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With Marth as their new leader, the Archanean League moved south to retake Archanea itself. En route they encountered [[Minerva]], the princess of Macedon, forced to fight against her will while her sister [[Maria]] remained a hostage of the enemy. Receiving a plea from her subordinate [[Catria]], Marth freed Maria from captivity and thus allowed Minerva and, later, her subordinate [[Whitewinged Order|Whitewings]] to ally with him to put a stop to Macedon's hand in the war. After a prolonged battle, Marth marched on Archanea and stormed its capital palace, the Millennium Court, freeing it from Dolhr's control. | With Marth as their new leader, the Archanean League moved south to retake Archanea itself. En route they encountered [[Minerva]], the princess of Macedon, forced to fight against her will while her sister [[Maria]] remained a hostage of the enemy. Receiving a plea from her subordinate [[Catria]], Marth freed Maria from captivity and thus allowed Minerva and, later, her subordinate [[Whitewinged Order|Whitewings]] to ally with him to put a stop to Macedon's hand in the war. After a prolonged battle, Marth marched on Archanea and stormed its capital palace, the Millennium Court, freeing it from Dolhr's control. | ||
Next, Marth led the army en route to Altea itself through [[Gra]], Altea's treacherous neighbor responsible for its downfall two years prior. Marth expected [[Falchion (Archanea)|Falchion]] | Next, Marth led the army en route to Altea itself through [[Gra]], Altea's treacherous neighbor responsible for its downfall two years prior. Marth expected [[Falchion (Archanea)|Falchion]]—his family's divine blade and a necessity to defeat Medeus—to be in Gra's possession after their murder of his father, [[Cornelius]], but upon defeating Gra's King [[Jiol]], Falchion was nowhere to be found. Marth and his advisor, [[Malledus]], thus assumed Falchion was being held by [[Gharnef]], Medeus's resurrector and minion and a key player in Cornelius's demise, and so Marth headed north to invade Gharnef's kingdom, [[Khadein]], and reclaim Falchion. Though Marth's army won the battle, Gharnef's [[Imhullu|dark magic]] rendered him completely immune to any attacks and so prevented them from reclaiming Falchion. Marth was approached by [[Gotoh]], the renowned White Sage, who told Marth of the key to defeating Gharnef: a spell tome known as [[Starlight]], created by using two rare and powerful gemstones. | ||
This detour proving to have mostly failed, Marth turned his sights back on Altea, now under the control of a Dolhr army led by the [[Manakete]] [[Morzas]]. Marth's army led an assault on the Altean capital and freed it from Dolhr occupation, only for Marth to find his mother, [[Liza (Shadow Dragon)|Liza]], had died too at the hands of Morzas, while his missing sister [[Elice]] remained in Gharnef's captivity. Afterward, heeding Gotoh's counsel, Marth led a hunt in the [[Fane of Raman]], a temple in Dolhr-allied [[Grust]], to collect the two gemstones needed to forge Starlight, and encountered the manakete princess [[Tiki]], hypnotized into serving Gharnef. He then turned to finish the job and take out Grust itself, defeating its renowned general [[Camus]] when Nyna's pleas to sway Camus to their side failed. Marth then moved in on Macedon, Dolhr's sole surviving ally, and defeated its king [[Michalis]], Minerva's elder brother. | This detour proving to have mostly failed, Marth turned his sights back on Altea, now under the control of a Dolhr army led by the [[Manakete]] [[Morzas]]. Marth's army led an assault on the Altean capital and freed it from Dolhr occupation, only for Marth to find his mother, [[Liza (Shadow Dragon)|Liza]], had died too at the hands of Morzas, while his missing sister [[Elice]] remained in Gharnef's captivity. Afterward, heeding Gotoh's counsel, Marth led a hunt in the [[Fane of Raman]], a temple in Dolhr-allied [[Grust]], to collect the two gemstones needed to forge Starlight, and encountered the manakete princess [[Tiki]], hypnotized into serving Gharnef. He then turned to finish the job and take out Grust itself, defeating its renowned general [[Camus]] when Nyna's pleas to sway Camus to their side failed. Marth then moved in on Macedon, Dolhr's sole surviving ally, and defeated its king [[Michalis]], Minerva's elder brother. | ||
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{{main|List of characters in Fire Emblem: Mystery of the Emblem}} | {{main|List of characters in Fire Emblem: Mystery of the Emblem}} | ||
Between the two Books, ''Mystery of the Emblem'' features a total of 60 playable characters, with 46 in Book 1 and 45 in Book 2. Six characters from {{FE1}} | Between the two Books, ''Mystery of the Emblem'' features a total of 60 playable characters, with 46 in Book 1 and 45 in Book 2. Six characters from {{FE1}}—[[Roger]], [[Darros]], [[Wrys]], [[Jake]], [[Beck]] and [[Gotoh]]—are no longer playable, and all but Gotoh do not appear at all. | ||
==Chapters== | ==Chapters== |