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Manakete Princess: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
m (Text replacement - "Shadow Dragon and the Blade of Light" to "Shadow Dragon & the Blade of Light")
 
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Line 1: Line 1:
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=Manakete Princess
|image=[[File:Cm fe11 19.png|200px]]
|image=[[File:Cm fe11 19.png|200px]]
|location=Fane of Raman
|location=Fane of Raman
|new units=[[Tiki]]
|new units=[[Tiki]]
|boss=[[Tiki]]
|boss=[[Tiki]]
|previous=*[[The Sable Order]]
*[[Star and Savior]] <small>(''Mystery of the Emblem'')</small>
|next=[[Camus the Sable]]
}}
}}


'''Manakete Princess''' (Japanese: {{hl|マムクート・プリンセス|Mamukūto purinsesu}} ''Mamkute Princess'') is the nineteenth chapter in {{FE1}} and {{FE11}} and the fifteenth chapter in {{FE3}}.
'''Manakete Princess''' (Japanese: {{hl|マムクート・プリンセス|Mamukūto purinsesu}} ''Mamkute Princess'') is the nineteenth chapter in {{FE1}} and {{FE11}} and the fifteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|Manakete Princess/Script}}
{{main|Manakete Princess/Script}}
{{sectstub}}
[[Marth]] arrives at the Fane of Raman to claim the [[Lightsphere]] and the [[Starsphere]]; he finds it guarded by a group of soldiers led by the divine dragon [[Tiki]], who has been brainwashed by [[Gharnef]]. Marth and his men defeat the soldiers, while [[Bantu]] breaks Tiki out of her trance and recruits her to Marth's cause. After the battle, Marth decides to invade [[Grust]] to neutralize them before setting out for [[Macedon]]. He warns [[Nyna]] that [[Camus]] will almost certainly stand against them.


==Chapter data==
==Chapter data==
Line 23: Line 24:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12{{hover|+1|Upon Tiki being recruited}}
|ally=12{{h|+1|Upon Tiki being recruited}}
|enemy=20{{hover|-1|Upon Tiki being recruited}}
|enemy=20{{h|−1|Upon Tiki being recruited}}
|map=[[File:Cm fe01 19.png]]
|map=[[File:Cm fe01 19.png]]
|col=14
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12{{hover|+1|Upon Tiki being recruited}}
|ally=1–12{{h|+1|Upon Tiki being recruited}}
|enemy=22{{hover|-1|Upon Tiki being recruited}}
|enemy=22{{h|−1|Upon Tiki being recruited}}
|map=[[File:Cm fe03 b1 15.png]]
|map=[[File:Cm fe03 b1 15.png]]
|col=14
|row=30
}}
}}
:When the player opens a door, the covered area connected to that door will be revealed. When an enemy opens a door, the connected covered area and the covered area horizontally adjacent will be revealed, and the horizontally adjacent door will open.
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12{{hover|+1|Upon Tiki being recruited}}
|ally=1–12{{h|+1|Upon Tiki being recruited}}
|enemy=20{{hover|-1|Upon Tiki being recruited}}
|enemy=20{{h|−1|Upon Tiki being recruited}}
|map=[[File:Cm fe11 19.png|256px]]
|map=[[File:Cm fe11 19.png|256px]]
|col=14
|row=28
}}
}}
}}
}}
Line 45: Line 54:
===Character data===
===Character data===
{{tab
{{tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
Line 50: Line 60:
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Tiki
|name=Tiki
Line 57: Line 66:
|HP=24
|HP=24
|lv=5
|lv=5
|inventory=[[Divinestone]]
|recruitment method=Enemy, talk to with [[Bantu]]
|recruitment method=Enemy, talk to with [[Bantu]]
}}
}}
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=abel
|return1=jagen
|return3=cain
|return2=cain
|return4=jagen
|return3=abel
|return4=draug
|return5=gordin
|return5=gordin
|return6=draug
|return6=caeda
|return7=caeda
|return7=wrys
|return8=wrys
|return8=bord
|return9=bord
|return9=cord
|return10=cord
|return10=barst
|return11=barst
|return11=ogma
|return12=ogma
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=roshea
|return20=wolf
|return21=vyland
|return21=sedgar
|return22=sedgar
|return22=roshea
|return23=wolf
|return23=vyland
|return23article=Wolf (Shadow Dragon)
|return24=wendell
|return24=hardin
|return25=rickard
|return25=wendell
|return26=bantu
|return26=rickard
|return27=caesar
|return27=bantu
|return28=radd
|return28=caesar
|return29=roger
|return29=radd
|return30=jeorge
|return30=roger
|return31=maria
|return31=jeorge
|return32=minerva
|return32=maria
|return33=linde
|return33=minerva
|return34=jake
|return34=linde
|return35=dolph
|return35=jake
|return36=macellan
|return36=dolph
|return37=tomas
|return37=macellan
|return38=boah
|return38=tomas
|return39=midia
|return38article=Tomas (Shadow Dragon)
|return40=astram
|return39=boah
|return41=beck
|return40=midia
|return42=catria
|return41=astram
|return43=palla
|return42=beck
|return44=arran
|return43=catria
|return45=samson
|return44=palla
|return46=xane
|return45=arran
|return47=est
|return46=samson
|return47=xane
|return48=est
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Tiki
|name=Tiki
Line 119: Line 126:
|HP=16
|HP=16
|lv=5
|lv=5
|inventory={{Item|3|Divinestone}}
|recruitment method=Enemy, talk to with [[Bantu]]
|recruitment method=Enemy, talk to with [[Bantu]]
}}
}}
|game#=03
|game#=03
|return1=marth 01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=abel
|return1=abel
|return3=cain
|return2=cain
|return4=jagen
|return3=jagen
|return5=gordin
|return4=gordin
|return6=draug
|return5=draug
|return7=caeda 01
|return6=caeda 01
|return7article=Caeda
|return6article=Caeda
|return8=bord
|return7=bord
|return9=cord
|return8=cord
|return10=barst
|return9=barst
|return11=ogma
|return10=ogma
|return12=castor
|return11=castor
|return13=julian
|return12=julian
|return14=lena
|return13=lena
|return15=navarre
|return14=navarre
|return16=roshea
|return15=roshea
|return17=vyland
|return16=vyland
|return18=sedgar
|return17=sedgar
|return19=wolf
|return18=wolf
|return19article=Wolf (Shadow Dragon)
|return19=hardin 01
|return20=hardin 01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=wendell
|return23=rickard
|return24=rickard
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
|return27=maria
|return28=maria
|return28=minerva
|return29=minerva
|return29=jeorge
|return30=jeorge
|return30=linde
|return31=linde
|return31=dolph
|return32=dolph
|return32=macellan
|return33=macellan
|return33=tomas
|return34=tomas
|return34=boah
|return34article=Tomas (Shadow Dragon)
|return35=midia
|return35=boah
|return36=astram
|return36=midia
|return37=catria
|return37=astram
|return38=palla
|return38=catria
|return39=arran
|return39=palla
|return40=samson
|return40=arran
|return41=xane
|return41=samson
|return42=xane
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Tiki
|name=Tiki
Line 178: Line 183:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|ds|Divinestone}}
|recruitment method=Enemy, talk to with [[Bantu]]
|recruitment method=Enemy, talk to with [[Bantu]]
}}
}}
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return48=catria
|return49=samson
|return49=palla
|return50=xane
|return50=arran
|return51=etzel
|return51=samson
|return52=est
|return52=xane
|return53=etzel
|return54=est
}}
}}
}}
}}
Line 248: Line 252:
|content1={{ChapItems
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=Orion Bolt
|item1=Orion's Bolt
|item1image=none
|item1image=none
|obtain1=Dropped by enemy [[Sniper]]
|obtain1=Dropped by enemy [[Sniper]]
|item2=Silver Sword
|item2=Lightsphere
|item2image=none
|item2image=none
|obtain2=Dropped by enemy [[Hero]]
|obtain2=Dropped by enemy [[Thief]]
|item3=Lightsphere
|item3=Silver Sword
|item3image=none
|item3image=none
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Hero]]
|item4=Pure Water
|item4=Pure Water
|item4image=none
|item4image=none
|obtain4=Open left southernmost [[chest]]
|obtain4=Open left southernmost [[chest]]
|item5=Bishop Ring
|item5=Bishop's Ring
|item5image=none
|item5image=none
|obtain5=Open right southernmost [[chest]]
|obtain5=Open right southernmost [[chest]]
Line 276: Line 280:
|item9image=none
|item9image=none
|obtain9=Open right middle [[chest]]
|obtain9=Open right middle [[chest]]
|item10=Dragon Whip
|item10=Skydrake Whip
|item10image=none
|item10image=none
|obtain10=Open left mid-north [[chest]]
|obtain10=Open left mid-north [[chest]]
Line 288: Line 292:
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
|item1=1,000 Gold
|item1=Steel Bow
|item1image=none
|obtain1=Dropped by enemy [[Hunter]]
|item1article=Gold
|item2=1,000 Gold
|obtain1=Dropped by enemy [[Thief]]
|item2image=none
|item2=Silver Sword
|item2article=Gold
|obtain2=Dropped by enemy [[Hero]]
|obtain2=Dropped by enemy [[Thief]]
|item3=Steel Bow
|item3=Silver Sword
|obtain3=Dropped by enemy [[Hunter]]
|obtain3=Dropped by enemy [[Hero]]
|item4=Pure Water
|item4=Pure Water
|obtain4=Open left southernmost [[chest]]
|obtain4=Open left southernmost [[chest]]
|item5=Bishop Ring
|item5=Bishop's Ring
|obtain5=Open right southernmost [[chest]]
|obtain5=Open right southernmost [[chest]]
|item6=10,000 Gold
|item6=10,000 Gold
Line 310: Line 314:
|item9=Seraph Robe
|item9=Seraph Robe
|obtain9=Open right center [[chest]]
|obtain9=Open right center [[chest]]
|item10=Wyvern Whip
|item10=Skydrake Whip
|obtain10=Open left mid-north [[chest]]
|obtain10=Open left mid-north [[chest]]
|item11=Power Ring
|item11=Power Ring
Line 323: Line 327:
|item1=Master Seal
|item1=Master Seal
|obtain1=Dropped by enemy [[Sniper]]
|obtain1=Dropped by enemy [[Sniper]]
|item2=Silver Sword
|item2=Lightsphere
|obtain2=Dropped by enemy [[Hero]]
|obtain2=Dropped by enemy [[Thief]]
|item3=Lightsphere
|item3=Silver Sword
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Hero]]
|item4=Pure Water
|item4=Pure Water
|obtain4=Open left southernmost [[chest]]
|obtain4=Open left southernmost [[chest]]
Line 354: Line 358:
|default=3
|default=3
|width=100%
|width=100%
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapEnemies
{{ChapUnitCellFE1
|platform=nes01
|name=[[Tiki]]
|name1=Raman
|class=Manakete
|class1=Mage
|lv=5
|lv1=5
|#=1
|#1=1
|hp=24
|inventory1=[[Bolganone]]
|str=3
|notes1=Moves to attack any player unit in range; moves west of the north chests if no one is in range.
|skill=3
|-
|spd=3
|name2=Raman
|def=5{{h|+13|Granted by Divinestone}}
|class2=Hero
|mov=6
|lv2=5
|inventory=[[Divinestone]]
|#2=1
|notes=• Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.<br>• Will not attack [[Bantu]].
|inventory2=[[Steel Sword]]
}}
|notes2=Moves to attack any player unit in range; moves east of the north chests if no one is in range.
{{ChapUnitCellFE1
|-
|name=Raman
|name3=Raman
|class=Mage
|class3=Hero
|lv=5
|lv3=5
|#=1
|#3=1
|hp=22
|inventory3=[[Steel Sword]]
|str=3
|notes3=Moves to attack any player unit in range; moves south of the throne if no one is in range.
|skill=3
|-
|spd=7
|name4=Raman
|def=5
|class4=Hero
|mov=6
|lv4=5
|inventory=[[Bolganone]]
|#4=1
|notes=Moves to attack any player unit in range; moves west of the north chests if no one is in range.
|inventory4=[[Killing Edge]]
}}
|notes4=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
{{ChapUnitCellFE1
|-
|name=Raman
|name5=Raman
|class=Hero
|class5=Mercenary
|lv=5
|lv5=10
|#=2
|#5=1
|hp=30
|inventory5=[[Steel Sword]]
|str=10
|notes5=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
|skill=16
|-
|spd=16
|name6=Raman
|def=10
|class6=Mercenary
|mov=7
|lv6=10
|inventory=[[Steel Sword]]
|#6=1
|notes=• The one east of the northern chests moves to attack any player unit in range; moves east of the north chests if no one is in range.<br>• The northernmost one moves to attack any player unit in range; moves south of the throne if no one is in range.
|inventory6=[[Killing Edge]]
}}
|notes6=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
{{ChapUnitCellFE1
|-
|name=Raman
|name7=Raman
|class=Hero
|class7=Mercenary
|lv=5
|lv7=8
|#=1
|#7=1
|hp=30
|inventory7=[[Steel Sword]]
|str=10
|notes7=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
|skill=16
|-
|spd=16
|name8=Raman
|def=10
|class8=Curate
|mov=7
|lv8=5
|inventory=[[Killing Edge]]
|#8=2
|notes=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
|inventory8=[[Fortify]]
}}
|-
{{ChapUnitCellFE1
|name9=Raman
|name=Raman
|class9=Hunter
|class=Mercenary
|lv9=10
|lv=10
|#9=1
|#=1
|inventory9=[[Silver Bow]]
|hp=28
|notes9=Moves to attack any player unit within range.
|str=8
|-
|skill=12
|name10=Raman
|spd=14
|class10=Hunter
|def=9
|lv10=7
|mov=7
|#10=2
|inventory=[[Steel Sword]]
|inventory10=[[Bowgun]]
|notes=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
|notes10=Moves to attack any player unit within range.
}}
|-
{{ChapUnitCellFE1
|name11=Raman
|name=Raman
|class11=Sniper
|class=Mercenary
|lv11=3
|lv=10
|#11=1
|#=1
|inventory11=[[Silver Bow]]
|hp=28
|notes11=Drops an {{drop|Orion's Bolt}} upon defeat.<br>Moves to attack any player unit within range.
|str=8
|-
|skill=12
|name12=Raman
|spd=14
|class12=Mage
|def=9
|lv12=10
|mov=7
|#12=1
|inventory=[[Killing Edge]]
|inventory12=[[Elfire]]
|notes=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
|notes12=Moves to attack any player unit in range; moves south of the throne if no one is in range.
}}
|-
{{ChapUnitCellFE1
|name13=Raman
|name=Raman
|class13=Mage
|class=Mercenary
|lv13=8
|lv=8
|#13=1
|#=1
|inventory13=[[Blizzard]]
|hp=25
|notes13=Moves to attack any player unit in range; moves south of the throne if no one is in range.
|str=7
|-
|skill=11
|name14=Raman
|spd=13
|class14=Thief
|def=8
|lv14=10
|mov=7
|#14=1
|inventory=[[Steel Sword]]
|inventory14=[[Devil Sword]]
|notes=Moves to attack any player unit in range; moves to the central corridor if no one is in range.
|notes14=Drops the {{drop|Lightsphere}} upon defeat.<br>Begins to move when a player unit passes the northern chests.
}}
|-
{{ChapUnitCellFE1
|name15=Raman
|name=Raman
|class15=Hero
|class=Curate
|lv15=5
|lv=5
|#15=1
|#=2
|inventory15=[[Silver Sword]]
|hp=22
|notes15=Drops a {{drop|Silver Sword}} upon defeat.<br>Moves to attack any player unit in range; moves west of the throne if no one is in range.
|str=3
|-
|skill=3
|name16=Raman
|spd=3
|class16=Thief
|def=5
|lv16=5
|mov=5
|#16=1
|inventory=[[Fortify]]
|inventory16=[[Iron Sword]]
}}
|notes16=• Begins to move when a player unit passes the northern chests.<br>• Prioritizes opening [[chest]]s
{{ChapUnitCellFE1
|-
|name=Raman
|name17=Raman
|class=Hunter
|class17=Thief
|lv=10
|lv17=3
|#=1
|#17=1
|hp=30
|inventory17=[[Iron Sword]]
|str=10
|notes17=• Begins to move when a player unit passes the northern chests.<br>• Prioritizes opening [[chest]]s
|skill=5
|-
|spd=9
|nameb=[[Tiki]]
|def=7
|classb=Manakete
|mov=6
|lvb=5
|inventory=[[Silver Bow]]
|inventoryb=[[Divinestone]]
|notes=Moves to attack any player unit within range.
|notesb=• Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|throne]], the chapter's seize point.<br>• Will not attack [[Bantu]].
}}
{{ChapUnitCellFE1
|name=Raman
|class=Hunter
|lv=7
|#=2
|hp=27
|str=9
|skill=4
|spd=8
|def=6
|mov=6
|inventory=[[Bowgun]]
|notes=Moves to attack any player unit within range.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=27
|str=8
|skill=11
|spd=15
|def=8
|mov=7
|inventory=[[Silver Bow]]
|notes=Drops an {{drop|Orion's Bolt}} upon defeat.<br>Moves to attack any player unit within range.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Mage
|lv=10
|#=1
|hp=28
|str=5
|skill=5
|spd=9
|def=7
|mov=6
|inventory=[[Elfire]]
|notes=Moves to attack any player unit in range; moves south of the throne if no one is in range.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Mage
|lv=8
|#=1
|hp=25
|str=4
|skill=4
|spd=8
|def=6
|mov=6
|inventory=[[Blizzard]]
|notes=Moves to attack any player unit in range; moves south of the throne if no one is in range.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Thief
|lv=10
|#=1
|hp=28
|str=7
|skill=5
|spd=13
|def=6
|mov=7
|inventory=[[Devil Sword]]
|notes=Drops the {{drop|Lightsphere}} upon defeat.<br>Begins to move when a player unit passes the northern chests.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Hero
|lv=5
|#=1
|hp=30
|str=10
|skill=16
|spd=16
|def=10
|mov=7
|inventory=[[Silver Sword]]
|notes=Drops a {{drop|Silver Sword}} upon defeat.<br>Moves to attack any player unit in range; moves west of the throne if no one is in range.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Thief
|lv=5
|#=1
|hp=22
|str=5
|skill=3
|spd=11
|def=4
|mov=7
|inventory=[[Iron Sword]]
|notes=• Begins to move when a player unit passes the northern chests.<br>• Prioritizes opening [[chest]]s.
}}
{{ChapUnitCellFE1
|name=Raman
|class=Thief
|lv=3
|#=1
|hp=19
|str=4
|skill=2
|spd=10
|def=3
|mov=7
|inventory=[[Iron Sword]]
|notes=• Begins to move when a player unit passes the northern chests.<br>• Prioritizes opening [[chest]]s.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=5
|#=1
|hp=16
|str=3
|skill=3
|spd=4
|lck=12
|def=3
|res=10
|mov=5
|inventory={{Item|3|Divinestone}}
|notes=Transforms at the start of the chapter.
}}
{{ChapUnitCellFE3
|name=[[Tiki]]
|class=Divine Dragon
|lv=5
|#=1
|hp=32
|str=13
|skill=13
|spd=1
|lck=12
|def=12
|res=10
|mov=7
|inventory={{Item|3|Ice Breath}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mage
|lv=7
|#=1
|hp=18
|str=2
|skill=3
|spd=4
|def=3
|res=5
|mov=6
|inventory={{Item|3|Fire}}
|notes=• Does not act until revealed.<br>• Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=33
|str=10
|skill=13
|spd=15
|def=11
|res=3
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=1
|#=1
|hp=30
|str=9
|skill=12
|spd=14
|def=10
|res=3
|mov=7
|inventory={{Item|3|Levin Sword}}
|notes=• Does not act until revealed.<br>• Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=3
|#=1
|hp=32
|str=10
|skill=12
|spd=14
|def=11
|res=3
|mov=7
|inventory={{Item|3|Silver Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mercenary
|lv=7
|#=3
|hp=21
|str=6
|skill=9
|spd=11
|def=7
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Mend}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Recover}}
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hunter
|lv=5
|#=2
|hp=20
|str=6
|skill=4
|spd=6
|def=4
|res=0
|mov=6
|inventory={{Item|3|Steel Bow}}
|notes=• Does not act until revealed.<br>• Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hunter
|lv=5
|#=1
|hp=20
|str=6
|skill=4
|spd=6
|def=4
|res=0
|mov=6
|inventory={{Item|3|Steel Bow|type=drop}}
|notes=• Does not act until revealed.<br>• Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Sniper
|lv=5
|#=1
|hp=35
|str=1
|skill=12
|spd=13
|def=10
|res=3
|mov=7
|inventory={{Item|3|Steel Bow}}
|notes=• Does not act until revealed.<br>• Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mage
|lv=1
|#=1
|hp=16
|str=1
|skill=1
|spd=3
|def=2
|res=3
|mov=6
|inventory={{Item|3|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Mage
|lv=1
|#=1
|hp=16
|str=1
|skill=1
|spd=3
|def=2
|res=3
|mov=6
|inventory={{Item|3|Bolganone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Raman Thief
|class=Thief
|lv=9
|#=2
|hp=21
|str=4
|skill=4
|spd=11
|def=3
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=• Drops {{drop|1,000 Gold|article=Gold}} upon defeat.<br>• The west one ignores combat, moves to open the middle chests, and then moves to escape to the northwest.<br>• The east one ignores combat, moves to open the mid-south chests, and then moves to escape to the northeast.
}}
{{ChapUnitCellFE3
|name=Dolhr
|class=Hero
|lv=5
|#=1
|hp=33
|str=10
|skill=13
|spd=15
|def=11
|res=3
|mov=7
|inventory={{Item|3|Silver Sword|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Raman Thief
|class=Thief
|lv=7
|#=1
|hp=20
|str=4
|skill=3
|spd=10
|def=3
|res=0
|mov=7
|inventory={{Item|3|Killing Edge}}
|notes=Ignores combat, moves to open the southernmost chests, then moves to escape to the northeast.
}}
{{ChapUnitCellFE3
|name=Raman Thief
|class=Thief
|lv=7
|#=2
|hp=20
|str=4
|skill=3
|spd=10
|def=3
|res=0
|mov=7
|inventory={{Item|3|Steel Sword}}
|notes=• The west one ignores combat, moves to open the northernmost chests, and then moves to escape to the northwest.<br>• The east one ignores combat, moves to open the mid-north chests, and then moves to escape to the northeast.
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=1
|#=1
|hp=18
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|mag=0
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|lck=12
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|ds|Divinestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=18
|#=1
|hp=22.8
|str=0
|mag=9.8
|skill=6.1
|spd=8.1
|lck=0
|def=5.4
|res=6.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=2
|hp=30
|str=9.5
|mag=1
|skill=13
|spd=15
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Steel Sword}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one will not act until revealed; moves to attack units in range, and returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=30
|str=9.5
|mag=1
|skill=13
|spd=15
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Killing Edge}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=25.6
|str=7.6
|mag=0
|skill=10.4
|spd=12.4
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=25.6
|str=7.6
|mag=0
|skill=10.4
|spd=12.4
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Killing Edge}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=11
|#=1
|hp=24
|str=7
|mag=0
|skill=10
|spd=12
|lck=0
|def=8
|res=1
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Curate
|lv=8
|#=2
|hp=18.8
|str=0
|mag=2.4
|skill=3.1
|spd=6.1
|lck=0
|def=4.4
|res=8.8
|mov=5
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=13
|#=1
|hp=25.2
|str=7.2
|mag=0
|skill=7.6
|spd=9.6
|lck=0
|def=4.2
|res=0.6
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=23.4
|str=6.9
|mag=0
|skill=6.7
|spd=8.7
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Killer Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=23.4
|str=6.9
|mag=0
|skill=6.7
|spd=8.7
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=29.4
|str=9.6
|mag=1
|skill=10.9
|spd=11.9
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=13
|#=1
|hp=20.8
|str=0
|mag=7.8
|skill=4.6
|spd=6.6
|lck=0
|def=4.4
|res=5.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=11
|#=1
|hp=20
|str=0
|mag=7
|skill=4
|spd=6
|lck=0
|def=4
|res=5
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=13
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes=Moves to open the right mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=30
|str=9.5
|mag=1
|skill=13
|spd=15
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=8
|#=1
|hp=20.2
|str=3.4
|mag=0
|skill=3.8
|spd=10.5
|lck=0
|def=3.1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left northern [[chest]], then moves to escape northeast; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=6
|#=1
|hp=19
|str=3
|mag=0
|skill=3
|spd=9.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=1
|#=1
|hp=18
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|mag=0
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|lck=12
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|ds|Divinestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=18
|#=1
|hp=24.4
|str=0
|mag=11.4
|skill=7.3
|spd=9.3
|lck=0
|def=5.4
|res=6.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=2
|hp=33.2
|str=10.7
|mag=1
|skill=13.8
|spd=15.8
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Steel Sword}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one will not act until revealed; moves to attack units in range, and returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=33.2
|str=10.7
|mag=1
|skill=13.8
|spd=15.8
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Killing Edge}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=28.8
|str=8.8
|mag=0
|skill=11.2
|spd=13.2
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=28.8
|str=8.8
|mag=0
|skill=11.2
|spd=13.2
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Killing Edge}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=11
|#=1
|hp=27.2
|str=8.2
|mag=0
|skill=10.8
|spd=12.8
|lck=0
|def=8
|res=1
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Curate
|lv=8
|#=2
|hp=20.4
|str=0
|mag=3.2
|skill=4.3
|spd=7.3
|lck=0
|def=4.4
|res=8.8
|mov=5
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=13
|#=1
|hp=27.6
|str=7.6
|mag=0
|skill=8.8
|spd=10.8
|lck=0
|def=4.2
|res=0.6
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=25.8
|str=7.3
|mag=0
|skill=7.9
|spd=9.9
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Killer Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=25.8
|str=7.3
|mag=0
|skill=7.9
|spd=9.9
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=32.6
|str=10.4
|mag=1
|skill=12.1
|spd=13.1
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=13
|#=1
|hp=22.4
|str=0
|mag=9.4
|skill=5.8
|spd=7.8
|lck=0
|def=4.4
|res=5.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=11
|#=1
|hp=21.6
|str=0
|mag=8.6
|skill=5.2
|spd=7.2
|lck=0
|def=4
|res=5
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=13
|#=1
|hp=25.6
|str=5.2
|mag=0
|skill=7.4
|spd=15
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes=Moves to open the right mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=33.2
|str=10.7
|mag=1
|skill=13.8
|spd=15.8
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=8
|#=1
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=3.1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left northern [[chest]], then moves to escape northeast; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=6
|#=1
|hp=21.4
|str=3.8
|mag=0
|skill=4.6
|spd=11.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=1
|#=1
|hp=18
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|mag=0
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|lck=12
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|ds|Divinestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=18
|#=1
|hp=26
|str=0
|mag=13
|skill=8.5
|spd=10.5
|lck=0
|def=5.4
|res=6.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=2
|hp=36.4
|str=11.9
|mag=1
|skill=14.6
|spd=16.6
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Steel Sword}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one will not act until revealed; moves to attack units in range, and returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=36.4
|str=11.9
|mag=1
|skill=14.6
|spd=16.6
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Killing Edge}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=32
|str=10
|mag=0
|skill=12
|spd=14
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=32
|str=10
|mag=0
|skill=12
|spd=14
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Killing Edge}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=11
|#=1
|hp=30.4
|str=9.4
|mag=0
|skill=11.6
|spd=13.6
|lck=0
|def=8
|res=1
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Curate
|lv=8
|#=2
|hp=22
|str=0
|mag=4
|skill=5.5
|spd=8.5
|lck=0
|def=4.4
|res=8.8
|mov=5
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=13
|#=1
|hp=30
|str=8
|mag=0
|skill=10
|spd=12
|lck=0
|def=4.2
|res=0.6
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=28.2
|str=7.7
|mag=0
|skill=9.1
|spd=11.1
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Killer Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=28.2
|str=7.7
|mag=0
|skill=9.1
|spd=11.1
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=35.8
|str=11.2
|mag=1
|skill=13.3
|spd=14.3
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=13
|#=1
|hp=24
|str=0
|mag=11
|skill=7
|spd=9
|lck=0
|def=4.4
|res=5.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=11
|#=1
|hp=23.2
|str=0
|mag=10.2
|skill=6.4
|spd=8.4
|lck=0
|def=4
|res=5
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=13
|#=1
|hp=28
|str=6
|mag=0
|skill=9
|spd=17
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes=Moves to open the right mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=36.4
|str=11.9
|mag=1
|skill=14.6
|spd=16.6
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=8
|#=1
|hp=25
|str=5
|mag=0
|skill=7
|spd=14.5
|lck=0
|def=3.1
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left northern [[chest]], then moves to escape northeast; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=6
|#=1
|hp=23.8
|str=4.6
|mag=0
|skill=6.2
|spd=13.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=Moves to open the left mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=1
|#=1
|hp=18
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|mag=0
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|lck=12
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|ds|Divinestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=18
|#=1
|hp=27.6
|str=0
|mag=14.6
|skill=9.7
|spd=11.7
|lck=0
|def=5.4
|res=6.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=2
|hp=39.6
|str=13.1
|mag=1
|skill=15.4
|spd=17.4
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Steel Sword}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one will not act until revealed; moves to attack units in range, and returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=39.6
|str=13.1
|mag=1
|skill=15.4
|spd=17.4
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Killing Edge}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=35.2
|str=11.2
|mag=0
|skill=12.8
|spd=14.8
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=35.2
|str=11.2
|mag=0
|skill=12.8
|spd=14.8
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Killing Edge}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=11
|#=1
|hp=33.6
|str=10.6
|mag=0
|skill=12.4
|spd=14.4
|lck=0
|def=8
|res=1
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Curate
|lv=8
|#=2
|hp=23.6
|str=0
|mag=4.8
|skill=6.7
|spd=9.7
|lck=0
|def=4.4
|res=8.8
|mov=5
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=13
|#=1
|hp=32.4
|str=8.4
|mag=0
|skill=11.2
|spd=13.2
|lck=0
|def=4.2
|res=0.6
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=30.6
|str=8.1
|mag=0
|skill=10.3
|spd=12.3
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Killer Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=30.6
|str=8.1
|mag=0
|skill=10.3
|spd=12.3
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=39
|str=12
|mag=1
|skill=14.5
|spd=15.5
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=13
|#=1
|hp=25.6
|str=0
|mag=12.6
|skill=8.2
|spd=10.2
|lck=0
|def=4.4
|res=5.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=11
|#=1
|hp=24.8
|str=0
|mag=11.8
|skill=7.6
|spd=9.6
|lck=0
|def=4
|res=5
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=13
|#=1
|hp=30.4
|str=6.8
|mag=0
|skill=10.6
|spd=19
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes=Moves to open the right mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=39.6
|str=13.1
|mag=1
|skill=15.4
|spd=17.4
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=8
|#=1
|hp=27.4
|str=5.8
|mag=0
|skill=8.6
|spd=16.5
|lck=0
|def=3.1
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the left northern [[chest]], then moves to escape northeast; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=6
|#=1
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the left mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=1
|#=1
|hp=18
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|mag=0
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|lck=12
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|ds|Divinestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=18
|#=1
|hp=29.2
|str=0
|mag=16.2
|skill=10.9
|spd=12.9
|lck=0
|def=5.4
|res=6.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=2
|hp=42.8
|str=14.3
|mag=1
|skill=16.2
|spd=18.2
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Steel Sword}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one will not act until revealed; moves to attack units in range, and returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=42.8
|str=14.3
|mag=1
|skill=16.2
|spd=18.2
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Killing Edge}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=38.4
|str=12.4
|mag=0
|skill=13.6
|spd=15.6
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=38.4
|str=12.4
|mag=0
|skill=13.6
|spd=15.6
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Killing Edge}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=11
|#=1
|hp=36.8
|str=11.8
|mag=0
|skill=13.2
|spd=15.2
|lck=0
|def=8
|res=1
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Curate
|lv=8
|#=2
|hp=25.2
|str=0
|mag=5.6
|skill=7.9
|spd=10.9
|lck=0
|def=4.4
|res=8.8
|mov=5
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=13
|#=1
|hp=34.8
|str=8.8
|mag=0
|skill=12.4
|spd=14.4
|lck=0
|def=4.2
|res=0.6
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=33
|str=8.5
|mag=0
|skill=11.5
|spd=13.5
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Killer Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=33
|str=8.5
|mag=0
|skill=11.5
|spd=13.5
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=42.2
|str=12.8
|mag=1
|skill=15.7
|spd=16.7
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=13
|#=1
|hp=27.2
|str=0
|mag=14.2
|skill=9.4
|spd=11.4
|lck=0
|def=4.4
|res=5.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=11
|#=1
|hp=26.4
|str=0
|mag=13.4
|skill=8.8
|spd=10.8
|lck=0
|def=4
|res=5
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=13
|#=1
|hp=32.8
|str=7.6
|mag=0
|skill=12.2
|spd=21
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes=Moves to open the right mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=42.8
|str=14.3
|mag=1
|skill=16.2
|spd=18.2
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=8
|#=1
|hp=29.8
|str=6.6
|mag=0
|skill=10.2
|spd=18.5
|lck=0
|def=3.1
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the left northern [[chest]], then moves to escape northeast; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=6
|#=1
|hp=28.6
|str=6.2
|mag=0
|skill=9.4
|spd=17.5
|lck=0
|def=2.5
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=Moves to open the left mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=1
|#=1
|hp=18
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|mag=0
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|lck=12
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|ds|Divinestone}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=18
|#=1
|hp=30.8
|str=0
|mag=17.8
|skill=12.1
|spd=14.1
|lck=0
|def=5.4
|res=6.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=2
|hp=46
|str=15.5
|mag=1
|skill=17
|spd=19
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword}}
|notes=• The upper one immediately begins moving unprovoked.<br>• The lower one will not act until revealed; moves to attack units in range, and returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=46
|str=15.5
|mag=1
|skill=17
|spd=19
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Killing Edge|type=forged}}
|notes=Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=41.6
|str=13.6
|mag=0
|skill=14.4
|spd=16.4
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=13
|#=1
|hp=41.6
|str=13.6
|mag=0
|skill=14.4
|spd=16.4
|lck=0
|def=8.6
|res=1.2
|mov=7
|inventory={{Item|ds|Killing Edge|type=forged}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mercenary
|lv=11
|#=1
|hp=40
|str=13
|mag=0
|skill=14
|spd=16
|lck=0
|def=8
|res=1
|mov=7
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Curate
|lv=8
|#=2
|hp=26.8
|str=0
|mag=6.4
|skill=9.1
|spd=12.1
|lck=0
|def=4.4
|res=8.8
|mov=5
|inventory={{Item|ds|Physic}}
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=13
|#=1
|hp=37.2
|str=9.2
|mag=0
|skill=13.6
|spd=15.6
|lck=0
|def=4.2
|res=0.6
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=35.4
|str=8.9
|mag=0
|skill=12.7
|spd=14.7
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Killer Bow|type=forged}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hunter
|lv=10
|#=1
|hp=35.4
|str=8.9
|mag=0
|skill=12.7
|spd=14.7
|lck=0
|def=3.9
|res=0.45
|mov=6
|inventory={{Item|ds|Silver Bow}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Sniper
|lv=3
|#=1
|hp=45.4
|str=13.6
|mag=1
|skill=16.9
|spd=17.9
|lck=0
|def=8.6
|res=3.6
|mov=7
|inventory={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes=• Will not act until revealed.<br>• Moves to attack units in range; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=13
|#=1
|hp=28.8
|str=0
|mag=15.8
|skill=10.6
|spd=12.6
|lck=0
|def=4.4
|res=5.4
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Mage
|lv=11
|#=1
|hp=28
|str=0
|mag=15
|skill=10
|spd=12
|lck=0
|def=4
|res=5
|mov=6
|inventory={{Item|ds|Bolganone}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Thief
|lv=13
|#=1
|hp=35.2
|str=8.4
|mag=0
|skill=13.8
|spd=23
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes=Moves to open the right mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Raman
|class=Hero
|lv=6
|#=1
|hp=46
|str=15.5
|mag=1
|skill=17
|spd=19
|lck=0
|def=10.5
|res=4
|mov=8
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE11
|platform=snes01
|name=Raman
|name1=Dolhr
|class=Thief
|class1=Mage
|lv=8
|lv1=7
|#=1
|#1=1
|hp=32.2
|inventory1={{Item|3|Fire|link=Fire (tome)}}
|str=7.4
|notes1=Will not act until revealed.
|mag=0
|-
|skill=11.8
|name2=Dolhr
|spd=20.5
|class2=Hero
|lck=0
|lv2=5
|def=3.1
|#2=1
|res=0
|inventory2={{Item|3|Steel Sword}}
|mov=7
|-
|inventory={{Item|ds|Silver Sword}}
|name3=Dolhr
|notes=Moves to open the left northern [[chest]], then moves to escape northeast; ignores combat, except to attack units blocking the escape point.
|class3=Hero
|lv3=3
|#3=1
|inventory3={{Item|3|Levin Sword}}
|notes3=Will not act until revealed.
|-
|name4=Dolhr
|class4=Hero
|lv4=5
|#4=1
|inventory4={{Item|3|Silver Sword}}
|-
|name5=Dolhr
|class5=Mercenary
|lv5=7
|#5=3
|inventory5={{Item|3|Steel Sword}}
|-
|name6=Dolhr
|class6=Bishop
|lv6=5
|#6=1
|inventory6={{Item|3|Mend}}
|-
|name7=Dolhr
|class7=Bishop
|lv7=5
|#7=1
|inventory7={{Item|3|Recover}}
|-
|name8=Dolhr
|class8=Hunter
|lv8=5
|#8=2
|inventory8={{Item|3|Steel Bow}}
|notes8=Will not act until revealed.
|-
|name9=Dolhr
|class9=Hunter
|lv9=5
|#9=1
|inventory9={{Item|3|Steel Bow|type=drop}}
|notes9=Will not act until revealed.
|-
|name10=Dolhr
|class10=Sniper
|lv10=5
|#10=1
|inventory10={{Item|3|Steel Bow}}
|notes10=Will not act until revealed.
|-
|name11=Dolhr
|class11=Mage
|lv11=1
|#11=1
|inventory11={{Item|3|Elfire}}
|-
|name12=Dolhr
|class12=Mage
|lv12=1
|#12=1
|inventory12={{Item|3|Bolganone}}
|-
|name13=Raman Thief
|class13=Thief
|lv13=9
|#13=2
|inventory13={{Item|3|Steel Sword}}
|notes13=Drops {{drop|1,000 Gold|article=Gold}} upon defeat.
|-
|name14=Dolhr
|class14=Hero
|lv14=5
|#14=1
|inventory14={{Item|3|Silver Sword|type=drop}}
|-
|name15=Raman Thief
|class15=Thief
|lv15=7
|#15=1
|inventory15={{Item|3|Killing Edge}}
|-
|name16=Raman Thief
|class16=Thief
|lv16=7
|#16=2
|inventory16={{Item|3|Steel Sword}}
|-
|nameb=[[Tiki]]
|classb=Divine Dragon
|lvb=5
|inventoryb={{Item|3|Ice Breath}}
|notesb=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|throne]], the chapter's seize point.
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Raman
|name1=Raman
|class=Thief
|class1=Mage
|lv=6
|lv1=18
|#=1
|#1=1
|hp=31
|inventory1={{Item|ds|Bolganone}}
|str=7
|notes1=Will not act until revealed.
|mag=0
|-
|skill=11
|name2=Raman
|spd=19.5
|class2=Hero
|lck=0
|lv2=6
|def=2.5
|#2=2
|res=0
|inventory2={{Item|ds|Steel Sword}}
|mov=7
|notes2=• One immediately begins moving unprovoked.<br>• The other will not act until revealed.
|inventory={{Item|ds|Silver Sword}}
|-
|notes=Moves to open the left mid-north [[chest]], then moves to escape northwest; ignores combat, except to attack units blocking the escape point.
|name3=Raman
|last=y
|class3=Hero
|lv3=6
|#3=1
|inventory3={{Item|ds|Killing Edge}}
|-
|name4=Raman
|class4=Mercenary
|lv4=13
|#4=1
|inventory4={{Item|ds|Steel Sword}}
|notes4=Immediately begins moving unprovoked.
|-
|name5=Raman
|class5=Mercenary
|lv5=13
|#5=1
|inventory5={{Item|ds|Killing Edge}}
|notes5=Immediately begins moving unprovoked.
|-
|name6=Raman
|class6=Mercenary
|lv6=11
|#6=1
|inventory6={{Item|ds|Steel Sword}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=Raman
|class7=Curate
|lv7=8
|#7=2
|inventory7={{Item|ds|Physic}}
|-
|name8=Raman
|class8=Hunter
|lv8=13
|#8=1
|inventory8={{Item|ds|Silver Bow}}
|notes8=Will not act until revealed.
|-
|name9=Raman
|class9=Hunter
|lv9=10
|#9=1
|inventory9={{Item|ds|Killer Bow}}
|notes9=Will not act until revealed.
|-
|name10=Raman
|class10=Hunter
|lv10=10
|#10=1
|inventory10={{Item|ds|Steel Bow}}
|notes10=Will not act until revealed.
|-
|name11=Raman
|class11=Sniper
|lv11=3
|#11=1
|inventory11={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes11=Will not act until revealed.
|-
|name12=Raman
|class12=Mage
|lv12=13
|#12=1
|inventory12={{Item|ds|Elfire}}
|-
|name13=Raman
|class13=Mage
|lv13=11
|#13=1
|inventory13={{Item|ds|Blizzard}}
|-
|name14=Raman
|class14=Thief
|lv14=13
|#14=1
|inventory14={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes14=Prioritizes opening a [[chest]], then escaping.
|-
|name15=Raman
|class15=Hero
|lv15=6
|#15=1
|inventory15={{Item|ds|Silver Sword|type=drop}}
|notes15=Immediately begins moving unprovoked.
|-
|name16=Raman
|class16=Thief
|lv16=8
|#16=1
|inventory16={{Item|ds|Iron Sword}}
|notes16=Prioritizes opening a [[chest]], then escaping.
|-
|name17=Raman
|class17=Thief
|lv17=6
|#17=1
|inventory17={{Item|ds|Iron Sword}}
|notes17=Prioritizes opening a [[chest]], then escaping.
|-
|nameb=[[Tiki]]
|classb=Manakete
|versionb=tiki
|lvb=1
|inventoryb={{Item|ds|Divinestone}}
|notesb=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
}}
|content4={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|name1=Raman
|class1=Mage
|lv1=18
|#1=1
|inventory1={{Item|ds|Bolganone}}
|notes1=Will not act until revealed.
|-
|name2=Raman
|class2=Hero
|lv2=6
|#2=2
|inventory2={{Item|ds|Silver Sword}}
|notes2=• One immediately begins moving unprovoked.<br>• The other will not act until revealed.
|-
|name3=Raman
|class3=Hero
|lv3=6
|#3=1
|inventory3={{Item|ds|Killing Edge|type=forged}}
|-
|name4=Raman
|class4=Mercenary
|lv4=13
|#4=1
|inventory4={{Item|ds|Silver Sword}}
|notes4=Immediately begins moving unprovoked.
|-
|name5=Raman
|class5=Mercenary
|lv5=13
|#5=1
|inventory5={{Item|ds|Killing Edge|type=forged}}
|notes5=Immediately begins moving unprovoked.
|-
|name6=Raman
|class6=Mercenary
|lv6=11
|#6=1
|inventory6={{Item|ds|Silver Sword}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=Raman
|class7=Curate
|lv7=8
|#7=2
|inventory7={{Item|ds|Physic}}
|-
|name8=Raman
|class8=Hunter
|lv8=13
|#8=1
|inventory8={{Item|ds|Silver Bow}}
|notes8=Will not act until revealed.
|-
|name9=Raman
|class9=Hunter
|lv9=10
|#9=1
|inventory9={{Item|ds|Killer Bow|type=forged}}
|notes9=Will not act until revealed.
|-
|name10=Raman
|class10=Hunter
|lv10=10
|#10=1
|inventory10={{Item|ds|Silver Bow}}
|notes10=Will not act until revealed.
|-
|name11=Raman
|class11=Sniper
|lv11=3
|#11=1
|inventory11={{Item|ds|Silver Bow}} • {{Item|ds|Master Seal|type=drop}}
|notes11=Will not act until revealed.
|-
|name12=Raman
|class12=Mage
|lv12=13
|#12=1
|inventory12={{Item|ds|Bolganone}}
|-
|name13=Raman
|class13=Mage
|lv13=11
|#13=1
|inventory13={{Item|ds|Bolganone}}
|-
|name14=Raman
|class14=Thief
|lv14=13
|#14=1
|inventory14={{Item|ds|Devil Sword}} • {{Item|ds|Lightsphere|type=drop}}
|notes14=Prioritizes opening a [[chest]], then escaping.
|-
|name15=Raman
|class15=Hero
|lv15=6
|#15=1
|inventory15={{Item|ds|Silver Sword|type=drop}}
|notes15=Immediately begins moving unprovoked.
|-
|name16=Raman
|class16=Thief
|lv16=8
|#16=1
|inventory16={{Item|ds|Silver Sword}}
|notes16=Prioritizes opening a [[chest]], then escaping.
|-
|name17=Raman
|class17=Thief
|lv17=6
|#17=1
|inventory17={{Item|ds|Silver Sword}}
|notes17=Prioritizes opening a [[chest]], then escaping.
|-
|nameb=[[Tiki]]
|classb=Manakete
|versionb=tiki
|lvb=1
|inventoryb={{Item|ds|Divinestone}}
|notesb=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|throne]], the chapter's seize point.
}}
}}
}}
}}
Line 847: Line 2,740:
{{main|Tiki}}
{{main|Tiki}}
{{tab
{{tab
|default=3
|default=2
|header=Boss data
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait tiki fe01.png]]
|portrait=[[File:Portrait tiki fe01.png]]
Line 864: Line 2,755:
|spd=3
|spd=3
|luck=0
|luck=0
|def=5{{hover|+13|Granted by Divinestone}}
|def=5{{h|+13|Granted by Divinestone}}
|res=0
|res=0
|move=6
|move=6
Line 870: Line 2,761:
|stn=y
|stn=y
}}
}}
|content2={{Tab
|content2={{BossStats DS
|tab1=Transformed
|portrait=[[File:Portrait possessed tiki fe11.png]]
|tab2=Untransformed
|content1={{BossStats FE3
|portrait=[[File:Portrait tiki fe03.png]]
|sprite=divine dragon enemy
|class=Divine Dragon
|lv=5
|exp=0
|HP=32
|str=13
|skill=13
|spd=1
|luck=12
|def=12
|res=10
|move=5
|wl=9
|inventory={{Item|3|Ice Breath}}
}}
|content2={{BossStats FE3
|portrait=[[File:Portrait tiki fe03.png]]
|sprite=manakete tiki playable
|class=Manakete
|lv=5
|exp=10
|HP=16
|str=3
|skill=3
|spd=4
|luck=12
|wl=9
|def=3
|res=10
|move=5
|inventory={{Item|3|Divinestone}}
}}
:''Note: Tiki is shown transforming from the untransformed state on turn 1 player phase and never reverts;<br>as a result, Tiki cannot actually be fought in the untransformed state.''
}}
|content3={{BossStats DS
|portrait=[[File:Portrait tiki fe11.png]]
|sprite=manakete tiki enemy
|sprite=manakete tiki enemy
|class=Manakete
|class=Manakete
|lv=1
|lv=1
|HP=18
|HP=18
|str=3{{hover|+10|Granted by Divinestone}}
|str={{h|13|in combat with Divinestone; 3 otherwise}}
|magic=0
|magic=0
|skill=3{{hover|+7|Granted by Divinestone}}
|skill={{h|10|in combat with Divinestone; 3 otherwise}}
|spd=4{{hover|+4|Granted by Divinestone}}
|spd={{h|8|in combat with Divinestone; 4 otherwise}}
|luck=12
|luck=12
|def=3{{hover|+15|Granted by Divinestone}}
|def={{h|18|in combat with Divinestone; 3 otherwise}}
|res=10{{hover|+11|Granted by Divinestone}}
|res={{h|21|in combat with Divinestone; 10 otherwise}}
|inventory={{Item|11|Divinestone}}
|inventory={{Item|11|Divinestone}}
}}
}}
}}
}}
:''Note: Tiki is not considered a boss in ''Mystery of the Emblem''.''


==Strategy==
==Strategy==
{{stub}}
{{strategy}}
'''1. Preparations and Key Characters:'''
* Make sure [[Bantu]] is in your party as he is crucial for recruiting [[Tiki]].
* Tiki is initially weak but highly valuable against [[Medeus]], thanks to her growth potential and unique abilities.
* Bring strong lance-wielders due to the presence of numerous [[Mercenary|Mercenaries]] and [[Hero]]es.
 
'''2. Overview:'''
* Prioritize defeating [[Thief|Thieves]] before they escape with essential sphere items.
* Three chambers are guarded by [[Hunter]]s with 15 Speed; [[Pegasus Knight]]s are effective against them.
* A formidable [[Sniper]], with 18 Speed, is in the upper right chamber; use [[Longbow]]s for ranged damage or attack him at close range.
* The most significant threats are a [[Hero]] and a Mercenary near the boss, both armed with [[Killing Edge]]s.
* Exercise caution when opening any doors due to enemy presence.
* The [[Bullion]] XL obtained in this chapter makes up one of the last big payouts.
* Keep 18750G saved for stat boosters available in the secret shops in Chapters [[Clash_in_Macedon|21]] and [[The_Dragonkin_Realm|24]].
 
'''3. Items of Interest:'''
* [[Lightsphere]]: Negates terrain advantages. The northwesternmost Thief drops this item upon defeat.
* [[Starsphere]]: Prevents weapon wear-down, ideal for characters with personal magic or powerful forged weapons. Found in the chest in the northernmost chamber.
* [[Geosphere]]: Inflicts damage on all units but is considered less useful. Found in left chest of middle-right chamber.
* Both the Lightsphere and Starsphere will be lost in later chapters; use them while you can.


'''4. Boss Encounter: Tiki'''
* No combat needed for recruitment; talk to her with Bantu.
* Tiki wields a [[Divinestone]], more potent than standard "fire" ones, despite the nerfing of the Manakete class in this remake.
* Give Tiki the [[Seraph Robe]] obtained in this chapter to increase her survivability and plan on leveling her up until her HP > 2 x (50 - Defense). This will prepare her well for the battle against [[Medeus]].
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==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
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|eng-name=Manakete Princess
|eng-name=Manakete Princess
|eng-mean=
|eng-mean=
|jap-name={{hover|マムクート・プリンセス|Mamukūto purinsesu}}
|jpn-name={{h|マムクート・プリンセス|Mamukūto purinsesu}}
|jap-mean=Mamkute Princess
|jpn-mean=Mamkute Princess. Officially romanized as '''Mamkute Princess''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]].
|span-name=Princesa manakete
|span-name=Princesa manakete
|span-mean=Manakete Princess
|span-mean=Manakete Princess
Line 942: Line 2,820:
|fren-mean=Manakete Princess
|fren-mean=Manakete Princess
|ger-name=Manaketeprinzessin
|ger-name=Manaketeprinzessin
|ger-mean=Manakete Princess; abbreviated on the save menu as "Manaketepr.".
|ger-mean=Manakete Princess; abbreviated on the save menu as '''{{lang|de|Manaketepr.}}'''
|ital-name=La principessa manakete
|ital-name=La principessa manakete
|ital-mean=The Manakete Princess
|ital-mean=The Manakete Princess
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{{ChapterNav
{{ChapterNav
|prechapter=The Sable Order
|prechapter=The Sable Order
|prealternate=Star and Savior
|prealternate=Star and Savior{{!}}Star and Savior <small>(''Mystery of the Emblem'')</small>
|name=Manakete Princess
|nextchapter=Camus the Sable
|nextchapter=Camus the Sable
}}
}}
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