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A Guiding Wind: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "[Cc]hapter (\d+)" to "Chapter $1")
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|notesb=Does not move until he is attacked.
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|name=Norris
|class=Sniper
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|notesb=Does not move.
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|name=Norris
|class=Sniper
|lv=5
|hp=35
|str=13
|mag=4
|skill=18
|spd=14
|lck=4
|def=13
|res=5
|mov=7
|inventory={{Item|9|Longbow|type=drop}} • {{Item|9|Steel Bow}}<br>{{Item|9|Adept}}
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
This chaotic map has a few famous "gotchas". First up is Astrid. She is very, very weak at level 1 and stands a high likelihood of dying immediately if not promptly recruited. Luckily, recruiting her on turn 1 is doable - Shove Ike one square right with a high build unit like Lethe or Boyd, move the unit "above" Ike forward into the fray, and have Mordecai use Smite to knock Ike two squares forward. Ike should be able to talk to Astrid from there; Astrid can then immediately talk to Gatrie, fire a shot, and retreat to safety. As with Chapter&nbsp;11, another decent idea is that since you likely have a staff unit with nothing better to do on turn 1, consider using your Ward staff on a low-Res unit you send to the right side of the map, which sports some dangerous enemy mages.
This chaotic map has a few famous "gotchas". First up is Astrid. She is very, very weak at level&nbsp;1 and stands a high likelihood of dying immediately if not promptly recruited. Luckily, recruiting her on turn 1 is doable - Shove Ike one square right with a high build unit like Lethe or Boyd, move the unit "above" Ike forward into the fray, and have Mordecai use Smite to knock Ike two squares forward. Ike should be able to talk to Astrid from there; Astrid can then immediately talk to Gatrie, fire a shot, and retreat to safety. As with Chapter&nbsp;11, another decent idea is that since you likely have a staff unit with nothing better to do on turn 1, consider using your Ward staff on a low-Res unit you send to the right side of the map, which sports some dangerous enemy mages.


As for Astrid herself, while you might want to feed Astrid XP, the initial turns are still extremely dangerous to her. So no hurry - feel free to play her very cowardly and in the backlines. If you're really committed to having her make an impact quick, you can consider forging a powerful Iron Bow in advance to give to her for this map. Gatrie is thankfully quite self-sufficient, and shouldn't be in much danger of dying.
As for Astrid herself, while you might want to feed Astrid XP, the initial turns are still extremely dangerous to her. So no hurry - feel free to play her very cowardly and in the backlines. If you're really committed to having her make an impact quick, you can consider forging a powerful Iron Bow in advance to give to her for this map. Gatrie is thankfully quite self-sufficient, and shouldn't be in much danger of dying.
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