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Jeanne: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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==Biography==
==Biography==
Jeanne is the second child of [[Eve (Genealogy of the Holy War)|Eve]] of [[Nordion]]'s [[Cross Knights]]. When Jeanne and her brother, [[Tristan]] were young, the Agustrian civil war occurred and Eve died in battle, orphaning the two. Both children were taken in by Sigurd's army, and in the days before the [[Battle of Belhalla]] she was supposed to be sent with her brother and the infant [[Seliph]] to find refuge in [[Isaach]], but she was lost on the way. A traveling merchant found and adopted her in Isaach, and she lived with him until the age of seven, when the merchant was killed by a [[Grannvale]] soldier. [[Finn]] then found her and adopted her, raising her with [[Leif]].<ref>{{Cite|'''Tristan:''' No, I'm not! Our father was a knight of the Nordion Kingdom. He died in battle during the upheaval in Agustria. You and I were still pretty young then. Sir Sigurd's army ended up taking us in, but we lost track of you while fleeing to Isaach.<br>'''Jeanne:''' Wow, that actually makes sense. I was picked up by a traveling merchant in Isaach.<br>'''Tristan:''' I'd say he saved your life.<br>'''Jeanne:''' But he was murdered by an imperial soldier. I was 7 at the time. And then Finn took me in.|[[Tristan]] and Jeanne|Genealogy of the Holy War}}</ref>
Jeanne is the second child of [[Eve (Genealogy of the Holy War)|Eve]] of [[Nordion]]. When Jeanne and her brother, [[Tristan]] were young, the Agustrian civil war occurred and Eve died in battle, orphaning the two. Both children were taken in by Sigurd's army, and in the days before the [[Battle of Belhalla]] she was supposed to be sent with her brother and the infant [[Seliph]] to find refuge in [[Isaach]], but she was lost on the way. A traveling merchant found and adopted her in Isaach, and she lived with him until the age of seven, when the merchant was killed by a [[Grannvale]] soldier. [[Finn]] then found her and adopted her, raising her with [[Leif]].<ref>{{Cite|'''Tristan:''' No, I'm not! Our father was a knight of the Nordion Kingdom. He died in battle during the upheaval in Agustria. You and I were still pretty young then. Sir Sigurd's army ended up taking us in, but we lost track of you while fleeing to Isaach.<br>'''Jeanne:''' Wow, that actually makes sense. I was picked up by a traveling merchant in Isaach.<br>'''Tristan:''' I'd say he saved your life.<br>'''Jeanne:''' But he was murdered by an imperial soldier. I was 7 at the time. And then Finn took me in.|[[Tristan]] and Jeanne|Genealogy of the Holy War}}</ref>


When Leif tried to raise his own liberation army to oppose Grannvale's rule of his homeland, Jeanne was one of his allies and, along with Finn, was one of the few survivors after the catastrophic failure of a raid on [[Ulster (location)|Ulster]], the base of King [[Bloom]]. Knowing that [[Seliph]] was on his way with his own liberation army from Isaach, Jeanne assisted Leif in holding out against a siege from Bloom for as long as they could until Seliph could reinforce them, and the two joined forces with Seliph's army when he arrived.
When Leif tried to raise his own liberation army to oppose Grannvale's rule of his homeland, Jeanne was one of his allies and, along with Finn, was one of the few survivors after the catastrophic failure of a raid on [[Ulster (location)|Ulster]], the base of King [[Bloom]]. Knowing that [[Seliph]] was on his way with his own liberation army from Isaach, Jeanne assisted Leif in holding out against a siege from Bloom for as long as they could until Seliph could reinforce them, and the two joined forces with Seliph's army when he arrived.
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=={{FE4}}==
=={{FE4}}==
===Role===
===Role===
Jeanne is a playable character in the second generation, as [[Nanna]]'s substitute. Like Nanna, when she joins the party she is located at Leonster Castle, along with [[Leif]] and [[Finn]], well away from [[Seliph]]'s party. She and the other two need to resist [[Bloom]]'s siege against Leonster while Seliph makes his way to there through the rest of the map.
Jeanne is a playable character during the second generation. As [[Nanna]]'s [[substitute character]], Jeanne only appears if [[Lachesis]] wasn't married or was dead at the end of [[Doorway to Destiny|Chapter&nbsp;5]]. In [[Beyond the Desert|Chapter&nbsp;7]], Jeanne—along with [[Finn]] and [[Leif]]—will appear as player units next to [[Leonster]]. In [[The Wyvern Knights of Thracia|Chapter&nbsp;8]], Jeanne, Leif, and Finn will start next to Leonster castle instead of in the [[home castle]].


===Starting stats and growth rates===
===Starting stats and growth rates===
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}}
}}


===Analysis===
===Love growths and events===
{{analysis}}
Jeanne is a substitute unit that joins in Chapter 7. Her primary contributions are as a support unit; she is a mounted unit that can use staves, both of which are useful traits to have. Since she is mounted, she never falls behind the frontline, and since she can use staves, she can heal the player's injured combat units and then reposition herself to safety with [[Canto]]. Jeanne only has a C rank in staves before and after promotion, so she cannot use any utility staves other than [[Return (staff)|Return]]. However, just using healing staves like [[Heal]] and [[Mend]] is enough to make her a useful contributor for a while.
 
Jeanne's baseline combat is very poor, so turning her into a combat unit requires heavy investment. Her growth rates in most areas are poor, and so are her base stats. She also has no skills, so she cannot double enemies, because she lacks the [[Follow-Up]] skill. She can obtain it through the [[Follow-Up Ring]], but the ring alone does not make her a good combat unit, as her baseline attacking power is low due to her poor stats. At best, she can exploit her okay magic stat and the low resistance of enemies by using magic swords, but this only works at 2-range. Jeanne receives a notable boost to her strength and defense when she promotes, making her combat with physical weapons a bit better, as well as improving her durability; however, due to her low growth rates and base stats, even these bonuses do not make her very good at fighting.
 
Trying to turn Jeanne into a combat unit is not worth it to begin with, because she can contribute as a utility unit instead. Utility is in much more demand, and especially mounted healing is rare, with only Jeanne/[[Nanna]], a promoted [[Leif]], and a promoted [[Fee]]/[[Hermina]] being able to provide it in the second generation. Jeanne can use the Follow-Up Ring and strong weapons to help her win more fights in the arena and level up more quickly, but the easier method to give Jeanne experience is to have her buy a Return staff and spam it for several turns.
 
Jeanne's utility falls off in the late segment of the second generation, as she cannot use [[Restore]] to remove status staff effects, [[Physic]] to heal from a safe distance, or [[Fortify]] to heal many units at once. That said, many units take a back seat lategame due to the prevalence of magic-using enemies, whom very few player characters can safely engage and fight. Jeanne at least has a decent resistance stat, largely thanks to her base of 6, so she can stay at the frontlines a bit more safely than the characters whose resistance is close to 0.
 
==Personality==
{{sectstub}}
 
==Love growths and events==
{{LoveSystemGenII
{{LoveSystemGenII
|options=13
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* In [[Light and Dark|Chapter 10]], Jeanne can initiate a conversation with [[Leif]] at any time, giving Jeanne +3 maximum [[HP]] and granting 100 love points between the pair.
* In [[Light and Dark|Chapter 10]], Jeanne can initiate a conversation with [[Leif]] at any time, giving Jeanne +3 maximum [[HP]] and granting 100 love points between the pair.
* In [[The Final Holy War|the Endgame]], if the two are lovers, Jeanne can talk to [[Seliph]] or [[Leif]] after [[Edda]] has been seized, granting each a maximum HP boost (+5 for Leif, +3 for Seliph).
* In [[The Final Holy War|the Endgame]], if the two are lovers, Jeanne can talk to [[Seliph]] or [[Leif]] after [[Edda]] has been seized, granting each a maximum HP boost (+5 for Leif, +3 for Seliph).
===Analysis===
{{analysis}}
Jeanne is a substitute unit that joins in Chapter 7. Her primary contributions are as a support unit; she is a mounted unit that can use staves, both of which are useful traits to have. Since she is mounted, she never falls behind the frontline, and since she can use staves, she can heal the player's injured combat units and then reposition herself to safety with [[Canto]]. Jeanne only has a C rank in staves before and after promotion, so she cannot use any utility staves other than [[Return (staff)|Return]]. However, just using healing staves like [[Heal]] and [[Mend]] is enough to make her a useful contributor for a while.
Jeanne's baseline combat is very poor, so turning her into a combat unit requires heavy investment. Her growth rates in most areas are poor, and so are her base stats. She also has no skills, so she cannot double enemies, because she lacks the [[Follow-Up]] skill. She can obtain it through the [[Follow-Up Ring]], but the ring alone does not make her a good combat unit, as her baseline attacking power is low due to her poor stats. At best, she can exploit her okay magic stat and the low resistance of enemies by using magic swords, but this only works at 2-range. Jeanne receives a notable boost to her strength and defense when she promotes, making her combat with physical weapons a bit better, as well as improving her durability; however, due to her low growth rates and base stats, even these bonuses do not make her very good at fighting.
Trying to turn Jeanne into a combat unit is not worth it to begin with, because she can contribute as a utility unit instead. Utility is in much more demand, and especially mounted healing is rare, with only Jeanne/[[Nanna]], a promoted [[Leif]], and a promoted [[Fee]]/[[Hermina]] being able to provide it in the second generation. Jeanne can use the Follow-Up Ring and strong weapons to help her win more fights in the arena and level up more quickly, but the easier method to give Jeanne experience is to have her buy a Return staff and spam it for several turns.
Jeanne's utility falls off in the late segment of the second generation, as she cannot use [[Restore]] to remove status staff effects, [[Physic]] to heal from a safe distance, or [[Fortify]] to heal many units at once. That said, many units take a back seat lategame due to the prevalence of magic-using enemies, whom very few player characters can safely engage and fight. Jeanne at least has a decent resistance stat, largely thanks to her base of 6, so she can stay at the frontlines a bit more safely than the characters whose resistance is close to 0.
==Personality==
{{sectstub}}


==Endings==
==Endings==
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