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Dull Close: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Filled out etymology; harmonized
m (updated to match current state of FEH)
(Filled out etymology; harmonized)
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{{Skill Infobox
{{Skill Infobox
|name=Dull Close
|image=[[File:Is feh dull close 1.png]]
|image=[[File:Is feh dull close 1.png]]
|caption=Icon of the Dull Close 1 skill in {{title|Heroes}}.
|caption=Icon of the Dull Close 1 skill in {{title|Heroes}}.
|help_text=
|help_text=At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
|type=Passive (Type B)
|type=Passive (Type B)
|games=
|games={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Dull Close''' (Japanese: {{hl|強化無効・近距離|Kyōka mukō - kinkyori}} ''Nullify Strengthening - Close Range'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Dull Close 1''', '''Dull Close 2''', and '''Dull Close 3''' in order from lowest to highest. Units with a Dull Close skill can, whenever their target wields a [[range]]-one weapon skill, neutralize any bonuses on the target; the [[Hit point|HP]] threshold required for this to take effect drastically decreases with the skill's tier.
'''Dull Close''' (Japanese: {{hl|強化無効・近距離|Kyōka mukō · kinkyori}} ''Nullify Strengthening · Close Range'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Dull Close 1''', '''Dull Close 2''', and '''Dull Close 3''' in order from lowest to highest. Units with a Dull Close skill can, whenever their target wields a [[range]]-one weapon skill, neutralize any bonuses on the target; the [[Hit point|HP]] threshold required for this to take effect drastically decreases with the skill's tier.


==Data==
==Data==
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|game1={{title|Heroes}}<br>(Dull Close 1)
|game1={{title|Heroes}}<br>(Dull Close 1)
|sprite1=[[File:Is feh dull close 1.png|20px]]
|sprite1=[[File:Is feh dull close 1.png|20px]]
|effect1=If user's [[Hit point|HP]] is full and if target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], [[Dragonstone|Breath]], or [[Beast]] skill, neutralizes target's bonuses during combat.
|effect1=Neutralizes target's bonuses during combat.
|active1=--
|active1=User's HP is full and target has a [[sword]], [[lance (weapon)|lance]] [[axe]], [[breath]], or [[beast]] skill equipped.
|capacity1=--
|notes1=Cost: 60 SP
|notes1=Cost: 60 SP
|-
|-
|game2={{title|Heroes}}<br>(Dull Close 2)
|game2={{title|Heroes}}<br>(Dull Close 2)
|sprite2=[[File:Is feh dull close 2.png|20px]]
|sprite2=[[File:Is feh dull close 2.png|20px]]
|effect2=If user's [[Hit point|HP]] is 50% or higher and if target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], [[Dragonstone|Breath]], or [[Beast]] skill, neutralizes target's bonuses during combat.
|effect2=Neutralizes target's bonuses during combat.
|active2=--
|active2=User's HP is at least 50% and target has a [[sword]], [[lance (weapon)|lance]], [[axe]], [[breath]], or [[beast]] skill equipped
|capacity2=--
|notes2=Cost: 120 SP
|notes2=Cost: 120 SP
|-
|-
|gameo={{title|Heroes}}<br>(Dull Close 3)
|game3={{title|Heroes}}<br>(Dull Close 3)
|spriteo=[[File:Is feh dull close 3.png|20px]]
|sprite3=[[File:Is feh dull close 3.png|20px]]
|effecto=If target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], [[Breath|Dragonstone]], or [[Beast]] skill, neutralizes target's bonuses during combat.
|effect3=Neutralizes target's bonuses during combat.
|activeo=--
|active3=Target has a [[sword]], [[lance (weapon)|lance]], [[axe]], [[breath]], or [[beast]] skill equipped
|capacityo=--
|notes3=Cost: 240 SP
|noteso=Cost: 240 SP
}}
}}


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{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=[[Cordelia|Cordelia: Knight Paradise]] • [[Cormag|Cormag: Aloof Lanceman]] • [[Edelgard|Edelgard: The Future]]
|data=[[Cordelia|Cordelia: Knight Paradise]] • [[Cormag|Cormag: Aloof Lanceman]] • [[Edelgard|Edelgard: The Future]]
}}
}}


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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Dull Close 1<br>Dull Close 2<br>Dull Close 3
|eng-name=Dull Close
|eng-mean=
|jap-name={{h|強化無効・近距離|Kyōka mukō · kinkyori}}
|jap-name={{hover|強化無効・近距離1|Kyōka mukō kinkyori ichi}}<br>{{hover|強化無効・近距離2|Kyōka mukō kinkyori ni}}<br>{{hover|強化無効・近距離3|Kyōka mukō kinkyori san}}
|jap-mean=Nullify Strengthening · Close Range
|jap-mean=Nullify Strengthening - Close Range
|span-name=Cobijo cercano
|span-name=
|span-mean=Close shelter
|span-mean=
|fren-name=Affaiblir proche
|span-sp-name=
|fren-mean=Weaken close; abbreviated as '''{{lang|fr|Affaibl. proche}}'''.
|span-sp-mean=
|ger-name=Anti-Nahkampf
|span-la-name=
|ger-mean=Anti-Close Combat
|span-la-mean=
|ital-name=Anti-mischia
|fren-name=
|ital-mean=Anti-brawl
|fren-mean=
|por-br-name=Abrigo perto
|fren-fran-name=
|por-br-mean=Close shelter
|fren-fran-mean=
|ch-trad-name={{h|強化無效・近距離|qiánghuà wúxiào · jìnjùlí}}
|fren-can-name=
|ch-trad-mean=Nullify strengthening · close-range
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}


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==See also==
==See also==
* [[Dull Ranged]]
* [[Dull Ranged]]
{{NavPassiveH}}
{{NavPassiveH}}