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Terrain/Super Famicom games: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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This sub-page covers the [[terrain]] stats for the three {{FES}} series games released on the [[Super Nintendo Entertainment System]]: {{FE3}}, {{FE4}}, and {{FE5}}.
This sub-page covers the [[terrain]] stats for the three {{FES}} games released on the [[Super Famicom]]: {{FE3}}, {{FE4}}, and {{FE5}}. Additionally, {{FEBS}} uses identical stats to ''Mystery of the Emblem''.


=={{FE3}}==
=={{FE3}}==
===Class categories===
===Class categories===
For the purposes of terrain effect, ''Mystery of the Emblem'' divides classes into these categories:<ref>https://serenesforest.net/mystery-of-the-emblem/classes/terrain-data/</ref>
For the purposes of terrain effect, ''Mystery of the Emblem'' divides classes into these categories:<ref>{{cite web|url=https://serenesforest.net/mystery-of-the-emblem/classes/terrain-data/|title=Terrain Data|site=Serenes Forest|retrieved=February 9, 2019}}</ref>


{|width="70%" style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}"
{| class="basic" style="width: 70%; padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset"
|style="{{roundtl}}; border: none; background: {{Color3}}" align="center" width="10%" | '''Special'''
! style="border-top-left-radius: 15px; width: 10%" | Special
|style="{{roundtr}}; border: none; background: {{Color3}}" | [[Lord]] • [[Thief]] • [[Dancer]]
| style="border-top-right-radius: 15px" | [[Lord]] • [[Thief]] • [[Dancer]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Infantry A'''
! Infantry A
|style="border: none; background: {{Color3}}" | [[Soldier]] • [[Mercenary]]
| [[Soldier]] • [[Mercenary]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Infantry B'''
! Infantry B
|style="border: none; background: {{Color3}}" | [[Hero]] • [[Berserker]]
| [[Hero]] • [[Berserker (Mystery of the Emblem)|Berserker]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Axes'''
! Axes
|style="border: none; background: {{Color3}}" | [[Fighter]] • [[Brigand]]
| [[Fighter]] • [[Brigand]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Mages'''
! Mages
|style="border: none; background: {{Color3}}" | [[Mage]] • [[Bishop]]
| [[Mage]] • [[Bishop]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Armor'''
! Armor
|style="border: none; background: {{Color3}}" | [[Knight]] • [[General]] • [[Emperor]]
| [[Armored Knight]] • [[General]] • [[Emperor]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Cavalry'''
! Cavalry
|style="border: none; background: {{Color3}}" | [[Cavalier]] • [[Horseman]]
| [[Cavalier]] • [[Horseman]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Fliers'''
! Fliers
|style="border: none; background: {{Color3}}" | [[Pegasus Knight]] • [[Dracoknight]]
| [[Pegasus Knight]] • [[Dracoknight]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Dragon A'''
! Dragon A
|style="border: none; background: {{Color3}}" | [[Knight (Mystery of the Emblem)|Knight]] • [[Fire Dragon]] • [[Mage Dragon]]
| [[Knight (Mystery of the Emblem)|Knight]] • [[Fire Dragon]] • [[Mage Dragon]]
|-
|-
|style="{{roundbl}}; border: none; background: {{Color3}}" align="center" width="10%" | '''Dragon B'''
! style="border-bottom-left-radius: 15px" | Dragon B
|style="{{roundbr}}; border: none; background: {{Color3}}" | [[Wyvern]] • [[Divine Dragon]] • [[Shadow Dragon (class)|Shadow Dragon]]
| style="border-bottom-right-radius: 15px" | [[Wyvern]] • [[Divine Dragon]] • [[Shadow Dragon (class)|Shadow Dragon]]
|}
|}


Line 40: Line 40:


===Terrain stats===
===Terrain stats===
<!-- These are in a sort of "categorical" order. Going from "common" terrain, to man-made structures, to water and harsh terrain, to buildings where mounts aren't allowed. -->
{| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%"
{|width="100%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
! style="background: none" colspan="24" | Terrain types and effects in {{title|Mystery of the Emblem}}
!style="{{roundtl}}; border:none" width="100%" colspan="24"|Terrain types and effects in {{title|Mystery of the Emblem}}
|-
|-
|style="{{roundtl}}; border: none; background: {{Color3}}" rowspan="2" | '''Terrain type'''
! style="border-top-left-radius: 15px" rowspan="2" | Terrain type
|style="border: none; background: {{Color3}}" colspan="2" | '''Stat boosts'''
! colspan="2" | Stat boosts
|style="{{roundtr}}; border: none; background: {{Color3}}" colspan="21" | '''Movement cost'''
! style="border-top-right-radius: 15px" colspan="21" | Movement cost
|- style="font-size: smaller"
| [[Avo]].
| HP Rec.
| Special
| [[Freelancer]]
| Infantry A
| Infantry B
| Axes
| [[Pirate]]
| [[Barbarian]]
| Mages
| [[Cleric]]
| [[Hunter]]
| Armor
| [[Archer]]
| [[Sniper]]
| Cavalry
| [[Paladin]]
| Fliers
| [[Manakete]]
| Dragon A
| Dragon B
| [[Ice Dragon]]
| [[Earth Dragon]]
|-
|-
|style="border: none; background: {{Color3}}" | <small>[[Avoid|Avo.]]</small>
| Plain
|style="border: none; background: {{Color3}}" | <small>HP Rec.</small>
| 5
|style="border: none; background: {{Color3}}" | <small>Special</small>
| -
|style="border: none; background: {{Color3}}" | <small>[[Freelancer]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Infantry A</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Infantry B</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Axes</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Pirate]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Barbarian]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Mages</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Cleric]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Hunter]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Armor</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Archer]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Sniper]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Cavalry</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Paladin]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Fliers</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Manakete]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Dragon A</small>
| 1
|style="border: none; background: {{Color3}}" | <small>Dragon B</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Ice Dragon]]</small>
| 1
|style="border: none; background: {{Color3}}" | <small>[[Earth Dragon]]</small>
| 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Plain/Path
| Forest
|style="border: none; background: {{Color3}}" | 5
| 15
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 3
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 3
|style="border: none; background: {{Color3}}" | 1
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Forest
| Mountain
|style="border: none; background: {{Color3}}" | 15
| 25
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| 6
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| 4
|style="border: none; background: {{Color3}}" | 1
| 4
|-
|-
|style="border: none; background: {{Color3}}" | Mountain
| Peak
|style="border: none; background: {{Color3}}" | 25
| 5
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 6
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Peak
| {{h|Settlement|Path, House, Village, shops, Arena, Bridge, Opened Chest, Altar ver. 1}}
|style="border: none; background: {{Color3}}" | 5
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|-
|-
|style="border: none; background: {{Color3}}" | {{hover|Settlement|House, Village, shops, Arena, Bridge, Opened Chest, Altar ver. 1}}<!-- I originally had these in small parentheses below, but it took up quite a bit of space. -->
| Castle/Rubble<br><small>Outside ver.</small>
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 3
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 3
|style="border: none; background: {{Color3}}" | 1
| 3
|-
|-
|style="border: none; background: {{Color3}}" | Rubble<br><small>Outside ver.</small>
| Pillar<br><small>Outside ver.</small>
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 3
| 3
|-
|-
|style="border: none; background: {{Color3}}" | Pillar<br><small>Outside ver.</small>
| Fort
|style="border: none; background: {{Color3}}" | 0
| 20
|style="border: none; background: {{Color3}}" | -
| 5 HP
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 3
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| 2
|style="border: none; background: {{Color3}}" | 3
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Fort
| Gate
|style="border: none; background: {{Color3}}" | 20
| 30
|style="border: none; background: {{Color3}}" | 5 HP
| 10 HP
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Gate
| Cliff/Cave
|style="border: none; background: {{Color3}}" | 30
| 25
|style="border: none; background: {{Color3}}" | 10 HP
| -
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 6
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 4
|-
|-
|style="border: none; background: {{Color3}}" | Cliff/Cave
| River
|style="border: none; background: {{Color3}}" | 25
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 4
| 5
|style="border: none; background: {{Color3}}" | 3
| 2
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| 5
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| 2
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| 4
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 6
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 4
| 4
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 4
| 5
|-
|-
|style="border: none; background: {{Color3}}" | River
| Sea
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 5
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 4
| 4
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Sea
| Desert
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 3
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 4
|style="border: none; background: {{Color3}}" | {{n}}
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 4
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 3
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Desert
| Magma
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Magma
| Floor/Chest
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Floor/Chest
| Rubble<br><small>Inside ver.</small>
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| 1
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 2
|style="border: none; background: {{Color3}}" | 1
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Rubble<br><small>Inside ver.</small>
| Pillar<br><small>Inside ver.</small>
|style="border: none; background: {{Color3}}" | 0
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 3
|-
|-
|style="border: none; background: {{Color3}}" | Pillar<br><small>Inside ver.</small>
| Throne
|style="border: none; background: {{Color3}}" | 20
| 30
|style="border: none; background: {{Color3}}" | -
| 10 HP
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 3
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 3
| 2
|style="border: none; background: {{Color3}}" | 3
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Throne
| Stream
|style="border: none; background: {{Color3}}" | 30
| 0
|style="border: none; background: {{Color3}}" | 10 HP
| -
|style="border: none; background: {{Color3}}" | 2
| 5
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 4
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 3
|style="border: none; background: {{Color3}}" | 2
| 5
|-
|-
|style="border: none; background: {{Color3}}" | Stream
| Blocked/{{h|Altar|Version 2}}
|style="border: none; background: {{Color3}}" | 0
| -
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 5
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Blocked/{{hover|Altar|Version 2}}
| style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="24" |
|style="border: none; background: {{Color3}}" | -
|style="border: none; background: {{Color3}}" | -
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
|-
|style="{{Roundb}}; border:none; background-color:{{Color3}}" colspan="24" width="100%"|
Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.
Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.
|}
|}
Line 578: Line 577:
=={{FE4}}==
=={{FE4}}==
===Class categories===
===Class categories===
For the purpose of terrain effect, ''Genealogy of the Holy War'' divides classes into these categories:<ref>https://serenesforest.net/genealogy-of-the-holy-war/classes/introduction/</ref>
For the purpose of terrain effect, ''Genealogy of the Holy War'' divides classes into these categories:<ref>{{cite web|url=https://serenesforest.net/genealogy-of-the-holy-war/classes/terrain-data/|title=Terrain Data|site=Serenes Forest|retrieved=February 9, 2019}}</ref>


{| style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}"
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset"
|style="{{roundtl}}; border: none; background: {{Color3}}" align="center" width="10%" | '''Cavalry A'''
! style="border-top-left-radius: 15px; width: 10%" | Cavalry A
|style="{{roundtr}}; border: none; background: {{Color3}}" | [[Cavalier]] • [[Free Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Arch Knight]] • [[Troubadour]]
| style="border-top-right-radius: 15px" | [[Cavalier]] • [[Free Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Arch Knight]] • [[Troubadour]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Cavalry B'''
! Cavalry B
|style="border: none; background: {{Color3}}" | [[Knight Lord]] • [[Paladin]] • [[Ranger]] • [[Duke Knight]] • [[Great Knight]] • [[Bow Knight]] • [[Mage Knight]] • [[Master Knight]]
| [[Knight Lord]] • [[Paladin]] • [[Ranger]] • [[Duke Knight]] • [[Great Knight]] • [[Bow Knight]] • [[Mage Knight]] • [[Master Knight]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Fliers'''
! Fliers
|style="border: none; background: {{Color3}}" | [[Pegasus Knight]] • [[Falcon Knight]] • [[Wyvern Rider]] • [[Wyvern Lord]] • [[Dragon Rider]]
| [[Pegasus Knight]] • [[Falcon Knight]] • [[Wyvern Rider]] • [[Wyvern Lord]] • [[Dragon Rider]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Infantry'''
! Infantry
|style="border: none; background: {{Color3}}" | [[Junior Lord]] • [[Prince]] • [[Princess]] • [[Myrmidon]] • [[Swordmaster]] • [[Forrest (class)|Forrest]] • [[Thief]] • [[Thief Fighter]] • [[Dancer]] • [[Brigand]] • [[Bow Fighter]] • [[Sniper]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Mage Fighter]] • [[Mage]] • [[Bard]] • [[Shaman]] • [[Sage]] • [[Priest]] • [[High Priest]] • [[Bishop]] • [[Queen]] • [[Dark Mage]] • [[Dark Bishop]] • [[Dark Prince]] • [[Civilian]]
| [[Junior Lord]] • [[Prince]] • [[Princess]] • [[Myrmidon]] • [[Swordmaster]] • [[Forrest (class)|Forrest]] • [[Thief]] • [[Thief Fighter]] • [[Dancer]] • [[Brigand]] • [[Bow Fighter]] • [[Sniper]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Mage Fighter]] • [[Mage]] • [[Bard (Jugdral)|Bard]] • [[Shaman]] • [[Sage]] • [[Priest]] • [[High Priest]] • [[Bishop]] • [[Queen]] • [[Dark Mage]] • [[Dark Bishop]] • [[Dark Prince]] • [[Civilian]]
<!-- Cut me some slack if anything's missing, Serenes Forest just said "Everything else," which is not terribly helpful. -->
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Armor'''
! Armor
|style="border: none; background: {{Color3}}" | [[Sword Armor]] • [[Knight]] • [[Axe Armor]] • [[Bow Armor]] • [[General]] • [[Baron]] • [[Emperor]]
| [[Armored Sword]] • [[Knight]] • [[Armored Axe]] • [[Bow Armor]] • [[General]] • [[Baron]] • [[Emperor]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Fighter'''
! Fighter
|style="border: none; background: {{Color3}}" | [[Fighter]] • [[Warrior]]
| [[Fighter]] • [[Warrior]]
|-
|-
|style="{{roundbl}}; border: none; background: {{Color3}}" align="center" width="10%" | '''Bandits'''
! style="border-bottom-left-radius: 15px" | Bandits
|style="{{roundbr}}; border: none; background: {{Color3}}" | [[Barbarian]] • [[Hunter]]
| style="border-bottom-right-radius: 15px" | [[Barbarian]] • [[Hunter]]
|}
|}


Line 607: Line 605:


===Terrain stats===
===Terrain stats===
{|width="100%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%"
!style="{{roundtl}}; border:none" width="100%" colspan="24"|Terrain types and effects in {{title|Genealogy of the Holy War}}
! style="background: none" colspan="24" | Terrain types and effects in {{title|Genealogy of the Holy War}}
|-
|-
|style="{{roundtl}}; border: none; background: {{Color3}}" rowspan="2" | '''Terrain type'''
! style="border-top-left-radius: 15px" rowspan="2" | Terrain type
|style="border: none; background: {{Color3}}" colspan="2" | '''Stat boosts'''
! colspan="2" | Stat boosts
|style="{{roundtr}}; border: none; background: {{Color3}}" colspan="8" | '''Movement cost'''
! style="border-top-right-radius: 15px" colspan="8" | Movement cost
|-
|-
|style="border: none; background: {{Color3}}" | <small>[[Avoid|Avo.]]</small>
| [[Avo]].
|style="border: none; background: {{Color3}}" | <small>HP Rec.</small>
| HP Rec.
|style="border: none; background: {{Color3}}" | <small>Cavalry A</small>
| Cavalry A
|style="border: none; background: {{Color3}}" | <small>Cavalry B</small>
| Cavalry B
|style="border: none; background: {{Color3}}" | <small>Fliers</small>
| Fliers
|style="border: none; background: {{Color3}}" | <small>Infantry</small>
| Infantry
|style="border: none; background: {{Color3}}" | <small>Armor</small>
| Armor
|style="border: none; background: {{Color3}}" | <small>Fighter</small>
| Fighter
|style="border: none; background: {{Color3}}" | <small>Bandits</small>
| Bandits
|style="border: none; background: {{Color3}}" | <small>Pirates</small>
| Pirates
|-
|-
|style="border: none; background: {{Color3}}" | Road/Bridge
| Road/Bridge
|style="border: none; background: {{Color3}}" | -10
| −10
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|style="border: none; background: {{Color3}}" | 0.7
| 0.7
|-
|-
|style="border: none; background: {{Color3}}" | Plains, Sand, & Ruins
| Plains, Sand, & Ruins
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Forest
| Forest
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Thicket
| Thicket
|style="border: none; background: {{Color3}}" | 40
| 40
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Mountain
| Mountain
|style="border: none; background: {{Color3}}" | 30
| 30
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Peak/Cliff
| Peak/Cliff
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Sea/River
| Sea/River
|style="border: none; background: {{Color3}}" | -30
| −30
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| 5
|-
|-
|style="border: none; background: {{Color3}}" | Desert
| Desert
|style="border: none; background: {{Color3}}" | -10
| −10
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 4
| 4
|style="border: none; background: {{Color3}}" | 4
| 4
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Village
| Village
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Church
| Church
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | {{hover|All HP|Costs 5 Gold per point}}
| {{h|All HP|Costs 5 Gold per point; if funds are insufficient for a full recovery, HP will be restored to the limit that available funds permit.}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Bragi Tower
| Bragi Tower
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Castle Defense
| Castle Defense
|style="border: none; background: {{Color3}}" | 30
| 30
|style="border: none; background: {{Color3}}" | (20% HP) - 1
| {{h|(20% HP) 1|If funds are insufficient to fully heal this amount, HP will be restored to the limit that available funds permit.}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Castle Wall
| Castle Wall
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="{{Roundb}}; border:none; background-color:{{Color3}}" colspan="24" width="100%"|
| class="roundb" colspan="24" | Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery. Any decimals are rounded down.
Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery. Any decimals are rounded down.
|}
|}


=={{FE5}}==
=={{FE5}}==
===Class categories===
===Class categories===
For the purpose of terrain effect, ''Thracia 776'' divides classes into these categories:<ref>https://serenesforest.net/thracia-776/classes/terrain-data/</ref>
For the purpose of terrain effect, ''Thracia 776'' divides classes into these categories:<ref>{{cite web|url=https://serenesforest.net/thracia-776/classes/terrain-data/|title=Terrain Data|site=Serenes Forest|retrieved=Febraury 9, 2019}}</ref>


{| style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}"
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset"
|style="{{roundtl}}; border: none; background: {{Color3}}" align="center" width="10%" | '''Cavalry A'''
! style="border-top-left-radius: 15px; width: 10%" | Cavalry A
|style="{{roundtr}}; border: none; background: {{Color3}}" | [[Cavalier]] • [[Free Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Arch Knight]] • [[Troubadour]]
| style="border-top-right-radius: 15px" | [[Cavalier]] • [[Free Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Arch Knight]] • [[Troubadour]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Cavalry B'''
! Cavalry B
|style="border: none; background: {{Color3}}" | [[Paladin]] • [[Ranger]] • [[Duke Knight]] • [[Great Knight]] • [[Bow Knight]] • [[Mage Knight]]
| [[Paladin]] • [[Ranger]] • [[Duke Knight]] • [[Great Knight]] • [[Bow Knight]] • [[Mage Knight]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Fliers'''
! Fliers
|style="border: none; background: {{Color3}}" | [[Pegasus Rider]] • [[Pegasus Knight]] • [[Wyvern Rider]] • [[Wyvern Lord]]
| [[Pegasus Rider]] • [[Pegasus Knight]] • [[Dragon Rider]] • [[Wyvern Rider]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Infantry'''
! Infantry
|style="border: none; background: {{Color3}}" | [[Lord]] • [[Prince]] • [[Myrmidon]] • [[Swordmaster]] • [[Thief]] • [[Thief Fighter]] • [[Dancer]] • [[Soldier]] • [[Fighter]] • [[Mercenary]] • [[Brigand]] • [[Warrior]] • [[Bow Fighter]] • [[Sniper]] • [[Archer]] • [[Mage]] • [[Bard]] • [[Cleric]] • [[Sage]] • [[Priest]] • [[High Priest]] • [[Bishop]] • [[Lopt Mage]] • [[Dark Mage]] • [[Dark Bishop]] • [[Civilian]]
| [[Lord]] • [[Prince]] • [[Myrmidon]] • [[Swordmaster]] • [[Thief]] • [[Thief Fighter]] • [[Dancer]] • [[Soldier]] • [[Fighter]] • [[Mercenary]] • [[Brigand]] • [[Warrior]] • [[Bow Fighter]] • [[Sniper]] • [[Archer]] • [[Mage]] • [[Bard (Jugdral)|Bard]] • [[Cleric]] • [[Sage]] • [[Priest]] • [[High Priest]] • [[Bishop]] • [[Loptr Mage]] • [[Dark Mage]] • [[Dark Bishop]] • [[Civilian]]
|-
|-
|style="border: none; background: {{Color3}}" align="center" width="10%" | '''Armor'''
! Armor
|style="border: none; background: {{Color3}}" | [[Sword Armor]] • [[Knight]] • [[Axe Armor]] • [[Bow Armor]] • [[General]] • [[Baron]]
| [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Bow Armor]] • [[General]] • [[Baron]]
|-
|-
|style="{{roundbl}}; border: none; background: {{Color3}}" align="center" width="10%" | '''Bandits'''
! style="border-bottom-left-radius: 15px" | Bandits
|style="{{roundbr}}; border: none; background: {{Color3}}" | [[Hunter]] • [[Berserker]]
| style="border-bottom-right-radius: 15px" | [[Hunter]] • [[Berserker]]
|}
|}


Line 812: Line 809:


===Terrain stats===
===Terrain stats===
<!-- I've got no idea how much you heal -->
{| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%"
{|width="100%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
! style="background: none" colspan="24" | Terrain types and effects in {{title|Thracia 776}}
!style="{{roundtl}}; border:none" width="100%" colspan="24"|Terrain types and effects in {{title|Thracia 776}}
|-
|style="{{roundtl}}; border: none; background: {{Color3}}" rowspan="2" | '''Terrain type'''
|style="border: none; background: {{Color3}}" colspan="3" | '''Stat boosts'''
|style="{{roundtr}}; border: none; background: {{Color3}}" colspan="7" | '''Movement cost'''
|-
|-
|style="border: none; background: {{Color3}}" | <small>Def.</small>
! style="border-top-left-radius: 15px" rowspan="2" | Terrain type
|style="border: none; background: {{Color3}}" | <small>[[Avoid|Avo.]]</small>
! colspan="3" | Stat boosts
|style="border: none; background: {{Color3}}" | <small>Effect</small>
! style="border-top-right-radius: 15px" colspan="7" | Movement cost
|style="border: none; background: {{Color3}}" | <small>Cavalry A</small>
|- style="font-size: smaller"
|style="border: none; background: {{Color3}}" | <small>Cavalry B</small>
| Def.
|style="border: none; background: {{Color3}}" | <small>Fliers</small>
| [[Avo]].
|style="border: none; background: {{Color3}}" | <small>Infantry</small>
| HP rec.
|style="border: none; background: {{Color3}}" | <small>Armor</small>
| Cavalry A
|style="border: none; background: {{Color3}}" | <small>Bandits</small>
| Cavalry B
|style="border: none; background: {{Color3}}" | <small>Pirates</small>
| Fliers
| Infantry
| Armor
| Bandits
| Pirates
|-
|-
|style="border: none; background: {{Color3}}" | Plains
| Plains
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Forest
| Forest
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Thicket
| Thicket
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | 30
| 30
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Mountain
| Mountain
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | 30
| 30
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Peak
| Peak
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | 40
| 40
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Cliff/Drawbridge
| Cliff/Drawbridge
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Sea, Lake, & River
| Sea, Lake, & River
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 4
| 4
|-
|-
|style="border: none; background: {{Color3}}" | Sand
| Sand
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 4
| 4
|style="border: none; background: {{Color3}}" | 4
| 4
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 3
| 3
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Wasteland
| Wasteland
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Village/shop
| Village/Shop
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 10
| 10
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Church
| Church
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | Heal
| Heal
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Fort
| Fort
|style="border: none; background: {{Color3}}" | 10
| 10
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | Heal
| Heal
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Gate
| Gate
|style="border: none; background: {{Color3}}" | 10
| 10
|style="border: none; background: {{Color3}}" | 30
| 30
|style="border: none; background: {{Color3}}" | Heal
| Heal
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Wall/Fence
| Wall/Fence
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | High Wall/Building
| High Wall/Building
|style="border: none; background: {{Color3}}" | 5
| 5
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|-
|-
|style="border: none; background: {{Color3}}" | Floor
| Floor
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Floor (Magic)
| Floor (Magic)
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | Magic +10
| -{{h|*|Magic +10}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Pillar
| Pillar
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | -
| -
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|style="border: none; background: {{Color3}}" | 2
| 2
|-
|-
|style="border: none; background: {{Color3}}" | Magic Circle
| Magic Circle
|style="border: none; background: {{Color3}}" | 0
| 0
|style="border: none; background: {{Color3}}" | 20
| 20
|style="border: none; background: {{Color3}}" | Magic +10
| -{{h|*|Magic +10}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="border: none; background: {{Color3}}" | Throne
| Throne
|style="border: none; background: {{Color3}}" | 10
| 10
|style="border: none; background: {{Color3}}" | 30
| 30
|style="border: none; background: {{Color3}}" | Heal
| Heal
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | {{n}}
| {{n}}
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|style="border: none; background: {{Color3}}" | 1
| 1
|-
|-
|style="{{Roundb}}; border:none; background-color:{{Color3}}" colspan="24" width="100%"|
| style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="24" |
Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.
Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.
|}
|}
Line 1,078: Line 1,074:


==See Also==
==See Also==
* [[Terrain/Nintendo Entertainment System games]]
{{div col}}
* [[Terrain/Game Boy Advance games]]
*[[Terrain/Family Computer games]]
* [[Terrain/GameCube and Wii games]]
*[[Terrain/Game Boy Advance games]]
* [[Terrain/Nintendo DS games]]
*[[Terrain/GameCube and Wii games]]
* [[Terrain/Nintendo 3DS games]]
*[[Terrain/Nintendo DS games]]
*[[Terrain/Nintendo 3DS games]]
*[[Terrain/Nintendo Switch games]]
{{div col end}}


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