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Biorhythm: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
336 bytes removed ,  26 January 2021
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===Skills affecting biorhythm===
===Skills affecting biorhythm===
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Skills affecting biorhythm
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Skills affecting biorhythm
|-  
|-  
{{!}}
{{!}}
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin:auto; {{round}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; background-color:{{Color3}}; color:#fff" width="1%"|
!style="{{roundtl}}; background-color:{{Color3}}; color:#fff" width="1%"|
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
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The type 0 biorhythm is a standard pattern, comparable to the ''Path of Radiance'' pattern. It is found on nine playable units, five bosses, and one NPC.
The type 0 biorhythm is a standard pattern, comparable to the ''Path of Radiance'' pattern. It is found on nine playable units, five bosses, and one NPC.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 1 biorhythm has very long Best and Worst points. It is found on nine playable units, five bosses, and one NPC.
The type 1 biorhythm has very long Best and Worst points. It is found on nine playable units, five bosses, and one NPC.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 2 biorhythm has relatively stable and minor effects on units' stats, having neither Best nor Worst points. It is found on nine playable units and three bosses.
The type 2 biorhythm has relatively stable and minor effects on units' stats, having neither Best nor Worst points. It is found on nine playable units and three bosses.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 3 biorhythm is somewhat erratic, spending relatively little time at Normal, Good, or Bad points. It is found on six playable units, five bosses, and one NPC.
The type 3 biorhythm is somewhat erratic, spending relatively little time at Normal, Good, or Bad points. It is found on six playable units, five bosses, and one NPC.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 4 biorhythm is very erratic and rapidly plunges between Best and Worst points. It is found on five playable units and seven bosses.
The type 4 biorhythm is very erratic and rapidly plunges between Best and Worst points. It is found on five playable units and seven bosses.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 5 biorhythm is somewhat erratic, spending relatively little time at Normal, Good, or Bad points. It is found on thirteen playable units and three bosses.
The type 5 biorhythm is somewhat erratic, spending relatively little time at Normal, Good, or Bad points. It is found on thirteen playable units and three bosses.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 6 biorhythm is very stable, having neither Best nor Worst points and spending long periods of time in Good and Bad states. It is found on nine playable units and three bosses.  
The type 6 biorhythm is very stable, having neither Best nor Worst points and spending long periods of time in Good and Bad states. It is found on nine playable units and three bosses.  


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 7 biorhythm has very long Best and Worst points and sharply shifts between them. It is found on ten playable units and one boss.
The type 7 biorhythm has very long Best and Worst points and sharply shifts between them. It is found on ten playable units and one boss.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 8 biorhythm is completely neutral and gives no bonuses or penalties whatseover. It is exclusive to enemy bosses.
The type 8 biorhythm is completely neutral and gives no bonuses or penalties whatseover. It is exclusive to enemy bosses.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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The type 9 biorhythm is similar to type 0, except it never enters Worst points. It is exclusive to enemy bosses.
The type 9 biorhythm is similar to type 0, except it never enters Worst points. It is exclusive to enemy bosses.


{| style="border-spacing: 1px; margin-left:auto; margin-right:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
{| style="border-spacing: 1px; margin:auto; {{round|10px}}; background:{{Color1}}; border:3px solid {{Color2}};" class="cellpadding-1"  
|- style="text-align:center;"
|- style="text-align:center;"
|-
|-
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===Items and skills affecting biorhythm===
===Items and skills affecting biorhythm===
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Items and skills affecting biorhythm
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Items and skills affecting biorhythm
|-  
|-  
{{!}}
{{!}}
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; {{round}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin:auto; {{round}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; background-color:{{Color3}}; color:#fff" width="1%"|
!style="{{roundtl}}; background-color:{{Color3}}; color:#fff" width="1%"|
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item