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Module:ChapChars: Difference between revisions
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Thecornerman (talk | contribs) mNo edit summary |
Thecornerman (talk | contribs) m (I think this is more efficient) |
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local i = 0 | local i = 0 | ||
for k, v in pairs(in_args) do | for k, v in pairs(in_args) do | ||
if v:find("%c", -1) ~= nil then -- if an input ends with a control character | |||
v = v:sub(1, -2) -- removes last character | |||
end | |||
if type(k) == "string" then -- checks for link corrections | if type(k) == "string" then -- checks for link corrections | ||
links[tonumber(k:sub(2)) + 1] = v | links[tonumber(k:sub(2)) + 1] = v | ||
elseif type(k) == "number" then -- anything that isn't a link should be a portrait | elseif type(k) == "number" then -- anything that isn't a link should be a portrait | ||
images[k] = mw.ustring.lower(v) | images[k] = mw.ustring.lower(v) | ||
links[k] = mw.ustring.lower(v) | |||
end | end | ||
end | end | ||
Line 46: | Line 50: | ||
-- Turns the previous two lists into one list of partial links | -- Turns the previous two lists into one list of partial links | ||
for k in pairs(images) do | for k in pairs(images) do | ||
args[k] = images[k] .. link .. links[k] -- creates the middle portion of the link | args[k] = images[k] .. link .. links[k] -- creates the middle portion of the link | ||
end | end |
Revision as of 20:28, 12 February 2021
Contains three functions for use with {{ChapChars}}: newunits
manages the new unit tables, and oldunits
manages the required, available, and undeployable character sections; additionally, returning
is a deprecated function that is no longer used.
local p = {}
function p.returning(frame)
-- Naming the input
local in_args = frame:getParent().args
-- Determines whether or not to use "small"
local size = ""
local game = in_args[1]
if game:find("%c", -1) ~= nil then -- if game ends with a control character
game = game:sub(1, -2)
end
local trs = game:sub(1, 3) == "trs"
local num = game:sub(-2) -- sets "num" to third and later characters in first input
if tonumber(num) ~= nil then -- if the third and later characters are numbers (e.g. "fe01" is true, "fewa" is false)
num = tonumber(num)
else
num = 0
end
if num > 5 or trs then -- games 1–5 and Warriors are false; games 6–16 and TRS are true
size = "Small "
end
-- Begins construction of output
local args = {}; images = {}; links = {}
local hdr = "[[File:" .. size .. "portrait " -- Start of an image link
local link = " " .. game .. ".png|link=" -- Middle portion of an image link
if trs then
link = link .. "TearRingSaga:"
end
local ftr = "|x80px]]" -- End of link
local output = hdr -- starts output with header value
-- loops through the input and turns it into a list of images and one of links
local i = 0
for k, v in pairs(in_args) do
if v:find("%c", -1) ~= nil then -- if an input ends with a control character
v = v:sub(1, -2) -- removes last character
end
if type(k) == "string" then -- checks for link corrections
links[tonumber(k:sub(2)) + 1] = v
elseif type(k) == "number" then -- anything that isn't a link should be a portrait
images[k] = mw.ustring.lower(v)
links[k] = mw.ustring.lower(v)
end
end
-- Turns the previous two lists into one list of partial links
for k in pairs(images) do
args[k] = images[k] .. link .. links[k] -- creates the middle portion of the link
end
table.remove(args, 1) -- The first bit of args[] is a link for the platform, this removes that
-- takes list created above and turns it into useable wikitext
output = output .. table.concat(args, ftr .. hdr)
-- returns completed image set
return output .. ftr
end
return p