85,541
edits
Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Thecornerman (talk | contribs) mNo edit summary |
Thecornerman (talk | contribs) No edit summary |
||
Line 7: | Line 7: | ||
}} | }} | ||
'''Daybreak Lance''' (Japanese: {{hl|払暁の槍|Futsugyō no yari}} ''Daybreak Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}} | '''Daybreak Lance''' (Japanese: {{hl|払暁の槍|Futsugyō no yari}} ''Daybreak Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Lukas]]. Daybreak Lance is similar to the [[Killer Lance]], as it reduces the user's special cooldown count . | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |inherit=n | ||
|notes=Grants −1 special cooldown count. | |||
}} | |||
| | {{WeaponDataCell FEH | ||
| | |refine=Effect | ||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
| | |notes=Grants −1 special cooldown count.<br>Grants +3 [[HP]].<br>If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] to user during combat. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Atk | ||
| | |type=Lance | ||
| | |mt=18 | ||
|rng=1 | |||
|sp=400 | |||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Grants −1 special cooldown count.<br>Grants +5 [[HP]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Spd | ||
|type=Lance | |||
|mt=16 | |||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Grants −1 special cooldown count.<br>Grants +5 [[HP]] and +3 [[speed]]. | ||
| | }} | ||
{{WeaponDataCell FEH | |||
|refine=Def | |||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
|notes=Grants −1 special cooldown count.<br>Grants +5 [[HP]] and +4 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Accelerates Special trigger (cooldown count-1). | |||
|japanese=奥義が発動しやすい(発動カウント-1) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refine: +effect)</small> | |||
|english=If foe initiates combat, grants Atk/Def+4<br>during combat. | |||
|japanese=敵から攻撃された時、戦闘中、<br>攻撃、守備+4 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== |