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Growing Flame: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
619 bytes removed ,  19 December 2023
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{{stub}}
{{Skill Infobox
{{Skill Infobox
|image=[[File:Is feh skill special.png]]
|image=[[File:Is feh skill special.png]]
|caption=Icon used by Growing Flame in {{title|Heroes}}.
|caption=Icon used by Growing Flame in {{title|Heroes}}.
|help_text=Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).
|type=Special
|type=Special
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Growing Flame''' (Japanese: {{hl|爆火|Bakuka}} ''Bursting flame'') is a special [[Skills|skill]] which debuted in {{FEH}}. Growing Flame allows the player to deal damage to all foes within its range based on the game's typical damage formulas. Growing Flame can be considered one of two stronger variations of the [[Rising Flame]] skill, dealing the same damage but in a wider range.
'''Growing Flame''' (Japanese: {{hl|爆火|Bakuka}} ''Bursting flame'') is a special [[Skills|skill]] which debuted in {{FEH}}. Growing Flame damages foes in a wide line before combat.


==Data==
==Data==
{{SkillData SpecialFEH
{{SpecialDataHdr FEH}}
|effect=At the start of combat, foes within a specific range of the target take damage based on the formula
{{SpecialDataCell FEH
|rarity=3
|effect=If user initiates combat, before combat, deals (user's [[attack (stat)|attack]] − foe's [[defense]] or [[resistance]]) damage to enemies in 5-space horizontal line centered on foe and spaces diagonally adjacent to foe.
|cooldown={{h|4|Originally 5}}
|cool=4
|cost=300
|sp=300
|notes=Formula: User's [[Attack (stat)|Attack]] - Target's [[Defense]]/[[Resistance]]<br>Range: 5 tiles horizontally centered on target. The tiles directly next to the target also reach 1 tile vertically in both directions.
|pre=[[Rising Flame]]
|use={{StaffFEH}}
|notes=Cooldown count was reduced from 5 to 4 in version 2.0.0.
}}
}}
{{SpecialDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
|data=[[Arvis|Arvis: Emperor of Flame]] • [[Lilina|Lilina: Delightful Noble]] • [[Tiki|Tiki: Dragon Scion]]
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Before combat this unit initiates, foes in a<br>wide area around target take damage equal<br>to (unit's Atk minus foe's Def or Res).
|game={{title|Heroes}}
|japanese1=自分から攻撃した時、戦闘前、広い特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ
|english=Before combat this unit initiates, foes in a<br>wide area around target take damage equal<br>to (unit's Atk minus foe's Def or Res).
|japanese=自分から攻撃した時、戦闘前、広い特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ
}}
}}
 
{{DescriptionFtr}}
==Trivia==
* As the damage is done outside of battle, skills such as [[Gronnblade]] or [[Spur Attack]] do not increase how much damage these skills deal.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Growing Flame
|eng-name=Growing Flame
|jap-name={{h|爆火|Bakuka}}
|jpn-name={{h|爆火|Bakuka}}
|jap-mean=Bursting flame
|jpn-mean=Bursting flame
|span-name=Llama cegadora
|span-name=Llama cegadora
|span-mean=Blinding flame
|span-mean=Blinding flame
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|ital-name=Fuoco crescente
|ital-name=Fuoco crescente
|ital-mean=Growing flame
|ital-mean=Growing flame
|por-br-name=Chama intensa
|por-name=Chama intensa
|por-br-mean=Intense flame
|por-mean=Intense flame
|ch-trad-name={{h|爆火|bào huǒ}}
|ch-trad-name={{h|爆火|bào huǒ}}
|ch-trad-mean=Bursting flame
|ch-trad-mean=Bursting flame
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==Gallery==
==Gallery==
{{Images}}


==See also==
==See also==
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{{NavSpecialH}}
{{NavSpecialH}}
[[Category:Area-of-effect weapons, items, and skills]]