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Dismount: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
470 bytes added ,  6 April 2021
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Text replacement - "(?i)\{\{Round" to "{{SUBST:Round"
m (Text replacement - "(?i)\{\{Round" to "{{SUBST:Round")
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With the exception of the [[Horseman]], all dismounted units are forced to use [[sword]]s instead of their usual [[lance (weapon)|lances]]; however, this is less of a problem in ''Mystery of the Emblem'' and ''Archanea Saga'' as, unlike its successors, its [[weapon level]] stat causes the units to be equally competent in sword and lance usage without any extra effort.  The Horseman instead continues to use [[bow]]s when dismounted.
With the exception of the [[Horseman]], all dismounted units are forced to use [[sword]]s instead of their usual [[lance (weapon)|lances]]; however, this is less of a problem in ''Mystery of the Emblem'' and ''Archanea Saga'' as, unlike its successors, its [[weapon level]] stat causes the units to be equally competent in sword and lance usage without any extra effort.  The Horseman instead continues to use [[bow]]s when dismounted.


{|width="50%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="50%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="70%" colspan="4"|
!style="border-top-left-radius: 15px;; border:none" width="70%" colspan="4"|
|-
|-
!style="{{Roundtl}}; background-color:{{Color3}};" colspan="2" rowspan="2"| Mounted class
!style="border-top-left-radius: 15px;; background-color:{{Color3}};" colspan="2" rowspan="2"| Mounted class
!style="; background-color:{{Color3}}"  colspan="2" rowspan="2"| Dismounted class
!style="; background-color:{{Color3}}"  colspan="2" rowspan="2"| Dismounted class
!style="{{Roundtr}}; background-color:{{Color3}}"  colspan="6"| Stat difference <small>(see Note)</small>
!style="border-top-right-radius: 15px;; background-color:{{Color3}}"  colspan="6"| Stat difference <small>(see Note)</small>
|-
|-
!style="; background-color:{{Color3}}"| [[Strength|Str]]
!style="; background-color:{{Color3}}"| [[Strength|Str]]
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{{!}}style="width:8%; background-color:{{Color3}}"{{!}} +4
{{!}}style="width:8%; background-color:{{Color3}}"{{!}} +4
|-
|-
!colspan="10" style="{{Roundb}}; background-color:{{Color3}}" width="100%"|<small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
!colspan="10" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
|}
|}


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Dismounting exists in ''Genealogy of the Holy War'' in a limited form: the only character capable of it is [[Seliph]], after promotion to [[Knight Lord]].  It serves no meaningful function, and is openly admitted by the developers to be for purely cosmetic purposes.  It has also been stated that during the development of ''Genealogy of the Holy War'' dismounting was an intended feature in full, but had to be cut for space reasons.<ref>"''The reason for that is a simple one that I'm a little embarrassed about, which is for "aesthetic purposes". At the beginning, we guessed there would be many female fans who see Leif, for example, and think "he looks so handsome in battle, I don't want to promote him!". Originally, we wanted every mounted character to have the option of dismounting like in Mystery of the Emblem. However, because of space issues we had to give this idea up, so in the end only Seliph's dismounting option was kept.''" — [[Shouzou Kaga]], developer's notes in the ''[http://www.amazon.co.jp/%E3%83%95%E3%82%A1%E3%82%A4%E3%82%A2%E3%83%BC%E3%82%A8%E3%83%A0%E3%83%96%E3%83%AC%E3%83%A0-%E8%81%96%E6%88%A6%E3%81%AE%E7%B3%BB%E8%AD%9C%E3%82%92%E9%81%8A%E3%81%B3%E3%81%A4%E3%81%8F%E3%81%99%E6%9C%AC-%E3%83%9D%E3%82%B1%E3%83%83%E3%83%88%E3%83%96%E3%83%83%E3%82%AF%E3%82%B9-%E3%82%AD%E3%83%AB%E3%82%BF%E3%82%A4%E3%83%A0%E3%82%B3%E3%83%9F%E3%83%A5%E3%83%8B%E3%82%B1%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3/dp/4944000448 Fire Emblem: Genealogy of the Holy War Player's Guidebook]''</ref>  Dismounting Seliph works on the same basis as with Horsemen in ''Mystery of the Emblem''; it reverts him to being a [[Junior Lord]] and changes his stats accordingly.  As ''Genealogy of the Holy War'' is set entirely on outdoor maps with no indoor components, there is no requirement for Seliph to dismount in order to traverse indoor terrain, nor is his ability to enter or seize [[castle]]s hindered.
Dismounting exists in ''Genealogy of the Holy War'' in a limited form: the only character capable of it is [[Seliph]], after promotion to [[Knight Lord]].  It serves no meaningful function, and is openly admitted by the developers to be for purely cosmetic purposes.  It has also been stated that during the development of ''Genealogy of the Holy War'' dismounting was an intended feature in full, but had to be cut for space reasons.<ref>"''The reason for that is a simple one that I'm a little embarrassed about, which is for "aesthetic purposes". At the beginning, we guessed there would be many female fans who see Leif, for example, and think "he looks so handsome in battle, I don't want to promote him!". Originally, we wanted every mounted character to have the option of dismounting like in Mystery of the Emblem. However, because of space issues we had to give this idea up, so in the end only Seliph's dismounting option was kept.''" — [[Shouzou Kaga]], developer's notes in the ''[http://www.amazon.co.jp/%E3%83%95%E3%82%A1%E3%82%A4%E3%82%A2%E3%83%BC%E3%82%A8%E3%83%A0%E3%83%96%E3%83%AC%E3%83%A0-%E8%81%96%E6%88%A6%E3%81%AE%E7%B3%BB%E8%AD%9C%E3%82%92%E9%81%8A%E3%81%B3%E3%81%A4%E3%81%8F%E3%81%99%E6%9C%AC-%E3%83%9D%E3%82%B1%E3%83%83%E3%83%88%E3%83%96%E3%83%83%E3%82%AF%E3%82%B9-%E3%82%AD%E3%83%AB%E3%82%BF%E3%82%A4%E3%83%A0%E3%82%B3%E3%83%9F%E3%83%A5%E3%83%8B%E3%82%B1%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3/dp/4944000448 Fire Emblem: Genealogy of the Holy War Player's Guidebook]''</ref>  Dismounting Seliph works on the same basis as with Horsemen in ''Mystery of the Emblem''; it reverts him to being a [[Junior Lord]] and changes his stats accordingly.  As ''Genealogy of the Holy War'' is set entirely on outdoor maps with no indoor components, there is no requirement for Seliph to dismount in order to traverse indoor terrain, nor is his ability to enter or seize [[castle]]s hindered.


{|width="50%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="50%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="70%" colspan="4"|
!style="border-top-left-radius: 15px;; border:none" width="70%" colspan="4"|
|-
|-
!style="{{Roundtl}}; background-color:{{Color3}};" colspan="2" rowspan="2"| Mounted class
!style="border-top-left-radius: 15px;; background-color:{{Color3}};" colspan="2" rowspan="2"| Mounted class
!style="; background-color:{{Color3}}"  colspan="2" rowspan="2"| Dismounted class
!style="; background-color:{{Color3}}"  colspan="2" rowspan="2"| Dismounted class
!style="{{Roundtr}}; background-color:{{Color3}}"  colspan="7"| Stat difference <small>(see Note)</small>
!style="border-top-right-radius: 15px;; background-color:{{Color3}}"  colspan="7"| Stat difference <small>(see Note)</small>
|-
|-
!style="; background-color:{{Color3}}"| [[Strength|Str]]
!style="; background-color:{{Color3}}"| [[Strength|Str]]
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{{!}}style="width:8%; background-color:{{Color3}}"{{!}} +3
{{!}}style="width:8%; background-color:{{Color3}}"{{!}} +3
|-
|-
!colspan="11" style="{{Roundb}}; background-color:{{Color3}}" width="100%"|<small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
!colspan="11" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
|}
|}


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All classes are forced into using only [[sword]]s when dismounted, except for [[Arch Knight]]s, [[Bow Knight]]s,[[Troubadour]]s, female [[Paladin]]s and [[Mage Knight]]s, all of whom retain access to their usual mounted weapons when dismounted.  Under the new lettered [[weapon level]] system, those units which are not usually sword users but are forced to wield swords when dismounted have a separate weapon level for swords, which is typically significantly lower than their primary weapon's level and thus cripples their effectiveness indoors.
All classes are forced into using only [[sword]]s when dismounted, except for [[Arch Knight]]s, [[Bow Knight]]s,[[Troubadour]]s, female [[Paladin]]s and [[Mage Knight]]s, all of whom retain access to their usual mounted weapons when dismounted.  Under the new lettered [[weapon level]] system, those units which are not usually sword users but are forced to wield swords when dismounted have a separate weapon level for swords, which is typically significantly lower than their primary weapon's level and thus cripples their effectiveness indoors.


{|width="60%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{|width="60%" align=center style="padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="70%" colspan="4"|
!style="border-top-left-radius: 15px;; border:none" width="70%" colspan="4"|
|-
|-
!style="{{Roundtl}}; background-color:{{Color3}};" colspan="3" rowspan="2"| Class
!style="border-top-left-radius: 15px;; background-color:{{Color3}};" colspan="3" rowspan="2"| Class
!style="background-color:{{Color3}}"  colspan="5"| Stat difference <small>(see Note)</small>
!style="background-color:{{Color3}}"  colspan="5"| Stat difference <small>(see Note)</small>
!style="{{Roundtr}}; background-color:{{Color3}}"  colspan="5"| Weapons
!style="border-top-right-radius: 15px;; background-color:{{Color3}}"  colspan="5"| Weapons
|-
|-
!style="; background-color:{{Color3}}"| [[Strength|Str]]
!style="; background-color:{{Color3}}"| [[Strength|Str]]
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{{!}}style="background-color:{{Color3}}"{{!}} {{SwordSNES}}
{{!}}style="background-color:{{Color3}}"{{!}} {{SwordSNES}}
|-
|-
!colspan="10" style="{{Roundb}}; background-color:{{Color3}}" width="100%"|<small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
!colspan="10" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
|}
|}


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Dismounting is never forced based on whether the chapter is indoors or outdoors. If a unit has not moved, they can additionally dismount and re-mount at the beginning of their turn without their turn or movement being used up completely.
Dismounting is never forced based on whether the chapter is indoors or outdoors. If a unit has not moved, they can additionally dismount and re-mount at the beginning of their turn without their turn or movement being used up completely.


{| width="40%" align=center style="padding: 3px; border-spacing: 4px; margin: auto; {{round}}; border: 2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| width="40%" align=center style="padding: 3px; border-spacing: 4px; margin: auto; border-radius: 15px;; border: 2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
! style="{{Roundtl}}; background-color: {{Color3}};" colspan="2" rowspan="2" | Class
! style="border-top-left-radius: 15px;; background-color: {{Color3}};" colspan="2" rowspan="2" | Class
! style="{{Roundtr}}; background-color: {{Color3}}"  colspan="5" | Stat difference <small>(see Note)</small>
! style="border-top-right-radius: 15px;; background-color: {{Color3}}"  colspan="5" | Stat difference <small>(see Note)</small>
|-
|-
! style="background-color: {{Color3}}" | [[Strength|Str]]
! style="background-color: {{Color3}}" | [[Strength|Str]]
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| style="background-color: {{Color3}}" | +3
| style="background-color: {{Color3}}" | +3
|-
|-
! colspan="7" style="{{Roundb}}; background-color: {{Color3}}" | <small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
! colspan="7" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color: {{Color3}}" | <small>Note: The above stat differences are expressed as gains by mounting; for dismounting, subtract these same values from the mounted form's stats.</small>
|}
|}