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Fire Emblem: Mystery of the Emblem: Difference between revisions

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With Marth as their new leader, the Archanean League moved south to retake Archanea itself. En route they encountered [[Minerva]], the princess of Macedon, forced to fight against her will while her sister [[Maria]] remained a hostage of the enemy. Receiving a plea from her subordinate [[Catria]], Marth freed Maria from captivity and thus allowed Minerva and, later, her subordinate [[Whitewinged Order|Whitewings]] to ally with him to put a stop to Macedon's hand in the war. After a prolonged battle, Marth marched on Archanea and stormed its capital palace, the Millennium Court, freeing it from Dolhr's control.
With Marth as their new leader, the Archanean League moved south to retake Archanea itself. En route they encountered [[Minerva]], the princess of Macedon, forced to fight against her will while her sister [[Maria]] remained a hostage of the enemy. Receiving a plea from her subordinate [[Catria]], Marth freed Maria from captivity and thus allowed Minerva and, later, her subordinate [[Whitewinged Order|Whitewings]] to ally with him to put a stop to Macedon's hand in the war. After a prolonged battle, Marth marched on Archanea and stormed its capital palace, the Millennium Court, freeing it from Dolhr's control.


Next, Marth led the army en route to Altea itself through [[Gra]], Altea's treacherous neighbor responsible for its downfall two years prior. Marth expected [[Falchion (Archanea)|Falchion]]—his family's divine blade and a necessity to defeat Medeus—to be in Gra's possession after their murder of his father, [[Cornelius]], but upon defeating Gra's King [[Jiol]], Falchion was nowhere to be found. Marth and his advisor, [[Malledus]], thus assumed Falchion was being held by [[Gharnef]], Medeus's resurrector and minion and a key player in Cornelius's demise, and so Marth headed north to invade Gharnef's kingdom, [[Khadein]], and reclaim Falchion. Though Marth's army won the battle, Gharnef's [[Imhullu|dark magic]] rendered him completely immune to any attacks and so prevented them from reclaiming Falchion. Marth was approached by [[Gotoh]], the renowned White Sage, who told Marth of the key to defeating Gharnef: a spell tome known as [[Starlight]], created by using two rare and powerful gemstones.
Next, Marth led the army en route to Altea itself through [[Gra]], Altea's treacherous neighbor responsible for its downfall two years prior. Marth expected [[Falchion (Archanea)|Falchion]]—his family's divine blade and a necessity to defeat Medeus—to be in Gra's possession after their murder of his father, [[Cornelius]], but upon defeating Gra's King [[Jiol]], Falchion was nowhere to be found. Marth and his advisor, [[Malledus]], thus assumed Falchion was being held by [[Gharnef]], Medeus's resurrector and minion and a key player in Cornelius's demise, and so Marth headed north to invade Gharnef's kingdom, [[Khadein]], and reclaim Falchion. Though Marth's army won the battle, Gharnef's [[Imhullu|dark magic]] rendered him completely immune to any attacks and so prevented them from reclaiming Falchion. Marth was approached by [[Gotoh]], the renowned White Sage, who told Marth of the key to defeating Gharnef: a spell tome known as [[Starlight]], created by using two rare and powerful gemstones.


This detour proving to have mostly failed, Marth turned his sights back on Altea, now under the control of a Dolhr army led by the [[Manakete]] [[Morzas]]. Marth's army led an assault on the Altean capital and freed it from Dolhr occupation, only for Marth to find his mother, [[Liza (Shadow Dragon)|Liza]], had died too at the hands of Morzas, while his missing sister [[Elice]] remained in Gharnef's captivity. Afterward, heeding Gotoh's counsel, Marth led a hunt in the [[Fane of Raman]], a temple in Dolhr-allied [[Grust]], to collect the two gemstones needed to forge Starlight, and encountered the manakete princess [[Tiki]], hypnotized into serving Gharnef. He then turned to finish the job and take out Grust itself, defeating its renowned general [[Camus]] when Nyna's pleas to sway Camus to their side failed. Marth then moved in on Macedon, Dolhr's sole surviving ally, and defeated its king [[Michalis]], Minerva's elder brother.
This detour proving to have mostly failed, Marth turned his sights back on Altea, now under the control of a Dolhr army led by the [[Manakete]] [[Morzas]]. Marth's army led an assault on the Altean capital and freed it from Dolhr occupation, only for Marth to find his mother, [[Liza (Shadow Dragon)|Liza]], had died too at the hands of Morzas, while his missing sister [[Elice]] remained in Gharnef's captivity. Afterward, heeding Gotoh's counsel, Marth led a hunt in the [[Fane of Raman]], a temple in Dolhr-allied [[Grust]], to collect the two gemstones needed to forge Starlight, and encountered the manakete princess [[Tiki]], hypnotized into serving Gharnef. He then turned to finish the job and take out Grust itself, defeating its renowned general [[Camus]] when Nyna's pleas to sway Camus to their side failed. Marth then moved in on Macedon, Dolhr's sole surviving ally, and defeated its king [[Michalis]], Minerva's elder brother.
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{{main|List of characters in Fire Emblem: Mystery of the Emblem}}
{{main|List of characters in Fire Emblem: Mystery of the Emblem}}


Between the two Books, ''Mystery of the Emblem'' features a total of 60 playable characters, with 46 in Book 1 and 45 in Book 2. Six characters from {{FE1}}—[[Roger]], [[Darros]], [[Wrys]], [[Jake]], [[Beck]] and [[Gotoh]]—are no longer playable, and all but Gotoh do not appear at all.
Between the two Books, ''Mystery of the Emblem'' features a total of 60 playable characters, with 46 in Book 1 and 45 in Book 2. Six characters from {{FE1}}[[Roger]], [[Darros]], [[Wrys]], [[Jake]], [[Beck]] and [[Gotoh]]—are no longer playable, and all but Gotoh do not appear at all.


==Chapters==
==Chapters==