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Linhardt: Difference between revisions

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|resm=65
|resm=65
|cham=43
|cham=43
|recruit=[[The Fourth House|''Cindered Shadows'' Chapter 1]], automatically from the start
|recruit=[[The Fourth House|''Cindered Shadows'' Chapter 1]], automatically from the start
}}
}}
Linhardt can reclass to [[Noble]], [[Priest]], or [[Warlock]].
Linhardt can reclass to [[Noble]], [[Priest]], or [[Warlock]].
}}
}}


====Enemy - Chapter 7====
====Enemy - Chapter 7====
{{also|Field of the Eagle and Lion/Battle of the Eagle and Lion (Blue Lions){{!}}Battle of the Eagle and Lion (Blue Lions)|Field of the Eagle and Lion/Battle of the Eagle and Lion (Golden Deer){{!}}Battle of the Eagle and Lion (Golden Deer)}}
{{also|Field of the Eagle and Lion/Battle of the Eagle and Lion (Blue Lions){{!}}Battle of the Eagle and Lion (Blue Lions)|Field of the Eagle and Lion/Battle of the Eagle and Lion (Golden Deer){{!}}Battle of the Eagle and Lion (Golden Deer)}}
{{Tab
{{Tab
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====Enemy - Verdant Wind Chapter 18====
====Enemy - Verdant Wind Chapter 18====
{{also|The Golden Scheme/Taking Fort Merceus{{!}}Taking Fort Merceus (Verdant Wind)}}
{{also|The Golden Scheme/Taking Fort Merceus{{!}}Taking Fort Merceus (Verdant Wind)}}
{{Tab
{{Tab
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}}


====Enemy - Azure Moon Chapter 20====
====Enemy - Azure Moon Chapter 20====
{{also|The Impregnable Fortress (Azure Moon)/Taking Fort Merceus{{!}}Taking Fort Merceus (Azure Moon)}}
{{also|The Impregnable Fortress (Azure Moon)/Taking Fort Merceus{{!}}Taking Fort Merceus (Azure Moon)}}
{{Tab
{{Tab
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===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Linhardt is the quintessential healer of the [[Black Eagles]] and accordingly excels in a supportive role rather than a combat-oriented role. In being a healer, he has good growths in [[magic (stat)|magic]] and [[resistance]] and an excellent array of [[white magic|faith]] spells while having low growths in [[HP]] and [[strength]]; his [[defense]] growth is low but is surprisingly decent for a magic-focused unit. With a C-rank in faith, Linhardt gets the essential [[Physic]] spell which allows him to support when far from the frontlines, so as to not expose himself to a risk of dying. Since Linhardt starts with a D+ in faith, he can get access to Physic as early as [[Familiar Scenery|Chapter 2]] if you make his sole skill goal faith and give him tutoring in it, meaning he can excel as a support unit very early on. Upon achieving a B-rank, Linhardt gets [[Restore]] which allows him to cure the [[rattled]] status when allies get hit by enemy [[gambit]]s, enabling them to move again. And finally, with an A-rank, Linhardt gets access to the coveted [[Warp]] spell. Even in a casual playthrough, the Warp spell is immensely useful, especially in the late game of the Crimson Flower route which has a lot of difficult terrain that drastically slows down infantry and cavalry units. In addition to having a varied pool of support options, Linhardt's [[black magic|Reason]] spell list, while somewhat average compared to the other mages, is also quite good, consisting of [[Wind]], [[Cutting Gale]], [[Excalibur]], [[Fire]], and [[Bolganone]]. The wind spells are all comparatively [[weight (weapon)|lightweight]] and have high hit rates, the latter of which is boosted by Linhardt's good growths in [[dexterity]] and [[luck]], meaning that Linhardt can deal reliable chip damage in addition to healing allies. However, despite this, Linhardt still makes for a poor frontliner and should chip with the [[Caduceus Staff]] or [[Thyrsus]] equipped when possible as they boost his max range by one and two respectively, decreasing the chance he will be attacked on the enemy phase. Because Linhardt lacks any strengths or budding talents in weapons, he does not learn any unique [[combat art]]s, which prevents him from providing any reliable combat utility that does not involve magic spells, such as dealing high amounts of magic damage with [[sword]] arts ([[Hexblade]]/[[Soulblade]]). This also means that he cannot easily take advantage of acquiring a physical class certification just for a boost in his strength base in order to alleviate the weight of his spells and weapons. Another of Linhardt's weaknesses is the missed potential of his personal skill, [[Catnap]], which restores his HP by 10% when he uses the wait command. The skill is not worth activating as it heals two HP at base and will heal four HP at most which means the skill heals less than a [[vulnerary]]. Moreover, Linhardt will almost always have something better to do than simply waiting, whether it be healing an ally or using [[Draw Back]] or [[Reposition]] to adjust allies' positions. If for any reason Linhardt is equipped with any HP-based skills such as [[Vantage]] or the Defiant skills, the self healing can backfire against him if engaged in combat.
Linhardt is the quintessential healer of the [[Black Eagles]] and accordingly excels in a supportive role rather than a combat-oriented role. In being a healer, he has good growths in [[magic (stat)|magic]] and [[resistance]] and an excellent array of [[white magic|faith]] spells while having low growths in [[HP]] and [[strength]]; his [[defense]] growth is low but is surprisingly decent for a magic-focused unit. With a C-rank in faith, Linhardt gets the essential [[Physic]] spell which allows him to support when far from the frontlines, so as to not expose himself to a risk of dying. Since Linhardt starts with a D+ in faith, he can get access to Physic as early as [[Familiar Scenery|Chapter 2]] if you make his sole skill goal faith and give him tutoring in it, meaning he can excel as a support unit very early on. Upon achieving a B-rank, Linhardt gets [[Restore]] which allows him to cure the [[rattled]] status when allies get hit by enemy [[gambit]]s, enabling them to move again. And finally, with an A-rank, Linhardt gets access to the coveted [[Warp]] spell. Even in a casual playthrough, the Warp spell is immensely useful, especially in the late game of the Crimson Flower route which has a lot of difficult terrain that drastically slows down infantry and cavalry units. In addition to having a varied pool of support options, Linhardt's [[black magic|Reason]] spell list, while somewhat average compared to the other mages, is also quite good, consisting of [[Wind]], [[Cutting Gale]], [[Excalibur]], [[Fire]], and [[Bolganone]]. The wind spells are all comparatively [[weight (weapon)|lightweight]] and have high hit rates, the latter of which is boosted by Linhardt's good growths in [[dexterity]] and [[luck]], meaning that Linhardt can deal reliable chip damage in addition to healing allies. However, despite this, Linhardt still makes for a poor frontliner and should chip with the [[Caduceus Staff]] or [[Thyrsus]] equipped when possible as they boost his max range by one and two respectively, decreasing the chance he will be attacked on the enemy phase. Because Linhardt lacks any strengths or budding talents in weapons, he does not learn any unique [[combat art]]s, which prevents him from providing any reliable combat utility that does not involve magic spells, such as dealing high amounts of magic damage with [[sword]] arts ([[Hexblade]]/[[Soulblade]]). This also means that he cannot easily take advantage of acquiring a physical class certification just for a boost in his strength base in order to alleviate the weight of his spells and weapons. Another of Linhardt's weaknesses is the missed potential of his personal skill, [[Catnap]], which restores his HP by 10% when he uses the wait command. The skill is not worth activating as it heals two HP at base and will heal four HP at most which means the skill heals less than a [[vulnerary]]. Moreover, Linhardt will almost always have something better to do than simply waiting, whether it be healing an ally or using [[Draw Back]] or [[Reposition]] to adjust allies' positions. If for any reason Linhardt is equipped with any HP-based skills such as [[Vantage]] or the Defiant skills, the self healing can backfire against him if engaged in combat.


Linhardt possesses a Minor [[Crest]] of Cethleann which grants him a 30% chance of raising the amount of healing he gives by five. The effect can be nice in a pinch though it is hardly reliable and cannot be depended on. Linhardt's crest also boosts the healing effect of the Caduceus Staff from 12% for units without the Crest of Cethleann to 20%, once again beating out Catnap's low healing. The other benefit of having a crest is that it allows Linhardt to wield relics like the Thyrsus without taking a damage penalty which allows Linhardt to participate in Thyrsus trading circles without putting himself in any danger.
Linhardt possesses a Minor [[Crest]] of Cethleann which grants him a 30% chance of raising the amount of healing he gives by five. The effect can be nice in a pinch though it is hardly reliable and cannot be depended on. Linhardt's crest also boosts the healing effect of the Caduceus Staff from 12% for units without the Crest of Cethleann to 20%, once again beating out Catnap's low healing. The other benefit of having a crest is that it allows Linhardt to wield relics like the Thyrsus without taking a damage penalty which allows Linhardt to participate in Thyrsus trading circles without putting himself in any danger.
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|resm=77
|resm=77
|cham=48
|cham=48
|recruit=[[Three Houses (Three Hopes chapter)|Chapter 2]], automatically upon joining the [[Black Eagles]]
|recruit=[[Three Houses (Three Hopes chapter)|Chapter 2]], automatically upon joining the [[Black Eagles]]
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}}
|content2={{CharStats FEWA2
|content2={{CharStats FEWA2
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|resm=77
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|cham=48
|cham=48
|recruit=[[To War! (Golden Wildfire)|Chapter 4]], end of chapter if the Persuade Enemy General strategy was used
|recruit=[[To War! (Golden Wildfire)|Chapter 4]], end of chapter if the Persuade Enemy General strategy was used
}}
}}
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===Battle quotes===
===Battle quotes===
{{quote|I'd rather not fight, yet avoiding it is more frustrating and fruitless than engaging in the battle itself.|Linhardt, as an enemy in [[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter 18]]/[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter 20]].}}
{{quote|I'd rather not fight, yet avoiding it is more frustrating and fruitless than engaging in the battle itself.|Linhardt, as an enemy in [[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter 18]]/[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter 20]].}}


{{quote|Ever since returning to the Empire, I knew this day would arrive. I just hoped it might take a bit longer. Ugh...|Linhardt, as an enemy fighting [[Byleth]] in [[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter 18]]/[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter 20]].}}
{{quote|Ever since returning to the Empire, I knew this day would arrive. I just hoped it might take a bit longer. Ugh...|Linhardt, as an enemy fighting [[Byleth]] in [[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter 18]]/[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter 20]].}}


{{quote|'''Caspar:''' Looks like we ended up on opposing sides, Linhardt!<br>'''Linhardt:''' Certainly seems that way. I could almost weep over how things turned out. Do you realize, Caspar, that this is the first time we've ever fought?<br>'''Caspar:''' Yeah, I think you're right. The first and probably the last!|Linhardt, fighting [[Caspar]] in [[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter 18]]/[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter 20]].}}
{{quote|'''Caspar:''' Looks like we ended up on opposing sides, Linhardt!<br>'''Linhardt:''' Certainly seems that way. I could almost weep over how things turned out. Do you realize, Caspar, that this is the first time we've ever fought?<br>'''Caspar:''' Yeah, I think you're right. The first and probably the last!|Linhardt, fighting [[Caspar]] in [[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter&nbsp;18]]/[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter&nbsp;20]].}}


{{quote|'''Linhardt:''' We'll fight, but your form and mannerisms suggest that you may be...<br>'''The Immovable:''' If you want your wish to be granted, it is better that you fight me in ignorance.|Linhardt fighting [[the Immovable]] in [[Legend of the Lake]].}}
{{quote|'''Linhardt:''' We'll fight, but your form and mannerisms suggest that you may be...<br>'''The Immovable:''' If you want your wish to be granted, it is better that you fight me in ignorance.|Linhardt fighting [[the Immovable]] in [[Legend of the Lake]].}}
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{{quote|Not ready to die just yet. Please take care of the rest.|Linhardt's retreat quote in casual mode as a playable character in Part II.}}
{{quote|Not ready to die just yet. Please take care of the rest.|Linhardt's retreat quote in casual mode as a playable character in Part II.}}


{{quote|I hope someday there will be no fighting and we can all just...nap the afternoon away...|Linhardt as an enemy in [[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter 20]]/[[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter 18]].}}
{{quote|I hope someday there will be no fighting and we can all just...nap the afternoon away...|Linhardt as an enemy in [[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Azure Moon Chapter&nbsp;20]]/[[The Golden Scheme/Taking Fort Merceus|Verdant Wind Chapter&nbsp;18]].}}


===Other quotes===
===Other quotes===
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===''Heroes'' quotes===
===''Heroes'' quotes===
{{main|Linhardt/Quotes (Heroes)}}
{{main|Linhardt/Quotes (Heroes){{!}}Linhardt/Quotes (''Heroes'')}}


==Other appearances==
==Other appearances==
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==[[Meet some of the Heroes]] entries==
==[[Meet some of the Heroes]] entries==
{{MtH
{{Tab
|tab1=Hevring's Heir
|tab2=Spring Snoozer
|content1={{MtH
|full_name=Linhardt: Hevring's Heir
|full_name=Linhardt: Hevring's Heir
|name=Linhardt Hevring's Heir
|name=Linhardt Hevring's Heir
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|Related_name3=Byleth
|Related_name3=Byleth
|Related_blurb3=Child of the former captain of the Knights of Seiros, Jeralt. A stoic, capable professor at the Officers Academy. Linhardt’s professor.
|Related_blurb3=Child of the former captain of the Knights of Seiros, Jeralt. A stoic, capable professor at the Officers Academy. Linhardt’s professor.
}}
|content2={{MtH
|full_name=Linhardt: Spring Snoozer
|name=Linhardt Spring Snoozer
|blurb1=The heir of House Hevring, Linhardt is here in his adorable bunny outfit to join us for the spring festival! It’s…it’s almost TOO cute!
|blurb2=Though similar to his Officers Academy uniform, especially in silhouette, this outfit is so bright and colorful! It feels like spring is here!
|blurb3=His carrot bow and bunny arrows are cute too! Oh, and I see he’s also brought a pillow… That’s the nap-loving Linhardt I know!
|blurb4=Linhardt looks ready to fall asleep at any moment. We’ll have to save the full spring festival celebration for when he’s done napping!
|Related_name1=Edelgard
|Related_blurb1=Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. She is the leader of the Black Eagles, the house to which Linhardt belongs.
|Related_name2=Flayn
|Related_blurb2=Younger sister of Seteth, who dotes on her constantly. Having lived a sheltered life, she sometimes appears to lack common sense. Like Linhardt, she bears a Crest of Cethleann.
|Related_name3=Byleth
|Related_blurb3=Child of the former captain of the Knights of Seiros, Jeralt. A stoic, capable professor at the Officers Academy. Linhardt’s professor.
}}
}}
}}


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==={{title|Heroes}} artwork===
==={{title|Heroes}} artwork===
====Character artwork====
<gallery>
FEH Linhardt Hevring's Heir 01.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Hevring's Heir 02.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Hevring's Heir 02a.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Hevring's Heir 03.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Spring Snoozer 01.png|Artwork of Linhardt: Spring Snoozer.
FEH Linhardt Spring Snoozer 02.png|Artwork of Linhardt: Spring Snoozer.
FEH Linhardt Spring Snoozer 02a.png|Artwork of Linhardt: Spring Snoozer.
FEH Linhardt Spring Snoozer 03.png|Artwork of Linhardt: Spring Snoozer.
</gallery>
====Meet some of the Heroes artwork====
<gallery>
<gallery>
FEH Linhardt Hevring's Heir 01.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Hevring's Heir 01.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Hevring's Heir 02.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Hevring's Heir 02.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Hevring's Heir 02a.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Hevring's Heir 03.png|Artwork of Linhardt: Hevring's Heir.
FEH Linhardt Hevring's Heir 03.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Hevring's Heir 04.png|Artwork of Linhardt: Hevring's Heir.
FEH mth Linhardt Hevring's Heir 01.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Spring Snoozer 01.png|Artwork of Linhartd: Spring Snoozer.
FEH mth Linhardt Hevring's Heir 02.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Spring Snoozer 02.png|Artwork of Linhartd: Spring Snoozer.
FEH mth Linhardt Hevring's Heir 03.png|Linhardt: Hevring's Heir.
FEH mth Linhardt Spring Snoozer 04.png|Artwork of Linhartd: Spring Snoozer.
FEH mth Linhardt Hevring's Heir 04.png|Linhardt: Hevring's Heir.
</gallery>
</gallery>