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Roy: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
17 bytes removed ,  24 May 2014
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==Other appearances==
==Other appearances==
[[File:SSBM Roy.jpg|thumb|Roy as he appears in {{SSBM}}.]]
[[File:SSBM Roy.jpg|thumb|Roy as he appears in {{SSBM}}.]]
===''Super Smash Bros. Melee''===
==={{SSBM}}===
{{SmashWiki|Roy (SSBM)}}
{{SmashWiki|Roy (SSBM)}}


In his debut appearance in any game, Roy is [[smashwiki:Roy (SSBM)|a playable character]] in {{SSBM}}, wielding the Binding Blade.  He is unlocked through using [[Marth]] to complete Classic or All-Star Mode without using a continue, or by playing 900 matches in VS Mode.  He is a [[smashwiki:Clone|"clone" character]] of Marth, meaning they share many similar attacks and similar poses; compared to Marth, Roy is lighter but slower, his attacks are more powerful the closer the foe is to Roy himself, and some of attacks use fire. In competitive environments, Roy is viewed as inferior to Marth.
In his debut appearance in any game, Roy is [[smashwiki:Roy (SSBM)|a playable character]] in {{SSBM}}, wielding the Binding Blade.  He is unlocked through using [[Marth]] to complete Classic Mode without using a continue, or by playing 900 matches in VS Mode.  He is a [[smashwiki:Clone|"clone" character]] of Marth, meaning they share many similar attacks and similar poses; compared to Marth, Roy is lighter but slower, his attacks are more powerful the closer the foe is to Roy himself, and some of attacks use fire. In competitive environments, Roy is viewed as inferior to Marth.


Roy was originally placed in ''Melee'' at the request of [[Intelligent Systems]] in order to act as a promotion for the then-upcoming {{FE6}}.  During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.<ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0115/index.html ロイ] (Japanese)</ref><ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1204/index.html マルス] (Japanese)</ref>  In the international releases of the game, the positive reception of both characters among international audiences is widely credited as being the catalyst for [[Nintendo]]'s international subsidiaries to commence localizing and releasing future installments in the {{FES}} in the United States, Europe and other nations.
Roy was originally placed in ''Melee'' at the request of [[Intelligent Systems]] in order to act as a promotion for the then-upcoming {{FE6}}.  During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.<ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0115/index.html ロイ] (Japanese)</ref><ref>速報スマブラ拳!!: [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1204/index.html マルス] (Japanese)</ref>  In the international releases of the game, the positive reception of both characters among international audiences is widely credited as being the catalyst for [[Nintendo]]'s international subsidiaries to commence localizing and releasing future installments in the {{FES}} in the United States, Europe and other nations.
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{{Stickers
{{Stickers
|filename=Roy
|name=Roy
|name=Roy
|game#=6
|game#=6