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Unit: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
35 bytes added ,  26 October 2017
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Among enemy units, there will almost always be a [[boss]] unit.  Bosses are the commanders of the enemy forces, stronger than the other enemies on the map; their defeat is a common map objective.  Additionally, sometimes among enemy forces there are certain units who can be [[recruitment|recruited]] to join the player's army; in games which feature a hard mode, these units may receive a "hard mode bonus", where their base stats are higher than usual owing to the generally inflated base stats of enemies in higher difficulty modes.
Among enemy units, there will almost always be a [[boss]] unit.  Bosses are the commanders of the enemy forces, stronger than the other enemies on the map; their defeat is a common map objective.  Additionally, sometimes among enemy forces there are certain units who can be [[recruitment|recruited]] to join the player's army; in games which feature a hard mode, these units may receive a "hard mode bonus", where their base stats are higher than usual owing to the generally inflated base stats of enemies in higher difficulty modes.


In [[An Orchestrated Battle|Chapter 12]] of {{FEW}}, there are two enemy factions that are hostile to both each other and the player; Hoshido is colored the usual red, while Nohr is colored <font color="#f8f840">yellow</font>.
In {{FEW}}, [[An Orchestrated Battle|Chapter 12]] of the main story and some battles in History Mode, two enemy factions are hostile to both each other and the player; one is colored the usual red, while the other is colored <font color="#f8f840">yellow</font>.
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