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Mage: Difference between revisions

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'''Mages''' are one of several classes in the [[Fire Emblem]] series. [[Myrmidon]]s and [[Swordmaster]]s have a hard time standing up to them due to their low Resistance towards magic-based attacks.
 
{{Template:Class Infobox
|image=
|flavor_text=Magic users who wield tomes as weapons. Effective against foes with high defense.
|weapons=Magic, ...
|skills=?
}}
 
'''Mages''' (魔導士, ''Madoushi'', meaning sorcerer, wizard, mage, etc. in Japan) are a magic-using class and one of the most prevalent classes in the [[Fire Emblem (series)|Fire Emblem]] series. It has appeared in every game except for {{FE10}}; even then, in that game it is divided into the [[Light Mage]], [[Fire Mage]], [[Wind Mage]], and [[Thunder Mage]] classes. In each of the games they appear in, they use magic; depending on the game, they use different types of magic depending on the game's magic types.
 
Mages can attack from either one or two spaces away, but their typically low defense and HP leave them vulnerable if exposed to physical attackers. Therefore, they should usually attack from two spaces and be protected by a unit with better defense, such as a [[mercenary]] or [[fighter]].
 
 
 
 
[[Myrmidon]]s and [[Swordmaster]]s have a hard time standing up to them due to their low Resistance towards magic-based attacks.
[[Category:Classes]]
[[Category:Classes]]

Revision as of 00:17, 28 January 2011


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Mage



Magic users who wield tomes as weapons. Effective against foes with high defense.

Unit type(s)

Unknown

Weapon(s)

Magic, ...

Skill(s)

?

Mages (魔導士, Madoushi, meaning sorcerer, wizard, mage, etc. in Japan) are a magic-using class and one of the most prevalent classes in the Fire Emblem series. It has appeared in every game except for Fire Emblem: Radiant Dawn; even then, in that game it is divided into the Light Mage, Fire Mage, Wind Mage, and Thunder Mage classes. In each of the games they appear in, they use magic; depending on the game, they use different types of magic depending on the game's magic types.

Mages can attack from either one or two spaces away, but their typically low defense and HP leave them vulnerable if exposed to physical attackers. Therefore, they should usually attack from two spaces and be protected by a unit with better defense, such as a mercenary or fighter.



Myrmidons and Swordmasters have a hard time standing up to them due to their low Resistance towards magic-based attacks.