 | 1 | Cook food for half the army with up to two ingredients Hit rate +20 in skirmishes | |||
3 | ![]() |
19 | 1 | Cook food for entire army with up to two ingredients Hit rate +30 in skirmishes | |||
Accessory Shop | Both | 1 | ![]() |
3×3 | 8 | 1 | Purchase a small assortment of accessories Dodge +10 in skirmishes |
2 | ![]() |
14 | 1 | Purchase a larger assortment of accessores than level 1 Dodge +20 in skirmishes | |||
3 | ![]() |
20 | 1 | Purchase an even larger assortment of accessories than levels 1 and 2 Dodge +30 in skirmishes | |||
Einherjar Shop | Both | 1 | ![]() |
3×3 | 11 | 1 | Purchase a small assortment of Einherjar Avoid +10 in skirmishes |
2 | ![]() |
17 | 1 | Purchase a larger assortment of Einherjar than level 1 Avoid +20 in skirmishes | |||
3 | ![]() |
23 | 1 | Purchase an even larger assortment of Einherjar than levels 1 and 2 Avoid +30 in skirmishes | |||
Lilith's Temple | Both | 1 | ![]() |
3×3 | - | - | Allows Lilith to aid player in skirmishes; feed Lilith to strengthen |
2 | ![]() |
11 | 1 | Allows Lilith's stats to grow further than level 1 | |||
3 | ![]() |
16 | 1 | Allows Lilith's stats to reach her class's caps | |||
Records Hall | Both | 1 | ![]() |
3×3 | - | - | Allows access to an assortment of game options Damage received -3 in skirmishes |
2 | ![]() |
16 | 1 | Expands the soundtrack further than what level 1 offers Damage received -5 in skirmishes | |||
3 | ![]() |
24 | 1 | Expands the soundtrack even further than what levels 1 and 2 offer Damage received -7 in skirmishes | |||
Travelers' Plaza | Both | 1 | ![]() |
5×5 | - | - | Player can meet up to 6 other Avatars via StreetPass |
2 | ![]() |
12 | 1 | Player can meet up to 8 other Avatars via StreetPass | |||
3 | ![]() |
18 | 1 | Player can meet up to 10 other Avatars via StreetPass | |||
Private Quarters | Both | 1 | ![]() |
3×3 | - | - | Allows player to increase bonds with choice of 3 other characters Damage dealt +3 in skirmishes |
2 | ![]() |
16 | 1 | Allows player to increase bonds with choice of 6 other characters Damage dealt +5 in skirmishes | |||
3 | ![]() |
24 | 1 | Allows player to increase bonds with choice of 9 other characters Damage dealt +7 in skirmishes | |||
Hot Spring | Both | 1 | ![]() |
3×3 | 10 | 1 | Allows player to potentially relax with one other character |
2 | ![]() |
14 | 1 | Allows player to potentially relax with two other characters | |||
3 | ![]() |
18 | 1 | Allows player to potentially relax with three other characters Allows a non-Revelation player to recruit Izana, and a Revelation player to recruit Fuga | |||
Gathering Spots
Gathering spots allow the player to gather resources. When the My Castle is first generated, players of Birthright and Revelation have one Hoshidan food spot and one Hoshidan ore spot placed in their castle; players of Conquest and Revelation have one Nohrian food spot and one Nohrian ore spot placed in their castle. As such, players of Birthright and Conquest will have access to two types of gathering spots, while players of Revelation will have access to four types. All other types of gathering spots not initially generated are inaccessible to a player as long as they keep that particular castle, encouraging players to visit other players to gather these resources.
Ore Spots
Food Spots
Installations
- Dawn Dragon and Dusk Dragon redirect here. For the deities depicted in these installations, see First Dragon.
Installations are designed to work specifically in skirmishes, either offensively or defensively.
Object | Nationality | Level | Icon | Size | Minimum Chapter Completion | DVP cost | Effect |
---|---|---|---|---|---|---|---|
Dawn Dragon | Hoshidan | 1 | ![]() |
3×3 | 9 | 1 | Heals the defensive side by 10% of total HP. |
2 | ![]() |
15 | 1 | Heals the defensive side by 15% of total HP. | |||
3 | ![]() |
21 | 1 | Heals the defensive side by 20% of total HP. | |||
Dusk Dragon | Nohrian | 1 | ![]() |
3×3 | 9 | 1 | Hurts the offensive side by 10% of total HP. |
2 | ![]() |
15 | 1 | Hurts the offensive side by 15% of total HP. | |||
3 | ![]() |
21 | 1 | Hurts the offensive side by 20% of total HP. | |||
Golem A Golem B Golem C |
Nohrian | 1 | ![]() |
1×1 | 10 | 1 (each) | Places a level 10 Stoneborn wielding a Rock onto the battlefield. |
2 | ![]() |
16 | 1 (each) | Places a level 22 Stoneborn wielding a Rock onto the battlefield. | |||
3 | ![]() |
22 | 1 (each) | Places a level 35 Stoneborn wielding a Massive Rock onto the battlefield. | |||
Puppet A Puppet B Puppet C |
Hoshidan | 1 | ![]() |
1×1 | 10 | 1 (each) | Places a level 10 Automaton wielding an Iron Yumi and a Saw onto the battlefield. |
2 | ![]() |
16 | 1 (each) | Places a level 22 Automaton wielding a Steel Yumi and a Saw onto the battlefield. | |||
3 | ![]() |
22 | 1 (each) | Places a level 35 Automaton wielding a Silver Yumi and a Big Saw onto the battlefield. Allows a Birthright player to recruit Yukimura. | |||
Launcher | Hoshidan | 1 | ![]() |
1×1 | 11 | 1 | Places a level 1 Launcher onto the battlefield, usable by any wielder of a dagger or shuriken. |
2 | ![]() |
14 | 1 | Places a level 2 Launcher onto the battlefield. | |||
3 | ![]() |
18 | 1 | Places a level 3 Launcher onto the battlefield. Allows a Revelation player to recruit Flora. | |||
Ballista | Hoshidan | 1 | ![]() |
1×1 | 11 | 1 | Places a level 1 Ballista onto the battlefield, usable by any wielder of a bow or yumi. |
2 | ![]() |
14 | 1 | Places a level 2 Ballista onto the battlefield. | |||
3 | ![]() |
18 | 1 | Places a level 3 Ballista onto the battlefield. Allows a Revelation player to recruit Flora. | |||
Fire Orb | Nohrian | 1 | ![]() |
1×1 | 11 | 1 | Places a level 1 Fire Orb onto the battlefield, usable by any wielder of a tome or scroll. |
2 | ![]() |
14 | 1 | Places a level 2 Fire Orb onto the battlefield. | |||
3 | ![]() |
18 | 1 | Places a level 3 Fire Orb onto the battlefield. Allows player to recruit Flora. | |||
Golem stats
Level 1 Level 2 Level 3
Puppet stats
Level 1 Level 2 Level 3
Terrain
Terrain is designed to work specifically in skirmishes, either offensively, defensively, or merely as decoration. Unlike other object types, terrain comes in only one level.
Object | Nationality | Icon | Size | Minimum Chapter Completion | DVP cost | Effect |
---|---|---|---|---|---|---|
Hoshidan Glade | Hoshidan | ![]() |
3×3 | 8 | 0 | Places Woods terrain on the battlefield. Depicts Hoshidan-style trees. |
Nohrian Glade | Nohrian | ![]() |
3×3 | 8 | 0 | Places Woods terrain on the battlefield. Depicts Nohrian-style trees. |
Hoshidan Square | Hoshidan | ![]() |
3×3 | 10 | 0 | Places Floor terrain on the battlefield. Depicts Hoshidan-style indoor flooring. |
Nohrian Round | Nohrian | ![]() |
3×3 | 10 | 0 | Places Floor terrain on the battlefield. Depicts Nohrian-style indoor flooring. |
Healing Tile | Hoshidan | ![]() |
3×3 | 16 | 0 | Places Healtile terrain on the battlefield. |
Caltrops | Nohrian | ![]() |
3×3 | 18 | 0 | Places Caltrops terrain on the battlefield. |
Fort | Hoshidan | ![]() |
1×1 | 12 | 0 | Places Fort terrain on the battlefield. |
Pillars | Nohrian | ![]() |
1×1 | 12 | 0 | Places Pillars terrain on the battlefield. |
Ice Sculpture | Hoshidan | ![]() |
3×3 | 18 | 0 | Places an Ice Sculpture on the battlefield. Has 20 HP. |
Grave | Nohrian | ![]() |
1×1 | 16 | 0 | Places a Grave on the battlefield. Has 20 HP. |
Character Statues
Statues in a character's likeness can be built upon the depicted character amassing a certain number of kills. These are the only types of objects that can be placed in a My Castle that work outside, as they increase characters's stat caps. Level 1 statues affect only the depicted character, level 2 statues also affect their support partners with C-rank or higher, and level 3 statues affect all of the player's units (including those placed via other installations).
This stat cap increase affects unit's normal stat caps as expected, but the effect also extends to the lowered caps imposed by the lower two tiers of Lilith's Temple when statues are themselves at level 3; for example, if the player constructs a level 3 Silas Statue while their Lilith's Temple is still at level 1, Lilith will be able to gain an 11th point in Defense (normal cap in that stat at that level is 10).
This group of objects includes the only two objects that cannot be placed in a Revelation My Castle, the Yukimura Statue and the Izana Statue, as they depict characters not playable in Revelation; as Yukimura is playable solely in Birthright, this also makes the Yukimura Statue the only object that can be placed only in a Birthright My Castle (as there are no characters completely exclusive to Conquest, there are no objects that can be placed only in a Conquest My Castle). On the other side of the coin, this group of objects also includes the only object that can be placed only in a Revelation My Castle, the Fuga Statue, as it depicts a character playable only in Revelation.
Object | Nationality | Level | Icon | Size | Minimum Kill Count | DVP cost | Effect |
---|---|---|---|---|---|---|---|
Corrin Statue | Both | 1 | ![]() |
1×1 | 20 | 0 | Increases Corrin's cap of the stat chosen for their Boon by +1. (Increases Strength if HP was chosen for Corrin's Boon.) |
2 | ![]() |
50 | 3 | Increases the cap of the stat chosen for Corrin's Boon on and all of their support partners with C ranks or higher by +1. (Increases Strength if HP was chosen for Corrin's Boon.) | |||
3 | ![]() |
100 | 9 | Increases the cap of the stat chosen for Corrin's Boon on all characters by +1. (Increases Strength if HP was chosen for Corrin's Boon.) | |||
Kana Statue | Both | 1 | ![]() |
1×1 | 20 | 0 | Increases Kana's cap of the stat chosen for Corrin's Bane by +1. (Increases Strength if HP was chosen for Corrin's Bane.) |
2 | ![]() |
50 | 3 | Increases the cap of the stat chosen for Corrin's Bane on Kana and all of their support partners with C ranks or higher by +1. (Increases Strength if HP was chosen for Corrin's Bane.) | |||
3 | ![]() |
100 | 9 | Increases the cap of the stat chosen for Corrin's Bane on all characters by +1. (Increases Strength if HP was chosen for Corrin's Bane.) | |||
Rinkah Statue Saizo Statue Hinata Statue Ryoma Statue Effie Statue Beruka Statue Sophie Statue Shiro Statue Siegbert Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Strength cap by +1. |
2 | ![]() |
50 | 3 | Increases the Strength cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Strength cap on all characters by +1. | |||
Azura Statue Orochi Statue Hayato Statue Nyx Statue Leo Statue Dwyer Statue Rhajat Statue Ophelia Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Magic cap by +1. |
2 | ![]() |
50 | 3 | Increases the Magic cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Magic cap on all characters by +1. | |||
Jakob Statue Shura Statue Hinoka Statue Takumi Statue Yukimura Statue Arthur Statue Odin Statue Laslow Statue Fuga Statue Mozu Statue Kiragi Statue Selkie Statue Soleil Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Skill cap by +1. |
2 | ![]() |
50 | 3 | Increases the Skill cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Skill cap on all characters by +1. | |||
Kaze Statue Subaki Statue Kagero Statue Kaden Statue Niles Statue Selena Statue Keaton Statue Asugi Statue Velouria Statue Nina Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Speed cap by +1. |
2 | ![]() |
50 | 3 | Increases the Speed cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Speed cap on all characters by +1. | |||
Felicia Statue Hana Statue Setsuna Statue Charlotte Statue Mitama Statue Percy Statue Anna Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Luck cap by +1. |
2 | ![]() |
50 | 3 | Increases the Luck cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Luck cap on all characters by +1. | |||
Gunter Statue Silas Statue Oboro Statue Scarlet Statue Camilla Statue Benny Statue Xander Statue Midori Statue Hisame Statue Ignatius Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Defense cap by +1. |
2 | ![]() |
50 | 3 | Increases the Defense cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Defense cap on all characters by +1. | |||
Izana Statue Sakura Statue Azama Statue Reina Statue Elise Statue Peri Statue Flora Statue Shigure Statue Caeldori Statue Forrest Statue |
Varies | 1 | ![]() |
1×1 | 20 | 0 | Increases the depicted character's Resistance cap by +1. |
2 | ![]() |
50 | 3 | Increases the Resistance cap on the depicted character and all of their support partners with C ranks or higher by +1. | |||
3 | ![]() |
100 | 9 | Increases the Resistance cap on all characters by +1. | |||