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The Dragonkin Realm: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Line 1: Line 1:
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=The Dragonkin Realm
|image=[[File:Cm fe11 24.png|200px]]
|image=[[File:Cm fe11 24.png|200px]]
|location=[[Dolhr]]
|location=[[Dolhr]]
|new units=[[Elice]]{{hover|*|FE3 only}}
|new units=[[Elice]] <small>(''Mystery of the Emblem'' only)</small>
|boss=[[Xemcel]]
|boss=[[Xemcel]]
|previous=[[Dark Pontifex]]
|next=*[[Chosen by Fate]]
*[[The Alterspire]] <small>(''Shadow Dragon'' side quest)</small>
}}
}}


'''The Dragonkin Realm''' is the twenty-fourth chapter in {{FE1}} and {{FE11}} and the nineteenth chapter of book 1 in {{FE3}}.
'''The Dragonkin Realm''' (Japanese: {{hl|マムクートの王国|Mamukūto no ōkoku}} ''Kingdom of Mamkutes'') is the twenty-fourth chapter in {{FE1}} and {{FE11}}, and the nineteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|The Dragonkin Realm/Script}}
{{main|The Dragonkin Realm/Script}}
{{sectstub}}
[[Marth]] and his companions finally reach and besiege [[Dolhr]]. As they storm the gates of Dolhr Keep, [[Medeus]] accepts their challenge. If the [[Falchion (Archanea)|Falchion]] was lost and [[Tiki]] was slain in battle, [[Gotoh]] telepathically contacts Marth and informs him that he lacks the strength to defeat Medeus. He sends Marth to an unseen dimension to gather strength in the hopes of tipping the scales in his favor.


==Chapter data==
==Chapter data==
Line 24: Line 25:
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15
|ally=15
|enemy=20{{hover|+209|Reinforcements}}
|enemy=20{{h|+209|Reinforcements}}
|map=[[File:Cm fe01 24.png]]
|map=[[File:Cm fe01 24.png]]
|col=30
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15{{hover|+1|Upon Elice being recruited}}
|ally=1–15{{h|+1|Upon Elice being recruited}}
|enemy=23{{hover|+8|Reinforcements}}
|enemy=23{{h|+8|Reinforcements}}
|map=[[File:Cm fe03 b1 19.png]]
|map=[[File:Cm fe03 b1 19.png]]
|col=30
|row=30
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15
|ally=1–15
|enemy=20{{hover|+90|Reinforcements}}
|enemy=20{{h|+90|Reinforcements}}
|map=[[File:Cm fe11 24.png|512px]]
|map=[[File:Cm fe11 24.png|512px]]
|col=30
|row=28
}}
}}
}}
}}
Line 46: Line 54:
{{tab
{{tab
|default=3
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|newunits=0
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=abel
|return1=jagen
|return3=cain
|return2=cain
|return4=jagen
|return3=abel
|return4=draug
|return5=gordin
|return5=gordin
|return6=draug
|return6=caeda
|return7=caeda
|return7=wrys
|return8=wrys
|return8=bord
|return9=bord
|return9=cord
|return10=cord
|return10=barst
|return11=barst
|return11=ogma
|return12=ogma
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=roshea
|return20=wolf
|return21=vyland
|return21=sedgar
|return22=sedgar
|return22=roshea
|return23=wolf
|return23=vyland
|return23article=Wolf (Shadow Dragon)
|return24=wendell
|return24=hardin
|return25=rickard
|return25=wendell
|return26=bantu
|return26=rickard
|return27=caesar
|return27=bantu
|return28=radd
|return28=caesar
|return29=roger
|return29=radd
|return30=jeorge
|return30=roger
|return31=maria
|return31=jeorge
|return32=minerva
|return32=maria
|return33=linde
|return33=minerva
|return34=jake
|return34=linde
|return35=dolph
|return35=jake
|return36=macellan
|return36=dolph
|return37=tomas
|return37=macellan
|return38=boah
|return38=tomas
|return39=midia
|return38article=Tomas (Shadow Dragon)
|return40=astram
|return39=boah
|return41=beck
|return40=midia
|return42=catria
|return41=astram
|return43=palla
|return42=beck
|return44=arran
|return43=catria
|return45=samson
|return44=palla
|return46=xane
|return45=arran
|return47=est
|return46=samson
|return48=tiki
|return47=xane
|return49=lorenz
|return48=est
|return49article=Lorenz (Shadow Dragon)
|return49=tiki
|return50=elice
|return50=lorenz
|return50article=Lorenz (Shadow Dragon)
|return51=elice
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Elice
|name=Elice
Line 115: Line 120:
|HP=18
|HP=18
|lv=4
|lv=4
|inventory={{Item|3|Aum}}<br>{{Item|3|Mend}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|game#=03
|game#=03
|return1=marth 01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=abel
|return1=abel
|return3=cain
|return2=cain
|return4=jagen
|return3=jagen
|return5=gordin
|return4=gordin
|return6=draug
|return5=draug
|return7=caeda 01
|return6=caeda 01
|return7article=Caeda
|return6article=Caeda
|return8=bord
|return7=bord
|return9=cord
|return8=cord
|return10=barst
|return9=barst
|return11=ogma
|return10=ogma
|return12=castor
|return11=castor
|return13=julian
|return12=julian
|return14=lena
|return13=lena
|return15=navarre
|return14=navarre
|return16=roshea
|return15=roshea
|return17=vyland
|return16=vyland
|return18=sedgar
|return17=sedgar
|return19=wolf
|return18=wolf
|return19article=Wolf (Shadow Dragon)
|return19=hardin 01
|return20=hardin 01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=wendell
|return23=rickard
|return24=rickard
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
|return27=maria
|return28=maria
|return28=minerva
|return29=minerva
|return29=jeorge
|return30=jeorge
|return30=linde
|return31=linde
|return31=dolph
|return32=dolph
|return32=macellan
|return33=macellan
|return33=tomas
|return34=tomas
|return34=boah
|return34article=Tomas (Shadow Dragon)
|return35=midia
|return35=boah
|return36=astram
|return36=midia
|return37=catria
|return37=astram
|return38=palla
|return38=catria
|return39=arran
|return39=palla
|return40=samson
|return40=arran
|return41=xane
|return41=samson
|return42=tiki
|return42=xane
|return43=est
|return43=tiki
|return44=lorenz
|return44=est
|return44article=Lorenz (Shadow Dragon)
|return45=lorenz
|return45article=Lorenz (Shadow Dragon)
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|newunits=0
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return47=catria
|return49=samson
|return48=palla
|return50=xane
|return49=arran
|return51=etzel
|return50=samson
|return52=est
|return51=xane
|return53=tiki
|return52=etzel
|return54=lorenz
|return53=est
|return54article=Lorenz (Shadow Dragon)
|return54=tiki
|return55=ymir
|return55=lorenz
|return55article=Ymir (Shadow Dragon)
|return55article=Lorenz (Shadow Dragon)
|return56=elice
|return56=ymir
|return57=elice
}}
}}
}}
}}
Line 239: Line 241:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 256: Line 258:
|item1=Firestone
|item1=Firestone
|obtain1=Open the [[chest]]
|obtain1=Open the [[chest]]
|item2=Devil Sword
|item2=Fortify
|obtain2=Dropped by enemy [[Thief]]
|obtain2=Dropped by enemy [[Bishop]]
|item3=500 Gold
|item3=Devil Sword
|item3image=none
|item3article=Gold
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Thief]]
|itemlast=Fortify
|itemlast=500 Gold
|obtainlast=Dropped by enemy [[Bishop]]
|itemlastimage=none
|itemlastarticle=Gold
|obtainlast=Dropped by enemy [[Thief]]
}}
}}
|content3={{ChapItems
|content3={{ChapItems
Line 275: Line 277:
{{tab
{{tab
|default=3
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 312: Line 315:
|itcost1=500
|itcost1=500
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=500
|tocost1=500
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=630
|tocost2=630
|tome3=Blizzard
|tome3=Blizzard
Line 392: Line 393:
|secost4=2500
|secost4=2500
}}
}}
*Note: Only one Rapier, three Wyrmslayers and three Dragonpikes each can be bought.
:Only one Rapier, three Wyrmslayers and three Dragonpikes each can be bought from the [[armory]].
*x3 Maximum at the [[Secret shop]]
:Only three of each item can be bought from the [[secret shop]]
}}
}}
:''The secret shop is located to the southwest, in the lone plain tile surrounded by mountains.''
:''The secret shop is located to the southwest, in the lone plain tile surrounded by mountains.''
Line 401: Line 402:
|default=3
|default=3
|width=100%
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapEnemies
{{ChapUnitCellFE1
|platform=nes01
|name=[[Xemcel]]
|name1=Dolhr
|class=Manakete
|class1=Curate
|lv=10
|lv1=9
|#=1
|#1=2
|hp=30
|inventory1=[[Fortify]]
|str=5
|-
|skill=5
|name2=Dolhr
|spd=5
|class2=Bishop
|def=7{{h|+15|Granted by Magestone}}
|lv2=9
|mov=6
|#2=1
|inventory=[[Magestone]]
|inventory2=[[Blizzard]]
|notes=Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|-
}}
|name3=Dolhr
{{ChapUnitCellFE1
|class3=Bishop
|name=Dolhr
|lv3=5
|class=Curate
|#3=1
|lv=9
|inventory3=[[Bolganone]]
|#=2
|-
|hp=28
|name4=Dolhr
|str=5
|class4=Bishop
|skill=5
|lv4=7
|spd=5
|#4=1
|def=7
|inventory4=[[Fire (tome)|Fire]]
|mov=5
|-
|inventory=[[Fortify]]
|name5=Dolhr
}}
|class5=Manakete
{{ChapUnitCellFE1
|lv5=3
|name=Dolhr
|#5=1
|class=Bishop
|inventory5=[[Magestone]]
|lv=9
|notes5=Moves to attack any player unit in range; moves to the east if no one is in range.
|#=1
|-
|hp=34
|name6=Dolhr
|str=7
|class6=Manakete
|skill=5
|lv6=5
|spd=18
|#6=1
|def=12
|inventory6=[[Firestone]]
|mov=6
|notes6=Moves to attack any player unit in range; moves to the east if no one is in range.
|inventory=[[Blizzard]]
|-
}}
|name7=Dolhr
{{ChapUnitCellFE1
|class7=Manakete
|name=Dolhr
|lv7=7
|class=Bishop
|#7=1
|lv=5
|inventory7=[[Firestone]]
|#=1
|notes7=Moves to attack any player unit in range; moves to the east if no one is in range.
|hp=28
|-
|str=5
|name8=Dolhr
|skill=3
|class8=Manakete
|spd=16
|lv8=7
|def=10
|#8=2
|mov=6
|inventory8=[[Firestone]]
|inventory=[[Bolganone]]
|-
}}
|name9=Dolhr
{{ChapUnitCellFE1
|class9=Manakete
|name=Dolhr
|lv9=7
|class=Bishop
|#9=3
|lv=7
|inventory9=[[Magestone]]
|#=1
|-
|hp=31
|name10=Dolhr
|str=6
|class10=Manakete
|skill=4
|lv10=7
|spd=17
|#10=3
|def=11
|inventory10=[[Magestone]]
|mov=6
|notes10=Moves to attack any player unit in range; moves south of the altar if no one is in range.
|inventory=[[Fire]]
|-
}}
|name11=Dolhr
{{ChapUnitCellFE1
|class11=Hero
|name=Dolhr
|lv11=5
|class=Manakete
|#11=1
|lv=3
|inventory11=[[Levin Sword]]
|#=1
|notes11=Moves to attack any player unit in range; moves south of the altar if no one is in range.
|hp=21
|-
|str=2
|name12=Dolhr
|skill=2
|class12=Manakete
|spd=2
|lv12=3
|def=4{{h|+15|Granted by Magestone}}
|#12=1
|mov=6
|inventory12=[[Firestone]]
|inventory=[[Magestone]]
|notes12=Moves to attack any player unit in range; moves south of the altar if no one is in range.
|notes=Moves to attack any player unit in range; moves to the northeast if no one is in range.
|-
}}
|name13=Dolhr
{{ChapUnitCellFE1
|class13=Sniper
|name=Dolhr
|lv13=9
|class=Manakete
|#13=2
|lv=5
|inventory13=[[Silver Bow]]
|#=1
|-
|hp=24
|name14=Dolhr
|str=3
|class14=Sniper
|skill=3
|lv14=7
|spd=3
|#14=1
|def=5{{h|+12|Granted by Firestone}}
|inventory14=[[Steel Bow]]
|mov=6
|-
|inventory=[[Firestone]]
|name15=Dolhr
|notes=Moves to attack any player unit in range; moves to the northeast if no one is in range.
|class15=Thief
}}
|lv15=10
{{ChapUnitCellFE1
|#15=1
|name=Dolhr
|inventory15=[[Devil Sword]]
|class=Manakete
|notes15=Drops a {{drop|Devil Sword}} upon defeat.<br>Prioritizes opening the [[chest]].
|lv=7
|-
|#=3
|nameb=[[Xemcel]]
|hp=27
|classb=Manakete
|str=4
|lvb=10
|skill=4
|inventoryb=[[Magestone]]
|spd=4
|notesb=Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|def=6{{h|+12|Granted by Firestone}}
|-
|mov=6
|namer1=Dolhr
|inventory=[[Firestone]]
|classr1=Manakete
|notes=The eastern one moves to attack any player unit in range; moves to the east if no one is in range.
|lvr1=5
}}
|#r1=84
{{ChapUnitCellFE1
|inventoryr1=[[Firestone]]
|name=Dolhr
|-
|class=Manakete
|namer2=Dolhr
|lv=7
|classr2=Manakete
|#=3
|lvr2=10
|hp=27
|#r2=25
|str=4
|inventoryr2=[[Magestone]]
|skill=4
|-
|spd=4
|namer3=Dolhr
|def=6{{h|+15|Granted by Magestone}}
|classr3=Pegasus Knight
|mov=6
|lvr3=10
|inventory=[[Magestone]]
|#r3=25
|notes=The southern one moves to attack any player unit in range; moves south of the altar if no one is in range.
|inventoryr3=[[Wyrmslayer]]
}}
|-
{{ChapUnitCellFE1
|namer4=Dolhr
|name=Dolhr
|classr4=Bishop
|class=Hero
|lvr4=8
|lv=5
|#r4=25
|#=1
|inventoryr4=[[Bolganone]]
|hp=30
|-
|str=10
|namer5=Dolhr
|skill=16
|classr5=Hero
|spd=16
|lvr5=5
|def=10
|#r5=25
|mov=7
|inventoryr5=[[Silver Sword]]
|inventory=[[Levin Sword]]
|-
|notes=Moves to attack any player unit in range; moves south of the altar if no one is in range.
|namerl=Dohlr
}}
|classrl=Sniper
{{ChapUnitCellFE1
|lvrl=8
|name=Dolhr
|#rl=25
|class=Manakete
|inventoryrl=[[Silver Bow]]
|lv=3
|#=1
|hp=21
|str=2
|skill=2
|spd=2
|def=4
|mov=6
|inventory=[[Firestone]]
|notes=Moves to attack any player unit in range; moves south of the altar if no one is in range.
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Sniper
|lv=9
|#=2
|hp=36
|str=11
|skill=14
|spd=18
|def=11
|mov=7
|inventory=[[Silver Bow]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Sniper
|lv=7
|#=1
|hp=33
|str=10
|skill=13
|spd=17
|def=10
|mov=7
|inventory=[[Steel Bow]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Thief
|lv=10
|#=1
|hp=28
|str=7
|skill=5
|spd=13
|def=6
|mov=7
|inventory=[[Devil Sword]]
|notes=Drops a {{drop|Devil Sword}} upon defeat.<br>Prioritizes opening the [[chest]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Manakete
|lv=5
|#=84
|hp=24
|str=3
|skill=3
|spd=3
|def=5{{h|+12|Granted by Firestone}}
|mov=6
|inventory=[[Firestone]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Manakete
|lv=10
|#=25
|hp=30
|str=5
|skill=5
|spd=5
|def=7{{h|+15|Granted by Magestone}}
|mov=6
|inventory=[[Magestone]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Pegasus Knight
|lv=10
|#=25
|hp=28
|str=8
|skill=9
|spd=15
|def=10
|mov=8
|inventory=[[Wyrmslayer]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Bishop
|lv=8
|#=25
|hp=31
|str=6
|skill=4
|spd=17
|def=11
|mov=6
|inventory=[[Bolganone]]
}}
{{ChapUnitCellFE1
|name=Dolhr
|class=Hero
|lv=5
|#=25
|hp=30
|str=10
|skill=16
|spd=16
|def=10
|mov=7
|inventory=[[Silver Sword]]
}}
{{ChapUnitCellFE1
|name=Dohlr
|class=Sniper
|lv=8
|#=25
|hp=33
|str=10
|skill=13
|spd=17
|def=10
|mov=7
|inventory=[[Silver Bow]]
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Xemcel]]
|class=Manakete
|lv=1
|#=1
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Magestone}}
|notes=Transforms at the start of the chapter.
}}
{{ChapUnitCellFE3
|name=[[Xemcel]]
|class=Mage Dragon
|lv=1
|#=1
|hp=40
|str=6
|skill=0
|spd=0
|def=15
|res=20
|mov=6
|inventory={{Item|3|Fire Breath}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Fortify|type=drop}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Physic}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=3
|#=1
|hp=27
|str=5
|skill=6
|spd=5
|def=4
|res=11
|mov=6
|inventory={{Item|3|Physic}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Swarm}} • {{Item|3|Recover}}
|notes=Does not move.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Elfire}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Manakete
|lv=1
|#=4
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Firestone}}
|notes=Transforms on turn 1 and does not revert back.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Fire Dragon
|lv=1
|#=12
|hp=48
|str=8
|skill=0
|spd=0
|def=12
|res=5
|mov=7
|inventory={{Item|3|Fire Breath}}
|notes=• Four are initially [[Manakete]]s.<br>• The three next to the [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]] do not move.<br>• The two south of the altar move to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=33
|str=10
|skill=13
|spd=15
|def=11
|res=3
|mov=7
|inventory={{Item|3|Silver Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=3
|#=2
|hp=34
|str=9
|skill=12
|spd=13
|def=9
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=5
|#=1
|hp=35
|str=10
|skill=12
|spd=13
|def=10
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=10
|#=1
|hp=21
|str=5
|skill=5
|spd=12
|def=4
|res=0
|mov=7
|inventory={{Item|3|Devil Sword|type=drop}}
|notes=• Drops {{drop|500 Gold|article=Gold}} upon defeat.<br>• Ignores combat; moves to open the [[chest]], then escapes to the south.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Manakete
|lv=1
|#=4
|hp=16
|str=0
|skill=0
|spd=2
|def=1
|res=1
|mov=5
|inventory={{Item|3|Firestone}}
|notes=Transforms on the turn they appear and does not revert back.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Fire Dragon
|lv=1
|#=4
|hp=48
|str=8
|skill=0
|spd=0
|def=12
|res=5
|mov=7
|inventory={{Item|3|Fire Breath}}
|notes=Initially [[Manakete]]s.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Pegasus Knight
|lv=10
|#=1
|hp=24
|str=7
|skill=6
|spd=8
|def=9
|res=6
|mov=8
|inventory={{Item|3|Ridersbane}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=3
|#=1
|hp=27
|str=5
|skill=6
|spd=5
|def=4
|res=11
|mov=6
|inventory={{Item|3|Blizzard}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=33
|str=10
|skill=13
|spd=15
|def=11
|res=3
|mov=7
|inventory={{Item|3|Armorslayer}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=1
|#=1
|hp=32
|str=9
|skill=11
|spd=12
|def=9
|res=3
|mov=7
|inventory={{Item|3|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=34
|str=5
|mag={{h|12|in combat with Magestone; 5 otherwise}}
|skill={{h|11|in combat with Magestone; 10 otherwise}}
|spd={{h|8|in combat with Magestone; 9 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=21.2
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=30.4
|str=1
|mag=8.3
|skill=8.3
|spd=8.3
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Blizzard}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=30
|str=1
|mag=8
|skill=8
|spd=8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=29.6
|str=1
|mag=7.7
|skill=7.7
|spd=7.7
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=30
|str=6
|mag={{h|8.2|in combat with Magestone; 1.2 otherwise}}
|skill={{h|11|in combat with Magestone; 10 otherwise}}
|spd={{h|9.6|in combat with Magestone; 10.6 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=32
|str={{h|15|in combat with Fireestone; 7 otherwise}}
|mag=1.4
|skill={{h|15.5|in combat with Fireestone; 11.5 otherwise}}
|spd={{h|16.2|in combat with Fireestone; 12.2 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=34
|str={{h|16|in combat with Fireestone; 8 otherwise}}
|mag=1.6
|skill={{h|17|in combat with Fireestone; 13 otherwise}}
|spd={{h|17.8|in combat with Fireestone; 13.8 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=34
|str=8
|mag={{h|8.6|in combat with Magestone; 1.6 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.8|in combat with Magestone; 13.8 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=31.6
|str=9.1
|mag=1
|skill=13.4
|spd=15.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=30
|str={{h|14|in combat with Fireestone; 6 otherwise}}
|mag=1.2
|skill={{h|14|in combat with Fireestone; 10 otherwise}}
|spd={{h|14.6|in combat with Fireestone; 10.6 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=36.8
|str=11.2
|mag=1
|skill=13.3
|spd=14.3
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=35.2
|str=10.8
|mag=1
|skill=12.7
|spd=13.7
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=32
|str={{h|15|in combat with Fireestone; 7 otherwise}}
|mag=1.4
|skill={{h|15.5|in combat with Fireestone; 11.5 otherwise}}
|spd={{h|16.2|in combat with Fireestone; 12.2 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=28.6
|str=7.5
|mag=2
|skill=6.4
|spd=12.6
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=30
|str=1
|mag=8
|skill=8
|spd=8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=31.6
|str=9.1
|mag=1
|skill=13.4
|spd=15.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=38
|str=7
|mag={{h|14.4|in combat with Magestone; 7.4 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.4|in combat with Magestone; 13.4 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=22.8
|str=0
|mag=4.4
|skill=6.1
|spd=9.1
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=32
|str=1
|mag=9.5
|skill=9.5
|spd=9.5
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Blizzard}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=31.6
|str=1
|mag=9.2
|skill=9.2
|spd=9.2
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=31.2
|str=1
|mag=8.9
|skill=8.9
|spd=8.9
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=34
|str=8
|mag={{h|8.6|in combat with Magestone; 1.6 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.8|in combat with Magestone; 13.8 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=36
|str={{h|17|in combat with Fireestone; 9 otherwise}}
|mag=1.8
|skill={{h|18.5|in combat with Fireestone; 14.5 otherwise}}
|spd={{h|19.4|in combat with Fireestone; 15.4 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=38
|str={{h|18|in combat with Fireestone; 10 otherwise}}
|mag=2
|skill={{h|20|in combat with Fireestone; 16 otherwise}}
|spd={{h|21|in combat with Fireestone; 17 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=38
|str=10
|mag={{h|9|in combat with Magestone; 2 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16|in combat with Magestone; 17 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=34.8
|str=10.3
|mag=1
|skill=14.2
|spd=16.2
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=34
|str={{h|16|in combat with Fireestone; 8 otherwise}}
|mag=1.6
|skill={{h|17|in combat with Fireestone; 13 otherwise}}
|spd={{h|17.8|in combat with Fireestone; 13.8 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=40
|str=12
|mag=1
|skill=14.5
|spd=15.5
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=38.4
|str=11.6
|mag=1
|skill=13.9
|spd=14.9
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=26.8
|str=5.6
|mag=0
|skill=8.2
|spd=16
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=36
|str={{h|17|in combat with Fireestone; 9 otherwise}}
|mag=1.8
|skill={{h|18.5|in combat with Fireestone; 14.5 otherwise}}
|spd={{h|19.4|in combat with Fireestone; 15.4 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=32.2
|str=8.5
|mag=2
|skill=6.8
|spd=14.2
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=31.6
|str=1
|mag=9.2
|skill=9.2
|spd=9.2
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=34.8
|str=10.3
|mag=1
|skill=14.2
|spd=16.2
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=42
|str=9
|mag={{h|16.8|in combat with Magestone; 9.8 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16.8|in combat with Magestone; 17.8 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=24.4
|str=0
|mag=5.2
|skill=7.3
|spd=10.3
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=33.6
|str=1
|mag=10.7
|skill=10.7
|spd=10.7
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Blizzard}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=32.8
|str=1
|mag=10.1
|skill=10.1
|spd=10.1
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=38
|str=10
|mag={{h|9|in combat with Magestone; 2 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16|in combat with Magestone; 17 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=40
|str={{h|19|in combat with Fireestone; 11 otherwise}}
|mag=2.2
|skill={{h|21.5|in combat with Fireestone; 17.5 otherwise}}
|spd={{h|22.6|in combat with Fireestone; 18.6 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=42
|str={{h|20|in combat with Fireestone; 12 otherwise}}
|mag=2.4
|skill={{h|23|in combat with Fireestone; 19 otherwise}}
|spd={{h|24.2|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=42
|str=12
|mag={{h|9.4|in combat with Magestone; 2.4 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|19.2|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=38
|str=11.5
|mag=1
|skill=15
|spd=17
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=38
|str={{h|18|in combat with Fireestone; 10 otherwise}}
|mag=2
|skill={{h|20|in combat with Fireestone; 16 otherwise}}
|spd={{h|21|in combat with Fireestone; 17 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=43.2
|str=12.8
|mag=1
|skill=15.7
|spd=16.7
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=41.6
|str=12.4
|mag=1
|skill=15.1
|spd=16.1
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=29.2
|str=6.4
|mag=0
|skill=9.8
|spd=18
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=40
|str={{h|19|in combat with Fireestone; 11 otherwise}}
|mag=2.2
|skill={{h|21.5|in combat with Fireestone; 17.5 otherwise}}
|spd={{h|22.6|in combat with Fireestone; 18.6 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=35.8
|str=9.5
|mag=2
|skill=7.2
|spd=15.8
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=33.2
|str=1
|mag=10.4
|skill=10.4
|spd=10.4
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=38
|str=11.5
|mag=1
|skill=15
|spd=17
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=46
|str=11
|mag={{h|19.2|in combat with Magestone; 12.2 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|21.2|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=26
|str=0
|mag=6
|skill=8.5
|spd=11.5
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=35.2
|str=1
|mag=11.9
|skill=11.9
|spd=11.9
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=34.8
|str=1
|mag=11.6
|skill=11.6
|spd=11.6
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=34.4
|str=1
|mag=11.3
|skill=11.3
|spd=11.3
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=42
|str=12
|mag={{h|9.4|in combat with Magestone; 2.4 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|19.2|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=44
|str={{h|21|in combat with Fireestone; 13 otherwise}}
|mag=2.6
|skill={{h|24.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|25.8|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=46
|str={{h|22|in combat with Fireestone; 14 otherwise}}
|mag=2.8
|skill={{h|26|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=46
|str=14
|mag={{h|9.8|in combat with Magestone; 2.8 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|22.4|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=41.2
|str=12.7
|mag=1
|skill=15.8
|spd=17.8
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=42
|str={{h|20|in combat with Fireestone; 12 otherwise}}
|mag=2.4
|skill={{h|23|in combat with Fireestone; 19 otherwise}}
|spd={{h|24.2|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=46.4
|str=13.6
|mag=1
|skill=16.9
|spd=17.9
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=44.8
|str=13.2
|mag=1
|skill=16.3
|spd=17.3
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=31.6
|str=7.2
|mag=0
|skill=11.4
|spd=20
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=44
|str={{h|21|in combat with Fireestone; 13 otherwise}}
|mag=2.6
|skill={{h|24.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|25.8|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=39.4
|str=10.5
|mag=2
|skill=7.6
|spd=17.4
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=34.8
|str=1
|mag=11.6
|skill=11.6
|spd=11.6
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=41.2
|str=12.7
|mag=1
|skill=15.8
|spd=17.8
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=50
|str=13
|mag={{h|21.6|in combat with Magestone; 14.6 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=27.6
|str=0
|mag=6.8
|skill=9.7
|spd=12.7
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=36.8
|str=1
|mag=13.1
|skill=13.1
|spd=13.1
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=36.4
|str=1
|mag=12.8
|skill=12.8
|spd=12.8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=36
|str=1
|mag=12.5
|skill=12.5
|spd=12.5
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=46
|str=14
|mag={{h|9.8|in combat with Magestone; 2.8 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|22.4|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=48
|str={{h|23|in combat with Fireestone; 15 otherwise}}
|mag=3
|skill={{h|27.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=50
|str={{h|24|in combat with Fireestone; 16 otherwise}}
|mag=3.2
|skill={{h|29|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=50
|str=16
|mag={{h|10.2|in combat with Magestone; 3.2 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=44.4
|str=13.9
|mag=1
|skill=16.6
|spd=18.6
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe|type=forged}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=46
|str={{h|22|in combat with Fireestone; 14 otherwise}}
|mag=2.8
|skill={{h|26|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=49.6
|str=14.4
|mag=1
|skill=18.1
|spd=19.1
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=48
|str=14
|mag=1
|skill=17.5
|spd=18.5
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Silver Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=34
|str=8
|mag=0
|skill=13
|spd=22
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=48
|str={{h|23|in combat with Fireestone; 15 otherwise}}
|mag=3
|skill={{h|27.5|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=43
|str=11.5
|mag=2
|skill=8
|spd=19
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike|type=forged}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=15
|hp=36.4
|str=1
|mag=12.8
|skill=12.8
|spd=12.8
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Bolganone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=15
|hp=44.4
|str=13.9
|mag=1
|skill=16.6
|spd=18.6
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Xemcel]]
|class=Manakete
|lv=20
|#=1
|hp=54
|str=15
|mag={{h|24|in combat with Magestone; 17 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Curate
|lv=14
|#=2
|hp=29.2
|str=0
|mag=7.6
|skill=10.9
|spd=13.9
|lck=0
|def=5.6
|res=11.2
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=12
|#=1
|hp=38.4
|str=1
|mag=14.3
|skill=14.3
|spd=14.3
|lck=0
|def=5.2
|res=13.5
|mov=6
|inventory={{Item|ds|Thoron}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=11
|#=1
|hp=38
|str=1
|mag=14
|skill=14
|spd=14
|lck=0
|def=5
|res=13
|mov=6
|inventory={{Item|ds|Thoron}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Bishop
|lv=10
|#=1
|hp=37.6
|str=1
|mag=13.7
|skill=13.7
|spd=13.7
|lck=0
|def=4.8
|res=12.5
|mov=6
|inventory={{Item|ds|Thoron}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=50
|str=16
|mag={{h|10.2|in combat with Magestone; 3.2 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Magestone; 7 otherwise}}
|res={{h|12.8|in combat with Magestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=1
|hp=52
|str={{h|25|in combat with Fireestone; 17 otherwise}}
|mag=3.4
|skill={{h|30|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=54
|str={{h|26|in combat with Fireestone; 18 otherwise}}
|mag=3.6
|skill={{h|30|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|18|in combat with Fireestone; 9 otherwise}}
|res={{h|7.4|in combat with Fireestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=• The east and central ones both begin moving if either could attack a unit with twice their movement.<br>• The western one moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=17
|#=3
|hp=54
|str=18
|mag={{h|10.6|in combat with Magestone; 3.6 otherwise}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|lck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|13.4|in combat with Magestone; 3.4 otherwise}}
|mov=6
|inventory={{Item|ds|Magestone}}
|notes=• The southern one moves to attack units in range.<br>• The western two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Hero
|lv=8
|#=1
|hp=47.6
|str=15.1
|mag=1
|skill=17.4
|spd=19.4
|lck=0
|def=11.1
|res=4.4
|mov=8
|inventory={{Item|ds|Killer Axe|type=forged}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=13
|#=1
|hp=50
|str={{h|24|in combat with Fireestone; 16 otherwise}}
|mag=3.2
|skill={{h|29|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|16|in combat with Fireestone; 7 otherwise}}
|res={{h|6.8|in combat with Fireestone; 2.8 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=12
|#=2
|hp=52.8
|str=15.2
|mag=1
|skill=19.3
|spd=20.3
|lck=0
|def=10.2
|res=5.2
|mov=7
|inventory={{Item|ds|Brave Bow}}
|notes=• The right one moves to attack units in range; returns to his starting position if no one is in range.<br>• The left one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Sniper
|lv=10
|#=1
|hp=51.2
|str=14.8
|mag=1
|skill=18.7
|spd=19.7
|lck=0
|def=9.8
|res=4.8
|mov=7
|inventory={{Item|ds|Brave Bow}}
|notes=Begins moving if he could attack a unit with twice his movement.
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Thief
|lv=15
|#=1
|hp=36.4
|str=8.8
|mag=0
|skill=14.6
|spd=24
|lck=0
|def=5.2
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}}
|notes=Moves to open the [[chest]], then moves to escape south; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Manakete
|lv=15
|#=45
|hp=52
|str={{h|25|in combat with Fireestone; 17 otherwise}}
|mag=3.4
|skill={{h|30|in combat with Fireestone; 20 otherwise}}
|spd={{h|26|in combat with Fireestone; 20 otherwise}}
|lck=0
|def={{h|17|in combat with Fireestone; 8 otherwise}}
|res={{h|7.1|in combat with Fireestone; 3.1 otherwise}}
|mov=6
|inventory={{Item|ds|Firestone}}
}}
{{ChapUnitCellFE11
|name=Dolhr
|class=Pegasus Knight
|lv=15
|#=15
|hp=46.6
|str=12.5
|mag=2
|skill=8.4
|spd=20
|lck=0
|def=7.8
|res=8.8
|mov=8
|inventory={{Item|ds|Dragonpike|type=forged}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE11
|platform=snes01
|name=Dolhr
|name1=Dolhr
|class=Bishop
|class1=Bishop
|lv=11
|lv1=5
|#=15
|#1=1
|hp=38
|inventory1={{Item|3|Fortify|type=drop}}
|str=1
|-
|mag=14
|name2=Dolhr
|skill=14
|class2=Bishop
|spd=14
|lv2=5
|lck=0
|#2=1
|def=5
|inventory2={{Item|3|Physic}}
|res=13
|-
|mov=6
|name3=Dolhr
|inventory={{Item|ds|Thoron}}
|class3=Bishop
|lv3=3
|#3=1
|inventory3={{Item|3|Physic}}
|-
|name4=Dolhr
|class4=Bishop
|lv4=5
|#4=1
|inventory4={{Item|3|Swarm}} • {{Item|3|Recover}}
|notes4=Does not move.
|-
|name5=Dolhr
|class5=Bishop
|lv5=5
|#5=1
|inventory5={{Item|3|Elfire}}
|-
|name6=Dolhr
|class6=Manakete
|lv6=1
|#6=4
|inventory6={{Item|3|Firestone}}
|notes6=Transforms on turn 1 and does not revert back.
|-
|name7=Dolhr
|class7=Fire Dragon
|lv7=1
|#7=5
|inventory7={{Item|3|Fire Breath}}
|-
|name8=Dolhr
|class8=Fire Dragon
|lv8=1
|#8=3
|inventory8={{Item|3|Fire Breath}}
|notes8=Does not move.
|-
|name9=Dolhr
|class9=Hero
|lv9=5
|#9=1
|inventory9={{Item|3|Silver Sword}}
|-
|name10=Dolhr
|class10=Sniper
|lv10=3
|#10=2
|inventory10={{Item|3|Silver Bow}}
|-
|name11=Dolhr
|class11=Sniper
|lv11=5
|#11=1
|inventory11={{Item|3|Silver Bow}}
|-
|name12=Thief
|class12=Thief
|lv12=10
|#12=1
|inventory12={{Item|3|Devil Sword|type=drop}}
|notes1=Drops {{drop|500 Gold|article=Gold}} upon defeat.
|-
|nameb=[[Xemcel]]
|classb=Mage Dragon
|lvb=1
|inventoryb={{Item|3|Fire Breath}}
|notesb=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|-
|namer1=Dolhr
|classr1=Manakete
|lvr1=1
|#r1=4
|inventoryr1={{Item|3|Firestone}}
|notesr1=Transforms on the turn they appear and does not revert back.
|-
|namer2=Dolhr
|classr2=Pegasus Knight
|lvr2=10
|#r2=1
|inventoryr2={{Item|3|Ridersbane}}
|-
|namer3=Dolhr
|classr3=Bishop
|lvr3=3
|#r3=1
|inventoryr3={{Item|3|Blizzard}}
|-
|namer4=Dolhr
|classr4=Hero
|lvr4=5
|#r4=1
|inventoryr4={{Item|3|Armorslayer}}
|-
|namerl=Dolhr
|classrl=Sniper
|lvrl=1
|#rl=1
|inventoryrl={{Item|3|Silver Bow}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Dolhr
|name1=Dolhr
|class=Hero
|class1=Curate
|lv=8
|lv1=14
|#=15
|#1=2
|hp=47.6
|inventory1={{Item|ds|Fortify}}
|str=15.1
|-
|mag=1
|name2=Dolhr
|skill=17.4
|class2=Bishop
|spd=19.4
|lv2=12
|lck=0
|#2=1
|def=11.1
|inventory2={{Item|ds|Blizzard}}
|res=4.4
|-
|mov=8
|name3=Dolhr
|inventory={{Item|ds|Brave Axe}}
|class3=Bishop
|last=y
|lv3=11
|#3=1
|inventory3={{Item|ds|Bolganone}}
|notes3=Immediately begins moving unprovoked.
|-
|name4=Dolhr
|class4=Bishop
|lv4=10
|#4=1
|inventory4={{Item|ds|Fire|link=Fire (tome)}}
|notes4=Immediately begins moving unprovoked.
|-
|name5=Dolhr
|class5=Manakete
|lv5=13
|#5=1
|inventory5={{Item|ds|Magestone}}
|-
|name6=Dolhr
|class6=Manakete
|lv6=15
|#6=1
|inventory6={{Item|ds|Firestone}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=Dolhr
|class7=Manakete
|lv7=17
|#7=3
|inventory7={{Item|ds|Firestone}}
|-
|name8=Dolhr
|class8=Manakete
|lv8=17
|#8=3
|inventory8={{Item|ds|Magestone}}
|notes8=The western two immediately begin moving unprovoked.
|-
|name9=Dolhr
|class9=Hero
|lv9=8
|#9=1
|inventory9={{Item|ds|Killer Axe}}
|-
|name10=Dolhr
|class10=Manakete
|lv10=13
|#10=1
|inventory10={{Item|ds|Firestone}}
|-
|name11=Dolhr
|class11=Sniper
|lv11=12
|#11=2
|inventory11={{Item|ds|Silver Bow}}
|notes11=The left one immediately begins moving unprovoked.
|-
|name12=Dolhr
|class12=Sniper
|lv12=10
|#12=1
|inventory12={{Item|ds|Steel Bow}}
|-
|name13=Dolhr
|class13=Thief
|lv13=15
|#13=1
|inventory13={{Item|ds|Devil Sword}}
|notes13=Prioritizes opening a [[chest]], then escaping.
|-
|nameb=[[Xemcel]]
|classb=Manakete
|lvb=20
|inventoryb={{Item|ds|Magestone}}
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|namer1=Dolhr
|classr1=Manakete
|lvr1=15
|#r1=45
|inventoryr1={{Item|ds|Firestone}}
|-
|namer2=Dolhr
|classr2=Pegasus Knight
|lvr2=15
|#r2=15
|inventoryr2={{Item|ds|Dragonpike}}
|-
|namer3=Dolhr
|classr3=Bishop
|lvr3=11
|#r3=15
|inventoryr3={{Item|ds|Bolganone}}
|-
|namerl=Dolhr
|classrl=Hero
|lvrl=8
|#rl=15
|inventoryrl={{Item|ds|Silver Axe}}
}}
}}
|content4={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|name1=Dolhr
|class1=Curate
|lv1=14
|#1=2
|inventory1={{Item|ds|Fortify}}
|-
|name2=Dolhr
|class2=Bishop
|lv2=12
|#2=1
|inventory2={{Item|ds|Thoron}}
|-
|name3=Dolhr
|class3=Bishop
|lv3=11
|#3=1
|inventory3={{Item|ds|Thoron}}
|notes3=Immediately begins moving unprovoked.
|-
|name4=Dolhr
|class4=Bishop
|lv4=10
|#4=1
|inventory4={{Item|ds|Thoron}}
|notes4=Immediately begins moving unprovoked.
|-
|name5=Dolhr
|class5=Manakete
|lv5=13
|#5=1
|inventory5={{Item|ds|Magestone}}
|-
|name6=Dolhr
|class6=Manakete
|lv6=15
|#6=1
|inventory6={{Item|ds|Firestone}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=Dolhr
|class7=Manakete
|lv7=17
|#7=3
|inventory7={{Item|ds|Firestone}}
|-
|name8=Dolhr
|class8=Manakete
|lv8=17
|#8=3
|inventory8={{Item|ds|Magestone}}
|notes8=The western two immediately begin moving unprovoked.
|-
|name9=Dolhr
|class9=Hero
|lv9=8
|#9=1
|inventory9={{Item|ds|Killer Axe|type=forged}}
|-
|name10=Dolhr
|class10=Manakete
|lv10=13
|#10=1
|inventory10={{Item|ds|Firestone}}
|-
|name11=Dolhr
|class11=Sniper
|lv11=12
|#11=2
|inventory11={{Item|ds|Brave Bow}}
|notes11=The left one immediately begins moving unprovoked.
|-
|name12=Dolhr
|class12=Sniper
|lv12=10
|#12=1
|inventory12={{Item|ds|Brave Bow}}
|-
|name13=Dolhr
|class13=Thief
|lv13=15
|#13=1
|inventory13={{Item|ds|Devil Sword}}
|notes13=Prioritizes opening a [[chest]], then escaping.
|-
|nameb=[[Xemcel]]
|classb=Manakete
|lvb=20
|inventoryb={{Item|ds|Magestone}}
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|namer1=Dolhr
|classr1=Manakete
|lvr1=15
|#r1=45
|inventoryr1={{Item|ds|Firestone}}
|-
|namer2=Dolhr
|classr2=Pegasus Knight
|lvr2=15
|#r2=15
|inventoryr2={{Item|ds|Dragonpike|type=forged}}
|-
|namer3=Dolhr
|classr3=Bishop
|lvr3=11
|#r3=15
|inventoryr3={{Item|ds|Thoron}}
|-
|namerl=Dolhr
|classrl=Hero
|lvrl=8
|#rl=15
|inventoryrl={{Item|ds|Brave Axe}}
}}
}}
All weapons denoted in {{color|#45d0f0|this shade}} are [[forge]]d to have +4 Mt and +20 Hit.
}}
}}


=====Reinforcements=====
=====Reinforcements=====
=====''Shadow Dragon & the Blade of Light''=====
======''Shadow Dragon & the Blade of Light''======
*Turns 8-35
*Turns 8–35
**3 [[Manakete]]s with [[Firestone]]s from the southern forts
**Three [[Manakete]]s with [[Firestone]]s from the southern forts
*Turns 11-35
*Turns 11–35
**1 [[Manakete]] with a [[Magestone]], 1 [[Hero]], 1 [[Bishop]], and 1 [[Sniper]] from the western forts
**One [[Manakete]] with a [[Magestone]], one [[Hero]], one [[Bishop]], and one [[Sniper]] from the western forts
**1 [[Pegasus Knight]] from the southernmost fort
**One [[Pegasus Knight]] from the southernmost fort


=====''Mystery of the Emblem''=====
======''Mystery of the Emblem''======
*Turn 10, continuing until one of each has appeared
*Turn 10, continuing until one of each has appeared; halted when [[Xemcel]] is defeated
**3 [[Manakete]]s and 1 [[Hero]] from the forts surrounding the castle
**One [[Manakete]] each from the top left, top right, and bottom left of the forts surrounding the castle
**1 [[Manakete]], 1 [[Pegasus Knight]], 1 [[Bishop]], and 1 [[Sniper]] from the forts surrounding the altar
**One [[Hero]] from the bottom right of the forts surrounding the castle
*Note: All reinforcements are halted when [[Xemcel]] is defeated.
**One [[Sniper]] from the southwestern fort
**One [[Pegasus Knight]] from the southeastern fort
**One [[Bishop]] from the easternmost fort
**One [[Manakete]] from the centermost fort


=====''Shadow Dragon''=====
======''Shadow Dragon''======
*Turns 8, 11, 14, 17, 20, 23, 26, 29, 32, 35, 38, 41, 44, 47 and 50
*Every third turn, turns 8–50; halted when [[Xemcel]] is defeated
**3 [[Manakete]]s; one from the southwestern fort, one from the northeastern fort, one from the far eastern fort
**Three [[Manakete]]s; one from the southwestern fort, one from the northeastern fort, one from the far eastern fort
**1 [[Pegasus Knight]] from the southeastern fort
**One [[Pegasus Knight]] from the southeastern fort
**1 [[Bishop]] from the left western fort
**One [[Bishop]] from the left western fort
**1 [[Hero]] from the right western fort
**One [[Hero]] from the right western fort
*All reinforcements are halted when [[Xemcel]] is defeated.


===Boss data===
===Boss data===
Line 939: Line 2,842:
|spd=5
|spd=5
|luck=0
|luck=0
|def=7{{hover|+15|Granted by Magestone}}
|def=7{{h|+15|Granted by Magestone}}
|res=0
|res=0
|move=6
|move=6
Line 961: Line 2,864:
|def=15
|def=15
|res=20
|res=20
|inventory={{Item|3|Fire Breath}}
|weapons={{Item|3|Fire Breath}}
}}
}}
|content2={{BossStats FE3
|content2={{BossStats FE3
Line 976: Line 2,879:
|def=1
|def=1
|res=1
|res=1
|inventory={{Item|3|Magestone}}
|weapons={{Item|3|Magestone}}
}}
}}
:''Note: Xemcel is shown transforming from the untransformed state on turn 1 player phase and never reverts; as a result, Xemcel actually cannot be fought in the untransformed state.''
:''Note: Xemcel is shown transforming from the untransformed state on turn 1 player phase and never reverts; as a result, Xemcel cannot be fought in the untransformed state.''
}}
}}
|content3={{tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|portrait=[[File:Portrait xemcel fe11.png]]
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|class=Manakete
|class=Manakete
|lv=20
|lv=20
|move=6
|HP=34
|HP=34
|str=5
|str=5
|magic=5{{hover|+7|Granted by Magestone}}
|magic={{h|12|in combat with Magestone; 5 otherwise}}
|skill=10{{hover|+1|Granted by Magestone}}
|skill={{h|11|in combat with Magestone; 10 otherwise}}
|spd=9{{hover|-1|Penalized by Magestone}}
|spd={{h|8|in combat with Magestone; 9 otherwise}}
|luck=0
|luck=0
|def=9{{hover|+11|Granted by Magestone}}
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res=5{{hover|+10|Granted by Magestone}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|inventory={{Item|ds|Magestone}}
}}
}}
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|class=Manakete
|class=Manakete
|lv=20
|lv=20
|move=6
|HP=38
|str=7
|magic={{h|14.4|in combat with Magestone; 7.4 otherwise}}
|skill={{h|14|in combat with Magestone; 13 otherwise}}
|spd={{h|12.4|in combat with Magestone; 13.4 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content3={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=42
|str=9
|magic={{h|16.8|in combat with Magestone; 9.8 otherwise}}
|skill={{h|17|in combat with Magestone; 16 otherwise}}
|spd={{h|16.8|in combat with Magestone; 17.8 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content4={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=46
|str=11
|magic={{h|19.2|in combat with Magestone; 12.2 otherwise}}
|skill={{h|20|in combat with Magestone; 19 otherwise}}
|spd={{h|21.2|in combat with Magestone; 20 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content5={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=50
|str=13
|magic={{h|21.6|in combat with Magestone; 14.6 otherwise}}
|skill={{h|23|in combat with Magestone; 20 otherwise}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|luck=0
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
}}
|content6={{BossStats DS
|portrait=[[File:Portrait xemcel fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=20
|HP=54
|HP=54
|str=15
|str=15
|magic=17{{hover|+7|Granted by Magestone}}
|magic={{h|24|in combat with Magestone; 17 otherwise}}
|skill={{hover|25|Breaks cap}}{{hover|+1|Granted by Magestone}}
|skill={{h|26|in combat with Magestone; 20 otherwise}}
|spd={{hover|25|Breaks cap}}{{hover|-1|Penalized by Magestone}}
|spd={{h|24|in combat with Magestone; 20 otherwise}}
|luck=0
|luck=0
|def=9{{hover|+11|Granted by Magestone}}
|def={{h|20|in combat with Magestone; 9 otherwise}}
|res=5{{hover|+10|Granted by Magestone}}
|res={{h|15|in combat with Magestone; 5 otherwise}}
|inventory={{Item|ds|Magestone}}
|inventory={{Item|ds|Magestone}}
}}
}}
:''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
Welcome to Manaketeville, Archanea, population 110. The first thing to note is that the enemy Manaketes in this chapter break the playable Manakete stat caps for Skill and Speed; the Fire Dragons have 25-26 Skill and 22 Speed before Firestone bonuses (for a total of 29-30 Skill and 26 Speed), while the Mage Dragons (including Xemcel) have 25 or 28 Skill and 25 Speed before Magestone bonuses (for a total of 26 or 29 Skill and 26 Speed). You can quickly check their actual Speed by looking at their Avoid stat, which is always equal to their Speed since enemies in this game have 0 Luck. Tiki needs 10 Strength to one-shot every Manakete on the map save Xemcel, and 12 to put him out to pasture. In addition, Speed-capped Swordmasters, Horsemen, and Thieves can take a forged Wyrmslayer and double the enemy Manaketes.
Welcome to Manaketeville, Archanea, population 110. The first thing to note is that the enemy Manaketes in this chapter break the playable Manakete stat caps for Skill and Speed; the Fire Dragons have 25-26 Skill and 22 Speed before Firestone bonuses (for a total of 29-30 Skill and 26 Speed), while the Mage Dragons (including Xemcel) have 25 or 28 Skill and 25 Speed before Magestone bonuses (for a total of 26 or 29 Skill and 26 Speed). You can quickly check their actual Speed by looking at their Avoid stat, which is always equal to their Speed since enemies in this game have 0 Luck. Tiki needs 10 Strength to one-shot every Manakete on the map save Xemcel, and 12 to put him out to pasture.


In ''Shadow Dragon'', if you finish the chapter without Tiki and the Falchion, you will head to Chapter 24x. You can also take advantage of an exploit to go to 24x even if you have Tiki and Falchion: to do so, place the Falchion in her inventory and get her killed. You will be sent to 24x and the Falchion will be placed in your convoy. Afterwards, you can use the Aum Staff to resurrect Tiki if you so desire.
On turn 1, have your artillery kill the Thief. If you don't, you're almost certainly going to have to get someone killed to stop him from taking the Aum staff. After that, start making your way clockwise around the map. A couple of Magestone Manaketes, a Sniper, and a Bishop like to outflank you through the mountains, so leave some decent soldiers to act as a rearguard. Starting on turn 8 and going on every 3 turns until turn 50, enemy reinforcements will pop out of some of the fortresses. Have your cavalry bum rush them and plug up the forts so you can advance safely. Don't forget to pay a visit to the temple to claim the Aum staff and do your last bit of shopping at the secret shop in the southwest corner before finishing the map.


In ''Shadow Dragon'', if you finish the chapter without Tiki and the Falchion, you will head to Chapter&nbsp;24x. You can also take advantage of an exploit to go to 24x even if you have Tiki and Falchion: to do so, place the Falchion in her inventory and get her killed. You will be sent to 24x and the Falchion will be placed in your convoy. Afterwards, you can use the Aum Staff to resurrect Tiki if you so desire. There's a choice to be made here; skipping 24x gives you Gotoh, who comes packing the second Thoron tome, the only playable Swarm tome, the third Fortify staff, a free Recover staff, and the weapon ranks to use valuable weapons such as Excalibur and Warp. He also has built-in 1-2 range, letting him safely engage most of Medeus' minions. Going to 24x gives you another chapter worth of experience, gives you second copies of Excalibur, Aura, and the Divinestone, and gives you Nagi, a Manakete who can take a good chunk out of enemy Manaketes.
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Dragonkin Realm
|eng-name=The Dragonkin Realm
|eng-mean=
|jpn-name={{h|マムクートの王国|Mamukūto no ōkoku}}
|jap-name={{hover|マムクートの王国|Mamukūto no ōkoku}}
|jpn-mean=Kingdom of Mamkutes. Officially romanized as '''The Kingdom of Mamkutes''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]].
|jap-mean=Kingdom of Mamkutes
|span-name=Reino de dragones
|span-name=Reino de dragones
|span-mean=Kingdom of Dragons
|span-mean=Kingdom of Dragons
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|ital-name=Il regno dei manakete
|ital-name=Il regno dei manakete
|ital-mean=The Kingdom of the Manakete
|ital-mean=The Kingdom of the Manakete
|}}
}}


==Gallery==
==Gallery==
{{stub}}
{{sectstub}}
<gallery>
<gallery>
Cg fe11 c24.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c24.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cm fe01 24 secret shop.png|The location of the secret shop in {{title|Shadow Dragon & the Blade of Light}}
</gallery>
</gallery>


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{{ChapterNav
{{ChapterNav
|prechapter=Dark Pontifex
|prechapter=Dark Pontifex
|name=The Dragonkin Realm
|nextchapter=Chosen by Fate
|nextchapter=Chosen by Fate
|nextalternate=The Alterspire
|nextalternate=The Alterspire{{!}}The Alterspire <small>(''Shadow Draon'')</small>
}}
}}


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{{Nav3}}
{{Nav3}}
{{Nav11}}
{{Nav11}}
 
{{DEFAULTSORT:Dragonkin Realm, The}}
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
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