Anonymous

Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Attack⁄Speed Far Trace: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Filled out etymology; added help text; misc.
No edit summary
(Filled out etymology; added help text; misc.)
Line 9: Line 9:
}}
}}


'''Attack/Speed Far Trace''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/S Far Trace 1''', '''A/S Far Trace 2''', and '''A/S Far Trace 3''' in order from lowest to highest. A/S Far Trace drops its target's [[Attack (stat)|Attack]] and [[Speed]] during combat, and allows its user to use their remaining movement after certain actions; the Attack and Speed drops increase with the skill's tier.
'''Attack/Speed Far Trace''' (Japanese: {{hl|攻撃速さの遠影|Kōgeki-hayasa no en'ei}} ''Attack/Speed far image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/S Far Trace 1''', '''A/S Far Trace 2''', and '''A/S Far Trace 3''' in order from lowest to highest. A/S Far Trace drops its target's [[Attack (stat)|Attack]] and [[Speed]] during combat, and allows its user to use their remaining movement after certain actions; the Attack and Speed drops increase with the skill's tier.


==Data==
==Data==
Line 35: Line 35:
|datalast=[[Constance|Constance: Fallen Noble]]
|datalast=[[Constance|Constance: Fallen Noble]]
}}
}}
<!--
 
==Flavor text==
==Flavor text==
{{Flavor Text
{{Flavor Text
|game1={{title|Heroes}}<br><small>(A/S Far Trace 1)</small>
|game1={{title|Heroes}}<br><small>(A/S Far Trace 1)</small>
|english1=
|english1=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese1=
|japanese1=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|-
|-
|game2={{title|Heroes}}<br><small>(A/S Far Trace 2)</small>
|game2={{title|Heroes}}<br><small>(A/S Far Trace 2)</small>
|english2=
|english2=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese2=
|japanese2=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|-
|-
|game3={{title|Heroes}}<br><small>(A/S Far Trace 3)</small>
|game3={{title|Heroes}}<br><small>(A/S Far Trace 3)</small>
|english3=
|english3=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese3=
|japanese3=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
}}
}}
 
<!--
==Trivia==
==Trivia==
-->
-->
Line 57: Line 57:
|eng-name=Attack/Speed Far Trace
|eng-name=Attack/Speed Far Trace
|eng-mean=Abbreviated as '''A/S Far Trace'''.
|eng-mean=Abbreviated as '''A/S Far Trace'''.
|jap-name=
|jap-name={{h|攻撃速さの遠影|Kōgeki-hayasa no en'ei}}
|jap-mean=
|jap-mean=Attack/Speed far image
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-name=Rastro lejano Ataque/Velocidad
|span-mean=
|span-mean=Attack/Speed far trace; abbreviated as '''{{lang|es|Rastro lej. A/V}}'''.
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-name=Trace distant Attaque/Vitesse
|span-sp-mean=
|fren-mean=Attack/Speed distant trace; abbreviated as '''{{lang|fr|Trace dist. A/V}}'''.
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-name=Angriff/Geschwindigkeit Spur fern
|span-la-mean=
|ger-mean=Attack/Speed far Trace; abbreviated as '''{{lang|de|A/G Spur fern}}'''.
|fren-name=
|ital-name=Scia distante Attacco/Velocità
|fren-mean=
|ital-mean=Attack/Speed distant trail; abbreviated as '''{{lang|it|Scia dist. A/V}}'''.
|ger-name=
|por-br-name=Rastro longe Ataque/Velocidade
|ger-mean=
|por-br-mean=Attack/Speed distant trace; abbreviated as '''{{lang|pt|Rastro l. A/V}}'''.
|ital-name=
|ch-trad-name={{h|攻擊速度遠影|gōngjí sùdù yuǎn yǐng}}
|ital-mean=
|ch-trad-mean=Attack/Speed far image
|por-br-name=
|por-br-mean=
}}
}}
<!--
<!--
==Gallery==
==Gallery==
-->
==See also==
*[[A/D Far Trace]]
*[[A/R Far Trace]]
*[[S/R Far Trace]]


==See also==
-->
{{NavPassiveBH}}
{{NavPassiveBH}}