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Champions of Aurelis: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
→‎Chapter data: Added FE11 stats
(→‎Enemy data: Added FE3 enemy stats)
(→‎Chapter data: Added FE11 stats)
Line 201: Line 201:
|newunits=6
|newunits=6
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Roshea
|name=Wolf
|portrait=[[File:Portrait roshea fe11.png]]
|namearticle=Wolf (Shadow Dragon)
|class=Cavalier
|portrait=[[File:Portrait wolf fe11.png]]
|class=Horseman
|HP=22
|HP=22
|lv=3
|lv=3
Line 209: Line 210:
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Vyland
|portrait=[[File:Portrait vyland fe11.png]]
|class=Cavalier
|HP=20
|lv=1
|recruitment method=Automatically from turn 1
}}
|newunit3={{NewUnit
|name=Sedgar
|name=Sedgar
|portrait=[[File:Portrait sedgar fe11.png]]
|portrait=[[File:Portrait sedgar fe11.png]]
Line 224: Line 217:
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit4={{NewUnit
|newunit3={{NewUnit
|name=Wolf
|name=Roshea
|namearticle=Wolf (Shadow Dragon)
|portrait=[[File:Portrait roshea fe11.png]]
|portrait=[[File:Portrait wolf fe11.png]]
|class=Cavalier
|class=Horseman
|HP=22
|HP=22
|lv=3
|lv=3
|recruitment method=Automatically from turn 1
}}
|newunit4={{NewUnit
|name=Vyland
|portrait=[[File:Portrait vyland fe11.png]]
|class=Cavalier
|HP=20
|lv=1
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 250: Line 250:
}}
}}
|return1=marth
|return1=marth
|return2=frey
|return2=abel
|return3=abel
|return3=frey
|return4=cain
|return4=jagen
|return5=jagen
|return5=cain
|return6=gordin
|return6=gordin
|return7=draug
|return7=draug
Line 259: Line 259:
|return9=caeda
|return9=caeda
|return10=wrys
|return10=wrys
|return11=bord
|return11=ogma
|return12=cord
|return12=barst
|return13=barst
|return13=bord
|return14=ogma
|return14=cord
|return15=darros
|return15=darros
|return16=castor
|return16=castor
Line 268: Line 268:
|return18=lena
|return18=lena
|return19=navarre
|return19=navarre
|return20=matthis
|return20=merric
|return21=merric
|return21=matthis
}}
}}
}}
}}
Line 384: Line 384:


===Enemy data===
===Enemy data===
{{tab
{{Tab
|default=3
|default=3
|width=100%
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
Line 792: Line 792:
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapEnemies
|content3=:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=ds01
{{Tab
|name1=Macedon
|width=100%
|class1=Knight
|tab1=Normal
|lv1=3
|tab2=Hard-1
|#1=1
|tab3=Hard-2
|inventory1={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|tab4=Hard-3
|-
|tab5=Hard-4
|name2=Macedon
|tab6=Hard-5
|class2=Knight
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|lv2=1
{{ChapUnitCellFE11
|#2=1
|name=Macedon
|inventory2={{Item|ds|Iron Lance}}
|class=Knight
|-
|lv=3
|name3=Macedon
|#=1
|class3=Cavalier
|hp=19~20
|lv3=1
|str=6~7
|#3=4
|mag=0
|inventory3={{Item|ds|Iron Lance}}
|skill=2~3
|-
|spd=0~1
|name4=Macedon
|lck=0
|class4=Thief
|def=11~12
|lv4=3
|res=0~1
|#4=2
|mov=5
|inventory4={{Item|ds|Iron Sword}}
|inventory={{Item|ds|Steel Lance}} {{Item|ds|Door Key|type=drop}}
|notes4=Prioritizes destroying the [[village]].
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
|-
}}
|name5=Macedon
{{ChapUnitCellFE11
|class5=Cavalier
|name=Macedon
|lv5=3
|class=Knight
|#5=1
|lv=1
|inventory5={{Item|ds|Javelin}}
|#=1
|-
|hp=18
|name6=Macedon
|str=6
|class6=Archer
|mag=0
|lv6=3
|skill=2
|#6=1
|spd=0
|inventory6={{Item|ds|Steel Bow}}
|lck=0
|-
|def=11
|name7=Macedon
|res=0
|class7=Pegasus Knight
|mov=5
|lv7=1
|inventory={{Item|ds|Iron Lance}}
|#7=2
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
|inventory7={{Item|ds|Iron Lance}}
|-
|name8=Macedon
|class8=Archer
|lv8=1
|#8=3
|inventory8={{Item|ds|Steel Bow}}
|-
|name9=Macedon
|class9=Curate
|lv9=1
|#9=1
|inventory9={{Item|ds|Heal}}
|-
|name10=[[Wendell]]
|class10=Sage
|lv10=1
|#10=1
|inventory10={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|-
|nameb=[[Merach]]
|classb=Knight
|lvb=5
|inventoryb={{Item|ds|Silver Lance|type=drop}}
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|namer1=Macedon
|classr1=Cavalier
|lvr1=1
|#r1=6
|inventoryr1={{Item|ds|Iron Lance}}
|-
|namerl=Macedon
|classrl=Pegasus Knight
|lvrl=3
|#rl=6
|inventoryrl={{Item|ds|Javelin}}
}}
}}
|content4={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Macedon
|name1=Macedon
|class=Cavalier
|class1=Knight
|lv=1
|lv1=3
|#=4
|#1=1
|hp=18
|inventory1={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|str=5
|-
|mag=0
|name2=Macedon
|skill=2
|class2=Knight
|spd=6
|lv2=1
|lck=0
|#2=1
|def=7
|inventory2={{Item|ds|Steel Lance}}
|res=0
|-
|mov=9
|name3=Macedon
|inventory={{Item|ds|Iron Lance}}
|class3=Cavalier
|notes=Immediately begins moving unprovoked.
|lv3=1
}}
|#3=4
{{ChapUnitCellFE11
|inventory3={{Item|ds|Steel Lance}}
|name=Macedon
|-
|class=Thief
|name4=Macedon
|lv=3
|class4=Thief
|#=2
|lv4=3
|hp=17~18
|#4=2
|str=2~3
|inventory4={{Item|ds|Steel Sword}}
|mag=0
|notes4=Prioritizes destroying the [[village]].
|skill=1~2
|-
|spd=8
|name5=Macedon
|lck=0
|class5=Cavalier
|def=1~2
|lv5=3
|res=0
|#5=1
|mov=7
|inventory5={{Item|ds|Javelin}}
|inventory={{Item|ds|Iron Sword}}
|-
|notes=Prioritizes destroying the [[village]].
|name6=Macedon
}}
|class6=Archer
{{ChapUnitCellFE11
|lv6=3
|name=Macedon
|#6=1
|class=Cavalier
|inventory6={{Item|ds|Steel Bow}}
|lv=3
|-
|#=1
|name7=Macedon
|hp=19~20
|class7=Pegasus Knight
|str=5~6
|lv7=1
|mag=0
|#7=2
|skill=2~3
|inventory7={{Item|ds|Steel Lance}}
|spd=6~7
|-
|lck=0
|name8=Macedon
|def=7~8
|class8=Archer
|res=0~1
|lv8=1
|mov=9
|#8=3
|inventory={{Item|ds|Javelin}}
|inventory8={{Item|ds|Steel Bow}}
|notes=Immediately begins moving unprovoked.
|-
}}
|name9=Macedon
{{ChapUnitCellFE11
|class9=Curate
|name=Macedon
|lv9=1
|class=Archer
|#9=1
|lv=3
|inventory9={{Item|ds|Heal}}
|#=1
|-
|hp=17~18
|name10=[[Wendell]]
|str=5~6
|class10=Sage
|mag=0
|lv10=1
|skill=3~4
|#10=1
|spd=4~5
|inventory10={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|lck=0
|-
|def=6~7
|nameb=[[Merach]]
|res=0~1
|classb=Knight
|mov=5
|lvb=5
|inventory={{Item|ds|Steel Bow}}
|inventoryb={{Item|ds|Silver Lance|type=drop}}
|notes=Immediately begins moving unprovoked.
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
|-
{{ChapUnitCellFE11
|namer1=Macedon
|name=Macedon
|classr1=Cavalier
|class=Pegasus Knight
|lvr1=1
|lv=1
|#r1=6
|#=2
|inventoryr1={{Item|ds|Steel Lance}}
|hp=16
|-
|str=4
|namerl=Macedon
|mag=2
|classrl=Pegasus Knight
|skill=5
|lvrl=3
|spd=7
|#rl=6
|lck=0
|inventoryrl={{Item|ds|Javelin}}
|def=5
|res=6
|mov=8
|inventory={{Item|ds|Iron Lance}}
|notes=• The western one begins moving if a unit reaches within 2 spaces of the southwestern fort, or if a nearby [[Knight]] is provoked.<br>• The eastern one only moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=3
|hp=16
|str=5
|mag=0
|skill=3
|spd=4
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving if [[Wendell]] or the nearby [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=16
|str=0
|mag=1
|skill=1
|spd=4
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
}}
{{ChapUnitCellFE11
|name=[[Wendell]]
|class=Sage
|lv=1
|#=1
|hp=22
|str=3
|mag=4
|skill=2
|spd=12
|lck=1
|def=5
|res=5
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|notes=Begins moving if the nearby [[Archer]] or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Merach]]
|class=Knight
|lv=5
|#=1
|hp=22
|str=7
|mag=0
|skill=3
|spd=5
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=6
|hp=18
|str=5
|mag=0
|skill=2
|spd=6
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=3
|#=6
|hp=18
|str=4~5
|mag=2
|skill=5~6
|spd=7~8
|lck=0
|def=5~6
|res=6~7
|mov=8
|inventory={{Item|ds|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=1
|hp=22~23
|str=7~8
|mag=0
|skill=3~4
|spd=1
|lck=0
|def=11~12
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=20~21
|str=7
|mag=0
|skill=2~3
|spd=0~1
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=4
|hp=20~21
|str=6~7
|mag=0
|skill=2~3
|spd=6~7
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=2
|hp=19
|str=3
|mag=0
|skill=3
|spd=9~10
|lck=0
|def=1~2
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=22
|str=6~7
|mag=0
|skill=3~4
|spd=7
|lck=0
|def=7~8
|res=0~1
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=1
|hp=20
|str=6
|mag=0
|skill=4~5
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=1
|#=2
|hp=18~19
|str=5
|mag=2
|skill=5~6
|spd=8~9
|lck=0
|def=5
|res=6
|mov=8
|inventory={{Item|ds|Iron Lance}}
|notes=• The western one begins moving if a unit reaches within 2 spaces of the southwestern fort, or if a nearby [[Knight]] is provoked.<br>• The eastern one only moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=3
|hp=18~19
|str=5~6
|mag=0
|skill=3~4
|spd=4~5
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving if [[Wendell]] or the nearby [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=17~18
|str=0
|mag=1~2
|skill=1~2
|spd=5
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
}}
{{ChapUnitCellFE11
|name=[[Wendell]]
|class=Sage
|lv=1
|#=1
|hp=22
|str=3
|mag=4
|skill=2
|spd=12
|lck=1
|def=5
|res=5
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|notes=Begins moving if the nearby [[Archer]] or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Merach]]
|class=Knight
|lv=5
|#=1
|hp=24~25
|str=7~8
|mag=0
|skill=4
|spd=5~6
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=6
|hp=20~21
|str=6~7
|mag=0
|skill=2~3
|spd=6~7
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=3
|#=6
|hp=20~21
|str=5~6
|mag=2
|skill=5~6
|spd=9
|lck=0
|def=5~6
|res=6~7
|mov=8
|inventory={{Item|ds|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=1
|hp=25~26
|str=8~9
|mag=0
|skill=4~5
|spd=1~2
|lck=0
|def=11~12
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=23~24
|str=7~8
|mag=0
|skill=3~4
|spd=1~2
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=4
|hp=22~23
|str=7~8
|mag=0
|skill=3~4
|spd=7~8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=2
|hp=20~21
|str=3~4
|mag=0
|skill=4~5
|spd=11
|lck=0
|def=1~2
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=24~25
|str=7~8
|mag=0
|skill=4~5
|spd=7~8
|lck=0
|def=7~8
|res=0~1
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=1
|hp=22~23
|str=6~7
|mag=0
|skill=5~6
|spd=6~7
|lck=0
|def=6~7
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=1
|#=2
|hp=21~22
|str=5~6
|mag=2
|skill=5~6
|spd=9~10
|lck=0
|def=5
|res=6
|mov=8
|inventory={{Item|ds|Iron Lance}}
|notes=• The western one begins moving if a unit reaches within 2 spaces of the southwestern fort, or if a nearby [[Knight]] is provoked.<br>• The eastern one only moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=3
|hp=20~21
|str=6~7
|mag=0
|skill=4~5
|spd=5~6
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving if [[Wendell]] or the nearby [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=18~19
|str=0
|mag=2~3
|skill=2~3
|spd=5~6
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
}}
{{ChapUnitCellFE11
|name=[[Wendell]]
|class=Sage
|lv=1
|#=1
|hp=22
|str=3
|mag=4
|skill=2
|spd=12
|lck=1
|def=5
|res=5
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|notes=Begins moving if the nearby [[Archer]] or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Merach]]
|class=Knight
|lv=5
|#=1
|hp=27~28
|str=8~9
|mag=0
|skill=4~5
|spd=6~7
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=6
|hp=22~23
|str=7~8
|mag=0
|skill=3~4
|spd=7~8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=3
|#=6
|hp=23~24
|str=6
|mag=2
|skill=5~6
|spd=10~11
|lck=0
|def=5~6
|res=6~7
|mov=8
|inventory={{Item|ds|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=1
|hp=27~28
|str=9~10
|mag=0
|skill=5~6
|spd=2~3
|lck=0
|def=11~12
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=26~27
|str=8~9
|mag=0
|skill=4~5
|spd=1~2
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=4
|hp=25~26
|str=8~9
|mag=0
|skill=4~5
|spd=7~8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=2
|hp=22~23
|str=4~5
|mag=0
|skill=5~6
|spd=12~13
|lck=0
|def=1~2
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=26~27
|str=8~9
|mag=0
|skill=5~6
|spd=8~9
|lck=0
|def=7~8
|res=0~1
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=1
|hp=24~25
|str=7~8
|mag=0
|skill=6~7
|spd=7~8
|lck=0
|def=6~7
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=1
|#=2
|hp=24~25
|str=6~7
|mag=2
|skill=5~6
|spd=10~11
|lck=0
|def=5
|res=6
|mov=8
|inventory={{Item|ds|Iron Lance}}
|notes=• The western one begins moving if a unit reaches within 2 spaces of the southwestern fort, or if a nearby [[Knight]] is provoked.<br>• The eastern one only moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=3
|hp=23~24
|str=6~7
|mag=0
|skill=5~6
|spd=6~7
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving if [[Wendell]] or the nearby [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=19~20
|str=0
|mag=2~3
|skill=3~4
|spd=6~7
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
}}
{{ChapUnitCellFE11
|name=[[Wendell]]
|class=Sage
|lv=1
|#=1
|hp=22
|str=3
|mag=4
|skill=2
|spd=12
|lck=1
|def=5
|res=5
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|notes=Begins moving if the nearby [[Archer]] or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Merach]]
|class=Knight
|lv=5
|#=1
|hp=30~31
|str=9~10
|mag=0
|skill=5~6
|spd=6~7
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=6
|hp=25~26
|str=8~9
|mag=0
|skill=4~5
|spd=7~8
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=3
|#=6
|hp=25~26
|str=6~7
|mag=2
|skill=6~7
|spd=11~12
|lck=0
|def=5~6
|res=6~7
|mov=8
|inventory={{Item|ds|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=1
|hp=30~31
|str=10~11
|mag=0
|skill=6~7
|spd=2~3
|lck=0
|def=11~12
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=28~29
|str=9~10
|mag=0
|skill=5~6
|spd=2~3
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Iron Lance}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=4
|hp=27~28
|str=9~10
|mag=0
|skill=5~6
|spd=8~9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=2
|hp=24~25
|str=4~5
|mag=0
|skill=6~7
|spd=14
|lck=0
|def=1~2
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Prioritizes destroying the [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=29~30
|str=9~10
|mag=0
|skill=6~7
|spd=8~9
|lck=0
|def=7~8
|res=0~1
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=1
|hp=27~28
|str=7~8
|mag=0
|skill=7~8
|spd=8~9
|lck=0
|def=6~7
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=1
|#=2
|hp=26~27
|str=7
|mag=2
|skill=6~7
|spd=11~12
|lck=0
|def=5
|res=6
|mov=8
|inventory={{Item|ds|Iron Lance}}
|notes=• The western one begins moving if a unit reaches within 2 spaces of the southwestern fort, or if a nearby [[Knight]] is provoked.<br>• The eastern one only moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=3
|hp=25~26
|str=7~8
|mag=0
|skill=6~7
|spd=7~8
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving if [[Wendell]] or the nearby [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=20~21
|str=0
|mag=3~4
|skill=4~5
|spd=7~8
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
}}
{{ChapUnitCellFE11
|name=[[Wendell]]
|class=Sage
|lv=1
|#=1
|hp=22
|str=3
|mag=4
|skill=2
|spd=12
|lck=1
|def=5
|res=5
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|notes=Begins moving if the nearby [[Archer]] or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Merach]]
|class=Knight
|lv=5
|#=1
|hp=32~33
|str=10~11
|mag=0
|skill=6~7
|spd=7~8
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=6
|hp=27~28
|str=9~10
|mag=0
|skill=5~6
|spd=8~9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=3
|#=6
|hp=28~29
|str=7~8
|mag=2
|skill=6~7
|spd=12~13
|lck=0
|def=5~6
|res=6~7
|mov=8
|inventory={{Item|ds|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=3
|#=1
|hp=33~34
|str=11~12
|mag=0
|skill=7~8
|spd=3~4
|lck=0
|def=11~12
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Lance}} • {{Item|ds|Door Key|type=drop}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Knight
|lv=1
|#=1
|hp=31~32
|str=10~11
|mag=0
|skill=6~7
|spd=3
|lck=0
|def=11
|res=0
|mov=5
|inventory={{Item|ds|Steel Lance}}
|notes=Begins moving if a unit reaches within 2 spaces of the southwestern fort, or if the nearby Knight or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=4
|hp=30
|str=10~11
|mag=0
|skill=6~7
|spd=9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Thief
|lv=3
|#=2
|hp=26~27
|str=5~6
|mag=0
|skill=7~8
|spd=15~16
|lck=0
|def=1~2
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Prioritizes destroying the [[village]].
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=3
|#=1
|hp=31~32
|str=11
|mag=0
|skill=7~8
|spd=9~10
|lck=0
|def=7~8
|res=0~1
|mov=9
|inventory={{Item|ds|Javelin}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=3
|#=1
|hp=29~30
|str=8~9
|mag=0
|skill=8~9
|spd=9~10
|lck=0
|def=6~7
|res=0~1
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=1
|#=2
|hp=29~30
|str=7~8
|mag=2
|skill=6~7
|spd=13
|lck=0
|def=5
|res=6
|mov=8
|inventory={{Item|ds|Steel Lance}}
|notes=• The western one begins moving if a unit reaches within 2 spaces of the southwestern fort, or if a nearby [[Knight]] is provoked.<br>• The eastern one only moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Archer
|lv=1
|#=3
|hp=28
|str=8
|mag=0
|skill=7~8
|spd=8~9
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving if [[Wendell]] or the nearby [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Curate
|lv=1
|#=1
|hp=22
|str=0
|mag=4
|skill=5~6
|spd=8~9
|lck=0
|def=3
|res=6
|mov=5
|inventory={{Item|ds|Heal}}
}}
{{ChapUnitCellFE11
|name=[[Wendell]]
|class=Sage
|lv=1
|#=1
|hp=22
|str=3
|mag=4
|skill=2
|spd=12
|lck=1
|def=5
|res=5
|mov=6
|inventory={{Item|ds|Thunder|link=Thunder (tome)}} • {{Item|ds|Barrier|type=drop}}
|notes=Begins moving if the nearby [[Archer]] or [[Pegasus Knight]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Merach]]
|class=Knight
|lv=5
|#=1
|hp=35~36
|str=11~12
|mag=0
|skill=7~8
|spd=8
|lck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Macedon
|class=Cavalier
|lv=1
|#=6
|hp=30
|str=10~11
|mag=0
|skill=6~7
|spd=9
|lck=0
|def=7
|res=0
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Macedon
|class=Pegasus Knight
|lv=3
|#=6
|hp=31~32
|str=8~9
|mag=2
|skill=6~7
|spd=13~14
|lck=0
|def=5~6
|res=6~7
|mov=8
|inventory={{Item|ds|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}
}}
}}
Line 967: Line 2,147:
**1 [[Cavalier]] from the northeast fort
**1 [[Cavalier]] from the northeast fort
**1 [[Pegasus Knight]] from the northwest fort
**1 [[Pegasus Knight]] from the northwest fort
*Note: All reinforcements are halted when [[Merach]] is defeated
*Note: All reinforcements are halted when [[Merach]] is defeated.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
Line 974: Line 2,154:
*Turns 12–17
*Turns 12–17
**1 [[Pegasus Knight]] from the northwestern fort
**1 [[Pegasus Knight]] from the northwestern fort
*Note: All reinforcements are halted when [[Merach]] is defeated
*Note: All reinforcements are halted when [[Merach]] is defeated.


===Boss data===
===Boss data===
Line 1,021: Line 2,201:
|la=y
|la=y
}}
}}
|content3={{Tab
|content3=:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait merach fe11.png]]
|portrait=[[File:Small portrait merach fe11.png]]
Line 1,045: Line 2,230:
|class=Knight
|class=Knight
|lv=5
|lv=5
|HP=36
|HP=24~25
|str=12
|str=7~8
|magic=0
|skill=4
|spd=5~6
|luck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|la=B
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait merach fe11.png]]
|sprite=knight enemy
|class=Knight
|lv=5
|HP=27~28
|str=8~9
|magic=0
|skill=4~5
|spd=6~7
|luck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|la=B
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait merach fe11.png]]
|sprite=knight enemy
|class=Knight
|lv=5
|HP=30~31
|str=9~10
|magic=0
|skill=5~6
|spd=6~7
|luck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|la=B
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait merach fe11.png]]
|sprite=knight enemy
|class=Knight
|lv=5
|HP=32~33
|str=10~11
|magic=0
|skill=6~7
|spd=7~8
|luck=0
|def=13
|res=0
|inventory={{Item|ds|Silver Lance|type=drop}}
|la=B
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait merach fe11.png]]
|sprite=knight enemy
|class=Knight
|lv=5
|HP=35~36
|str=11~12
|magic=0
|magic=0
|skill=8
|skill=7~8
|spd=8
|spd=8
|luck=0
|luck=0
Line 1,056: Line 2,305:
|la=A
|la=A
}}
}}
:''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
41,952

edits