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Among enemy units, there will almost always be a [[boss]] unit. Bosses are the commanders of the enemy forces, stronger than the other enemies on the map; their defeat is a common map objective. Additionally, sometimes among enemy forces there are certain units who can be [[recruitment|recruited]] to join the player's army; in games which feature a hard mode, these units may receive a "hard mode bonus", where their base stats are higher than usual owing to the generally inflated base stats of enemies in higher difficulty modes. | Among enemy units, there will almost always be a [[boss]] unit. Bosses are the commanders of the enemy forces, stronger than the other enemies on the map; their defeat is a common map objective. Additionally, sometimes among enemy forces there are certain units who can be [[recruitment|recruited]] to join the player's army; in games which feature a hard mode, these units may receive a "hard mode bonus", where their base stats are higher than usual owing to the generally inflated base stats of enemies in higher difficulty modes. | ||
In [[An Orchestrated Battle|Chapter 12]] of | In {{FEW}}, [[An Orchestrated Battle|Chapter 12]] of the main story and some battles in History Mode, two enemy factions are hostile to both each other and the player; one is colored the usual red, while the other is colored <font color="#f8f840">yellow</font>. | ||
{{clear}} | {{clear}} | ||
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