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Myrmidon: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
No change in size ,  30 January 2018
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{{missingstats}}<!--Specifically, the parameters used by the class as used by DLC Owain in Fates-->
{{missingstats}}<!--Specifically, the parameters used by the class as used by DLC Owain in Fates-->


The '''Myrmidon''' class (Japanese: {{hover|剣士|kenshi}}  ''Swordfighter'') is a sword-wielding class present in [[Fire Emblem (series)|''Fire Emblem'']]. Their first appearance was in {{FEG}}; the only games where they do not exist are {{FE1}} and {{FE3}}; however, the remakes of those games do contain myrmidons.  {{FE14}} does not include myrmidons in core gameplay, instead featuring the functionally-identical [[Samurai]] class; the Myrmidon class itself does, however, appear in the [[Downloadable content in Fire Emblem Fates|DLC]] chapter [[Hidden Truths 1]] as the class used by [[Owain]] in that chapter.
The '''Myrmidon''' class (Japanese: {{hover|剣士|kenshi}}  ''Swordfighter'') is a sword-wielding class present in [[Fire Emblem (series)|''Fire Emblem'']]. Their first appearance was in {{FE2}}; the only games where they do not exist are {{FE1}} and {{FE3}}; however, the remakes of those games do contain myrmidons.  {{FE14}} does not include myrmidons in core gameplay, instead featuring the functionally-identical [[Samurai]] class; the Myrmidon class itself does, however, appear in the [[Downloadable content in Fire Emblem Fates|DLC]] chapter [[Hidden Truths 1]] as the class used by [[Owain]] in that chapter.


The class originated as a promotion of the [[Mercenary]], akin to the [[Hero]] of most other games. In later games, it is a derivative of the [[Mercenary]] class based on the stat array of [[Navarre]], whose fragile speed-oriented build was a significant difference from every other Mercenary in {{FE1}} and set a trend for other mercenaries of a similar build.  The Myrmidon class of {{FE4}} and {{FE5}} was something of a functional middle ground between the two classes; most of its members leaned toward the traditional Mercenary build, while many others like [[Ayra]] continued the fragile speed mold set by Navarre; this was epitomized by the promoted classes available to units on both sides of the stat split: the [[Forrest (class)|Forrest]] and the [[Swordmaster]].  The full-fledged separate Myrmidon class as it's known today, with its specific stat array, debuted in {{FE6}} and has appeared in every game since, completely replacing the Mercenary line in the [[Tellius]] games.
The class originated as a promotion of the [[Mercenary]], akin to the [[Hero]] of most other games. In later games, it is a derivative of the [[Mercenary]] class based on the stat array of [[Navarre]], whose fragile speed-oriented build was a significant difference from every other Mercenary in {{FE1}} and set a trend for other mercenaries of a similar build.  The Myrmidon class of {{FE4}} and {{FE5}} was something of a functional middle ground between the two classes; most of its members leaned toward the traditional Mercenary build, while many others like [[Ayra]] continued the fragile speed mold set by Navarre; this was epitomized by the promoted classes available to units on both sides of the stat split: the [[Forrest (class)|Forrest]] and the [[Swordmaster]].  The full-fledged separate Myrmidon class as it's known today, with its specific stat array, debuted in {{FE6}} and has appeared in every game since, completely replacing the Mercenary line in the [[Tellius]] games.