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Fire Emblem (series): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{FE8}} was released on October 7, 2004 in Japan and released internationally in 2005. It is the second title to be released internationally. ''The Sacred Stones'' is somewhat of a throwback to ''Gaiden'' in terms of gameplay; it reintroduces a traversable [[world map]] and features a wealth of [[monster]] enemies. It is a standalone title in terms of story and universe, the only ''Fire Emblem'' 'universe' to only have one game in its continuity. ''The Sacred Stones'' was developed in tandem with {{title|Path of Radiance}}.  
{{FE8}} was released on October 7, 2004 in Japan and released internationally in 2005. It is the second title to be released internationally. ''The Sacred Stones'' is somewhat of a throwback to ''Gaiden'' in terms of gameplay; it reintroduces a traversable [[world map]] and features a wealth of [[monster]] enemies. It is a standalone title in terms of story and universe, the only ''Fire Emblem'' 'universe' to only have one game in its continuity. ''The Sacred Stones'' was developed in tandem with {{title|Path of Radiance}}.  
A few years after the official release, three prototype builds, two of ''The Blazing Blade'' and one of ''The Sacred Stones'', were leaked on the internet.<!--The exact details of this seem to have been somewhat lost...?--> ''The Blazing Blade''{{'}}s two prototypes, colloquially called [[Fire Emblem (GBA) prototype build 0205|0205]] and [[Fire Emblem (GBA) prototype build 0219|0219]], are largely complete and in a playable state, though there are some bugs. ''The Sacred Stones''{{'}}s [[Fire Emblem: The Sacred Stones prototype|prototype]] is largely incomplete, and is only truly playable to [[It's a Trap!|Chapter 8]], though the backbone for the rest of the game-maps that would clearly become the ones appearing in the final game and basic setup like deployment positions for player units-is implemented, it is largely in a very unpolished state. Both prototypes feature a wealth of debug menus and features, allowing the player to, for example, warp to any chapter from a menu at leisure and max a unit's stats with a few button presses. The prototypes also feature some early character designs differing from the final game, for instance, [[Heath]] has red hair with a silver tuft in ''The Blazing Blade''{{'}}s prototype instead of his green and silver hair in the final.


===GameCube and Wii games===
===GameCube and Wii games===
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Closing the Nintendo DS-era is {{FE12}} released on July 15, 2010 only in Japan. It was made to celebrate the series twentieth anniversary, a remake of the second half of the third game of the series was released, though only in Japan. This was the first game since the series had hit worldwide shelves to be released exclusively in Japan. This game was the first game to introduce the [[avatar (mechanic)|avatar]] system and [[Gameplay_modes#Classic_and_Casual_Mode|casual mode]] to the series, though this is often overlooked due to the game's Japan-only release.
Closing the Nintendo DS-era is {{FE12}} released on July 15, 2010 only in Japan. It was made to celebrate the series twentieth anniversary, a remake of the second half of the third game of the series was released, though only in Japan. This was the first game since the series had hit worldwide shelves to be released exclusively in Japan. This game was the first game to introduce the [[avatar (mechanic)|avatar]] system and [[Gameplay_modes#Classic_and_Casual_Mode|casual mode]] to the series, though this is often overlooked due to the game's Japan-only release.


===<!--Wii U, -->Nintendo 3DS and smart device games===
===Wii U, Nintendo 3DS, and smart device games===
{{FE13}} was ''Fire Emblem{{'}}s'' first foray into the [[Nintendo 3DS]] console, released on April 19th, 2012 in Japan and 2013 internationally. It is the first non-remake title in the five years following ''Radiant Dawn''. It takes place within the same universe as ''Shadow Dragon and the Blade of Light'' and associated games, but a substantial time later. Unlike {{FE12}}, this game was released internationally. Much of the gameplay was simplified or made easier in order to appeal to a wider audience. ''Awakening'' reintroduces child characters and introduced the [[avatar (mechanic)|avatar]] system and [[Gameplay_modes#Classic_and_Casual_Mode|casual mode]] to a wider audience.
{{FE13}} was ''Fire Emblem{{'}}s'' first foray into the [[Nintendo 3DS]] console, released on April 19th, 2012 in Japan and 2013 internationally. It is the first non-remake title in the five years following ''Radiant Dawn''. It takes place within the same universe as ''Shadow Dragon and the Blade of Light'' and associated games, but a substantial time later. Unlike {{FE12}}, this game was released internationally. Much of the gameplay was simplified or made easier in order to appeal to a wider audience. ''Awakening'' reintroduces child characters and introduced the [[avatar (mechanic)|avatar]] system and [[Gameplay_modes#Classic_and_Casual_Mode|casual mode]] to a wider audience.


<!--Tokyo Mirage sessions goes here-->
[[Marth]], [[Robin (Awakening)|Robin]], [[Lucina]], [[Corrin]], and [[Roy]] appear as playable fighters in {{SSB4}}.
 
[[Marth]], [[Ike]], [[Robin (Awakening)|Robin]], and [[Lucina]], appear in [[Code Name: S.T.E.A.M.]] as bonus characters unlocked by [[amiibo]].
 
{{TMSFE}} is the first major spinoff title relating to the ''Fire Emblem'' series, and released 26 December, 2015 in Japan and internationally in the following year. The game was originally announced in 2013, but vanished from the public eye after a single, very basic, teaser trailer. The crossover features primarily an original cast with some ''Fire Emblem'' characters appearing as [[Mirage (Tokyo Mirage Sessions)|Mirages]] as allies to the main cast and for [[boss]] and major antagonistic roles. The game has music idol and acting theme, all the main characters are, aside from the protagonist [[Itsuki]], major players in a music, television, or other related profession. The theming of the game and the fact that both ''Shin Megami Tensei'' and ''Fire Emblem'' take a backseat to the game's universe lead to mixed reception. The game's opening sales in Japan were fairly poor, selling 23,806 copies in its first week.<ref name="jp-firstweek">{{Cite web|author=Reggy|published=December 30th, 2015|retrieved=March 5th, 2016| url=http://personacentral.com/genei-ibun-roku-fe-debuts-with-poor-sales-in-japan/|site=Persona Central|title=Genei Ibun Roku #FE Debuts with Poor Sales in Japan with 23k Copies Sold}}</ref>


{{FE14}} is the second game on the Nintendo 3DS, released on June 25, 2015 in Japan, and internationally in 2016. After the first five chapters, it splits into three separate storylines: ''Birthright'', which is similar to ''Awakening'' in gameplay; ''Conquest'', which is somewhat more like the previous ''Fire Emblem'' games; and ''Revelation'', which also is similar to ''Awakening'' in terms of gameplay. ''Birthright'' and ''Conquest'' are sold separately, but the other game can be bought at a discount as DLC. ''Revelation'' is exclusively obtained through this method. ''Fates'' is also the first series title to be localized for the South Korean market, marking an expansion of influence for the series.
{{FE14}} is the second game on the Nintendo 3DS, released on June 25, 2015 in Japan, and internationally in 2016. After the first five chapters, it splits into three separate storylines: ''Birthright'', which is similar to ''Awakening'' in gameplay; ''Conquest'', which is somewhat more like the previous ''Fire Emblem'' games; and ''Revelation'', which also is similar to ''Awakening'' in terms of gameplay. ''Birthright'' and ''Conquest'' are sold separately, but the other game can be bought at a discount as DLC. ''Revelation'' is exclusively obtained through this method. ''Fates'' is also the first series title to be localized for the South Korean market, marking an expansion of influence for the series.
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==Gameplay==
==Unreleased/Other Games==
The ''Fire Emblem'' games are in the [[wikipedia:Tactical role-playing game|tactical role-playing game]] genre and they were one of the first of its time to involve such gameplay, including a full plot and a range of diverse characters.


==Fire Emblem 64==
===Fire Emblem 64===
{{Main|Fire Emblem 64}}
{{Main|Fire Emblem 64}}
As mentioned in the series history a game in development for the Nintendo 64 existed for a time, but it never eventuated into a full release.
As mentioned in the series history, a game in development for the Nintendo 64 existed for a time, but it never eventuated into a full release on the Nintendo 64. For many years fans speculated what this game may have eventually become, with {{FE6}}, the game released immediately after ''Fire Emblem 64''{{'}}s cancellation and {{FE9}}, the first 3D game, being popular theories. Developer notes eventually revealed that the game was heavily rewritten into ''The Binding Blade'', though little of ''Fire Emblem 64''{{'}}s content is said to have made it through the rewrite.


==Fire Emblem Wii==
===Fire Emblem Wii===
{{Main|Fire Emblem Wii}}
{{Main|Fire Emblem Wii}}
A second title for the Nintendo Wii was in development after {{title|Radiant Dawn}}, but never eventuated into a full release.
A second title for the Nintendo Wii was in development after {{title|Radiant Dawn}}, but never eventuated into a full release. It was an experimental title made with expanding ''Fire Emblem''{{'}}s popularity in mind. It did not get very far out of the concept stages and known screenshots feature heavy reuse of {{FE10}} graphical assets.
 
===Prototypes===
{{Main|Fire Emblem (GBA) prototype build 0205}}
{{Main|Fire Emblem (GBA) prototype build 0219}}
{{Main|Fire Emblem: The Sacred Stones prototype}}
 
==Gameplay==
The ''Fire Emblem'' games are in the [[wikipedia:Tactical role-playing game|tactical role-playing game]] genre and they were one of the first of its time to involve such gameplay, including a full plot and a range of diverse characters.


==Logos throughout the series==
==Logos throughout the series==
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