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83 bytes added ,  24 October 2023
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===Recuitable characters getting extra stats on Hard Mode===
===Recuitable characters getting extra stats on Hard Mode===
When calculating extra stats for Hard Mode enemies, recruitable characters are supposed to be excluded from the bonuses. However, in {{FE6}} and {{title|The Blazing Blade}}, an oversight causes the game to incorrectly give these bonuses to any recruitable enemy if they come in as reinforcements. This includes characters who join after the map starts but before the player's first turn (such as Perceval in [[The Dragon Child|Chapter&nbsp;15]]). When calculating these bonuses, the game will not use the character's growths, but their class growths.<ref>{{cite web|url=https://fe6.triangleattack.com/guides/hard-mode-bonuses|title=Hard Mode Bonuses - Fire Emblem: The Binding Blade (FE6)|site=Triangle Attack|retrieved=17 October 2023}}</ref> This bug is not present in {{FE8}}.
When calculating extra stats for Hard Mode enemies, recruitable characters are supposed to be excluded from the bonuses. However, in {{FE6}} and {{title|The Blazing Blade}}, an oversight causes the game to incorrectly give these bonuses to any recruitable enemy if they come in as reinforcements. This includes characters who join after the map starts but before the player's first turn (such as Perceval in [[The Dragon Child|Chapter&nbsp;15]]), as well as units who are only enemies in cutscenes (such as Melady in Chapter 13). When calculating these bonuses, the game will not use the character's growths, but their class growths.<ref>{{cite web|url=https://fe6.triangleattack.com/guides/hard-mode-bonuses|title=Hard Mode Bonuses - Fire Emblem: The Binding Blade (FE6)|site=Triangle Attack|retrieved=17 October 2023}}</ref> This bug is not present in {{FE8}}.


=={{FE6}}==
=={{FE6}}==
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