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Template:ChapEnemiesH: Difference between revisions

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[[Category:Chapter Data Templates]]
[[Category:Chapter data templates]]
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Revision as of 16:35, 2 April 2018

Enemy Units
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #232855; width: 6%" | Name Type Weapon Lv style="Template:Roundtr; border: 1px solid #b0b0b0; background: #232855; width: 55%" | Skills
Reinforcements
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #232855; width: 6%" | Name Type Weapon Lv style="Template:Roundtr; border: 1px solid #b0b0b0; background: #232855; width: 55%" | Skills

Usage

For enemy data on chapter pages. For animations, only the type and platform are needed. The rest has been taken care of in the coding. In the skills fields, input [[File:Is <platform abbrev,> <item name>.png]][[Item Name]].

{{ChapEnemiesH
|name1=Name of the first enemy
|link1=no (leave out if not a generic unit)
|article1=Use if the article's title is different to the name (e.g. Arthur (Fates))
|version1=Use if there are multiple versions of the same unit (such as Tiki or Robin)
|type1=Type of the first enemy
|weapon1=Weapon of the first enemy
|lv1=Level of the first enemy
|skills1=[[File:Is feh skill offense.png|20px]][[Iron Sword]]<br>[[File:Is feh skill support.png|20px]][[Heal]]<br>etc.
|nameb=Name of the boss
|typeb=Type of the boss
|weaponb=Weapon of the boss
|lvb=Level of the boss
|skillsb=Boss' skills (see above)
}}