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Kidnap: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "↵↵<!--↵== Trivia ==↵-->↵↵" to " <!-- == Trivia == --> ")
 
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{{Skill Infobox
{{Skill Infobox
|name=Kidnap
|image=[[File:Is 3ds02 kidnap.png]]
|image=[[File:Is 3ds02 kidnap.png]]
|caption=Icon of the Kidnap skill in {{title|Fates}}.
|caption=Icon of the Kidnap skill in {{title|Fates}}.
|help_text=Grants Capture command if the castle has a prison. Imprison defeated foes.
|help_text=Grants Capture command if the castle has a prison. Imprison defeated foes.
|type=Personal
|type=Personal
|games={{title|Fates}}
|first={{title|Fates}}
}}
}}


'''Kidnap''' (Japanese: {{hl|暗夜の拘束術|An'ya no kōsokujutsu}} ''Anya Restraint Technique'') is a [[Skills|skill]] which debuted in {{FE14}}. It is [[Niles]]' personal skill, and it gives him the ability to [[capture]] if the player's [[My Castle]] is has been equipped with a prison. This command will allow the user to capture a defeated generic enemy unit or story-unimportant boss unit and send them to the My Castle's prison, where they can be [[Recruitment|recruited]].
'''Kidnap''' (Japanese: {{hl|暗夜の拘束術|An'ya no kōsokujutsu}} ''Anya Restraint Technique'') is a [[Skills|skill]] which debuted in {{FE14}}. It is [[Niles]]' personal skill, and it gives him the ability to [[capture]] if the player's [[My Castle]] is has been equipped with a prison. This command will allow the user to capture a defeated generic enemy unit or story-unimportant boss unit and send them to the My Castle's prison, where they can be [[Recruitment|recruited]].


==Data==
==Data==
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|effect1=Sends a defeated generic enemy to the [[My Castle]]'s prison.
|effect1=Sends a defeated generic enemy to the [[My Castle]]'s prison.
|active1=Command (Capture)
|active1=Command (Capture)
|notes1=Cannot be used if a prison has not been built in [[My Castle]].<br>Cannot inflict [[critical hit]]s or trigger [[sword skill]]s during capture attempts.}}
|notes1=Cannot be used if a prison has not been built in [[My Castle]].<br>Cannot inflict [[critical hit]]s or trigger [[offensive skill]]s during capture attempts.
}}


==Availability==
==Availability==
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==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Fates}}
{{DescriptionCell
|english1=Grants Capture command if the castle<br>has a prison. Imprisons defeated foes.
|game={{title|Fates}}
|japanese1=??
|english=Grants Capture command if the castle<br>has a prison. Imprisons defeated foes.
|japanese=マイキャッスルに牢屋があれば「捕獲」コマンド<br>選択可能。撃破時に、敵一般兵を牢屋へ送る
}}
}}
{{DescriptionFtr}}
<!--
<!--
== Trivia ==
==Trivia==
-->
-->
== Etymology and other languages ==
 
==Etymology and other languages==
{{Names
{{Names
|eng-name=Kidnap
|eng-name=Kidnap
|eng-mean=Refers to Niles' class, [[Outlaw]], which are known to commit crimes such as kidnapping.
|eng-mean=Refers to Niles' class, [[Outlaw]], which are known to commit crimes such as kidnapping.
|jap-name={{hover|暗夜の拘束術|An'ya no kōsokujutsu}}
|jpn-name={{h|暗夜の拘束術|An'ya no kōsokujutsu}}
|jap-mean=Anya Restraint Technique, "Anya" (literally, "dark night") being the Japanese name for Niles' country, [[Nohr]].
|jpn-mean=Anya Restraint Technique, "Anya" (literally, "dark night") being the Japanese name for Niles' country, [[Nohr]].
|span-name=Raptar
|span-name=Raptar
|span-mean=Abduct
|span-mean=Abduct
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|ital-name=Rapimento
|ital-name=Rapimento
|ital-mean=Abduction
|ital-mean=Abduction
|kor-name=
|kor-name={{h|암야의 구속술|Amyaui gusogkul}}
|kor-mean=
|kor-mean=Anya capture skill
}}
}}


== Gallery ==
==Gallery==


{{Refbar}}
{{Refbar}}
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