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Atlas: Difference between revisions

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:''This article is about the playable character of {{title|Gaiden}} and {{title|Echoes: Shadows of Valentia}}. For the [[colorless tome]] skill of {{title|Heroes}}, see [[Atlas (tome)]].''
:''This article is about the playable character in ''Gaiden'' and ''Echoes: Shadows of Valentia''. For the colorless tome skill in ''Heroes'', see [[Atlas (tome)]].''
----
{{Character Infobox
{{Character Infobox
|name=Atlas
|image=[[File:FESoV Atlas.png|200px]]
|default_tab=2
|caption=Artwork of Atlas from {{title|Echoes: Shadows of Valentia}}.
|-
|help_text=A mountain villager.
|img_game1=''The Complete''
|image1=[[File:FEG Atlas.png|200px]]
|caption1=Artwork of Atlas from the art book ''[[Fire Emblem: The Complete]]''.
|-
|img_game2=''Shadows of Valentia''
|image2=[[File:FESoV Atlas.png|200px]]
|caption2=Artwork of Atlas from {{title|Echoes: Shadows of Valentia}}.
|help_text2=A mountain villager.
|-
|gender=Male
|gender=Male
|race=[[Human]]
|race=[[Human]]
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|nationality=
|nationality=
|startingclass=[[Villager]]
|startingclass=[[Villager]]
|voice=
|voice=*[[wikipedia:Ben Pronsky|Ben Pronsky]]<br><small>(English, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors>{{cite web |url=https://www.behindthevoiceactors.com/video-games/Fire-Emblem-Echoes-Shadows-of-Valentia/Atlas/ |title=Voice of Atlas in Fire Emblem Echoes: Shadows of Valentia (Game) {{!}} Behind The Voice Actors |site=www.behindthevoiceactors.com |retrieved=8 July 2018}}</ref>
*[[wikipedia:Ben Pronsky|Ben Pronsky]] <br><small>(English, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors>{{cite web |url=https://www.behindthevoiceactors.com/video-games/Fire-Emblem-Echoes-Shadows-of-Valentia/Atlas/ |title=<nowiki>Voice of Atlas in Fire Emblem Echoes: Shadows of Valentia (Game) | Behind The Voice Actors</nowiki> |site=www.behindthevoiceactors.com |retrieved=8 July 2018}}</ref>
*[https://www.imdb.com/name/nm5443773/ Tooru Sakurai] <br><small>(Japanese, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors/>
*[https://www.imdb.com/name/nm5443773/ Tooru Sakurai] <br><small>(Japanese, {{title|Echoes: Shadows of Valentia}})</small><ref name=voiceactors/>
|appearances=
|appearances=*{{title|Gaiden}}
*{{title|Gaiden}}
*{{title|Echoes: Shadows of Valentia}}
*{{title|Echoes: Shadows of Valentia}}
}}
}}
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|move=4
|move=4
|sw=y
|sw=y
|recruit=[[War of Deliverance|Act 3]], speak with [[Celica]] in Mountain Village
|HP1=30
|HP1=30
|str1=30
|str1=30
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|sagittae=16
|sagittae=16
|recover={{hover|S|Upon promotion to Sage}}
|recover={{hover|S|Upon promotion to Sage}}
|recruit=[[War of Deliverance|Act&nbsp;3]], [[talk]] to with [[Celica]] in Mountain Village
}}
}}


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|move1=0
|move1=0
|weaponlvl1=--
|weaponlvl1=--
|class2=[[Knight|Armor]]
|class2=[[Knight]]
|hp2=x to 34
|hp2=x to 34
|str2=x to 16
|str2=x to 16
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|res=x to 7
|res=x to 7
|move=0
|move=0
|weaponlvl=--}}
|weaponlvl=--
|tab2=Knight
}}
|tab2=Cavalier
|content2={{PromotionGains
|content2={{PromotionGains
|class1=[[Cavalier|Knight]]
|class1=[[Cavalier]]
|hp1=x to 24
|hp1=x to 24
|str1=x to 9
|str1=x to 9
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|res=x to 9
|res=x to 9
|move=1
|move=1
|weaponlvl=--}}
|weaponlvl=--
}}
|tab3=Mage
|tab3=Mage
|content3={{PromotionGains
|content3={{PromotionGains
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|res=x to 9
|res=x to 9
|move=0
|move=0
|weaponlvl=--}}
|weaponlvl=--
}}
|tab4=Archer
|tab4=Archer
|content4={{PromotionGains
|content4={{PromotionGains
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|res=x to 6
|res=x to 6
|move=3
|move=3
|weaponlvl=--}}
|weaponlvl=--
}}
|tab5=Mercenary
|tab5=Mercenary
|content5={{PromotionGains
|content5={{PromotionGains
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|res=x to 15
|res=x to 15
|move=2
|move=2
|weaponlvl=--}}
|weaponlvl=--
}}
}}
}}
*<small>Note: In ''Gaiden,'' promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>
*<small>Note: In ''Gaiden,'' promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>
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At the very least, he does not need to be trained as a [[villager]] at all, as he comes above the required promotion level, and can be promoted to a more useful class right away. Of his base stats only his [[HP]] and [[strength]] are acceptable for his join time. His other base stats are abysmal, and his low speed growth means he gets doubled often and will be attacking less, blunting the usefulness of his decent base strength.
At the very least, he does not need to be trained as a [[villager]] at all, as he comes above the required promotion level, and can be promoted to a more useful class right away. Of his base stats only his [[HP]] and [[strength]] are acceptable for his join time. His other base stats are abysmal, and his low speed growth means he gets doubled often and will be attacking less, blunting the usefulness of his decent base strength.


With promotion bonuses he can make a somewhat competent [[mercenary]], though the player is likely to be using at least one of the four other better mercenaries available to Celica. He is the only unit that joins Celica's party by default that can become a [[Cavalier]], without the [[Dread_Fighter#Gaiden|Dread Fighter promotion loop]], anyway. The usefulness of Cavalier is not particularly high due to the large amount of harsh terrain encountered in Celica's journey and Atlas being too slow and fragile. Atlas's spell selection is abysmal, and Celica has access to a wealth of [[mage]]s that are much better. Atlas will be outperformed by [[Valbar]] as a defensive [[Knight]]. Atlas may have some hope as an archer, as he can simply stay away from enemies and do minor damage from afar. However, [[Leon]] is very likely to be higher level than Atlas and already perform better than him, so Atlas still needs to catch up before he can even dream of equaling or outperforming Leon.  
With promotion bonuses he can make a somewhat competent [[mercenary]], though the player is likely to be using at least one of the four other better mercenaries available to Celica. He is the only unit that joins Celica's party by default that can become a [[Cavalier]], without the [[Dread Fighter#Gaiden|Dread Fighter promotion loop]], anyway. The usefulness of Cavalier is not particularly high due to the large amount of harsh terrain encountered in Celica's journey and Atlas being too slow and fragile. Atlas's spell selection is abysmal, and Celica has access to a wealth of [[mage]]s that are much better. Atlas will be outperformed by [[Valbar]] as a defensive [[Knight]]. Atlas may have some hope as an archer, as he can simply stay away from enemies and do minor damage from afar. However, [[Leon]] is very likely to be higher level than Atlas and already perform better than him, so Atlas still needs to catch up before he can even dream of equaling or outperforming Leon.


Atlas can be used to replace someone that has [[Death|died]], though he will still need to be trained significantly in [[skirmish]]es.
Atlas can be used to replace someone that has [[Death|died]], though he will still need to be trained significantly in [[skirmish]]es.
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=={{FE15}}==
=={{FE15}}==
===Role===
===Role===
Atlas reprises his role as the only Villager in Celica's party.
Atlas reprises his role as the only Villager in Celica's party.


===Starting stats and growth rates===
===Starting stats and growth rates===
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|res=4
|res=4
|move=4
|move=4
|skills={{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}}
|sw=y
|HP1=45
|HP1=45
|str1=50
|str1=50
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|luckmax=40
|luckmax=40
|defmax=39
|defmax=39
|sw=y
|recruit=[[War of Deliverance|Act&nbsp;3]], [[talk]] to with [[Celica]] in Mountain Village
|skills={{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}}
}}
|recruit=[[War of Deliverance|Act 3]], [[talk]] with [[Celica]] in Mountain Village
:Atlas will leave Celica's party and return to Mountain Village after [[Storming of the Valley Approach]] is cleared if [[Grieth's Citadel]] has not been visited.
 
===Growth rates when reclassed===
{{Tab
|tab1=Soldier/Knight/Baron
|tab2=Mercenary/Myrmidon/Dread Fighter
|tab3=Archer/Sniper/Bow Knight
|tab4=Mage/Sage
|content1={{GrowthRates
|class=[[Soldier]]/[[Knight]]/[[Baron]]
|hp=50%
|str=55%
|skill=30%
|spd=15%
|luck=20%
|def=30%
|res=0%
|15=y
}}
|content2={{GrowthRates
|class=[[Mercenary]]/[[Myrmidon]]/[[Dread Fighter]]
|hp=45%
|str=45%
|skill=35%
|spd=30%
|luck=25%
|def=20%
|res=0%
|15=y
}}
|content3={{GrowthRates
|class=[[Archer]]/[[Sniper]]/[[Bow Knight]]
|hp=40%
|str=50%
|skill=40%
|spd=20%
|luck=25%
|def=20%
|res=0%
|15=y
}}
|content4={{GrowthRates
|class=[[Mage]]/[[Sage]]
|hp=45%
|str=55%
|skill=35%
|spd=25%
|luck=25%
|def=15%
|res=0%
|15=y
}}
}}
 
{{Tab
|tab1=Skogul/Yasha
|tab2=Spartan
|tab3=Oliphantier
|tab4=Guru
|content1={{GrowthRates
|class=[[Skogul]]/[[Yasha]]
|hp=45%
|str=55%
|skill=35%
|spd=30%
|luck=25%
|def=25%
|res=0%
|15=y
}}
|content2={{GrowthRates
|class=[[Spartan]]
|hp=55%
|str=55%
|skill=30%
|spd=20%
|luck=20%
|def=35%
|res=0%
|15=y
}}
|content3={{GrowthRates
|class=[[Oliphantier]]
|hp=45%
|str=55%
|skill=40%
|spd=20%
|luck=25%
|def=20%
|res=0%
|15=y
}}
|content4={{GrowthRates
|class=[[Guru]]
|hp=45%
|str=60%
|skill=35%
|spd=25%
|luck=30%
|def=20%
|res=0%
|15=y
}}
}}
}}


===Spell list===
===Spell list===
{|width="40%" align=center style="padding: 3px; border-spacing: 4px; margin:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 40%"
!colspan="2" |
! style="border-top-left-radius: 15px; width: 30%" | Spell
|-
! style="border-top-right-radius: 15px" | Learned at
!style="{{roundtl}}; background-color:{{Color3}}; width: 30%;" | Spell
!style="{{roundtr}}; background-color:{{Color3}};" | Learned at
|-
|-
|style="background-color:{{Color3}};" | [[Fire (tome)|Fire]]
| [[Fire]]
|style="background-color:{{Color3}};" | [[Mage]], level 1
| [[Mage]], level&nbsp;1
|-
|-
|style="background-color:{{Color3}};" | [[Sagittae]]
| [[Sagittae]]
|style="background-color:{{Color3}};" | [[Mage]], level 8
| [[Mage]], level&nbsp;8
|-
|-
|style="background-color:{{Color3}};" | [[Recover]]
| [[Recover]]
|style="background-color:{{Color3}};" | [[Sage]], level 1
| [[Sage]], level&nbsp;1
|-
|-
|style="background-color:{{Color3}};" | [[Rescue (staff)|Rescue]]
| [[Rescue (staff)|Rescue]]
|style="background-color:{{Color3}};" | [[Sage]], level 4
| [[Sage]], level&nbsp;4
|-
|-
!colspan="2" style="{{Roundb}}; background-color:{{Color3}}; font-size: x-small;" width="100%"| If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level - [Level before promotion +1]).
! colspan="2" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level [Level before promotion +1]).
|}
|}


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|res=0
|res=0
|move=0
|move=0
|weaponlvl=--}}
|weaponlvl=--
}}
|tab2=Cavalier
|tab2=Cavalier
|content2={{PromotionGains
|content2={{PromotionGains
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|res=0
|res=0
|move=1
|move=1
|weaponlvl=--}}
|weaponlvl=--
}}
|tab3=Mage
|tab3=Mage
|content3={{PromotionGains
|content3={{PromotionGains
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|res=0
|res=0
|move=0
|move=0
|weaponlvl=--}}
|weaponlvl=--
}}
|tab4=Archer
|tab4=Archer
|content4={{PromotionGains
|content4={{PromotionGains
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|res=0
|res=0
|move=3
|move=3
|weaponlvl=--}}
|weaponlvl=--
}}
|tab5=Mercenary
|tab5=Mercenary
|content5={{PromotionGains
|content5={{PromotionGains
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|res=0
|res=0
|move=2
|move=2
|weaponlvl=--}}
|weaponlvl=--
}}
}}
}}
*<small>In {{FE15}}, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>
*<small>In {{FE15}}, promotion gains give the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if '''all''' stats are higher, then they will receive +1 to HP.</small>
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===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Atlas joins Celica's party relatively late as the only Villager on her route. While this should theoretically afford him great flexibility as he has acces to all male class paths without the use of a [[Villager's Fork]], Celica's side of the story has no shortage of viable [[Mage]]s nor [[Mercenaries]] and [[Valbar]] will more than likely outclass him as a [[Knight]].
Atlas joins Celica's party relatively late as the only Villager on her route. While this should theoretically afford him great flexibility as he has access to all male class paths without the use of a [[Villager's Fork]], Celica's side of the story has no shortage of viable [[Mage]]s nor [[Mercenaries]] and [[Valbar]] will more than likely outclass him as a [[Knight]].


Atlas will perform an amicable role as a [[Cavalier]] where his only competition is [[Conrad]] (and [[Kliff]] if he was left unrecruited in Alm's route) who joins even later. Atlas is unlikely to leave Corad in the dust by the point the latter joins the party and neither will Conrad outshine him, either as the two of them excel in different areas; Conrad will have an easier time hitting enemies and double them, while also taking hits from mages, while Atlas will do significantly more damage than him, turning him into a heat-seeking missile when combining excellent mobility with his colossal strength growth.
Atlas makes for a decent [[Cavalier]], where his only competition is [[Conrad]] (and [[Kliff]] if he was left unrecruited in Alm's route) who joins even later. Atlas is unlikely to leave Conrad in the dust by the point the latter joins the party, and neither will Conrad outshine him. The two of them excel in different areas; Conrad will have an easier time hitting and doubling enemies, while also taking hits from mages, while Atlas will do significantly more damage than him, turning him into a heat-seeking missile when combining excellent mobility with his colossal strength growth.


Atlas's true potential is unlocked if he is promoted into the Archer line, as he is able to abuse the coveted [[Hunter's Volley]] combat art of the [[Killer Bow]]. This will circumvent his issues in speed and capitalise on his excellent attack grows, so he should be able to deal stellar damage at range, even if his low skill growths will not yield him a high critical chance doing so. He will also do well with other combat arts, such as [[Heavy Draw]] or [[Curved Shot]], but his ability to abuse Hunter's Volley is his main defining feature over his only competition in the route [[Leon]]. Once promoted into a [[Bow Knight]] Atlas will also have the mobility bonus of the cavalier line at his disposal, further solidifying this class path as his best choice.
Atlas's true potential is unlocked if he is promoted into the [[Archer]] line, as he is able to abuse the coveted [[Hunter's Volley]] combat art of the [[Killer Bow]]. This will circumvent his issues in speed and capitalize on his excellent attack growth, so he should be able to deal stellar damage at range, even if his low skill growths will not yield him a high critical chance. He will also do well with other combat arts, such as [[Heavy Draw]] or [[Curved Shot]], but his ability to abuse Hunter's Volley is his main defining feature over his only competition in the route, [[Leon]]. Once promoted into a [[Bow Knight]], Atlas will also have the mobility bonus of the cavalier line at his disposal, further solidifying this class path as his best choice.


Overall, Atlas will need some investment to become useful to the player. They will likely need to train him up in skirmishes and make sure he reaches the appropriate weapon level to use Killer Bows. Atlas will also not want to take a hit, so he should be screened by his teammates on the battlefield. All of these investment should prove worth the players while as Atlas will in time turn out to be a decent combat unit if handed receiving appropriate care and equipment.
Overall, Atlas will need some investment to become useful to the player. They will likely need to train him up in skirmishes and make sure he reaches the appropriate weapon level to use Killer Bows. Atlas will also not want to take hits on enemy phase, so he should be screened by his teammates on the battlefield. All of this investment should prove worthwhile as Atlas will eventually turn out to be a decent combat unit if he receives the appropriate care and equipment.


==Personality and character==
=={{FEH}}==
When Celica encounters Atlas in the story for the first time, he is driven by revenge. He wishes to avenge his brothers, who were kidnapped by bandits some time ago. He has a single-minded obsession with that goal, but Celica pulls him back from the brink, which he is grateful for. Afterward, he remains in her party until the end, eager to repay the priestess for her kindness.<ref>{{cite| You saved my life, remember? Gotta do what I can to pay you back.|Atlas to Celica|Shadows of Valentia}}</ref>
===Role===
Atlas is one of the characters added to the game in the [[Opening a Way]] update, and became available for summoning by players on July 19, 2022. Only one variation of Atlas is currently available in ''Heroes'', based on his ''Echoes: Shadows of Valentia'' incarnation.


Atlas is well-meaning, but eager to get into physical scuffles. He tends to solve problems with fists and emotions. He cares about his family more than anything, but he also enjoys “scrapping” with others and dismisses Celica’s encounters with enemy forces as tavern brawls.<ref>{{cite|’’’Celica:’’’ I hope you’re feeling well. I often worry that you push yourself too hard.<br>’’’Atlas:’’’ Heh heh! Aw, a little scrap like this ain’t nothing to worry about. Heck, I do this kinda thing to unwind!<br>’’’Celica:’’’ You talk like it’s a tavern brawl! Though I wager the general idea’s the same.<br>’’’Atlas:’’’ More or less, yeah. So you can keep the orders coming!|Atlas and Celica|Shadows of Valentia}}</ref> The man can be reckless and jumps to violent solutions even when they are not preferable.<ref>{{cite| …Wait, you think Mila’s responsible? Then it’s time we had a talk with her! Let’s bust down those temple doors already!|Atlas to Celica|Shadows of Valentia}}</ref> He has the heart and soul of a woodcutter – a simplistic mindset such as “hit it until it dies,” but he is self-aware about it and wants to fight for a good cause.
===Atlas: Forest Muscle===
====Starting stats====
{{Tab
|tab1={{star|3}}
|tab2={{star|4}}
|tab3={{star|5}}
|content1={{CharStats FEH
|portrait=[[File:Portrait atlas forest muscle feh.png|100px]]
|rarity=3
|wpntype=Axe
|unittype=Infantry
|HP=19
|atk=9
|spd=8
|def=3
|res=2
|HP_gr=60
|atk_gr=75
|spd_gr=65
|def_gr=70
|res_gr=55
|offense=[[Steel Axe]]
}}
|content2={{CharStats FEH
|portrait=[[File:Portrait atlas forest muscle feh.png|100px]]
|rarity=4
|wpntype=Axe
|unittype=Infantry
|HP=19
|atk=10
|spd=9
|def=3
|res=2
|HP_gr=60
|atk_gr=75
|spd_gr=65
|def_gr=70
|res_gr=55
|offense=[[Stout Axe]]
|special=[[Daylight]]
}}
|content3={{CharStats FEH
|portrait=[[File:Portrait atlas forest muscle feh.png|100px]]
|rarity=5
|wpntype=Axe
|unittype=Infantry
|HP=20
|atk=10
|spd=9
|def=4
|res=3
|HP_gr=60
|atk_gr=75
|spd_gr=65
|def_gr=70
|res_gr=55
|offense=[[Stout Axe+]]
|special=[[Daylight]]
}}
}}


Atlas is unsophisticated and it comes into play whenever he interacts with Celica, who is refined and has dignity. He admits he has no clue what to talk about whenever she is around.<ref>{{cite| Priestess! H-hello! …Hmm? I seem aloof? No! That’s not… Well, I mean, can you blame me? It’s just…you’re such a proper lady! I don’t have a clue what to talk about. …Talk about anything? Yeah, that doesn’t really narrow it down.|Atlas to [[Celica]]|Shadows of Valentia}}</ref> He contrasts her in many ways, mostly when it comes to desires. Atlas wants a simple life above anything else – he enjoys residing in the mountain and cutting down trees.{{cite| All I need is a good axe, healthy trees, and some sunshine.|Atlas to Celica|Shadows of Valentia}}</ref> While he understands that getting wealthy is beneficial to his family, he does not think it makes their lives easier, because he is absent and cannot protect them.<ref>{{cite| Everybody pushed me to go to war so I could get rich and famous. And sure, I want to provide a decent life for my little brothers… But my leaving home has made life harder for them, not easier. I tell ya, dreams of striking it rich can be expensive things.|Atlas to Celica|Shadows of Valentia}}</ref>
====Skill set====
{{FEH skill set
|name=Atlas: Forest Muscle
|minrarity=3
|-
|weapon1=Iron Axe
|weapon1auto=1
|weapon1cost=50
|-
|weapon2=Steel Axe
|weapon2auto=2
|weapon2cost=100
|-
|weapon3=Stout Axe
|weapon3unlock=3
|weapon3auto=4
|weapon3cost=200
|-
|weapon4=Stout Axe+
|weapon4auto=5
|weapon4cost=300
|-
|special1=Daylight
|special1unlock=3
|special1auto=4
|special1cost=100
|-
|special2=Sol
|special2unlock=4
|special2cost=200
|-
|passa1=Earth Boost 1
|passa1unlock=1
|passa1cost=50
|-
|passa2=Earth Boost 2
|passa2unlock=2
|passa2cost=100
|-
|passa3=Earth Boost 3
|passa3unlock=4
|passa3cost=200
|-
|passc1=Threaten Atk 1
|passc1unlock=3
|passc1cost=50
|-
|passc2=Threat. Atk/Def 1
|passc2unlock=4
|passc2cost=100
|-
|passc3=Threat. Atk/Def 2
|passc3unlock=5
|passc3cost=200
}}
 
==Personality==
When Celica encounters Atlas in the story for the first time, he is driven by revenge; he wishes to avenge his brothers, who were kidnapped by bandits some time ago. He has a single-minded obsession with that goal, but travelling with Celica gives him the chance to rescue his brothers, which he is grateful for. Afterward, he remains in her party until the end, eager to repay her for her kindness.<ref>{{cite|You saved my life, remember? Gotta do what I can to pay you back.|Atlas to Celica|Shadows of Valentia}}</ref>
 
Atlas is well-meaning but eager to get into physical scuffles, and tends to solve problems with fists and emotions. He cares about his family more than anything, but he also enjoys "scrapping" with others.<ref>{{cite|'''Celica:''' I hope you’re feeling well. I often worry that you push yourself too hard.<br>'''Atlas:''' Heh heh! Aw, a little scrap like this ain't nothing to worry about. Heck, I do this kinda thing to unwind!<br>'''Celica:''' You talk like it's a tavern brawl! Though I wager the general idea's the same.<br>'''Atlas:''' More or less, yeah. So you can keep the orders coming!|Atlas and [[Celica]]|Shadows of Valentia}}</ref> Atlas can be reckless and jumps to violent solutions even when they are not preferable.<ref>{{cite|...Wait, you think Mila's responsible? Then it's time we had a talk with her! Let's bust down those temple doors already!|Atlas to [[Celica]]|Shadows of Valentia}}</ref> Atlas maintains a simplistic mindset, but he is self-aware about it and wants to fight for a good cause.
 
Atlas is unsophisticated, and he struggles in his interactions with Celica, whom he views as refined and dignified; he admits he has no clue what to talk about whenever she is around.<ref>{{cite|Priestess! H-hello! ...Hmm? I seem aloof? No! That's not... Well, I mean, can you blame me? It's just...you're such a proper lady! I don't have a clue what to talk about. ...Talk about anything? Yeah, that doesn't really narrow it down.|Atlas to [[Celica]]|Shadows of Valentia}}</ref> Atlas wants a simple life above anything else—he enjoys residing in the mountain and cutting down trees.<ref>{{cite|All I need is a good axe, healthy trees, and some sunshine.|Atlas to [[Celica]]|Shadows of Valentia}}</ref> While he understands that getting wealthy is beneficial to his family, he does not think it makes their lives easier, as he would be absent and could not protect them.<ref>{{cite|Everybody pushed me to go to war so I could get rich and famous. And sure, I want to provide a decent life for my little brothers... But my leaving home has made life harder for them, not easier. I tell ya, dreams of striking it rich can be expensive things.|Atlas to Celica|Shadows of Valentia}}</ref>


==Supports==
==Supports==
===''Echoes: Shadows of Valentia''===
{{Main|Atlas/Supports}}
{{Main|Atlas/Supports}}
{{SupportSys3DS03
|supportsc=1
|portrait=[[File:Portrait atlas fe15.png|150px]]
|class=Villager
|portraitm1=[[File:Small portrait celica fe15.png]]
|supportm1=Celica
|classm1=Priestess (Gaiden){{!}}Priestess
|cm1=15
|bm1=35
|am1=60
}}


==Base conversations==
==Base conversations==
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{{quote|Damn... Not here... Not... Sorry, guys... I don't think I'm...coming home...|Atlas, in {{FE15}} (Classic Mode).}}
{{quote|Damn... Not here... Not... Sorry, guys... I don't think I'm...coming home...|Atlas, in {{FE15}} (Classic Mode).}}
{{quote|Agh... That looks serious. I can't leave my little brothers alone. I've gotta sit this one out.|Atlas, in {{FE15}} (Casual Mode).}}
{{quote|Agh... That looks serious. I can't leave my little brothers alone. I've gotta sit this one out.|Atlas, in {{FE15}} (Casual Mode).}}
===''Heroes'' quotes===
{{main|Atlas/Quotes (Heroes)}}


==Other appearances==
==Other appearances==
===''Fire Emblem Cipher''===
===''Fire Emblem Cipher''===
Atlas is currently featured on two cards in {{TCGCipher}}.
Atlas is featured on two cards in {{TCGCipher}}.


:''Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.''
:''Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.''
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|class2=Villager
|class2=Villager
|tier2=Base
|tier2=Base
|skill2='''Mighty Woodcutter:''' {{CipherAlways}} During your turn, this unit gains +10 attack.<br>'''"Let me come!":''' {{CipherAlways}} If you have an allied [[Celica]], this unit gains +10 attack.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Resistance Emblem:''' {{CipherSupport}} If the defending unit is destroyed, then at the end of this combat, you may deploy this card instead of sending it to the Retreat Area.
|skill2='''Mighty Woodcutter:''' {{CipherAlways}} During your turn, this unit gains +10 attack.<br>'''"Let me come!":''' {{CipherAlways}} If you have an allied "[[Celica]]", this unit gains +10 attack.<br>[[File:Is TCGCipher Defend.png|20px|Defend Support]] '''Resistance Emblem:''' {{CipherSupport}} If the defending unit is destroyed, then at the end of this combat, you may deploy this card instead of sending it to the Retreat Area.
|no2=B16-054N
|no2=B16-054N
|artist2={{CipherIllust|岩元辰郎}}
|artist2={{CipherIllust|岩元辰郎}}
}}
}}


==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=A mountain villager.
|japanese=山の村の村人。
}}
{{DescriptionCell
|game={{title|Heroes}}<!--<br><small>(Atlas: Forest Muscle)</small>-->
|english=A woodcutter from a Zofian mountain village.<br>He accompanies Celica to repay a debt of<br>gratitude he owes her. Appears in Fire Emblem<br>Echoes: Shadows of Valentia.
|japanese=ソフィア王国の山間の村に住む木こり。<br>セリカに受けた恩を返すために同行する。<br>(登場:『ファイアーエムブレム Echoes』)
}}
{{DescriptionFtr}}
==[[Choose Your Legends]] placement history==
{{CYL results}}
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Atlas
|eng-name=Atlas
|eng-mean='''Atlas''' is most famously known as the name of a titan in Greek mythology condemned to hold up the sky.<ref>{{cite web |url=https://www.britannica.com/topic/Atlas-Greek-mythology |title=<nowiki>Atlas | Greek mythology | Britannica.com</nowiki> |site=www.britannica.com |retrieved=8 July 2018}}</ref>
|eng-mean=Atlas is most known as the name of a titan in Greek mythology condemned to hold up the sky.<ref>{{cite web |url=https://www.britannica.com/topic/Atlas-Greek-mythology |title=<nowiki>Atlas | Greek mythology | Britannica.com</nowiki> |site=www.britannica.com |retrieved=8 July 2018}}</ref>
|jap-name={{hover|アトラス|Atoras}}
|jpn-name={{h|アトラス|Atoras}}
|jap-mean=Officially romanized as '''Atlas'''.
|jpn-mean=Officially romanized as '''Atlas'''.
|span-name=Atlas
|span-name=Atlas
|span-mean=As above.
|fren-name=Atlas
|fren-name=Atlas
|fren-mean=As above.
|ger-name=Atlas
|ger-name=Atlas
|ger-mean=As above.
|ital-name=Atlas
|ital-name=Atlas
|ital-mean=As above.
|dut-name=Atlas
|dut-name=Atlas
|dut-mean=As above.
|por-br-name=Atlas
|ch-trad-name=阿特拉斯
|kor-name={{h|아틀라스|Ateullaseu}}
|ch-trad-mean=
|kor-mean=Atlas
|ch-simp-name=阿特拉斯
|ch-trad-name={{h|阿特拉斯|Ātèlāsī}}
|ch-simp-mean=
|ch-trad-mean=Atlas
|ch-simp-name={{h|阿特拉斯|Ātèlāsī}}
|ch-simp-mean=Atlas
}}
}}


==Gallery==
==Gallery==
{| class="mw-collapsible mw-collapsed" style="margin-left: auto; margin-right: auto; width: 100%; border: 2px solid {{Color2}}; background: {{Color1}}; {{round}}"
{| class="mw-collapsible mw-collapsed" style="margin: auto; width: 100%; border: 2px solid {{Color2}}; background: {{Color1}}; border-radius: 15px; text-align: center"
|-
|-
! style="border: 1px solid {{Color2}}; width: 50%; background: {{Color1}}; {{round}}" align="center" |Sprite Gallery
! style="border: 1px solid {{Color2}}; background: {{Color1}}; border-radius: 15px" | Sprite Gallery
|-
|-
|
|
{| style="width: 100%; background: {{Color3}}; {{round}}; border: 1px solid {{Color2}}"
{| style="width: 100%; background: {{Color3}}; border-radius: 15px; border: 1px solid {{Color2}}; margin: auto; border-spacing: 0"
| align="center" rowspan="3" |[[File:Portrait atlas fe02.png]]
| rowspan="2" |[[File:Portrait atlas fe02.png]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Villager]]  
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Villager]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Mercenary]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Mercenary]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Soldier]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Soldier]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Cavalier|Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Cavalier]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Archer]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Archer]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Mage]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Mage]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Myrmidon]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Myrmidon]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Knight|Armor]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Paladin]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Paladin]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Sniper]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Sniper]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Sage]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Sage]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Dread Fighter]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Dread Fighter]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Baron]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Baron]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Gold Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Gold Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" align="center" colspan="1" | [[Bow Knight]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Bow Knight]]
|-
|-
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 villager sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 villager sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 mercenary sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 mercenary sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 cavalier lance 01.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 cavalier lance 01.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 archer bow.png]]<br>[[Bow]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 archer bow.png]]<br>[[Bow]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 mage male magic.png]]<br>[[Black magic]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 mage male magic.png]]<br>[[Black magic]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 myrmidon sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 myrmidon sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 paladin lance 01.png]][[File:Bs fe02 paladin lance 02.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 paladin lance 01.png]][[File:Bs fe02 paladin lance 02.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 sniper bow.png]]<br>[[Bow]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 sniper bow.png]]<br>[[Bow]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 sage magic.png]]<br>[[Black magic]]/[[White magic]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 sage magic.png]]<br>[[Black magic]]/[[White magic]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 dread fighter sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 dread fighter sword.png]]<br>[[Sword]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 baron lance.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 baron lance.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 gold knight lance 01.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 gold knight lance 01.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" align="center" | [[File:Bs fe02 bow knight bow.png]]<br>[[Bow]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 bow knight bow.png]]<br>[[Bow]]
|}
|}
|}
|}
<gallery>
<gallery>
FEG Atlas.png|Artwork of Atlas from the art book ''[[Fire Emblem: The Complete]]''.
FEG Atlas.png|Artwork of Atlas from the art book ''[[Fire Emblem: The Complete]]''.
Line 605: Line 858:
FESoV Atlas concept.png|Concept artork of Atlas from {{title|Echoes: Shadows of Valentia}}.
FESoV Atlas concept.png|Concept artork of Atlas from {{title|Echoes: Shadows of Valentia}}.
Portrait atlas fe15.png|Atlas' portrait in {{title|Echoes: Shadows of Valentia}}.
Portrait atlas fe15.png|Atlas' portrait in {{title|Echoes: Shadows of Valentia}}.
</gallery>
===''Heroes'' artwork===
<gallery>
FEH Atlas Forest Muscle 01.png|Artwork of Atlas: Forest Muscle from {{title|Heroes}}.
FEH Atlas Forest Muscle 02.png|Artwork of Atlas: Forest Muscle from {{title|Heroes}}.
FEH Atlas Forest Muscle 02a.png|Artwork of Atlas: Forest Muscle from {{title|Heroes}}.
FEH Atlas Forest Muscle 03.png|Artwork of Atlas: Forest Muscle from {{title|Heroes}}.
FEH 6th anniversary 08.jpg|Artwork of Atlas and several  other characters for {{title|Heroes}}{{'}}s sixth anniversary, drawn by [[Kotaro Yamada]].
</gallery>
</gallery>


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{{Nav2}}
{{Nav2}}
{{Nav15}}
{{Nav15}}
 
{{NavH}}
[[Category:Playable characters in Fire Emblem Gaiden]]
[[Category:Playable characters in Fire Emblem Gaiden]]
[[Category:Playable characters in Fire Emblem Echoes: Shadows of Valentia]]
[[Category:Playable characters in Fire Emblem Echoes: Shadows of Valentia]]
[[Category:Playable characters in Fire Emblem Heroes]]