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:''This article is about the mechanic. For the skill from ''Engage'', see [[Combat Arts (skill)]].'' | |||
{{images}} | {{images}} | ||
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==Overview== | ==Overview== | ||
To activate a combat art, the user must select it from the Arts menu when making their move. If the unit has sufficient HP or durability remaining and (if applicable) there is a target within compatible range, the art can be used. Since combat arts require manual activation by their user, they can only be activated during the user's [[turn|phase]] and (non-offensive arts aside) are not an option when | To activate a combat art, the user must select it from the Arts menu when making their move. If the unit has sufficient HP or durability remaining and (if applicable) there is a target within compatible range, the art can be used. Since combat arts require manual activation by their user, they can only be activated during the user's [[turn|phase]] and (non-offensive arts aside) are not an option when counterattacking. | ||
When activated, offensive combat arts add their special effects to the regular attacking power and stats of their user. The majority of offensive arts add increases to the user's pre-existing [[might]], [[hit rate]], [[critical hit]] rate, and [[range]], while some have entirely unique effects beyond this. If a unit would [[ | When activated, offensive combat arts add their special effects to the regular attacking power and stats of their user. The majority of offensive arts add increases to the user's pre-existing [[might]], [[hit rate]], [[critical hit]] rate, and [[range]], while some have entirely unique effects beyond this. If a unit would make a [[follow-up attack]] when attacking normally, or if the unit is using a [[brave weapon]], activating an offensive combat art completely prevents any extra attacks, forcing them to make only one hit (with the exception of combat arts whose effect includes a second strike or more, such as [[Double Lion]]). | ||
===Learning combat arts in ''Shadows of Valentia''=== | ===Learning combat arts in ''Shadows of Valentia''=== | ||
Units learn combat arts from their items by gaining what is commonly referred to as '''skill points''' (SP). Every time a unit enters combat with a compatible weapon or piece of equipment, they earn | Units learn combat arts from their items by gaining what is commonly referred to as '''skill points''' (SP). Every time a unit enters combat with a compatible weapon or piece of equipment, they earn 1 SP. Once the amount of SP required by the item is met, the unit unlocks the respective combat art for use. Combat arts are learned one at a time per weapon. | ||
: ''For example'': [[Gray]] has a [[Lightning Sword]]. He must earn 20SP with it to unlock its first combat art, [[Thunderclap]], then another 20SP to unlock its second art, [[Foudroyant]]. | : ''For example'': [[Gray]] has a [[Lightning Sword]]. He must earn 20SP with it to unlock its first combat art, [[Thunderclap]], then another 20SP to unlock its second art, [[Foudroyant]]. | ||
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===Basic combat arts=== | ===Basic combat arts=== | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Curved Shot| | {{WeaponListCell|Curved Shot|16=y|17=y|notes=[[Bow]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Wrath Strike| | {{WeaponListCell|Wrath Strike|16=y|17=y|notes=[[Sword]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Hit and Run| | {{WeaponListCell|Hit and Run|16=y|17=y|notes=[[Lance]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Subdue| | {{WeaponListCell|Subdue|16=y|17=y|notes=[[Sword]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Crosswise Cut| | {{WeaponListCell|Crosswise Cut|16=y}} | ||
{{WeaponListCell|Heavy Draw| | {{WeaponListCell|Heavy Draw|16=y|17=y|notes=[[Bow]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Duelist Sword| | {{WeaponListCell|Duelist Sword|16=y}} | ||
{{WeaponListCell|Sunder| | {{WeaponListCell|Sunder|16=y|17=y|notes=[[Sword]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Lunge| | {{WeaponListCell|Lunge|16=y}} | ||
{{WeaponListCell|Penetrate| | {{WeaponListCell|Penetrate|16=y}} | ||
{{WeaponListCell|Leonine Poise| | {{WeaponListCell|Leonine Poise|16=y}} | ||
{{WeaponListCell|Thunderclap| | {{WeaponListCell|Thunderclap|16=y}} | ||
{{WeaponListCell|Destreza| | {{WeaponListCell|Destreza|16=y}} | ||
{{WeaponListCell|Encloser| | {{WeaponListCell|Encloser|16=y|17=y|notes=[[Bow]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Ward Arrow| | {{WeaponListCell|Ward Arrow|16=y|17=y|notes=[[Bow]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Plenitude| | {{WeaponListCell|Plenitude|16=y}} | ||
{{WeaponListCell|Vendetta| | {{WeaponListCell|Vendetta (Shadows of Valentia){{!}}Vendetta|16=y}} | ||
{{WeaponListCell|Dragonhaze| | {{WeaponListCell|Dragonhaze|16=y}} | ||
{{WeaponListCell|Tigerstance| | {{WeaponListCell|Tigerstance|16=y}} | ||
{{WeaponListCell|Archballista| | {{WeaponListCell|Archballista|16=y}} | ||
{{WeaponListCell|Trance Shot| | {{WeaponListCell|Trance Shot|16=y}} | ||
{{WeaponListCell|Shadow Gambit| | {{WeaponListCell|Shadow Gambit|16=y}} | ||
{{WeaponListCell|Roundhouse| | {{WeaponListCell|Roundhouse|16=y}} | ||
{{WeaponListCell|Solar Thrust| | {{WeaponListCell|Solar Thrust|16=y}} | ||
{{WeaponListCell|Lunar Flash| | {{WeaponListCell|Lunar Flash|16=y}} | ||
{{WeaponListCell|Windsweep| | {{WeaponListCell|Windsweep|16=y|17=y|notes=[[Sword]] art in ''Three Houses''. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Foudroyant| | {{WeaponListCell|Foudroyant|16=y|17=y|notes=[[Sword]] art exclusive to [[Thunderbrand]] in ''Three Houses''.}} | ||
{{WeaponListCell|Earth's Boon| | {{WeaponListCell|Earth's Boon|16=y}} | ||
{{WeaponListCell|Longearche| | {{WeaponListCell|Longearche|16=y}} | ||
{{WeaponListCell|Tempest Lance| | {{WeaponListCell|Tempest Lance|16=y|17=y|notes=[[Lance]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Mistdancer| | {{WeaponListCell|Mistdancer|16=y}} | ||
{{WeaponListCell|Overrun| | {{WeaponListCell|Overrun|16=y}} | ||
{{WeaponListCell|Scendscale| | {{WeaponListCell|Scendscale|16=y}} | ||
{{WeaponListCell|Triangle Attack| | {{WeaponListCell|Triangle Attack|16=y|17=y|notes=nn-specific art in ''Three Houses''.}} | ||
{{WeaponListCell|Haze Slice|17=y|notes=[[Sword]] art.}} | |||
{{WeaponListCell|Haze Slice| | {{WeaponListCell|Finesse Blade|17=y|notes=[[Sword]] art. Mt increases based on user's [[dexterity]].}} | ||
{{WeaponListCell|Finesse Blade| | {{WeaponListCell|Sword Dance|17=y|notes=[[Sword]] art. Mt increases based on user's [[charm (stat)|charm]].}} | ||
{{WeaponListCell|Sword Dance| | {{WeaponListCell|Shatter Slash|17=y|notes=[[Lance]] art.}} | ||
{{WeaponListCell|Shatter Slash| | {{WeaponListCell|Lance Jab|17=y|notes=[[Lance]] art. Mt increases based on user's [[speed]].}} | ||
{{WeaponListCell|Lance Jab| | {{WeaponListCell|Vengeance (skill){{!}}Vengeance|17=y|notes=[[Lance]] art. Exists as a [[Skills|skill]] in other games.}} | ||
{{WeaponListCell|Vengeance (skill){{!}}Vengeance| | {{WeaponListCell|Glowing Ember|17=y|notes=[[Lance]] art. Mt increases based on user's [[defense]].}} | ||
{{WeaponListCell|Glowing Ember| | {{WeaponListCell|Smash (combat art){{!}}Smash|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Smash| | {{WeaponListCell|Spike|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Spike| | {{WeaponListCell|Diamond Axe|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Diamond Axe| | {{WeaponListCell|Exhaustive Strike|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Exhaustive Strike| | {{WeaponListCell|Armored Strike|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Armored Strike| | {{WeaponListCell|Wild Abandon|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Wild Abandon| | {{WeaponListCell|Focused Strike|17=y|notes=[[Axe]] art.}} | ||
{{WeaponListCell|Focused Strike| | {{WeaponListCell|Deadeye|17=y|notes=[[Bow]] art.}} | ||
{{WeaponListCell|Deadeye| | {{WeaponListCell|Waning Shot|17=y|notes=[[Bow]] art.}} | ||
{{WeaponListCell|Waning Shot| | {{WeaponListCell|Break Shot|17=y|notes=[[Bow]] art.}} | ||
{{WeaponListCell|Break Shot| | {{WeaponListCell|Schism Shot|17=y|notes=[[Bow]] art.}} | ||
{{WeaponListCell|Schism Shot| | {{WeaponListCell|Draining Blow|17=y|notes=[[Brawling]] art.}} | ||
{{WeaponListCell|Draining Blow| | {{WeaponListCell|Mighty Blow|17=y|notes=[[Brawling]] art.}} | ||
{{WeaponListCell|Mighty Blow| | {{WeaponListCell|Rushing Blow|17=y|notes=[[Brawling]] art.}} | ||
{{WeaponListCell|Rushing Blow| | {{WeaponListCell|Fading Blow|17=y|notes=[[Brawling]] art.}} | ||
{{WeaponListCell|Fading Blow| | |||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
===Effective combat arts=== | ===Effective combat arts=== | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Knightkneeler| | {{WeaponListCell|Knightkneeler|16=y|17=y|notes=[[Lance]] art in ''Three Houses''. Effective against cavalry units.}} | ||
{{WeaponListCell|Armorcrush| | {{WeaponListCell|Armorcrush|16=y|notes=Effective against armored units.}} | ||
{{WeaponListCell|Death Blow (combat art){{!}}Death Blow| | {{WeaponListCell|Death Blow (combat art){{!}}Death Blow|16=y|notes=Effective against armored units.}} | ||
{{WeaponListCell|Celestial Bow| | {{WeaponListCell|Celestial Bow|16=y|notes=Effective against monsters.}} | ||
{{WeaponListCell|Grounder| | {{WeaponListCell|Grounder|16=y|17=y|notes=[[Sword]] art in ''Three Houses''. Effective against flying units.}} | ||
{{WeaponListCell|Armor Disruptor| | {{WeaponListCell|Armor Disruptor|16=y|notes=Effective against armored units.}} | ||
{{WeaponListCell|Bane of Monsters| | {{WeaponListCell|Bane of Monsters|17=y|notes=[[Sword]] art. Effective against monsters.}} | ||
{{WeaponListCell|Monster Piercer| | {{WeaponListCell|Monster Piercer|17=y|notes=[[Lance]] art. Effective against monsters.}} | ||
{{WeaponListCell|Helm Splitter| | {{WeaponListCell|Helm Splitter|17=y|notes=[[Axe]] art. Effective against armored units.}} | ||
{{WeaponListCell|Monster Breaker| | {{WeaponListCell|Monster Breaker|17=y|notes=[[Axe]] art. Effective against monsters.}} | ||
{{WeaponListCell|Monster Blast| | {{WeaponListCell|Monster Blast|17=y|notes=[[Bow]] art. Effective against monsters.}} | ||
{{WeaponListCell|Monster Crusher| | {{WeaponListCell|Monster Crusher|17=y|notes=[[Brawling]] art. Effective against monsters.}} | ||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
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These are special combat arts that are fueled by the user's [[magic (stat)|magic]] and target the enemy's [[resistance]], instead of using [[strength]] and [[defense]] respectively. | These are special combat arts that are fueled by the user's [[magic (stat)|magic]] and target the enemy's [[resistance]], instead of using [[strength]] and [[defense]] respectively. | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Hexblade| | {{WeaponListCell|Hexblade|16=y|17=y|notes=[[Sword]] art in ''Three Houses''.}} | ||
{{WeaponListCell|Flamberge| | {{WeaponListCell|Flamberge|16=y|notes=[[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Ragnarok Ω| | {{WeaponListCell|Ragnarok Ω|16=y}} | ||
{{WeaponListCell|Soulblade| | {{WeaponListCell|Soulblade|17=y|notes=[[Sword]] art. Mt increases based on user's [[resistance]]. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Frozen Lance| | {{WeaponListCell|Frozen Lance|17=y|notes=[[Lance]] art. Mt increases based on user's [[dexterity]].}} | ||
{{WeaponListCell|Lightning Axe| | {{WeaponListCell|Lightning Axe|17=y|notes=[[Axe]] art. Mt increases based on user's [[resistance]].}} | ||
{{WeaponListCell|Mystic Blow| | {{WeaponListCell|Mystic Blow|17=y|notes=[[Brawling]] art.}} | ||
{{WeaponListCell|Pneuma Gale| | {{WeaponListCell|Pneuma Gale|17=y|notes=[[Brawling]] art. Exclusive to [[War Monk]]s and [[War Cleric]]s.}} | ||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
===Multi-hit | ===Multi-hit combat arts=== | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Double Lion| | {{WeaponListCell|Double Lion|16=y|notes=[[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Astral Blade| | {{WeaponListCell|Astral Blade|16=y|notes=Strikes five times consecutively.}} | ||
{{WeaponListCell|Flamberge| | {{WeaponListCell|Flamberge|16=y|notes=Magic attack. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Hunter's Volley| | {{WeaponListCell|Hunter's Volley|16=y|17=y|notes=[[Bow]] art exclusive to [[Sniper]]s in ''Three Houses''. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Heaven or Hell| | {{WeaponListCell|Heaven or Hell|16=y|notes=[[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Astra (skill){{!}}Astra| | {{WeaponListCell|Solo Triangle Attack|16=y|notes=Strikes three times consecutively.}} | ||
{{WeaponListCell|Point-Blank Volley| | {{WeaponListCell|Astra (skill){{!}}Astra|17=y|notes=[[Sword]] art. Exclusive to [[Swordmaster]]s. Exists as a [[Skills|skill]] in other games. Strikes five times consecutively.}} | ||
{{WeaponListCell|Swift Strikes| | {{WeaponListCell|Point-Blank Volley|17=y|notes=[[Bow]] art. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Bombard| | {{WeaponListCell|Swift Strikes|17=y|notes=[[Lance]] art. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Nimble Combo| | {{WeaponListCell|Bombard|17=y|notes=[[Brawling]] art. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|One-Two Punch| | {{WeaponListCell|Nimble Combo|17=y|notes=[[Brawling]] art. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Fierce Iron Fist| | {{WeaponListCell|One-Two Punch|17=y|notes=[[Brawling]] art. Grants the user a [[Attack speed|follow-up attack]].}} | ||
{{WeaponListCell|Fierce Iron Fist|17=y|notes=[[Brawling]] art. Exclusive to [[Grappler]]s. Strikes three times consecutively.}} | |||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
===Non-offensive combat arts=== | ===Non-offensive combat arts=== | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Shove| | {{WeaponListCell|Shove|16=y|17=y|notes=nn-specific art in ''Three Houses''. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Swap| | {{WeaponListCell|Swap|16=y|17=y|notes=nn-specific art in ''Three Houses''. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Defensive| | {{WeaponListCell|Defensive|16=y}} | ||
{{WeaponListCell|Coral Cover| | {{WeaponListCell|Coral Cover|16=y}} | ||
{{WeaponListCell|Aegis| | {{WeaponListCell|Aegis|16=y|notes=[[Unused content in Fire Emblem Echoes: Shadows of Valentia|Unused]]. Exists as a [[Skills|skill]] in other games.}} | ||
{{WeaponListCell|Speculum| | {{WeaponListCell|Speculum|16=y|notes=[[Unused content in Fire Emblem Echoes: Shadows of Valentia|Unused]].}} | ||
{{WeaponListCell|Pavise| | {{WeaponListCell|Pavise|16=y|notes=Exists as a [[Skills|skill]] in other games.}} | ||
{{WeaponListCell|Earth's Kiss| | {{WeaponListCell|Earth's Kiss|16=y}} | ||
{{WeaponListCell|Healing Focus| | {{WeaponListCell|Healing Focus|17=y|notes=nn-specific art.}} | ||
{{WeaponListCell|Reposition| | {{WeaponListCell|Reposition|17=y|notes=nn-specific art. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Draw Back| | {{WeaponListCell|Draw Back|17=y|notes=nn-specific art. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Smite| | {{WeaponListCell|Smite|17=y|notes=nn-specific art. Exists as a [[Skills|skill]] in other games.}} | ||
{{WeaponListCell|Foul Play| | {{WeaponListCell|Foul Play|17=y|notes=nn-specific art. Exclusive to [[Trickster]]s.}} | ||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
===Class-specific combat arts=== | ===Class-specific combat arts=== | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Hunter's Volley| | {{WeaponListCell|Hunter's Volley|16=y|17=y|notes=[[Bow]] art exclusive to [[Sniper]]s in ''Three Houses''. [[Brave weapon|Strikes twice consecutively]].}} | ||
{{WeaponListCell|Assassinate| | {{WeaponListCell|Assassinate|17=y|notes=[[Sword]] art. Exclusive to [[Assassin]]s. May instantly kill the target.}} | ||
{{WeaponListCell|Astra (skill){{!}}Astra| | {{WeaponListCell|Astra (skill){{!}}Astra|17=y|notes=[[Sword]] art. Exclusive to [[Swordmaster]]s. Exists as a [[Skills|skill]] in other games. Strikes five times consecutively.}} | ||
{{WeaponListCell|Paraselene| | {{WeaponListCell|Paraselene|17=y|notes=[[Lance]] art. Exclusive to [[Great Lord]]s. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Flickering Flower| | {{WeaponListCell|Flickering Flower|17=y|notes=[[Axe]] art. Exclusive to [[Emperor]]s. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|War Master's Strike| | {{WeaponListCell|War Master's Strike|17=y|notes=[[Axe]] art. Exclusive to [[War Master]]s.}} | ||
{{WeaponListCell|Wind God| | {{WeaponListCell|Wind God|17=y|notes=[[Bow]] art. Exclusive to [[Barbarossa]]s. Exists as a [[Skills|skill]] in ''Engage''.}} | ||
{{WeaponListCell|Fierce Iron Fist| | {{WeaponListCell|Fierce Iron Fist|17=y|notes=[[Brawling]] art. Exclusive to [[Grappler]]s. Strikes three times consecutively.}} | ||
{{WeaponListCell|Foul Play| | {{WeaponListCell|Foul Play|17=y|notes=nn-specific art. Exclusive to [[Trickster]]s.}} | ||
{{WeaponListCell|Pneuma Gale| | {{WeaponListCell|Pneuma Gale|17=y|notes=[[Brawling]] art. Exclusive to [[War Monk]]s and [[War Cleric]]s.}} | ||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
===Regalia-specific combat arts=== | ===Regalia-specific combat arts=== | ||
{{ListHdr|Available in|Combat art}} | {{ListHdr|Available in|Combat art}} | ||
{{WeaponListCell|Foudroyant Strike| | {{WeaponListCell|Foudroyant Strike|16=y|17=y|notes=[[Sword]] art exclusive to [[Thunderbrand]] in ''Three Houses''.}} | ||
{{WeaponListCell|Beast Fang| | {{WeaponListCell|Beast Fang|17=y|notes=[[Sword]] art. Exclusive to [[Blutgang]]. Effective against cavalry and dragon units.}} | ||
{{WeaponListCell|Ruptured Heaven| | {{WeaponListCell|Ruptured Heaven|17=y|notes=[[Sword]] art. Exclusive to the [[Sword of the Creator]]. Effective against dragons.}} | ||
{{WeaponListCell|Sublime Heaven| | {{WeaponListCell|Sublime Heaven|17=y|notes=[[Sword]] art. Exclusive to the [[Sublime Creator Sword]]. Effective against dragons.}} | ||
{{WeaponListCell|Heaven's Fall| | {{WeaponListCell|Heaven's Fall|17=y|notes=[[Sword]] art. Exclusive to the [[Dark Creator Sword]].}} | ||
{{WeaponListCell|Ruined Sky| | {{WeaponListCell|Ruined Sky|17=y|notes=[[Lance]] art. Exclusive to the [[Lance of Ruin]].}} | ||
{{WeaponListCell|Atrocity| | {{WeaponListCell|Atrocity|17=y|notes=[[Lance]] art. Exclusive to [[Areadbhar]].<br>A [[skills|skill]] in {{title|Engage}}.}} | ||
{{WeaponListCell|Burning Quake| | {{WeaponListCell|Burning Quake|17=y|notes=[[Lance]] art. Exclusive to [[Lúin]].}} | ||
{{WeaponListCell|Apocalyptic Flame| | {{WeaponListCell|Apocalyptic Flame|17=y|notes=[[Axe]] art. Exclusive to [[Freikugel]].}} | ||
{{WeaponListCell|Dust| | {{WeaponListCell|Dust|17=y|notes=[[Axe]] art. Exclusive to [[Crusher]].}} | ||
{{WeaponListCell|Raging Storm| | {{WeaponListCell|Raging Storm|17=y|notes=[[Axe]] art. Exclusive to [[Aymr]].<br>A [[skills|skill]] in {{title|Engage}}.}} | ||
{{WeaponListCell|Fallen Star| | {{WeaponListCell|Fallen Star|17=y|notes=[[Bow]] art. Exclusive to [[Failnaught]].<br>A [[skills|skill]] in {{title|Engage}}.}} | ||
{{WeaponListCell|Eviscerate| | {{WeaponListCell|Eviscerate|17=y|notes=[[Brawling]] art. Exclusive to [[Vajra-Mushti]].}} | ||
{{WeaponListFtr|combat art}} | {{WeaponListFtr|combat art}} | ||
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==Trivia== | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
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|eng-name=Combat art | |eng-name=Combat art | ||
|eng-mean=Abbreviated to '''Arts''' in ''Shadows of Valentia'' due to space restrictions. | |eng-mean=Abbreviated to '''Arts''' in ''Shadows of Valentia'' due to space restrictions. | ||
| | |jpn-name={{hover|戦技|Sen-waza}} | ||
| | |jpn-mean=War Skills | ||
|span-name=Técnicas | |span-name=Técnicas | ||
|span-mean=Techniques | |span-mean=Techniques | ||
|fren-name=• Technique<br>• Capacité | |fren-name=• Technique<br>• Capacité | ||
|fren-mean=• Skill. Used in ''Shadows of Valentia''; abbreviated to '''Tech.''' in gameplay due to space restrictions.<br>• Ability. Used in ''Three Houses''. | |fren-mean=• Skill. Used in ''Shadows of Valentia''; abbreviated to '''Tech.''' in gameplay due to space restrictions.<br>• Ability. Used in ''Three Houses''. | ||
|ger-name=Fähigkeit | |ger-name=• Fähigkeit<br>• Kampftechnik | ||
|ger-mean=Skill. Abbreviated to '''Fähigk.''' in gameplay due to space restrictions. | |ger-mean=• Skill. Abbreviated to '''Fähigk.''' in gameplay due to space restrictions. Used in ''Echoes''.<br>• Combat Technique. Used in ''Three Houses'' and ''Three Hopes''. | ||
|ital-name=Abilità | |ital-name=Abilità | ||
|ital-mean=Skill | |ital-mean=Skill |
edits