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Outlaw: Difference between revisions

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{{Class Infobox
#REDIRECT [[Thief]]
|image=[[File:Ss fe14 outlaw.png|200px]]
|caption=[[Niles]] as an Outlaw in {{title|Fates}}.
|flavor_text=Nohrian. A rogue able to pick any lock. Uses bows and has high Spd and Res.
|type=Infantry
|weapons=[[Bow]]
|skills=[[Locktouch]], [[Movement +1]]
}}
The '''Outlaw''' (Japanese: {{hover|シーフ|shīfu}} ''Thief'') is a [[:Category:Base classes|basic]] [[class]] debuting in {{FE14}}. It is highly similar in purpose to the [[Thief|Thieves]] of earlier entries in the {{FES}}, as a class with [[Locktouch|the ability to pick open locks and chests]]; however, unlike Thieves, the Outlaw's weapon of choice is the [[bow]], instead of the [[sword]].
 
Outlaws possess high [[speed]], and unusually high magical [[resistance]] for a primarily physical-based class. Being locked to [[bow]]s makes their low [[defense]] less of a concern than for the Thief, if the Outlaw triggers battle, but leaves them more vulnerable if they are attacked at close range. The Outlaw's primary function, however, does not lie in combat, but rather in their lock-picking ability, and units in this class should generally be more concerned with finding and unlocking the nearest chest or door, than defeating the nearest enemy.
 
Outlaws may promote to either [[Bow Knight]]s, or [[Adventurer]]s.
 
==Stats==
===Base stats===
{{BaseStats
|game1={{title|Fates}}
|hp1=16
|str1=3
|mag1=1
|skl1=4
|spd1=8
|luck1=1
|def1=2
|res1=4
|mov1=5
|con1=--
|wpnr1={{Bow14}} E
|-
|gamee={{title|Warriors}}<br>([[Niles]])
|hpe=52
|stre=7
|mage=5
|skle=7
|spde=10
|lucke=4
|defe=4
|rese=9
|move=5
|wpnre={{Bow14}} E
}}
 
===Max stats===
{{MaxStats
|game1={{title|Fates}}
|hp1=35
|str1=19
|mag1=18
|skl1=20
|spd1=24
|luck1=18
|def1=17
|res1=22
|mov1=??
|con1=--
|wpnr1={{Bow14}} B
|-
|gamee={{title|Warriors}}<br>([[Niles]])
|hpe=900
|stre=115
|mage=91
|skle=118
|spde=171
|lucke=75
|defe=62
|rese=159
|move=5
|wpnre={{Bow14}} S/ {{Staff14}}
}}
 
===Class growth rates===
{{ClassGrowths
|gameo={{title|Fates}}
|hpo=0%
|stro=10%
|mago=5%
|sklo=10%
|spdo=20%
|lucko=0%
|defo=0%
|reso=20%
}}
 
===Class skills===
{{ClassSkills
|game1={{title|Fates}}
|skill1={{Item|14|Locktouch}}
|learn1=Learned from Level 1 and up.
|-
|gamee={{title|Fates}}
|skille={{Item|14|Movement +1}}
|learne=Learned from Level 10 and up.
}}
 
==Class change==
===''Fates''===
{{Class Change Branched
|sprite1=[[File:Ma 3ds02 outlaw playable.gif]]
|basic class=Outlaw
|promotion method=Using a {{Item|14|Master Seal|image=class change}} after reaching Level 10.
|sprite2=[[File:Ma 3ds02 bow knight playable.gif]]
|promoted class 1=Bow Knight
|sprite3=[[File:Ma 3ds02 adventurer playable.gif]]
|promoted class 2=Adventurer
|condition=The player may freely choose.
}}
 
===''Warriors''===
{{Class Change 2
|sprite1=
|basic class=Outlaw
|promotion method=Using a [[Master Seal]] after reaching Level 15.
|sprite2=
|promoted class=Adventurer
}}
 
==Playable Outlaws==
{{Notable Units
| units = player
| name1 = Niles
| game1 = {{title|Fates}}<i>: Conquest, Revelation</i>, {{title|Warriors}}
| name2 = Nina
| game2 = {{title|Fates}}<i>: Conquest, Revelation</i>
| name3 = Anna
| game3 = {{title|Fates}}
}}
 
==Notable enemy Outlaws==
{{Notable Units
| units = enemy
| name1 = Niles
| game1 = {{title|Warriors}}
}}
 
==Flavor text==
{|width="90%" class="cellpadding-3 collapsible" align=center style="border-spacing: 3px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|
|-
{{!}}
{|width="100%" align=center border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="10%"|Game
!style="border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(English)</small>
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(Japanese)</small>
|-
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
|style="border:none; background-color:{{Color3}}"|Nohrian. A rogue able to pick any lock. Uses bows and has high Spd and Res.
|style="border:none; background-color:{{Color3}}"|??
|}
|}
 
== Trivia ==
 
== Etymology and other languages ==
{{Names
|eng-name=Outlaw
|eng-mean=A fugitive or law-breaker. Possibly chosen to distinguish them from the [[Thief|Thieves]] of prior games, who wielded [[sword]]s instead of bows.
|jap-name={{hover|シーフ|Shīfu}}
|jap-mean=Officially romanized as '''Thief'''. This katakana rendering is presumably used over the more traditional {{hover|盗賊|Tōzoku}}, for consistency with other classes of [[Nohr]]ian origin.
|fren-name=Hors-la-loi
|fren-mean=Outlaw
|ger-name=Gesetzloser
|ger-mean=Outlaw
|span-name=Granuja
|span-mean=Scoundrel
|ital-name=Fuorilegge
|ital-mean=Outlaw
|kor-name=
|kor-mean=
}}
 
== Gallery ==
<gallery>
Generic portrait outlaw fe14.png|The generic Outlaw portrait in {{title|Fates}}.
Ss fe14 outlaw.png|[[Niles]] as an Outlaw in {{title|Fates}}.
</gallery>
 
{{Refbar}}
 
==See also==
* [[Archer]]
* [[Thief]]
 
{{Project Classes}}
[[Category:Base classes]]
{{NavClassFE14}}

Latest revision as of 19:11, 5 June 2020

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