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Fire Emblem: The Blazing Blade: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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==Gameplay==
==Gameplay==
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Overall, ''The Blazing Blade'' features no significant changes to its gameplay compared to ''The Binding Blade''.
Overall, ''The Blazing Blade'' features no significant changes to its gameplay compared to {{title|The Binding Blade}}; though there were several smaller adjustments.
 
''The Blazing Blade'' reintroduces the ability for enemies to drop items upon defeat, a gameplay feature absent from ''The Binding Blade''. Additionally, the player may now use [[class change]] and stat booster [[item]]s from the [[battle preparations]] menu instead of deploying the desired unit to use the item in the next chapter. ''The Blazing Blade'' also removes the ability for units to gain multiple S [[weapon rank]]s, instead limiting each unit to mastering only one weapon type (with one playable [[Athos|exception]]).
 
[[Thief|Thieves]] and the [[Transporter]] were both given class changes; both classes lacked the ability to class change in ''The Binding Blade''.
 
''The Blazing Blade'' also adds the ability for the player to decline [[sidequest]]s.
 
Compared to ''The Binding Blade'', ''The Blazing Blade'' has several more [[gameplay modes]]; ''The Binding Blade'' only has normal and hard, while The Blazing Blade has Lyn's tale, Eliwood's tale, and Hector's tale, with each tale having a normal and hard variant.
 
Graphically, ''The Blazing Blade'' made revisions to several battle animations introduced in ''The Binding Blade''. These revisions include smoothing out some animations and changing the outfits of some classes; for instance the female [[Sage]] loses the poofy sleeves on her dress and gains elbow length gloves, the [[Druid]] was given a new sound effect when performing a [[critical hit]], the [[Mercenary]]'s outfit and build were given slight modifications, and so on. Additionally, ''The Blazing Blade'' was the first ''Fire Emblem'' game to have character portraits blink during dialogue scenes.


==Characters==
==Characters==
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