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Fire Emblem: The Blazing Blade: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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==Gameplay==
==Gameplay==
{{sectstub}}
{{sectstub}}
Overall, ''The Blazing Blade'' features no significant changes to its gameplay compared to ''The Binding Blade''.
Overall, ''The Blazing Blade'' features no significant changes to its gameplay compared to {{title|The Binding Blade}}; though there were several smaller adjustments.
 
''The Blazing Blade'' reintroduces the ability for enemies to drop items upon defeat, a gameplay feature absent from ''The Binding Blade''. Additionally, the player may now use [[class change]] and stat booster [[item]]s from the [[battle preparations]] menu instead of deploying the desired unit to use the item in the next chapter. ''The Blazing Blade'' also removes the ability for units to gain multiple S [[weapon rank]]s, instead limiting each unit to mastering only one weapon type (with one playable [[Athos|exception]]).
 
[[Thief|Thieves]] and the [[Transporter]] were both given class changes; both classes lacked the ability to class change in ''The Binding Blade''.
 
''The Blazing Blade'' also adds the ability for the player to decline [[sidequest]]s.
 
Compared to ''The Binding Blade'', ''The Blazing Blade'' has several more [[gameplay modes]]; ''The Binding Blade'' only has normal and hard, while The Blazing Blade has Lyn's tale, Eliwood's tale, and Hector's tale, with each tale having a normal and hard variant.
 
Graphically, ''The Blazing Blade'' made revisions to several battle animations introduced in ''The Binding Blade''. These revisions include smoothing out some animations and changing the outfits of some classes; for instance the female [[Sage]] loses the poofy sleeves on her dress and gains elbow length gloves, the [[Druid]] was given a new sound effect when performing a [[critical hit]], the [[Mercenary]]'s outfit and build were given slight modifications, and so on. Additionally, ''The Blazing Blade'' was the first ''Fire Emblem'' game to have character portraits blink during dialogue scenes.
 
''The Binding Blade'' gives every weapon in the game a line of flavor text,{{hover|*|Recent fan translations also remove these descriptions}} all language releases of ''The Blazing Blade'' instead only feature descriptions on [[regalia]] or weapons with special effects.


==Characters==
==Characters==
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[[File:Ss fe07 matthew wink.png|thumb|[[Matthew]] winking to [[Guy]].]]
[[File:Ss fe07 matthew wink.png|thumb|[[Matthew]] winking to [[Guy]].]]
* Of the official English localizations of the series, ''The Blazing Blade'' is the only one where item names do not have their entire name [[wikipedia:Capitalization|capitalized]] - for example, "[[Iron Sword]]" is spelled "Iron sword" - and are accordingly presented as common nouns rather than proper nouns (aside from [[regalia]] weapons and the [[Light Brand]]). From {{title|The Sacred Stones}} onward, capitalizing the entire item name became the series standard. The ''gringe'' [[fan translation]] of ''The Binding Blade'' and "Project Naga" fan translation of ''Genealogy of the Holy War'', however, handle item names the same way as this game.
* Of the official English localizations of the series, ''The Blazing Blade'' is the only one where item names do not have their entire name [[wikipedia:Capitalization|capitalized]] - for example, "[[Iron Sword]]" is spelled "Iron sword" - and are accordingly presented as common nouns rather than proper nouns (aside from [[regalia]] weapons and the [[Light Brand]]). From {{title|The Sacred Stones}} onward, capitalizing the entire item name became the series standard. The ''gringe'' [[fan translation]] of ''The Binding Blade'' and "Project Naga" fan translation of ''Genealogy of the Holy War'', however, handle item names the same way as this game.
*This game supports the ability to allow characters to wink and blink during dialogue, though the former is used once in the entire game by [[Matthew]] in his recruitment conversation with [[Guy]]. Because the wink animation plays at the same speed as the blink animation most players miss it.
*This game supports the ability to allow characters to wink and blink during dialogue, though the former is used once in the entire game by [[Matthew]] in his recruitment conversation with [[Guy]]. Because the wink animation plays at the same speed as the blink animation, most players miss it.
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Ba japan fe07.jpg|Japanese box art of ''The Sword of Flame''.  
Ba japan fe07.jpg|Japanese box art of ''The Sword of Flame''.  
Ba america fe07.jpg|American (NTSC) box art of ''Fire Emblem''.  
Ba america fe07.jpg|American (NTSC) box art of ''Fire Emblem''.  
File:FERK Logo jp.png|Japanese logo of ''The Sword of Flame''.
FERK Logo.png|American logo of ''Fire Emblem''.
FERK Logo.png|American logo of ''Fire Emblem''.
FERK group artwork.jpg|Artwork for the game.
</gallery>
===Screenshots===
<gallery>
Ss fe07 title screen japan.png|Japanese title screen of ''The Sword of Flame''.  
Ss fe07 title screen japan.png|Japanese title screen of ''The Sword of Flame''.  
Ss fe07 title screen america.png|American (NTSC) and European (PAL) title screen of ''Fire Emblem''.
Ss fe07 title screen america.png|American (NTSC) and European (PAL) title screen of ''Fire Emblem''.
FERK group artwork.jpg|Artwork for the game.
Ss fe07 opening scouring.png|Still from the game's opening depicting [[the Scouring]].
Ss fe07 tactician creation.png|Creating a [[Tactician (The Blazing Blade)|Tactician]].
Ss fe07 sain battle.png|[[Sain]] attacks a [[Morph]].
Ss fe07 canas casting luna.png|[[Canas]] attacks a [[Black Fang]] member with [[Luna (tome)|Luna]].
Ss fe07 uther hector discussion.png|[[Uther]] and [[Hector]] discuss [[Pherae]]'s situation.
Ss fe07 font change ntsc-u.png|[[Matthew]] brings [[Hector]] his supplies.
Ss fe07 strategic combat forecast.png|[[Hector]] about to attack an enemy [[Soldier]].
Ss fe07 boss map.png|A boss, [[Bauker]], and several enemy units.
Ss fe07 sound room.png|The game's [[Sound Room]].
</gallery>
</gallery>


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