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(FE11 uses "orbs" despite having the items as "spheres") |
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There are many classes that use magic instead of physical weapons, the most basic of which is the [[mage]], appearing in every game except {{title|Radiant Dawn}}. Magic in the ''Fire Emblem'' series generally falls into one of three categories: [[Anima (magic)|anima]], [[Light (magic)|light]] and [[Dark (magic)|dark]]. These three categories form a [[trinity of magic]], much like the [[Weapon Triangle]], in which anima beats light, light beats dark and dark beats anima. Within the anima category lies another trinity of magic formed by [[fire (magic)|fire]], [[Thunder (magic)|thunder]] and [[Wind (magic)|wind]], where fire beats wind, wind beats thunder and thunder beats fire. | There are many classes that use magic instead of physical weapons, the most basic of which is the [[mage]], appearing in every game except {{title|Radiant Dawn}}. Magic in the ''Fire Emblem'' series generally falls into one of three categories: [[Anima (magic)|anima]], [[Light (magic)|light]] and [[Dark (magic)|dark]]. These three categories form a [[trinity of magic]], much like the [[Weapon Triangle]], in which anima beats light, light beats dark and dark beats anima. Within the anima category lies another trinity of magic formed by [[fire (magic)|fire]], [[Thunder (magic)|thunder]] and [[Wind (magic)|wind]], where fire beats wind, wind beats thunder and thunder beats fire. | ||
In games where magic does not fall into categories, magic-users use [[ | In games where magic does not fall into categories, magic-users use [[tome]]s. In {{title|Fates}} only, they also can use [[scroll]]s. | ||
==Overview== | ==Overview== |
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