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Hero on the Wind: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=The Hero of the Winds
|image=[[File:Cm fe05 4x.png|200px]]
|image=[[File:Cm fe05 4x.png|200px]]
|location=[[Manster]]
|location=[[Munster]] Castle dungeon
|new units=[[Asvel]]
|weather=[[Fog of War]]
|boss=
|new units=[[Asbel]]
|weather=
|previous=[[The Dungeon]]
|next=[[Mother and Daughter]]
}}
}}
{{Quote|After you rescue the children, I want you to go search for Prince Leif with Brighton.|[[Ced]] to [[Asvel]]}}
 
'''The Hero of the Winds''' is chapter 4x of {{FE5}}.  
{{Quote|After you rescue the children, I want you to go search for Prince Leif with Brighton.|[[Ced]], to [[Asbel]]}}
 
'''Hero on the Wind''' (Japanese: {{hl|風の勇者|Kaze no yūsha}} ''The Hero of Wind'') is the [[side quest]] of the fourth chapter of {{FE5}}. In order to play this chapter, all [[civilian]]s must have escaped in [[The Dungeon|the previous chapter]].
 
==Plot==
==Plot==
{{main|The Hero of the Winds/Script}}  
{{main|Hero on the Wind/Script}}


{{sectstub}}
Deeper in the Munster dungeon, Prince [[Ced]] of [[Silesse]] and his protege [[Asbel]] embark on a mission to rescue captive children from the Loptrian Empire. As [[Leif]] and his group passes through, they lend a hand to Ced and recruit Asbel.


 
==Chapter data==
==Chapter Data==
{{ChapData
{{ChapDataMap
|victory=Escape
|victory=Escape
|defeat=[[Leif]] dies
|defeat=[[Leif]] dies
|ally={{hover|8|Every unit that survived chapter 4; maximum 8}}{{hover|+1|Asvel}}
|ally=8{{h|+1|Upon Asbel being recruited}}
|other={{hover|8|Asvel and Ced plus six civilians}}
|other=8{{h|−1|Upon Asbel being recruited}}
|enemy=29{{hover|+102|reinforcements}}
|enemy=28{{h|+102|Reinforcements}}
|map=[[File:Cm fe05 4x.png]]
|map=[[File:Cm fe05 4x.png]]
}}
}}


===Character Data===  
Units are arranged based on their position in deployment order after [[Leif]]. If every unit is recruited and alive, deployment order is Leif, [[Lifis]], [[Fergus]], [[Karin]], [[Dalsin]], [[Brighton]], [[Machyua]], and [[Lara]].
{{ChapChars  
 
|game#=05  
===Character data===
|newunits = 1
{{ChapChars
| newunit1 = {{NewUnit  
|game#=05
| name = Asvel
|newunit1={{NewUnit
| portrait = [[File:portrait asvel fe05.png]]
|name=Asbel
| class = Mage
|portrait=[[File:portrait asbel fe05.png]]
| HP = 22
|class=Mage
| lv = 1
|HP=22
| recruitment method = Talk with [[Leif]]
|lv=1
|inventory={{Item|5|Grafcalibur}}<br>{{Item|5|Door Key}}<br>{{Item|5|Vulnerary}}
|recruitment method=[[NPC]], talk to with [[Leif]]
}}
|forced1=leif
|return1=lifis
|return2=fergus
|return3=karin
|return4=brighton
|return5=machyua
|return6=lara
|return7=dalsin
}}
}}
|return1=leif
|return2=lifis
|return3=brighton
|return4=machyua
|return5=lara
|return6=felgus
|return7=karin
|return8=dalsin
}}


===Item Data===  
===Item data===
{{ChapItems  
{{ChapItems
|platform=snes03  
|platform=snes03
|item1=Iron Blade
|item1=Iron Blade
|obtain1=Open top left [[chest]]
|obtain1=Open top left [[chest]]
Line 61: Line 64:
}}
}}


===Enemy Data===  
===Enemy data===
{{ChapEnemies
{{ChapUnitHdr|type=Enemy|platform=snes03}}
|platform = snes03  
{{ChapUnitCellFE5
|name1=Manster
|name=Munster
|class1=Armored Axe
|class=Sword Armor
|lv1=7
|lv=8
|#1=2
|#=4
|inventory1=[[File:Is snes03 hand axe.png]][[Hand Axe]][[File:Is snes03 battle axe.png]][[Battle Axe]]
|hp=20~30
|str=4~14
|mag=0~10
|skill=0~10
|spd=0~10
|lck=0~10
|def=8~18
|con=9~19
|mov=5~6
|inventory={{Item|5|Long Sword}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Mage
|lv=3
|#=3
|hp=18~23
|str=0~5
|mag=2~7
|skill=2~7
|spd=3~8
|lck=0~5
|def=0~5
|con=4~9
|mov=6~7
|inventory={{Item|5|Fire}} • {{Item|5|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Soldier
|lv=1
|#=12
|hp=20~23
|str=3~6
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=1~4
|con=6~9
|mov=5~6
|inventory={{Item|5|Short Lance}}
|notes=All but the northwest two move to attack units in range; the northwest two do not move. All begin moving unprovoked when one of the doors in row 6 is opened.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Axe Armor
|lv=10
|#=1
|hp=20~32
|str=4~16
|mag=0~12
|skill=0~12
|spd=0~12
|lck=0~12
|def=8~20
|con=9~20
|mov=5~6
|inventory={{Item|5|Devil Axe}}
|notes=Does not move until one of the doors in row 6 is opened, at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Soldier
|lv=10
|#=2
|hp=20~32
|str=3~15
|mag=0~12
|skill=0~12
|spd=0~12
|lck=0~12
|def=1~13
|con=6~18
|mov=5~6
|inventory={{Item|5|Long Lance}} • {{Item|5|Vulnerary}}
|notes=Do not move until one of the doors in row 6 is opened, at which point they begin moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Soldier
|lv=13
|#=1
|hp=20~35
|str=3~18
|mag=0~15
|skill=0~15
|spd=0~15
|lck=0~15
|def=1~16
|con=6~20
|mov=5~6
|inventory={{Item|5|Javelin}} • {{Item|5|Torch|link=Torch (item)}}
|notes=Does not move until one of the doors in row 6 is opened, at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Axe Armor
|lv=7
|#=2
|hp=20~29
|str=4~13
|mag=0~9
|skill=0~9
|spd=0~9
|lck=0~9
|def=8~17
|con=9~18
|mov=5~6
|inventory={{Item|5|Hand Axe}} • {{Item|5|Battle Axe}}
|notes=Do not move until one of the doors in row 6 is opened, at which point they begin moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Bishop
|lv=3
|#=1
|hp=20~25
|str=0~5
|mag=5~10
|skill=2~7
|spd=2~7
|lck=0~5
|def=1~6
|con=4~9
|mov=5~6
|inventory={{Item|5|Elfire}} • {{Item|5|Physic}} • {{Item|5|Door Key}}
|notes=Does not move until one of the doors in row 6 is opened, at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Mage
|version=female
|lv=7
|#=1
|hp=16~25
|str=0~9
|mag=2~11
|skill=1~10
|spd=4~13
|lck=0~9
|def=0~9
|con=3~12
|mov=6~7
|inventory={{Item|5|Thunder}}
|notes=Does not move until one of the doors in row 6 is opened, at which point she begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Munster
|class=Mage
|lv=3
|#=1
|hp=18~23
|str=0~5
|mag=2~7
|skill=2~7
|spd=3~8
|lck=0~5
|def=0~5
|con=4~9
|mov=6~7
|inventory={{Item|5|Fire}} • {{Item|5|Vulnerary}} • {{Item|5|Door Key}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes03}}
{{ChapUnitCellFE5
|name=Munster
|class=Soldier
|lv=5
|#=30
|hp=20~27
|str=3~10
|mag=0~7
|skill=0~7
|spd=0~7
|lck=0~7
|def=1~8
|con=6~13
|mov=5~6
|inventory={{Item|5|Short Lance}}
}}
{{ChapUnitCellFE5
|name=Munster
|class=Archer
|lv=5
|#=30
|hp=20~27
|str=3~10
|mag=0~7
|skill=0~7
|spd=0~7
|lck=0~7
|def=1~8
|con=6~13
|mov=5~6
|inventory={{Item|5|Short Bow}} • {{Item|5|Vulnerary}}
}}
{{ChapUnitCellFE5
|name=Munster
|class=Sword Fighter
|lv=5
|#=42
|hp=20~27
|str=3~10
|mag=0~3
|skill=5~12
|spd=6~13
|lck=0~7
|def=2~9
|con=6~13
|mov=6~7
|inventory={{Item|5|Iron Sword}}
|last=y
}}
{{ChapUnitFtr}}
:Enemies will not attack Civilians, except to [[capture]] them.


|name2=Manster
====Reinforcements====
|class2=Armored Axe
Each individual reinforcement has a 40% chance to appear each turn.
|lv2=10
|#2=1
|inventory2=[[File:Is snes03 devil axe.png]][[Devil Axe]]


|name3=Manster
*Turns 10–24
|class3=Armored Sword
**2 [[Soldier]]s; one from the western and eastern stairs each
|lv3=8
**2 [[Archer]]s; one from the western and eastern stairs each
|#3=4
*Turns 12–32
|inventory3=[[File:Is snes03 long sword.png]][[Long Sword]]
**2 [[Sword Fighter]]s from the southern stairs


|name4=Manster
===NPC data===
|class4=Mage
{{ChapUnitHdr|type=NPC|platform=snes03}}
|lv4=3
{{ChapUnitCellFE5
|#4=3
|name=Emily
|inventory4=[[File:Is snes03 fire.png]][[Fire (tome)|Fire]][[File:Is snes03 vulnerary.png]][[Vulnerary]]
|class=Civilian
|version=girl
|type=other
|lv=1
|#=1
|hp=10
|str=0
|mag=0
|skill=0
|spd=0
|lck=0
|def=0
|con=2
|mov=4
|notes=Moves to escape; allows the acquisition of a [[Knight Proof]] from a village in [[The Escape|Chapter&nbsp;6]] if she escapes.
}}
{{ChapUnitCellFE5
|name=Bella
|class=Civilian
|version=girl
|type=other
|lv=1
|#=1
|hp=10
|str=0
|mag=0
|skill=0
|spd=0
|lck=0
|def=0
|con=2
|mov=4
|notes=Moves to escape; allows the acquisition of a [[Pure Water]] from a village in [[The Escape|Chapter&nbsp;6]] if she escapes.
}}
{{ChapUnitCellFE5
|name=Cliff
|class=Civilian
|version=boy
|type=other
|lv=1
|#=1
|hp=10
|str=0
|mag=0
|skill=0
|spd=0
|lck=0
|def=0
|con=2
|mov=4
|notes=Moves to escape; allows the acquisition of a [[Rapier]] from a village in [[The Escape|Chapter&nbsp;6]] if he escapes.
}}
{{ChapUnitCellFE5
|name=Bowie
|class=Civilian
|version=boy
|type=other
|lv=1
|#=1
|hp=10
|str=0
|mag=0
|skill=0
|spd=0
|lck=0
|def=0
|con=2
|mov=4
|notes=Moves to escape; allows the acquisition of the [[Paragon Manual]] from a village in [[The Escape|Chapter&nbsp;6]] if he escapes.
}}
{{ChapUnitCellFE5
|name=Murphy
|class=Civilian
|version=boy
|type=other
|lv=1
|#=1
|hp=10
|str=0
|mag=0
|skill=0
|spd=0
|lck=0
|def=0
|con=2
|mov=4
|notes=Moves to escape; allows the recruitment of [[Hicks]] from a village in [[The Escape|Chapter&nbsp;6]] if he escapes.
}}
{{ChapUnitCellFE5
|name=Leena
|class=Civilian
|version=girl
|type=other
|lv=1
|#=1
|hp=10
|str=0
|mag=0
|skill=0
|spd=0
|lck=0
|def=0
|con=2
|mov=4
|notes=Moves to escape, allows the acquisition of the [[Od Scroll]] from a village in [[The Escape|Chapter&nbsp;6]] if she escapes.
}}
{{ChapUnitCellFE5
|name=[[Asbel]]
|class=Mage
|type=other
|lv=1
|#=1
|hp=22
|str=0
|mag=4
|skill=3
|spd=7
|lck=5
|def=0
|con=4
|mov=6
|inventory={{Item|5|Grafcalibur}} • {{Item|5|Door Key}} • {{Item|5|Vulnerary}}<br>{{Item|5|Adept}}
|notes='''Authority:''' Ced<br>'''Action:''' ★<br>Moves to talk to [[Leif]]; otherwise, moves to attack units in range.
}}
{{ChapUnitCellFE5
|name=[[Ced]]
|class=Sage
|type=other
|lv=7
|#=1
|hp=26
|str=2
|mag=16
|skill=15{{h|+20|Granted by Forseti}}
|spd=16{{h|+20|Granted by Forseti}}
|lck=9
|def=7
|con=8
|mov=7
|inventory={{Item|5|Forseti|link=Forseti (tome)}} • {{Item|5|Vulnerary}}<br>{{Item|5|Adept}} • {{Item|5|Immortal}}{{h|*|Hidden}}
|notes='''Authority:''' ★<br>'''Action:''' ★★<br>After turn 32, moves to escape once no more Civilians are present on the map (through escaping, being [[rescue (command)|rescue]]d, or being [[capture]]d).
|last=y
}}
{{ChapUnitFtr}}
:NPCs can escape through the corridors along the east and west edges of the map; they move to escape via the closest one.


|name5=Manster
==Strategy==
|class5=Mage
{{strategy}}
|lv5=3
The battle begins in the dark with a couple of armored units blocking the way. Units like [[Brighton]], [[Fergus]], or even [[Dalsin]] and Leif can help out, although be sure to let them in range of their supports and give Fergus the Armorslayer if he has the B-rank in sword and the Rapier to Leif so that he isn't weighed down. Watch out for the mages, though. If one of them has a B-rank in swords, the Flame Sword is useful, as magic also counts as resistance and they will take much less damage from the magic hits. Lifis's ability to steal from mages will be very useful as it allows him to neutralize them without taking damage. Karin is also good against them, but the Armor Knights will probably kill her.
|#5=1
|inventory5=[[File:Is snes03 fire.png]][[Fire (tome)|Fire]][[File:Is snes03 vulnerary.png]][[Vulnerary]][[File:Is snes03 door key.png]][[Door Key]]
 
|name6=Manster
|class6=Mage
|gender6=female
|lv6=7
|#6=1
|inventory6=[[File:Is snes03 thunder.png]][[Thunder (tome)|Thunder]]
 
|name7=Manster
|class7=Sage
|lv7=3
|#7=1
|inventory7=[[File:Is snes03 elfire.png]][[Elfire]][[File:Is snes03 physic.png]][[Physic]][[File:Is snes03 door key.png]][[Door Key]]
 
|name8=Manster
|class8=Soldier
|lv8=1
|#8=12
|inventory8=[[File:Is snes03 short lance.png]][[Short Lance]]
 
|name9=Manster
|class9=Soldier
|lv9=10
|#9=2
|inventory9=[[File:Is snes03 long lance.png]][[Long Lance]][[File:Is snes03 vulnerary.png]][[Vulnerary]]
 
|name10=Manster
|class10=Soldier
|lv10=13
|#10=1
|inventory10=[[File:Is snes03 javelin.png]][[Javelin]][[File:Is snes03 torch.png]][[Torch (item)|Torch]]
 
|nameb=
|classb=
|lvb=
|inventoryb=
 
|namer1=Manster
|classr1=Archer
|lvr1=5
|#r1=30
|inventoryr1=[[File:Is snes03 short bow.png]][[Short Bow]][[File:Is snes03 vulnerary.png]][[Vulnerary]]
 
|namer2=Manster
|classr2=Soldier
|lvr2=5
|#r2=30
|inventoryr2=[[File:Is snes03 short lance.png]][[Short Lance]]


|namerl=Manster
Sending [[Lifis]] and [[Lara]] to free the children is recommended, as later villages only give items if their children were rescued, and Murphy must have escaped if the player wishes to recruit [[Hicks]]. The chapter itself has some valuable items to acquire. If [[Karin]] speaks with [[Ced]] regarding the state of affairs in [[Silesse]], he will give her a [[Ced Scroll]], which gives a massive +30% boost to a unit's speed growth. The only obtainable [[Brave Sword]] in the entire game can be found in one of the chests. Other than that, remember Fergus's advice and send Leif out last.
|classrl=Swordfighter
|lvrl=5
|#rl=42
|inventoryrl=[[File:Is snes03 iron sword.png]][[Iron Sword]]
 
}}
 
===NPC Data===
{{ChapOthers
|platform=snes03
|name1=Emily
|class1=Civilian
|lv1=1
|#1=1
|inventory1=
 
|name2=Bela
|class2=Civilian
|lv2=1
|#2=1
|inventory2=
 
|name3=Cliff
|class3=Civilian
|lv3=1
|#3=1
|inventory3=
 
|name4=Booy
|class4=Civilian
|lv4=1
|#4=1
|inventory4=
 
|name5=Mafy
|class5=Civilian
|lv5=1
|#5=1
|inventory5=
 
|name6=Lina
|class6=Civilian
|lv6=1
|#6=1
|inventory6=
 
|name7=[[Asvel]]
|class7=Mage
|lv7=1
|#7=1
|inventory7=[[File:Is snes03 grafcalibur.png]][[Grafcalibur]][[File:Is snes03 door key.png]][[Door Key]][[File:Is snes03 vulnerary.png]][[Vulnerary]]
 
|namel=[[Ced]]
|classl=Sage
|lvl=7
|#l=1
|inventoryl=[[File:Is snes03 forseti.png]][[Forseti (tome)|Forseti]][[File:Is snes03 vulnerary.png]][[Vulnerary]]
 
}}
 
==Strategy==
{{sectstub}}


==Trivia==
==Trivia==
* Booy and Cliff have similar names to two {{FE2}} characters, [[Boey]] and [[Qylf]] (often known as "Cliff").
*Booy and Cliff have identical names to two {{FE2}} characters, [[Boey]] and [[Kliff]] (often known as "Cliff"); however, the fan-translated versions are different.
 
*This chapter holds the only obtainable [[Brave Sword]] in the entire game.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Hero of the Winds
|eng-name=Hero on the Wind
|eng-mean=The title refers to [[Ced]], the wielder of the legendary wind tome [[Holsety]], who appears in this chapter.
|eng-mean=As of {{FEH}}. The title refers to [[Ced]], the wielder of the legendary wind tome [[Forseti (tome)|Forseti]], who appears in this chapter.
|eng-fan-name=• The Hero of the Winds<br>• Hero on the Wind
|eng-fan-mean=• Used in FireLizard's [[fan translation]] script.<br>• Used in the Lil' Manster fan translation patch.
|jpn-name={{h|風の勇者|Kaze no yūsha}}
|jpn-mean=The Hero of Wind
|span-name=Héroe errante
|span-mean=Errant hero
|fren-name=Héros du vent
|fren-mean=Hero of the wind
|ger-name=Held des Windes
|ger-mean=Hero of the Wind
|ital-name=L'eroe errante
|ital-mean=The errant hero
|por-name=Herói ao vento
|por-mean=Hero of the wind
|ch-trad-name={{h|風之勇者|Fēng zhī yǒngzhě}}
|ch-trad-mean=Hero of wind
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe05 4x.png|Map of the chapter
</gallery>
 
{{ChapterNav
{{ChapterNav
|prechapter = The Dungeon
|prechapter=The Dungeon
 
|nextchapter=Mother and Daughter
|chapter = The Hero of the Winds
|nextchapter = Mother and Child
 
}}
}}


{{Nav5}}
{{Nav5}}
[[Category:Chapters of Fire Emblem: Thracia 776]]
[[Category:Chapters of Fire Emblem: Thracia 776]]