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Tower of Black Winds/The Gautier Inheritance: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2"
m (Added beginning log.)
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
(20 intermediate revisions by 6 users not shown)
Line 4: Line 4:
|location=Conand Tower
|location=Conand Tower
|boss=[[Miklan]]
|boss=[[Miklan]]
|previous=[[Assault at the Rite of Rebirth]]
|next=[[The Underground Chamber]]
}}
}}
'''The Gautier Inheritance''' (Japanese: {{hl|ゴーティエ家督争乱|Gōtie katoku sōran}} ''Gautier Inheritance Conflict'') is the main battle map of the fifth chapter in {{FE16}}. In this map, the [[Church of Seiros]] discharges [[Byleth]] and company to neutralize [[Miklan]]'s threats.
'''The Gautier Inheritance''' (Japanese: {{hl|ゴーティエ家督争乱|Gōtie katoku sōran}} ''Gautier Inheritance Conflict'') is the main battle map of the fifth chapter in {{FE16}}. In this map, the [[Church of Seiros]] discharges [[Byleth]] and company to neutralize [[Miklan]]'s threats.


Line 17: Line 20:
|content1={{ChapData
|content1={{ChapData
|victory=Defeat the [[Miklan|Black Beast]]
|victory=Defeat the [[Miklan|Black Beast]]
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=10
|ally=1–10
|other=1
|other=1
|enemy=18{{hover|+9|Reinforcements}}
|enemy=18{{h|+9|Reinforcements}}
|map=[[File:Cm fe16 5.png|200px]]
|map=[[File:Cm fe16 5.png|200px]]
|col=21
|row=25
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat the [[Miklan|Black Beast]]
|victory=Defeat the [[Miklan|Black Beast]]
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=10
|ally=1–10
|other=1
|other=1
|enemy=19{{hover|+11|Reinforcements}}
|enemy=19{{h|+11|Reinforcements}}
|map=[[File:Cm fe16 5 h.png|200px]]
|map=[[File:Cm fe16 5 h.png|200px]]
|col=21
|row=25
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Defeat the [[Miklan|Black Beast]]
|victory=Defeat the [[Miklan|Black Beast]]
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}} or the player's army is routed{{hover|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=10
|ally=1–10
|other=1
|other=1
|enemy=25{{hover|+13|Reinforcements}}
|enemy=25{{h|+13|Reinforcements}}
|map=[[File:Cm fe16 5 m.png|200px]]
|map=[[File:Cm fe16 5 m.png|200px]]
|col=21
|row=25
}}
}}
}}
}}
Line 44: Line 53:
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Tab
{{Tab
|tab1=Black Eagles
|tab1=Black Eagles {{Black Eagles}}
|tab2=Blue Lions
|tab2=Blue Lions {{Blue Lions}}
|tab3=Golden Deer
|tab3=Golden Deer {{Golden Deer}}
|content1={{ChapChars
|content1={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}}
|return1=byleth {{#var:A}}
|forced1article=Byleth
|return1article=Byleth
|return1=edelgard
|return2=edelgard
|return2=hubert
|return3=hubert
|return3=ferdinand
|return4=ferdinand
|return4=linhardt
|return5=linhardt
|return5=caspar
|return6=caspar
|return6=bernadetta
|return7=bernadetta
|return7=dorothea
|return8=dorothea
|return8=petra
|return9=petra
|return9=felix
|return10=felix
|return10=ashe
|return11=ashe
|return11=sylvain
|return12=sylvain
|return12=mercedes
|return13=mercedes
|return13=annette
|return14=annette
|return14=ingrid
|return15=ingrid
|return15=lorenz
|return16=lorenz
|return15article=Lorenz (Three Houses)
|return16article=Lorenz (Three Houses)
|return16=raphael
|return17=raphael
|return17=ignatz
|return18=ignatz
|return18=lysithea
|return19=lysithea
|return19=marianne
|return20=marianne
|return20=leonie
|return21=leonie
|return21=constance
|return22=constance
|return22=balthus
|return23=balthus
|return23=hapi
|return24=hapi
|return24=yuri
|return25=yuri
|return25=anna
|return26=anna
|return25article=Anna/Three Houses
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}}
|return1=byleth {{#var:A}}
|forced1article=Byleth
|return1article=Byleth
|return1=dimitri
|return2=dimitri
|return2=dedue
|return3=dedue
|return3=felix
|return4=felix
|return4=ashe
|return5=ashe
|return5=sylvain
|return6=sylvain
|return6=mercedes
|return7=mercedes
|return7=annette
|return8=annette
|return8=ingrid
|return9=ingrid
|return9=ferdinand
|return10=ferdinand
|return10=linhardt
|return11=linhardt
|return11=caspar
|return12=caspar
|return12=bernadetta
|return13=bernadetta
|return13=dorothea
|return14=dorothea
|return14=petra
|return15=petra
|return15=lorenz
|return16=lorenz
|return15article=Lorenz (Three Houses)
|return16article=Lorenz (Three Houses)
|return16=raphael
|return17=raphael
|return17=ignatz
|return18=ignatz
|return18=lysithea
|return19=lysithea
|return19=marianne
|return20=marianne
|return20=hilda
|return21=hilda
|return21=leonie
|return22=leonie
|return23=constance
|return24=balthus
|return25=hapi
|return26=yuri
|return27=anna
|return28=catherine
|return29=cyril
}}
|content3={{ChapChars
|game#=16
|newunits=0
|return1=byleth {{#var:A}}
|return1article=Byleth
|return2=claude
|return3=lorenz
|return3article=Lorenz (Three Houses)
|return4=raphael
|return5=ignatz
|return6=lysithea
|return7=marianne
|return8=hilda
|return9=leonie
|return10=ferdinand
|return11=linhardt
|return12=caspar
|return13=bernadetta
|return14=dorothea
|return15=petra
|return16=felix
|return17=ashe
|return18=sylvain
|return19=mercedes
|return20=annette
|return21=ingrid
|return22=constance
|return22=constance
|return23=balthus
|return23=balthus
Line 145: Line 119:
|return25=yuri
|return25=yuri
|return26=anna
|return26=anna
|return26article=Anna/Three Houses
|return27=catherine
|return27=catherine
|return28=cyril
|return28=cyril
}}
|content3={{ChapChars
|game#=16
|forced1=byleth {{#var:A}}
|forced1article=Byleth
|return1=claude
|return2=lorenz
|return2article=Lorenz (Three Houses)
|return3=raphael
|return4=ignatz
|return5=lysithea
|return6=marianne
|return7=hilda
|return8=leonie
|return9=ferdinand
|return10=linhardt
|return11=caspar
|return12=bernadetta
|return13=dorothea
|return14=petra
|return15=felix
|return16=ashe
|return17=sylvain
|return18=mercedes
|return19=annette
|return20=ingrid
|return21=constance
|return22=balthus
|return23=hapi
|return24=yuri
|return25=anna
|return25article=Anna/Three Houses
|return26=catherine
|return27=cyril
}}
}}
}}
}}
Line 191: Line 200:
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|platform=ns01
{{ChapUnitCellFE16
|name1=Rogue
|name=[[Miklan]]
|class1=Fighter
|class=Armored Knight
|lv1=9
|lv=11
|#1=3
|#=1
|inventory1={{Item|16|Iron Axe|image=axe}}
|hp=36
|-
|str=13
|name2=Rogue
|mag=6
|class2=Thief
|dex=7
|lv2=9
|spd=5
|#2=1
|lck=9
|inventory2={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|def=16
|-
|res=3
|name3=Rogue
|cha=9{{h|+1|Granted by Miklan Private Militia}}
|class3=Mage
|inventory={{Item|16|Lance of Ruin|image=lance relic}}<br>{{Item|16|Steal}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|version3=female
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|lv3=9
}}
|#3=1
{{ChapUnitCellFE16
|inventory3={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}
|name=Rogue
|-
|class=Fighter
|name4=Rogue
|lv=9
|class4=Fortress Knight
|#=3
|lv4=9
|hp=28
|#4=1
|str=10
|inventory4={{Item|16|Steel Axe|image=axe}} {{Item|16|Accuracy Ring|image=ring|type=drop}}<br>{{Item|16|Axefaire}} {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 2}} • {{Item|16|Defense +2}} • {{Item|16|Resistance +2}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|mag=3
|-
|dex=6
|name5=Rogue
|spd=9
|class5=Mage
|lck=4
|lv5=9
|def=6
|#5=1
|res=2
|inventory5={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}
|cha=6
|notes5=Begins moving if a player unit passes the northeast broken pillar.
|mov=4
|-
|inventory={{Item|16|Iron Axe|image=axe}}
|name6=Rogue
}}
|class6=Thief
{{ChapUnitCellFE16
|lv6=9
|name=Rogue
|#6=1
|class=Thief
|inventory6={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} {{Item|16|Locktouch}}
|lv=9
|notes6=Begins moving if a player unit passes the northeast broken pillar.
|#=1
|-
|hp=28
|name7=Rogue
|str=9
|class7=Thief
|mag=6
|version7=female
|dex=13
|lv7=9
|spd=13
|#7=2
|lck=8
|inventory7={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|def=7
|notes7=Begins moving if they or a nearby [[Armored Knight]] or [[Fighter]] is provoked; the right one does not move until a player unit leaves the starting area.
|res=2
|-
|cha=6{{h|+1|Granted by Miklan Private Militia}}
|name8=Rogue
|mov=5
|class8=Armored Knight
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|lv8=9
}}
|#8=1
{{ChapUnitCellFE16
|inventory8={{Item|16|Iron Axe|image=axe}} {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|name=Rogue
|notes8=Begins moving if a nearby [[Thief]] or [[Fighter]] is provoked.
|class=Mage
|-
|version=female
|name9=Rogue
|lv=9
|class9=Archer
|#=1
|version9=female
|hp=28
|lv9=9
|str=8
|#9=1
|mag=11
|inventory9={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|dex=8
|-
|spd=9
|name10=Rogue
|lck=8
|class10=Archer
|def=5
|lv10=9
|res=7
|#10=3
|cha=6
|inventory10={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|mov=5
|notes10=The two in [[Miklan]]'s chamber both begin moving if either is provoked.
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}
|-
}}
|name11=Rogue
{{ChapUnitCellFE16
|class11=Fighter
|name=Rogue
|lv11=9
|class=Fortress Knight
|#11=2
|lv=9
|inventory11={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|#=1
|notes11=Begins moving if they or a nearby [[Thief]] or [[Armored Knight]] is provoked; the left one does not move until a player unit leaves the starting area, the right one does not move until a player unit enters the easternmost Fighter's initial range.
|hp=40
|-
|str=14
|nameb=[[Miklan]]
|mag=8
|classb=Armored Knight
|dex=12
|lvb=11
|spd=2
|inventoryb={{Item|16|Lance of Ruin|image=lance relic}}<br>{{Item|16|Steal}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|lck=10
|notesb=Immobile; stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|def=15{{h|+2|Granted by Defense +2}}
|-
|res=7{{h|+2|Granted by Resistance +2}}
|namer1=Rogue
|cha=5{{h|+1|Granted by Miklan Private Militia}}
|classr1=Thief
|mov=4
|lvr1=9
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Accuracy Ring|image=ring|type=drop}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 2}} • {{Item|16|Defense +2}} • {{Item|16|Resistance +2}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|#r1=8
}}
|inventoryr1={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
{{ChapUnitCellFE16
|-
|name=Rogue
|namerl=[[Miklan|Black Beast]]
|class=Mage
|classrl=Black Beast
|lv=9
|lvrl=11
|#=1
|#rl=1
|hp=28
|inventoryrl={{Item|16|Crest Stone (Gautier)|image=crest stone}}<br>{{Item|16|Barrier|link=Barrier (monster)}} {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Magic Bind}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Thorns of Ruin|image=staggering blow}}
|str=8
|notesrl=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Will not move until provoked.
|mag=11
|dex=8
|spd=9
|lck=8
|def=5
|res=7
|cha=6
|mov=5
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}
|notes=Begins moving if a player unit passes the northeast broken pillar.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=9
|#=1
|hp=28
|str=9
|mag=6
|dex=13
|spd=13
|lck=8
|def=7
|res=2
|cha=6
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} {{Item|16|Locktouch}}
|notes=Begins moving if a player unit passes the northeast broken pillar.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|version=female
|lv=9
|#=2
|hp=28
|str=9
|mag=6
|dex=13
|spd=13
|lck=8
|def=7
|res=2
|cha=6{{h|+1|Granted by Miklan Private Militia}}
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Steal}} {{Item|16|Locktouch}}
|notes=Begins moving if they or a nearby [[Armored Knight]] or [[Fighter]] is provoked; the right one does not move until a player unit leaves the starting area.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Armored Knight
|lv=9
|#=1
|hp=33
|str=9
|mag=6
|dex=7
|spd=4
|lck=8
|def=16
|res=0
|cha=6{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}} {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Begins moving if a nearby [[Thief]] or [[Fighter]] is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Archer
|version=female
|lv=9
|#=1
|hp=28
|str=9
|mag=6
|dex=10
|spd=9
|lck=10
|def=6
|res=2
|cha=6
|mov=5
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Archer
|lv=9
|#=3
|hp=28
|str=9
|mag=6
|dex=10
|spd=9
|lck=10
|def=6
|res=2
|cha=6
|mov=5
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|notes=The two in [[Miklan]]'s chamber both begin moving if either is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fighter
|lv=9
|#=2
|hp=28
|str=10
|mag=3
|dex=6
|spd=9
|lck=4
|def=6
|res=2
|cha=6{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Begins moving if they or a nearby [[Thief]] or [[Armored Knight]] is provoked; the left one does not move until a player unit leaves the starting area, the right one does not move until a player unit enters the easternmost Fighter's initial range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Miklan|Black Beast]]
|class=Black Beast
|lv=11
|#=1
|hp=43<br>43<br>65
|str=15
|mag=6
|dex=10
|spd=4
|lck=0
|def=11
|res=9
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone (Gautier)|image=crest stone}}<br>{{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Magic Bind}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Thorns of Ruin|image=staggering blow}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=9
|#=2
|hp=27
|str=9
|mag=6
|dex=13
|spd=13
|lck=8
|def=7
|res=3
|cha=6
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=9
|#=6
|hp=28
|str=9
|mag=6
|dex=13
|spd=13
|lck=8
|def=7
|res=2
|cha=6
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Miklan]]
|class=Armored Knight
|lv=12
|#=1
|hp=38
|str=15
|mag=6
|dex=8
|spd=6
|lck=10
|def=17
|res=3
|cha=10{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Lance of Ruin|image=lance relic}}<br>{{Item|16|Steal}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fighter
|lv=10
|#=3
|hp=29
|str=12
|mag=4
|dex=7
|spd=11
|lck=5
|def=7
|res=2
|cha=7
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 1}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=1
|hp=30
|str=11
|mag=6
|dex=13
|spd=14
|lck=8
|def=8
|res=2
|cha=7{{h|+1|Granted by Miklan Private Militia}}
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Mage
|version=female
|lv=10
|#=1
|hp=29
|str=9
|mag=11
|dex=8
|spd=11
|lck=8
|def=6
|res=8
|cha=7
|mov=4
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fortress Knight
|lv=9
|#=1
|hp=40
|str=14
|mag=8
|dex=12
|spd=2
|lck=10
|def=15{{h|+2|Granted by Defense +2}}
|res=7{{h|+2|Granted by Resistance +2}}
|cha=6{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Accuracy Ring|image=ring|type=drop}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 2}} • {{Item|16|Defense +2}} • {{Item|16|Resistance +2}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Mage
|lv=10
|#=1
|hp=29
|str=9
|mag=11
|dex=8
|spd=11
|lck=8
|def=6
|res=8
|cha=7
|mov=4
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}
|notes=Begins moving if a player unit passes the northeast broken pillar.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=1
|hp=30
|str=11
|mag=6
|dex=13
|spd=14
|lck=8
|def=8
|res=2
|cha=7
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes=Begins moving if a player unit passes the northeast broken pillar.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|version=female
|lv=10
|#=2
|hp=30
|str=11
|mag=6
|dex=13
|spd=14
|lck=8
|def=8
|res=2
|cha=7
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes=Begins moving if they or a nearby [[Armored Knight]] or [[Fighter]] is provoked; the right one does not move until a player unit leaves the starting area.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Armored Knight
|lv=10
|#=1
|hp=33
|str=11
|mag=6
|dex=7
|spd=6
|lck=8
|def=16
|res=0
|cha=7{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Begins moving if a nearby [[Thief]] or [[Fighter]] is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Archer
|version=female
|lv=10
|#=1
|hp=29
|str=11
|mag=6
|dex=10
|spd=11
|lck=10
|def=7
|res=2
|cha=7
|mov=5
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Archer
|lv=10
|#=3
|hp=29
|str=11
|mag=6
|dex=10
|spd=11
|lck=10
|def=7
|res=2
|cha=7
|mov=5
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|notes=The two in [[Miklan]]'s chamber both begin moving if either is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fighter
|lv=10
|#=2
|hp=29
|str=12
|mag=4
|dex=7
|spd=11
|lck=5
|def=7
|res=2
|cha=7{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Begins moving if they or a nearby [[Thief]] or [[Armored Knight]] is provoked; the left one does not move until a player unit leaves the starting area, the right one does not move until a player unit enters the easternmost Fighter's initial range.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Armored Knight
|lv=10
|#=1
|hp=33
|str=11
|mag=6
|dex=7
|spd=6
|lck=8
|def=16
|res=0
|cha=7{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Miklan|Black Beast]]
|class=Black Beast
|lv=12
|#=1
|hp=54<br>54<br>77
|str=18
|mag=7
|dex=11
|spd=6
|lck=0
|def=12
|res=10
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone (Gautier)|image=crest stone}}<br>{{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Magic Bind}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Thorns of Ruin|image=staggering blow}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Will not move until provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=1
|hp=29
|str=9
|mag=6
|dex=13
|spd=13
|lck=8
|def=8
|res=4
|cha=7{{h|+1|Granted by Miklan Private Militia}}
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 1: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=1
|hp=30
|str=11
|mag=6
|dex=13
|spd=14
|lck=8
|def=8
|res=2
|cha=7{{h|+1|Granted by Miklan Priviate Militia}}
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 1: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=3
|hp=30
|str=11
|mag=6
|dex=13
|spd=14
|lck=8
|def=8
|res=2
|cha=7
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=1
|hp=29
|str=9
|mag=6
|dex=13
|spd=13
|lck=8
|def=8
|res=4
|cha=7
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=10
|#=2
|hp=30
|str=11
|mag=6
|dex=13
|spd=14
|lck=8
|def=8
|res=2
|cha=7{{h|+1|Granted by Miklan Priviate Militia}}
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Mage
|lv=10
|#=2
|hp=29
|str=9
|mag=11
|dex=8
|spd=11
|lck=8
|def=6
|res=8
|cha=7{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Miklan]]
|class=Armored Knight
|lv=17
|#=1
|hp=44
|str=20
|mag=8
|dex=12
|spd=9
|lck=15
|def=20
|res=3
|cha=15{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Lance of Ruin|image=lance relic}}<br>{{Item|16|Steal}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fighter
|lv=15
|#=3
|hp=33
|str=16
|mag=7
|dex=10
|spd=15
|lck=8
|def=11
|res=4
|cha=11
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 3}}
|notes=The western one begins moving if a nearby [[Armored Knight]] is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=15
|#=1
|hp=34
|str=15
|mag=7
|dex=14
|spd=19
|lck=8
|def=12
|res=5
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Mage
|version=female
|lv=15
|#=1
|hp=33
|str=13
|mag=11{{h|+2|Granted by Magic +2}}
|dex=11
|spd=15
|lck=8
|def=9
|res=11
|cha=11
|mov=4
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fortress Knight
|lv=9
|#=1
|hp=40
|str=14
|mag=8
|dex=12
|spd=3
|lck=10
|def=15{{h|+2|Granted by Defense +2}}
|res=7{{h|+2|Granted by Resistance +2}}
|cha=8{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Accuracy Ring|image=ring|type=drop}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 2}} • {{Item|16|Defense +2}} • {{Item|16|Resistance +2}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Mage
|lv=15
|#=1
|hp=33
|str=13
|mag=11{{h|+2|Granted by Magic +2}}
|dex=11
|spd=15
|lck=8
|def=9
|res=11
|cha=11
|mov=4
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
|notes=Begins moving if a player unit passes the northeast broken pillar.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=15
|#=1
|hp=34
|str=15
|mag=7
|dex=14
|spd=19
|lck=8
|def=12
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes=Begins moving if a player unit passes the northeast broken pillar.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|version=female
|lv=15
|#=2
|hp=34
|str=15
|mag=7
|dex=14
|spd=19
|lck=8
|def=12
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes=Begins moving if they or a nearby [[Armored Knight]] or [[Fighter]] is provoked; the right one does not move until a player unit leaves the starting area.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Armored Knight
|lv=15
|#=1
|hp=37
|str=15
|mag=7
|dex=10
|spd=9
|lck=8
|def=17
|res=1
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=Begins moving if a nearby [[Thief]] or [[Fighter]] is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Archer
|version=female
|lv=15
|#=1
|hp=33
|str=15
|mag=7
|dex=14
|spd=15
|lck=12
|def=11
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Archer
|lv=15
|#=6
|hp=33
|str=15
|mag=7
|dex=14
|spd=15
|lck=12
|def=11
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|notes=• The left two in [[Miklan]]'s chamber both begin moving if either is provoked.<br>• The right two in Miklan's chamber both begin moving if either is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Fighter
|lv=15
|#=2
|hp=33
|str=16
|mag=7
|dex=10
|spd=15
|lck=8
|def=11
|res=4
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 3}}
|notes=Begins moving if they or a nearby [[Thief]] or [[Armored Knight]] is provoked; the left one does not move until a player unit leaves the starting area, the right one does not move until a player unit enters the easternmost Fighter's initial range.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Armored Knight
|lv=15
|#=3
|hp=37
|str=15
|mag=7
|dex=10
|spd=9
|lck=8
|def=17
|res=1
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes=The southern two both begin moving if either of them or the nearby [[Fighter]] is provoked.
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Monk
|lv=15
|#=1
|hp=33
|str=13
|mag=8
|dex=10
|spd=15
|lck=8
|def=11
|res=9{{h|+2|Granted by Resistance +2}}
|cha=11
|mov=4
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Resistance +2}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Miklan|Black Beast]]
|class=Black Beast
|lv=17
|#=1
|hp=72<br>72<br>108
|str=26
|mag=11
|dex=16
|spd=9
|lck=0
|def=17
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone (Gautier)|image=crest stone}}<br>{{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Magic Bind}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Thorns of Ruin|image=staggering blow}}
|notes=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Mage
|lv=15
|#=2
|hp=33
|str=13
|mag=11{{h|+2|Granted by Magic +2}}
|dex=11
|spd=15
|lck=8
|def=9
|res=11
|cha=11
|mov=4
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=15
|#=1
|hp=33
|str=13
|mag=9
|dex=13
|spd=17
|lck=8
|def=12
|res=7
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 1: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=15
|#=1
|hp=34
|str=15
|mag=7
|dex=14
|spd=19
|lck=8
|def=12
|res=5
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 1: {{Item|16|Assault Troop|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=15
|#=3
|hp=34
|str=15
|mag=7
|dex=14
|spd=19
|lck=8
|def=12
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
}}
{{ChapUnitCellFE16
|name=Rogue
|class=Thief
|lv=15
|#=1
|hp=33
|str=13
|mag=9
|dex=13
|spd=17
|lck=8
|def=12
|res=7
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Rogue
|name1=Rogue
|class=Mage
|class1=Fighter
|lv=15
|lv1=10
|#=2
|#1=3
|hp=33
|inventory1={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 1}}
|str=13
|-
|mag=11{{h|+2|Granted by Magic +2}}
|name2=Rogue
|dex=11
|class2=Thief
|spd=15
|lv2=10
|lck=8
|#2=1
|def=9
|inventory2={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|res=11
|-
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|name3=Rogue
|mov=4
|class3=Mage
|inventory={{Item|16|Fire|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|version3=female
|lv3=10
|#3=1
|inventory3={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}
|-
|name4=Rogue
|class4=Fortress Knight
|lv4=9
|#4=1
|inventory4={{Item|16|Steel Axe|image=axe}} • {{Item|16|Accuracy Ring|image=ring|type=drop}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 2}} • {{Item|16|Defense +2}} • {{Item|16|Resistance +2}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|name5=Rogue
|class5=Mage
|lv5=10
|#5=1
|inventory5={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}
|notes5=Begins moving if a player unit passes the northeast broken pillar.
|-
|name6=Rogue
|class6=Thief
|lv6=10
|#6=1
|inventory6={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes6=Begins moving if a player unit passes the northeast broken pillar.
|-
|name7=Rogue
|class7=Thief
|version7=female
|lv7=10
|#7=2
|inventory7={{Item|16|Iron Sword|image=sword}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes7=Begins moving if they or a nearby [[Armored Knight]] or [[Fighter]] is provoked; the right one does not move until a player unit leaves the starting area.
|-
|name8=Rogue
|class8=Armored Knight
|lv8=10
|#8=1
|inventory8={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes8=Begins moving if a nearby [[Thief]] or [[Fighter]] is provoked.
|-
|name9=Rogue
|class9=Archer
|version9=female
|lv9=10
|#9=1
|inventory9={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|-
|name10=Rogue
|class10=Archer
|lv10=10
|#10=3
|inventory10={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|notes10=The two in [[Miklan]]'s chamber both begin moving if either is provoked.
|-
|name11=Rogue
|class11=Fighter
|lv11=10
|#11=2
|inventory11={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 1}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes11=Begins moving if they or a nearby [[Thief]] or [[Armored Knight]] is provoked; the left one does not move until a player unit leaves the starting area, the right one does not move until a player unit enters the easternmost Fighter's initial range.
|-
|name12=Rogue
|class12=Armored Knight
|lv12=10
|#12=1
|inventory12={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|nameb=[[Miklan]]
|classb=Armored Knight
|lvb=12
|inventoryb={{Item|16|Lance of Ruin|image=lance relic}}<br>{{Item|16|Steal}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notesb=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|-
|namer1=Rogue
|classr1=Thief
|lvr1=10
|#r1=2
|inventoryr1={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 1: {{Item|16|Assault Troop|image=gambit}}
|-
|namer2=Rogue
|classr2=Thief
|lvr2=10
|#r2=2
|inventoryr2={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|namer3=Rogue
|classr3=Mage
|lvr3=10
|#r3=2
|inventoryr3={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|namer4=Rogue
|classr4=Thief
|lvr4=10
|#r4=4
|inventoryr4={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|-
|namerl=[[Miklan|Black Beast]]
|classrl=Black Beast
|lvrl=12
|#rl=1
|inventoryrl={{Item|16|Crest Stone (Gautier)|image=crest stone}}<br>{{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Magic Bind}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Thorns of Ruin|image=staggering blow}}
|notesrl=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Will not move until provoked.
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Rogue
|name1=Rogue
|class=Thief
|class1=Fighter
|lv=15
|lv1=15
|#=2
|#1=3
|hp=34
|inventory1={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 3}}
|str=15
|notes1=The western one begins moving if a nearby [[Armored Knight]] is provoked.
|mag=7
|-
|dex=14
|name2=Rogue
|spd=19
|class2=Thief
|lck=8
|lv2=15
|def=12
|#2=1
|res=5
|inventory2={{Item|16|Steel Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|cha=11{{h|+1|Granted by Miklan Private Militia}}
|-
|mov=5
|name3=Rogue
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|class3=Mage
|last=y
|version3=female
|lv3=15
|#3=1
|inventory3={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
|-
|name4=Rogue
|class4=Fortress Knight
|lv4=9
|#4=1
|inventory4={{Item|16|Steel Axe|image=axe}} • {{Item|16|Accuracy Ring|image=ring|type=drop}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 2}} • {{Item|16|Defense +2}} • {{Item|16|Resistance +2}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|name5=Rogue
|class5=Mage
|lv5=15
|#5=1
|inventory5={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
|notes5=Begins moving if a player unit passes the northeast broken pillar.
|-
|name6=Rogue
|class6=Thief
|lv6=15
|#6=1
|inventory6={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes6=Begins moving if a player unit passes the northeast broken pillar.
|-
|name7=Rogue
|class7=Thief
|version7=female
|lv7=15
|#7=2
|inventory7={{Item|16|Steel Sword|image=sword}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes7=Begins moving if they or a nearby [[Armored Knight]] or [[Fighter]] is provoked; the right one does not move until a player unit leaves the starting area.
|-
|name8=Rogue
|class8=Armored Knight
|lv8=15
|#8=1
|inventory8={{Item|16|Steel Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes8=Begins moving if a nearby [[Thief]] or [[Fighter]] is provoked.
|-
|name9=Rogue
|class9=Archer
|version9=female
|lv9=15
|#9=1
|inventory9={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|-
|name10=Rogue
|class10=Archer
|lv10=15
|#10=6
|inventory10={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|notes10=• The left two in [[Miklan]]'s chamber both begin moving if either is provoked.<br>• The right two in Miklan's chamber both begin moving if either is provoked.
|-
|name11=Rogue
|class11=Fighter
|lv11=15
|#11=2
|inventory11={{Item|16|Iron Axe|image=axe}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Axe Prowess Lv 3}}
|notes11=Begins moving if they or a nearby [[Thief]] or [[Armored Knight]] is provoked; the left one does not move until a player unit leaves the starting area, the right one does not move until a player unit enters the easternmost Fighter's initial range.
|-
|name12=Rogue
|class12=Armored Knight
|lv12=15
|#12=3
|inventory12={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notes12=The southern two both begin moving if either of them or the nearby [[Fighter]] is provoked.
|-
|name13=Rogue
|class13=Monk
|lv13=15
|#13=1
|inventory13={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|Resistance +2}}
|-
|nameb=[[Miklan]]
|classb=Armored Knight
|lvb=17
|inventoryb={{Item|16|Lance of Ruin|image=lance relic}}<br>{{Item|16|Steal}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|notesb=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
|-
|namer1=Rogue
|classr1=Mage
|lvr1=15
|#r1=2
|inventoryr1={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
|-
|namer2=Rogue
|classr2=Thief
|lvr2=15
|#r2=2
|inventoryr2={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 1: {{Item|16|Assault Troop|image=gambit}}
|-
|namer3=Rogue
|classr3=Thief
|lvr3=15
|#r3=2
|inventoryr3={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|namer4=Rogue
|classr4=Mage
|lvr4=15
|#r4=2
|inventoryr4={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}<br>{{Item|16|Miklan Private Militia|image=battalion armored}} Lv 3: {{Item|16|Assault Troop|image=gambit}}
|-
|namer5=Rogue
|classr5=Thief
|lvr5=15
|#r5=4
|inventoryr5={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|-
|namerl=[[Miklan|Black Beast]]
|classrl=Black Beast
|lvrl=17
|#rl=1
|inventoryrl={{Item|16|Crest Stone (Gautier)|image=crest stone}}<br>{{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Magic Bind}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Thorns of Ruin|image=staggering blow}}
|notesrl=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].
}}
}}
{{ChapUnitFtr}}
}}
}}


Line 546: Line 1,223:
*Turn 2; on Maddening, these can act the turn they appear
*Turn 2; on Maddening, these can act the turn they appear
**2 [[Mage]]s from west of ally starting positions <small>(Maddening only)</small>
**2 [[Mage]]s from west of ally starting positions <small>(Maddening only)</small>
**2 [[Thief|Thieves]] with [[Iron Sword]]s{{hover|*|Normal}}/[[Steel Sword]]s{{hover|*|Hard/Maddening}} from west of ally starting positions
**2 [[Thief|Thieves]] with [[Iron Sword]]s <small>(Normal)</small>/[[Steel Sword]]s <small>(Hard/Maddening)</small> from west of ally starting positions
***Both have [[battalion]]s on Hard and above
***Both have [[battalion]]s on Hard and above
*For 2 turns after a player unit passes the broken northeastern pillar (reaching column 13 from the north)
**2 [[Thief|Thieves]] with [[Iron Sword]]s <small>(Normal/Hard)</small>/[[Steel Sword]]s <small>(Maddening)</small> from the northeast corner of the map
*After [[Miklan]] is defeated once
*Turn 6; on Hard and above, these can act on the turn they appear
*Turn 6; on Hard and above, these can act on the turn they appear
**2 [[Thief|Thieves]] with [[Iron Sword]]s{{hover|*|Normal/Hard}}/[[Steel Sword]]s{{hover|*|Maddening}} from west of ally starting positions
**2 [[Thief|Thieves]] with [[Iron Sword]]s <small>(Normal/Hard)</small>/[[Steel Sword]]s <small>(Maddening)</small> from west of ally starting positions
***Both have [[battalion]]s on Hard and above
***Both have [[battalion]]s on Hard and above
**2 [[Mage]]s with [[battalion]]s from west of ally starting positions
**2 [[Mage]]s with [[battalion]]s from west of ally starting positions <small>(Hard/Maddening)</small>
*For 2 turns after a player unit passes the broken northeastern pillar (reaching column 13 from the north)
**Miklan transforms into the [[Black Beast]], and all playable and NPC units are moved to the central chamber's entrance. All [[Divine Pulse]] charges are regained.
**2 [[Thief|Thieves]] with [[Iron Sword]]s{{hover|*|Normal/Hard}}/[[Steel Sword]]s{{hover|*|Maddening}} from the northeast corner of the map
*After [[Miklan]] is defeated once
**Miklan transforms into the [[Black Beast]], and all playable and NPC units are moved to the central chamber's entrance. All [[Divine Pulse]] charges will be regained at this point.


===NPC data===
===NPC data===
{{ChapOthers
{{Tab
|platform=ns01
|width=100%
|namel=[[Gilbert]]
|tab1=Normal
|classl=Fortress Knight
|tab2=Hard
|versionl=gilbert
|tab3=Maddening
|lvl={{hover|10|Normal}}/{{hover|11|Hard}}/{{hover|16|Maddening}}
|content1={{ChapUnitHdr|type=NPC|platform=ns01}}
|#l=1
{{ChapUnitCellFE16
|inventoryl={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|name=[[Gilbert]]
|notesl=Moves to fight [[Miklan]], fighting any enemies along the way.
|class=Fortress Knight
|type=other
|version=gilbert
|lv=10
|#=1
|hp=43
|str=15
|mag=8
|dex=12
|spd=2
|lck=10
|def=15
|res=7
|cha=9{{h|+5|Granted by Knights of Seiros}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes=Moves to fight [[Miklan]], fighting any enemies along the way.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Gilbert]]
|class=Fortress Knight
|type=other
|version=gilbert
|lv=11
|#=1
|hp=44
|str=16
|mag=8
|dex=12
|spd=2
|lck=10
|def=15
|res=7
|cha=10{{h|+5|Granted by Knights of Seiros}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes=Moves to fight [[Miklan]], fighting any enemies along the way.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=NPC|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Gilbert]]
|class=Fortress Knight
|type=other
|version=gilbert
|lv=16
|#=1
|hp=50
|str=21
|mag=9
|dex=15
|spd=2
|lck=10
|def=16
|res=7
|cha=14{{h|+5|Granted by Knights of Seiros}}
|mov=4
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes=Moves to fight [[Miklan]], fighting any enemies along the way.
|last=y
}}
{{ChapUnitFtr}}
}}
}}


Line 589: Line 1,331:
|def=16
|def=16
|res=3
|res=3
|cha=9{{hover|+1|Granted by Miklan Private Militia}}
|cha=9{{h|+1|Granted by Miklan Private Militia}}
|inventory={{Item|16|Lance of Ruin|image=lance relic}}
|inventory={{Item|16|Lance of Ruin|image=lance relic}}
|skills={{Item|16|Steal}}<br>{{Item|16|Lance Prowess Lv 3}}
|skills={{Item|16|Steal}}<br>{{Item|16|Lance Prowess Lv 3}}
Line 609: Line 1,351:
|def=17
|def=17
|res=3
|res=3
|cha=10{{hover|+1|Granted by Miklan Private Militia}}
|cha=10{{h|+1|Granted by Miklan Private Militia}}
|move=4
|move=4
|inventory={{Item|16|Lance of Ruin|image=lance relic}}
|inventory={{Item|16|Lance of Ruin|image=lance relic}}
Line 630: Line 1,372:
|def=20
|def=20
|res=3
|res=3
|cha=15{{hover|+1|Granted by Miklan Private Militia}}
|cha=15{{h|+1|Granted by Miklan Private Militia}}
|move=4
|move=4
|inventory={{Item|16|Lance of Ruin|image=lance relic}}
|inventory={{Item|16|Lance of Ruin|image=lance relic}}
Line 720: Line 1,462:


==Trivia==
==Trivia==
* During this chapter, [[Gilbert]] lacks his personal ability [[Veteran Knight]].
* During this mission, [[Gilbert]] lacks his personal ability [[Veteran Knight]] and, in earlier versions, his map sprite used the body of a generic [[Fortress Knight]] rather than his own unique sprite. This is because this mission uses a NPC duplicate of the character which lacks substantial character data compared to his playable counterpart.<ref>{{cite web|url=https://fedatamine.com/en-us/battles/5/the-gautier-inheritance|title=The Gautier Inheritance. Mission - Chapter&nbsp;5|site=fedatamine.com|retrieved=February 25, 2021}}</ref>


==Etymology and other languages==
==Etymology and other languages==
{{Names  
{{Names  
|eng-name=The Gautier Inheritance
|eng-name=The Gautier Inheritance
|jap-name={{hover|ゴーティエ家督争乱|Gōtie katoku sōran}}
|jpn-name={{h|ゴーティエ家督争乱|Gōtie katoku sōran}}
|jap-mean=Gautier Inheritance Conflict
|jpn-mean=Gautier Inheritance Conflict
|span-name=La herencia de los Gautier
|span-name=La herencia de los Gautier
|span-mean=The heritage of the Gautier
|span-mean=The heritage of the Gautier
Line 735: Line 1,477:
|ital-name=L'eredità dei Gautier
|ital-name=L'eredità dei Gautier
|ital-mean=The heritage of the Gautier
|ital-mean=The heritage of the Gautier
|kor-name={{hover|고티에 가문 승계의 난|Gotie gamun seunggyeui nan}}
|kor-name={{h|고티에 가문 승계의 난|Gotie gamun seunggyeui nan}}
|kor-mean=The gautier inheritance revolt
|kor-mean=The gautier inheritance revolt
|ch-simp-name={{hover|戈迪耶家督之乱|gēdíyé jiā dū zhī luàn}}
|ch-simp-name={{h|戈迪耶家督之乱|gēdíyé jiā dū zhī luàn}}
|ch-simp-mean=The gautier family revolt
|ch-simp-mean=The Gautier home supervisor revolt
|ch-trad-name={{hover|戈迪耶家督之亂|gēdíyé jiā dū zhī luàn}}
|ch-trad-name={{h|戈迪耶家督之亂|gēdíyé jiā dū zhī luàn}}
|ch-trad-mean=The gautier family revolt
|ch-trad-mean=The Gautier home supervisor revolt
}}
}}


Line 748: Line 1,490:
Cm fe16 5 trig2.png|Entering the blue area triggers the northeast reinforcements and the northwest enemies' movement.
Cm fe16 5 trig2.png|Entering the blue area triggers the northeast reinforcements and the northwest enemies' movement.
</gallery>
</gallery>
{{refbar}}


{{ChapterNav
{{ChapterNav
|prechapter=The Goddess's Rite of Rebirth/Assault at the Rite of Rebirth {{!}} Assault at the Rite of Rebirth
|prechapter=Assault at the Rite of Rebirth
|name=The Gautier Inheritance
|name=The Gautier Inheritance
|nextchapter=Rumors of a Reaper/The Underground Chamber {{!}} The Underground Chamber
|nextchapter=The Underground Chamber
}}
}}


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{{Nav16}}
{{DEFAULTSORT:Tower of Black Winds/Gautier Inheritance, The}}
[[Category:Chapters of Fire Emblem: Three Houses]]
[[Category:Chapters of Fire Emblem: Three Houses]]