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Steel Blade: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
708 bytes removed ,  3 April 2023
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|rng7=1
|rng7=1
|worth7=3,000
|worth7=3,000
|notes7=If user initiates combat, user makes their strike last.<br>If user initiates combat and their attack damaged the target, pushes enemy forward one space after combat; if impassable terrain or another unit is directly behind the target, inflicts [[break]] on the target after combat.<br>Cannot make [[follow-up attack]]s.
|notes7=If user initiates combat, user strikes last.<br>If user initiates combat and their attack damaged the target, [[smash (mechanic)|smash]]es the target after combat.<br>Cannot make [[follow-up attack]]s.
}}
}}


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|rng1=1
|rng1=1
|worth1=?
|worth1=?
|notes1=If user initiates combat, user makes their strike last.<br>If user initiates combat and their attack damaged the target, pushes enemy forward one space after combat; if impassable terrain or another unit is directly behind the target, inflicts [[break]] on the target after combat.<br>Cannot make [[follow-up attack]]s.
|notes1=If user initiates combat, user strikes last.<br>If user initiates combat and their attack damaged the target, [[smash (mechanic)|smash]]es the target after combat.<br>Cannot make [[follow-up attack]]s.
|-
|-
|game2={{title|Engage}}<br>(+2)
|game2={{title|Engage}}<br>(+2)
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|rng2=1
|rng2=1
|worth2=?
|worth2=?
|notes2=If user initiates combat, user makes their strike last.<br>If user initiates combat and their attack damaged the target, pushes enemy forward one space after combat; if impassable terrain or another unit is directly behind the target, inflicts [[break]] on the target after combat.<br>Cannot make [[follow-up attack]]s.
|notes2=If user initiates combat, user strikes last.<br>If user initiates combat and their attack damaged the target, [[smash (mechanic)|smash]]es the target after combat.<br>Cannot make [[follow-up attack]]s.
|-
|-
|game3={{title|Engage}}<br>(+3)
|game3={{title|Engage}}<br>(+3)
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|rng3=1
|rng3=1
|worth3=?
|worth3=?
|notes3=If user initiates combat, user makes their strike last.<br>If user initiates combat and their attack damaged the target, pushes enemy forward one space after combat; if impassable terrain or another unit is directly behind the target, inflicts [[break]] on the target after combat.<br>Cannot make [[follow-up attack]]s.
|notes3=If user initiates combat, user strikes last.<br>If user initiates combat and their attack damaged the target, [[smash (mechanic)|smash]]es the target after combat.<br>Cannot make [[follow-up attack]]s.
|-
|-
|game4={{title|Engage}}<br>(+4)
|game4={{title|Engage}}<br>(+4)
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|rng4=1
|rng4=1
|worth4=?
|worth4=?
|notes4=If user initiates combat, user makes their strike last.<br>If user initiates combat and their attack damaged the target, pushes enemy forward one space after combat; if impassable terrain or another unit is directly behind the target, inflicts [[break]] on the target after combat.<br>Cannot make [[follow-up attack]]s.
|notes4=If user initiates combat, user strikes last.<br>If user initiates combat and their attack damaged the target, [[smash (mechanic)|smash]]es the target after combat.<br>Cannot make [[follow-up attack]]s.
|-
|-
|game5={{title|Engage}}<br>(+5)
|game5={{title|Engage}}<br>(+5)
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|rng5=1
|rng5=1
|worth5=?
|worth5=?
|notes5=If user initiates combat, user makes their strike last.<br>If user initiates combat and their attack damaged the target, pushes enemy forward one space after combat; if impassable terrain or another unit is directly behind the target, inflicts [[break]] on the target after combat.<br>Cannot make [[follow-up attack]]s.
|notes5=If user initiates combat, user strikes last.<br>If user initiates combat and their attack damaged the target, [[smash (mechanic)|smash]]es the target after combat.<br>Cannot make [[follow-up attack]]s.
}}
}}


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