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Status effects: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
→‎Berserk: strange berserk condition effect found here: https://www.reddit.com/r/fireemblem/comments/x6xh4b/fe7_resume_chapter_returning_to_the_last_action/
m (Text replacement - "tatus condition" to "tatus effect")
(→‎Berserk: strange berserk condition effect found here: https://www.reddit.com/r/fireemblem/comments/x6xh4b/fe7_resume_chapter_returning_to_the_last_action/)
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When '''berserk''' status (Japanese: {{hl|バサーク|Basāku}} ''berserk'') is applied to a unit, the unit loses control and will automatically attack the weakest unit within their range at the end of their relevant phase, regardless of whether the target is an ally or an enemy of the berserked unit. In the case of player units afflicted by berserk status, the player will not be allowed to move the unit, and they will be moved automatically by the game once the player ends their phase.
When '''berserk''' status (Japanese: {{hl|バサーク|Basāku}} ''berserk'') is applied to a unit, the unit loses control and will automatically attack the weakest unit within their range at the end of their relevant phase, regardless of whether the target is an ally or an enemy of the berserked unit. In the case of player units afflicted by berserk status, the player will not be allowed to move the unit, and they will be moved automatically by the game once the player ends their phase.


If a berserked unit attacks one of their allies, their ally will not be able to attack them back at all, regardless of their weapon; the exception is {{title|Thracia 776}}, where units can fight back against berserked allies and even target them. Additionally, berserked units will not gain [[experience]].
If a berserked unit attacks one of their allies, their ally will not be able to attack them back at all, regardless of their weapon; the exception is {{title|Thracia 776}}, where units can fight back against berserked allies and even target them. Additionally, berserked units will not gain [[experience]].  In {{title|The Blazing Blade}}, if a berserked player unit causes a Game Over (such as by attacking and killing one of the lords) and the player used the "End Turn" command from the menu with one or more units "untapped", the Resume Chapter option in the main menu will not load the game into the combat in which the berserked unit triggers the Game Over, making it possible to potentially escape such a Game Over by acting with one or more of the "untapped" units.


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