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Jerme: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Quote|Now, which...one...first? Wait! Hold it! There are some nasty ones mixed in with the rest. Mustn't get one of them. Might ruin my sword's appetite. You don't mind do you? If I do it this way?|Jerme}}
{{Quote|Now, which...one...first? Wait! Hold it! There are some nasty ones mixed in with the rest. Mustn't get one of them. Might ruin my sword's appetite. You don't mind do you? If I do it this way?|Jerme}}


'''Jerme''' (Japanese: {{hl|ジュルメ|Jerume}} <!--''???''-->) is a [[Black Fang]] commander hired to guard an ancient castle, and one of two potential bosses of chapter 25 (27 Hector) of {{FE7}}; [[Pale Flower of Darkness (Jerme)|Jerme is the boss]] should the player's possible [[Hero Crest]] users be stronger than the player's potential [[Guiding Ring]] users.  A former member of the [[Four Fangs]], Jerme was demoted from that status due to Nergal's influence.<ref>{cite|“In charge of the guard... Bah! I was top dog until that cretin Jaffar showed up.|Jerme|The Blazing Blade}</ref> Jerme and his squad are deployed in an effort to stall [[Eliwood]], [[Hector]], [[Lyn]], and their army for time in an effort to ensure Prince [[Zephiel]]'s assassination goes off without a hitch as well as protect the stolen [[Fire Emblem (item)#Elibe|Fire Emblem]], but ultimately fails and is defeated.  Regardless of whether he is even fought by the player, Jerme dies some time after the player army embarks toward Zephiel's side, and his [[quintessence]] is harvested offscreen.
'''Jerme''' (Japanese: {{hl|ジュルメ|Jerume}} <!--''???''-->) is a [[Black Fang]] commander hired to guard an ancient castle, and one of two potential bosses of chapter 25 (27 Hector) of {{FE7}}; [[Pale Flower of Darkness (Jerme)|Jerme is the boss]] should the player's possible [[Hero Crest]] users be stronger than the player's potential [[Guiding Ring]] users.  A former member of the [[Four Fangs]], Jerme was demoted from that status due to Nergal's influence.<ref>{{cite|“In charge of the guard... Bah! I was top dog until that cretin Jaffar showed up.|Jerme|The Blazing Blade}}</ref> Jerme and his squad are deployed in an effort to stall [[Eliwood]], [[Hector]], [[Lyn]], and their army for time in an effort to ensure Prince [[Zephiel]]'s assassination goes off without a hitch as well as protect the stolen [[Fire Emblem (item)#Elibe|Fire Emblem]], but ultimately fails and is defeated.  Regardless of whether he is even fought by the player, Jerme dies some time after the player army embarks toward Zephiel's side, and his [[quintessence]] is harvested offscreen.


Jerme is one of the bosses remanifested as [[morph]]s by [[Nergal]] in the [[Light (part 1)|final chapter]]; his morph is paired with [[Ursula]]'s in the southwestern room, the fifth one opened; the player's army eventually defeat Jerme's morph as well as all of the other remanifested morphs in their quest to defeat Nergal.
Jerme is one of the bosses remanifested as [[morph]]s by [[Nergal]] in the [[Light (part 1)|final chapter]]; his morph is paired with [[Ursula]]'s in the southwestern room, the fifth one opened; the player's army eventually defeat Jerme's morph as well as all of the other remanifested morphs in their quest to defeat Nergal.