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Tap Battle: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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m (Well, well, Tap Battle finally expands beyond Illusory Dungeon! Sure, the second variation's basically a more compact version of the first, but hopefully this'll allow the misinterpretation of the mode's name (some sources have interpreted "Illusory Dungeon" to be part of the name of the mode as a whole, rather than as supertitles to the events like the game's always supported) to eventually die down...)
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Players start a run of a dungeon with three hearts worth of health. Each boss defeated in the regulation set of stages adds one additional heart worth of initial health to their own health meter, up to a maximum of eight hearts.
Players start a run of a dungeon with three hearts worth of health. Each boss defeated in the regulation set of stages adds one additional heart worth of initial health to their own health meter, up to a maximum of eight hearts.


===Delusory Dungeon====
===Delusory Dungeon===
"Delusory Dungeon" Tap Battle events are similar to "Illusory Dungeon" in many respects, but the dungeons are far shorter (a single stage of five floors, no Extra Stages) with a boss at its end, and players start with the maximum eight hearts.
"Delusory Dungeon" Tap Battle events are similar to "Illusory Dungeon" in many respects, but the dungeons are far shorter (a single stage of five floors, no Extra Stages) with a boss at its end, and players start with the maximum eight hearts.


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