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Daybreak Lance: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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'''Daybreak Lance''' (Japanese: {{hl|払暁の槍|Futsugyō no yari}} ''Daybreak Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Lukas]]. It is basically a personalized variant of the [[Killer Lance]], and as such accelerates the cooldown for the user's special skills, and can also gain the ability to increase the user's Attack and Defense during combat when they are attacked.
'''Daybreak Lance''' (Japanese: {{hl|払暁の槍|Futsugyō no yari}} ''Daybreak Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Lukas]]. Daybreak Lance is similar to the [[Killer Lance]], as it reduces the user's special cooldown count .
 
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{{clear}}


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}<br>(Unrefined)
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{LanceFEH}} 5{{star}}
|type=Lance
|mt1=16
|mt=16
|rng1=1
|rng=1
|worth1=400 SP
|sp=400
|notes1=Accelerates Special trigger (cooldown count-1).
|inherit=n
|-
|notes=Grants −1&nbsp;special cooldown count.
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
}}
|sprite2=[[File:Is feh wpn daybreak lance refined.png|20px]]
{{WeaponDataCell FEH
|rank2={{LanceFEH}} 5{{star}}
|refine=Effect
|mt2=16
|type=Lance
|rng2=1
|mt=16
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|rng=1
|notes2=Accelerates Special trigger (cooldown count-1).<br>Grants +3 [[Hit point|HP]].<br>If foe initiates combat, boosts user's [[Attack (stat)|Attack]] and [[Defense]] by +4 during combat.
|sp=400
|-
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|inherit=n
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|notes=Grants −1&nbsp;special cooldown count.<br>Grants +3&nbsp;[[HP]].<br>If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] to user during combat.
|rank3={{LanceFEH}} 5{{star}}
}}
|mt3=18
{{WeaponDataCell FEH
|rng3=1
|refine=Atk
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|type=Lance
|notes3=Accelerates Special trigger (cooldown count-1).<br>Grants +5 [[Hit point|HP]].
|mt=18
|-
|rng=1
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|sp=400
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|rank4={{LanceFEH}} 5{{star}}
|inherit=n
|mt4=16
|notes=Grants −1&nbsp;special cooldown count.<br>Grants +5&nbsp;[[HP]].
|rng4=1
}}
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
{{WeaponDataCell FEH
|notes4=Accelerates Special trigger (cooldown count-1).<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|refine=Spd
|-
|type=Lance
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
|mt=16
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rng=1
|rank5={{LanceFEH}} 5{{star}}
|sp=400
|mt5=16
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|rng5=1
|inherit=n
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes=Grants −1&nbsp;special cooldown count.<br>Grants +5&nbsp;[[HP]] and +3&nbsp;[[speed]].
|notes5=Accelerates Special trigger (cooldown count-1).<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
}}
|-
{{WeaponDataCell FEH
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|refine=Def
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|type=Lance
|rank6={{LanceFEH}} 5{{star}}
|mt=16
|mt6=16
|rng=1
|rng6=1
|sp=400
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Accelerates Special trigger (cooldown count-1).<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;[[defense]].
}}
{{WeaponDataCell FEH
|refine=Res
|type=Lance
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;[[resistance]].
}}
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Lukas|Lukas: Sharp Soldier]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}
|english=Accelerates Special trigger (cooldown count-1).
|japanese=奥義が発動しやすい(発動カウント-1)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refine: +effect)</small>
|english=If foe initiates combat, grants Atk/Def+4<br>during combat.
|japanese=敵から攻撃された時、戦闘中、<br>攻撃、守備+4
}}
}}
{{DescriptionFtr}}
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==Trivia==
==Trivia==