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Mirage Axe: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
4,267 bytes added ,  22 November 2023
m (Text replacement - "Japanese: {{hover|" to "Japanese: {{hl|")
 
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{{Skill Infobox
{{Item Infobox
|name=Mirage Axe
|image=[[File:Is feh mirage axe.png]]
|image=[[File:Is feh mirage axe.png]]
|caption=The Mirage Axe as it appears in {{title|Heroes}}.
|caption=The Mirage Axe as it appears in {{title|Heroes}}.
|help_text=
|type=[[Axe]]
|type=Offensive ([[Axe]])
|bearer=[[Mamori]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Mirage Axe''' <!--(Japanese: {{hl|???|???}} ''???'')--> is an offensive [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}.  It is a [[personal weapon]] of [[Mamori Minamoto|Mamori]]. Mirage Axe is a skill based around Mamori's usage of [[axe]]s in {{TMSFE}}, although this skill is not based around one of that game's axes in particular; in addition to boosting its user's [[Resistance]] at all times, it also boosts its user's [[Defense]] and Resistance during combat if there are any allies within two spaces of the user and prevents its target from making a follow-up strike in those conditions.
'''Mirage Axe''' (Japanese: {{hl|幻影バトルアクス|Gen'ei batoruakusu}} ''Illusion battleaxe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Mamori]]. Mirage Axe is on Mamori's usage of [[axe]]s in {{TMSFE}}, although it is not based on any one axes in particular; it its user's [[resistance]] at all times, and it boosts its user's [[defense]] and resistance and prevents the foe's [[follow-up attack]]s when the user is near allies.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill offense.png|20px]]
|refined=Unrefined
|ranko={{AxeFEH}} 5{{star}}
|type=Axe
|mto=16
|mt=16
|wto=--
|rng=1
|hito=--
|sp=400
|crto=--
|pre=[[Silver Axe]]
|rngo=1
|inherit=n
|useso=Infinite
|notes=Grants +3&nbsp;[[resistance]].<br>If user is within 2&nbsp;spaces of an ally, grants +6 each to [[defense]] and resistance to user during combat and foe cannot make [[follow-up attack]]s.
|wortho=???<!--400--> SP
|wexo=--
|noteso=Boosts user's [[Resistance]] by +3.<br>If there are any allies within two spaces of user during combat, boosts user's [[Defense]] and Resistance by +6 each and target cannot make a follow-up strike.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user is within 3&nbsp;spaces of an ally, +4&nbsp;[[attack (stat)|attack]], +4&nbsp;[[speed]], +6&nbsp;[[defense]], +6&nbsp;resistance to user and foe cannot make [[follow-up attack]]s during combat, and if foe initiates combat, inflicts −&NoBreak;(number of foes that have not finished acting × 3; minimum:&nbsp;6; maximum:&nbsp;12) each to attack and defense.<br>Grants +3&nbsp;[[HP]].<br>Grants +4 each to defense and resistance to allies within 2&nbsp;spaces of user during combat and restores 7&nbsp;HP after combat.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat, foe deals −30%&nbsp;damage during combat, and restores 7&nbsp;HP to user after combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Axe
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user is within 3&nbsp;spaces of an ally, +4&nbsp;[[attack (stat)|attack]], +4&nbsp;[[speed]], +6&nbsp;[[defense]], +6&nbsp;resistance to user and foe cannot make [[follow-up attack]]s during combat, and if foe initiates combat, inflicts −&NoBreak;(number of foes that have not finished acting × 3; minimum:&nbsp;6; maximum:&nbsp;12) each to attack and defense.<br>Grants +5&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user is within 3&nbsp;spaces of an ally, +4&nbsp;[[attack (stat)|attack]], +4&nbsp;[[speed]], +6&nbsp;[[defense]], +6&nbsp;resistance to user and foe cannot make [[follow-up attack]]s during combat, and if foe initiates combat, inflicts −&NoBreak;(number of foes that have not finished acting × 3; minimum:&nbsp;6; maximum:&nbsp;12) each to attack and defense.<br>Grants +5&nbsp;[[HP]] and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user is within 3&nbsp;spaces of an ally, +4&nbsp;[[attack (stat)|attack]], +4&nbsp;[[speed]], +6&nbsp;[[defense]], +6&nbsp;resistance to user and foe cannot make [[follow-up attack]]s during combat, and if foe initiates combat, inflicts −&NoBreak;(number of foes that have not finished acting × 3; minimum:&nbsp;6; maximum:&nbsp;12) each to attack and defense.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[resistance]].<br>If user is within 3&nbsp;spaces of an ally, +4&nbsp;[[attack (stat)|attack]], +4&nbsp;[[speed]], +6&nbsp;[[defense]], +6&nbsp;resistance to user and foe cannot make [[follow-up attack]]s during combat, and if foe initiates combat, inflicts −&NoBreak;(number of foes that have not finished acting × 3; minimum:&nbsp;6; maximum:&nbsp;12) each to attack and defense.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Mamori Minamoto|Mamori:  Microwavin' Idol]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Grants Res+3. If unit is within 2 spaces of an<br>ally, grants Def/Res+6 to unit during combat<br>and foe cannot make a follow-up attack.
|japanese=魔防+3<br>味方が2マス以内にいる時、<br>戦闘中、自身の守備、魔防+6、敵は追撃不可
}}
}}
 
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Grants Res+3. If unit is within 3 spaces of<br>an ally, grants Atk/Spd+4, Def/Res+6 to unit<br>and foe cannot make a follow-up attack during<br>combat, and also, if foe initiates combat,<br>inflicts Atk/Def-X on foe during combat<br>(X = number of foes who have yet to<br>finish their actions × 3; min 6; max 12).
|japanese=魔防+3<br>周囲3マス以内に味方がいる時、<br>戦闘中、自身の攻撃、速さ+4、守備、魔防+6、<br>敵は追撃不可、かつ、敵から攻撃された時、<br>戦闘中、敵の攻撃、守備が、<br>行動済みではない敵の人数×3だけ減少<br>(最大12、最小6)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=For allies within 2 spaces of unit, grants<br>Def/Res+4 to ally during that ally's combat<br>and restores 7 HP to ally after that ally's<br>combat. At start of combat, if unit's HP ≥ 25%,<br>grants Atk/Spd/Def/Res+4 to unit during<br>combat, reduces damage from attacks by 30%<br>during combat (excluding area-of-effect<br>Specials), and restores 7 HP to unit<br>after combat.
|japanese=周囲2マス以内の味方は、<br>戦闘中、守備、魔防+4、<br>戦闘後、7回復<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>攻撃を受けた時のダメージを30%軽減<br>(範囲奥義を除く)、<br>戦闘後、7回復
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Mirage Axe
|eng-name=Mirage Axe
|eng-mean=
|jpn-name={{h|幻影バトルアクス|Gen'ei batoruakusu}}
|jap-name=<!--{{hover|???|???}}-->
|jpn-mean=Illusion battleaxe
|jap-mean=
|span-name=Hacha Mirage
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-mean=Mirage axe
|span-mean=
|fren-name=Hache mirage
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-mean=Mirage axe
|span-sp-mean=
|ger-name=Mirage-Axt
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-mean=Mirage Axe
|span-la-mean=
|ital-name=Ascia Mirage
|fren-name=
|ital-mean=Mirage axe
|fren-mean=
|por-name=Machado Mirage
|ger-name=
|por-mean=Mirage axe
|ger-mean=
|ch-trad-name={{h|幻影戰斧|huànyǐng zhànfǔ}}
|ital-name=
|ch-trad-mean=Mirage battleaxe
|ital-mean=
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|Mandarin: ???; Cantonese: ???}}-->
|ch-trad-mean=
}}
}}


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Is feh mirage axe.png|The Mirage Axe as it appears in {{title|Heroes}}.
Is feh mirage axe.png|The Mirage Axe as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
 
{{NavAxeH}}
{{NavAxeH}}
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