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Castle: Difference between revisions
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m (Text replacement - "(?i)\{\{Round" to "{{SUBST:Round") |
Thecornerman (talk | contribs) m (→Weapon repair: Un-bolded math symbols, as they don't need to be bold; changed x and - to × and −; minor rewording) |
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====Weapon repair==== | ====Weapon repair==== | ||
[[File:Portrait blacksmith fe04.png|left]] | [[File:Portrait blacksmith fe04.png|left]] | ||
The weapon repair shop provides a functionality only otherwise appearing in {{FE16}}: free and near-limitless access to repairing one's weapons when their [[durability]] is running out. | The weapon repair shop provides a functionality only otherwise appearing in {{FE16}}: free and near-limitless access to repairing one's weapons when their [[durability]] is running out. The fee for repairing a weapon is calculated based on its current remaining uses: | ||
: ([[Worth]] | : ([[Worth]] / total uses) × (total uses − current remaining uses) = Repair cost | ||
:: ''Example'': The [[Brave Lance]] has 50 uses and is worth 8,000[[Gold|G]]. | :: ''Example'': The [[Brave Lance]] has 50 uses and is worth 8,000[[Gold|G]]. If it had only 12 uses remaining, the price to repair it would be calculated thus:<br>(8,000 / 50) × (50 − 12) = 6,080<br>Thus, the fee to repair the Brave Lance is 6,080G. | ||
====Pawn shop==== | ====Pawn shop==== |