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Gallia (chapter): Difference between revisions

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:''This page is about the chapter from {{FE9}}.  For the country in [[Tellius]], see [[Gallia]].''
----
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=Gallia
|title=Gallia
|image=[[File:Cm fe09 9.png|200px]]
|image=[[File:Cm fe09 9.png|200px]]
|location=Fort Tatana
|location=Fort Tatana
|new units=[[Mist]], [[Rolf]], [[Marcia]]
|new units=[[Mist]], [[Rolf]], [[Marcia]], [[Lethe]], [[Mordecai]]
|boss=[[Kotaff]], [[Nedata]]
|boss=[[Kotaff]], [[Nedata]]
|previous=[[Despair and Hope]]
|previous=[[Despair and Hope]]
|next=[[Prisoner Release]]
|next=[[Prisoner Release]]
}}
}}
{{Quote|That smell on the wind…It’s iron. The smell of beorc. Heavily armored. Well armed.|[[Mordecai]]}}
 
'''Gallia''' (Japanese: {{hl|ガリアにて|Garia nite}} ''At Gallia'') is chapter 9 of {{FE9}}.
{{Quote|That smell on the wind...It’s iron. The smell of beorc. Heavily armored. Well armed.|[[Mordecai]]}}
 
'''Gallia''' (Japanese: {{hl|ガリアにて|Garia nite}} ''At Gallia'') is the ninth chapter of {{FE9}}.
 
==Plot==
==Plot==
{{main|Gallia (chapter)/Script}}
{{main|Gallia (chapter)/Script|Gallia (chapter)/Conversations}}
{{sectstub}}
{{sectstub}}


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|tab1=Easy/Normal
|tab2=Difficult
|tab3=Maniac
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Ike]] dies
|defeat=[[Ike]] dies
|ally=10{{h|+1|Upon Marcia being recruited}}
|ally=1–8{{h|+3|Upon Mist, Rolf, and Marcia being recruited}}
|partner=2
|partner=2
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|enemy=17{{h|+6|Reinforcements}}
|enemy=17{{h|+7|Reinforcements}}
|map=[[File:Cm fe09 9.png]]
|map=[[File:Cm fe09 9.png]]
}}
|content2={{ChapData
|victory=Seize
|defeat=[[Ike]] dies
|ally=1–8{{h|+3|Upon Mist, Rolf, and Marcia being recruited}}
|partner=2
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|enemy=23{{h|+9|Reinforcements}}
|map=[[File:Cm fe09 9 d.png]]
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Ike]] dies
|ally=1–8{{h|+3|Upon Mist, Rolf, and Marcia being recruited}}
|partner=2
|other={{h|0|Marcia appears as a reinforcement, and is recruitable}}
|enemy=30{{h|+15|Reinforcements}}
|map=[[File:Cm fe09 9 m.png]]
}}
}}
}}
{{ChapBEXP
{{ChapBEXP
Line 38: Line 61:
{{ChapChars
{{ChapChars
|game#=09
|game#=09
|newunits=3
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Mist
|name=Mist
|portrait=[[File:Small portrait mist fe09.png]]
|portrait=[[File:Medium portrait mist fe09.png|128px]]
|class=Cleric
|class=Cleric
|HP=16
|HP=16
|lv=1
|lv=1
|inventory={{Item|9|Heal}}<br>{{Item|9|Vulnerary}}
|inventory={{Item|9|Heal}}<br>{{Item|9|Vulnerary}}
|recruitment method=Automatically at the start
|recruitment method=Automatically from turn&nbsp;1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Rolf
|name=Rolf
|portrait=[[File:Small portrait rolf fe09.png]]
|portrait=[[File:Medium portrait rolf fe09.png|128px]]
|class=Archer
|class=Archer
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|9|Rolf's Bow}}<br>{{Item|9|Vulnerary}}
|inventory={{Item|9|Rolf's Bow}}<br>{{Item|9|Vulnerary}}
|recruitment method=Automatically at the start
|recruitment method=Automatically from turn&nbsp;1
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
|name=Marcia
|name=Marcia
|portrait=[[File:Small portrait marcia fe09.png]]
|portrait=[[File:Medium portrait marcia fe09.png|128px]]
|class=Pegasus Knight
|class=Pegasus Knight
|HP=20
|HP=20
|lv=5
|lv=5
|inventory={{Item|9|Slim Lance}}<br>{{Item|9|Javelin}}<br>{{Item|9|Pegasus Band}}{{h|*|From second playthrough onwards}}
|inventory={{Item|9|Slim Lance}}<br>{{Item|9|Javelin}}<br>{{Item|9|Pegasus Band}}{{h|*|From second playthrough onwards}}
|recruitment method=Talk with [[Ike]]<br><small>(only if Ike spoke with her in [[Pirates Aground|Chapter 3]])</small>
|recruitment method=[[NPC]], talk to with [[Ike]]<br><small>(Only if Ike spoke with her in [[Pirates Aground|Chapter&nbsp;3]])</small>
}}
}}
|return1=ike
|newunit4={{NewUnit
|return2=titania
|name=Lethe
|return3=oscar
|portrait=[[File:Medium portrait lethe fe09.png|128px]]
|return4=boyd
|class=Beast Tribe
|return5=rhys
|HP=34
|return6=soren
|lv=3
|return7=mia
|inventory={{Item|9|Claw|image=claw cat}}<br>{{Item|9|Beorcguard}}
|return8=ilyana
|recruitment method=Automatically at the end of the chapter if she survived
}}
|newunit5={{NewUnit
|name=Mordecai
|portrait=[[File:Medium portrait mordecai fe09.png|128px]]
|class=Beast Tribe
|HP=41
|lv=2
|inventory={{Item|9|Claw|image=claw tiger}}<br>{{Item|9|Laguz Stone|image=laguz stone 2}}
|recruitment method=Automatically at the end of the chapter if he survived
}}
|forced1=ike
|return1=titania
|return2=oscar
|return3=boyd
|return4=rhys
|return5=soren
|return6=mia
|return7=ilyana
}}
}}
:<small>Note: [[Lethe]] and [[Mordecai]] must survive this chapter in order to join the in [[Prisoner Release|next chapter]].</small>


===Item data===
===Item data===
Line 91: Line 130:


===Enemy data===
===Enemy data===
{{ChapEnemies
{{sectstub}}
{{Tab
|width=100%
|tab1=Normal
|tab2=Difficult
|tab3=Maniac
|content1={{ChapEnemies
|platform=gcn
|platform=gcn
|name1=Soldier
|name1=Soldier
Line 139: Line 184:
|lv8=6
|lv8=6
|#8=3
|#8=3
|inventory8={{Item|9|Thunder|link=Thunder (tome)}}
|inventory8={{Item|9|Thunder}}
|-
|-
|name9=Soldier
|name9=Soldier
Line 145: Line 190:
|lv9=9
|lv9=9
|#9=1
|#9=1
|inventory9={{Item|9|Wind|link=Wind (tome)}}
|inventory9={{Item|9|Wind}}
|-
|-
|name10=Soldier
|name10=Soldier
Line 151: Line 196:
|lv10=10
|lv10=10
|#10=1
|#10=1
|inventory10={{Item|9|Fire|link=Fire (tome)}}
|inventory10={{Item|9|Fire}}
|-
|-
|name11=Soldier
|name11=Soldier
Line 211: Line 256:
|#rl=1
|#rl=1
|inventoryrl={{Item|9|Iron Lance}}
|inventoryrl={{Item|9|Iron Lance}}
}}
|content2={{ChapEnemies
|platform=gcn
|name1=Soldier
|class1=Mage
|lv1=9
|#1=1
|inventory1={{Item|9|Wind}}
|-
|name2=Soldier
|class2=Knight
|lv2=13
|#2=1
|inventory2={{Item|9|Steel Lance}}
|-
|name3=Soldier
|class3=Mage
|lv3=10
|#3=1
|inventory3={{Item|9|Fire}}
|-
|name4=Soldier
|class4=Archer
|lv4=11
|#4=1
|inventory4={{Item|9|Steel Bow}}
|-
|name5=Soldier
|class5=Knight
|lv5=11
|#5=1
|inventory5={{Item|9|Steel Lance}}
|-
|name6=Soldier
|class6=Archer
|lv6=10
|#6=1
|inventory6={{Item|9|Steel Bow}}
|-
|name7=Soldier
|class7=Knight
|lv7=11
|#7=1
|inventory7={{Item|9|Steel Lance}} • {{Item|9|Vulnerary}}
|-
|name8=Soldier
|class8=Soldier
|lv8=10
|#8=1
|inventory8={{Item|9|Steel Lance}}
|-
|name9=Soldier
|class9=Mage
|lv9=6
|#9=4
|inventory9={{Item|9|Thunder}}
|-
|name10=Soldier
|class10=Soldier
|lv10=11
|#10=1
|inventory10={{Item|9|Steel Lance}}
|-
|name11=Soldier
|class11=Myrmidon
|lv11=13
|#11=1
|inventory11={{Item|9|Steel Sword}}
|-
|name12=Soldier
|class12=Fighter
|lv12=8
|#12=2
|inventory12={{Item|9|Steel Axe}}
|-
|name13=Soldier
|class13=Myrmidon
|lv13=12
|#13=1
|inventory13={{Item|9|Iron Sword}}
|-
|name14=Soldier
|class14=Myrmidon
|lv14=9
|#14=1
|inventory14={{Item|9|Iron Sword}}
|-
|name15=Soldier
|class15=Fighter
|lv15=11
|#15=2
|inventory15={{Item|9|Steel Axe}}
|-
|name16=Soldier
|class16=Fighter
|lv16=11
|#16=1
|inventory16={{Item|9|Poleax}}
|-
|name17=Pirate
|class17=Bandit
|lv17=9
|#17=1
|inventory17={{Item|9|Venin Axe}}
|-
|nameb=[[Kotaff]]
|classb=Halberdier
|lvb=3
|inventoryb={{Item|9|Knight Killer}} • {{Item|9|Javelin}} • {{Item|9|Arms Scroll|type=drop}}<br>{{Item|9|Counter}}
|-
|namer1=[[Nedata]]
|classr1=Bandit
|lvr1=18
|#r1=1
|inventoryr1={{Item|9|Venin Axe}}
|-
|namer2=Pirate
|classr2=Bandit
|lvr2=10
|#r2=1
|inventoryr2={{Item|9|Hand Axe}}
|-
|namer3=Pirate
|classr3=Bandit
|lvr3=10
|#r3=1
|inventoryr3={{Item|9|Venin Axe}}
|-
|namer4=Pirate
|classr4=Bandit
|lvr4=9
|#r4=1
|inventoryr4={{Item|9|Venin Axe}}
|-
|namer5=Pirate
|classr5=Bandit
|lvr5=11
|#r5=1
|inventoryr5={{Item|9|Venin Axe}}
|-
|namer6=Soldier
|classr6=Myrmidon
|lvr6=11
|#r6=2
|inventoryr6={{Item|9|Steel Sword}}
|-
|namer7=Soldier
|classr7=Myrmidon
|lvr7=13
|#r7=1
|inventoryr7={{Item|9|Steel Sword}}
|-
|namer8=Soldier
|classr8=Myrmidon
|lvr8=13
|#r8=1
|inventoryr8={{Item|9|Iron Sword}}
|-
|namer9=Soldier
|classr9=Soldier
|lvr9=11
|#r9=1
|inventoryr9={{Item|9|Iron Lance}}
|-
|namerl=Soldier
|classrl=Soldier
|lvrl=12
|#rl=1
|inventoryrl={{Item|9|Javelin}}
}}
|content3={{ChapEnemies
|platform=gcn
|-
|name1=Soldier
|class1=Myrmidon
|lv1=15
|#1=1
|inventory1={{Item|9|Steel Sword}}
|-
|name2=Soldier
|class2=Myrmidon
|lv2=14
|#2=1
|inventory2={{Item|9|Iron Sword}}
|-
|name3=Soldier
|class3=Myrmidon
|lv3=11
|#3=1
|inventory3={{Item|9|Iron Sword}}
|-
|name4=Soldier
|class4=Soldier
|lv4=13
|#4=2
|inventory4={{Item|9|Steel Lance}}
|-
|name5=Soldier
|class5=Soldier
|lv5=12
|#5=1
|inventory5={{Item|9|Steel Lance}}
|-
|name6=Soldier
|class6=Fighter
|lv6=13
|#6=2
|inventory6={{Item|9|Steel Axe}}
|-
|name7=Soldier
|class7=Fighter
|lv7=13
|#7=1
|inventory7={{Item|9|Poleax}}
|-
|name8=Soldier
|class8=Fighter
|lv8=10
|#8=3
|inventory8={{Item|9|Steel Axe}}
|-
|name9=Soldier
|class9=Archer
|lv9=13
|#9=1
|inventory9={{Item|9|Steel Bow}}
|-
|name10=Soldier
|class10=Archer
|lv10=12
|#10=2
|inventory10={{Item|9|Steel Bow}}
|-
|name11=Soldier
|class11=Knight
|lv11=15
|#11=1
|inventory11={{Item|9|Steel Lance}}
|-
|name12=Soldier
|class12=Knight
|lv12=13
|#12=1
|inventory12={{Item|9|Steel Lance}}
|-
|name13=Soldier
|class13=Knight
|lv13=13
|#13=2
|inventory13={{Item|9|Steel Lance}} • {{Item|9|Vulnerary}}
|-
|name14=Soldier
|class14=Mage
|lv14=12
|#14=1
|inventory14={{Item|9|Fire}}
|-
|name15=Soldier
|class15=Mage
|lv15=11
|#15=2
|inventory15={{Item|9|Wind}}
|-
|name16=Soldier
|class16=Mage
|lv16=8
|#16=6
|inventory16={{Item|9|Thunder}}
|-
|name17=Pirate
|class17=Bandit
|lv17=12
|#17=1
|inventory17={{Item|9|Venin Axe}}
|-
|nameb=[[Kotaff]]
|classb=Halberdier
|lvb=3
|inventoryb={{Item|9|Knight Killer}} • {{Item|9|Javelin}} • {{Item|9|Arms Scroll|type=drop}}<br>{{Item|9|Counter}}
|-
|namer1=[[Nedata]]
|classr1=Bandit
|lvr1=18
|#r1=1
|inventoryr1={{Item|9|Venin Axe}}
|-
|namer2=Pirate
|classr2=Bandit
|lvr2=12
|#r2=2
|inventoryr2={{Item|9|Venin Axe}}
|-
|namer3=Pirate
|classr3=Bandit
|lvr3=12
|#r3=1
|inventoryr3={{Item|9|Hand Axe}}
|-
|namer4=Pirate
|classr4=Bandit
|lvr4=11
|#r4=3
|inventoryr4={{Item|9|Venin Axe}}
|-
|namer5=Soldier
|classr5=Myrmidon
|lvr5=15
|#r5=1
|inventoryr5={{Item|9|Iron Sword}}
|-
|namer6=Soldier
|classr6=Myrmidon
|lvr6=15
|#r6=2
|inventoryr6={{Item|9|Steel Sword}}
|-
|namer7=Soldier
|classr7=Myrmidon
|lvr7=13
|#r7=2
|inventoryr7={{Item|9|Steel Sword}}
|-
|namer8=Soldier
|classr8=Soldier
|lvr8=14
|#r8=1
|inventoryr8={{Item|9|Slim Lance}}
|-
|namerl=Soldier
|classrl=Soldier
|lvrl=13
|#rl=2
|inventoryrl={{Item|9|Javelin}}
}}
}}
}}


Line 219: Line 598:
|class=Beast Tribe
|class=Beast Tribe
|classarticle=Tiger
|classarticle=Tiger
|version=mordecai
|portrait=mordecai
|lv=2
|lv=2
|#=1
|#=1
Line 237: Line 616:
|class=Beast Tribe
|class=Beast Tribe
|classarticle=Cat
|classarticle=Cat
|version=lethe
|portrait=lethe
|lv=3
|lv=3
|#=1
|#=1
Line 260: Line 639:
|name=[[Marcia]]
|name=[[Marcia]]
|class=Pegasus Knight
|class=Pegasus Knight
|version=marcia
|portrait=marcia
|type=other
|type=other
|lv=5
|lv=5
Line 280: Line 659:
===Reinforcements===
===Reinforcements===
*On turn 4
*On turn 4
** [[Marcia]] appears between the bushes on the eastern side of the map if she had survived at the end of [[Pirates Aground|chapter 3]].
** [[Marcia]] appears between the bushes on the eastern side of the map if she had survived at the end of [[Pirates Aground|Chapter&nbsp;3]].


===Boss data===
===Boss data===
Line 286: Line 665:
{{Tab
{{Tab
|tab1=Easy/Normal
|tab1=Easy/Normal
|tab2=Hard/Maniac
|tab2=Difficult/Maniac
|content1={{BossStats GCN
|content1={{BossStats GCN
|portrait=[[File:Small portrait kotaff fe09.png]]
|portrait=[[File:Medium portrait kotaff fe09.png|128px]]
|class=Halberdier
|class=Halberdier
|lv=3
|lv=3
Line 308: Line 687:
}}
}}
|content2={{BossStats GCN
|content2={{BossStats GCN
|portrait=[[File:Small portrait kotaff fe09.png]]
|portrait=[[File:Medium portrait kotaff fe09.png|128px]]
|class=Halberdier
|class=Halberdier
|lv=3
|lv=3
Line 331: Line 710:
{{Main|Nedata}}
{{Main|Nedata}}
{{Tab
{{Tab
|tab1=Boss, Ch. 9 Easy/Normal
|tab1=Easy/Normal
|tab2=Boss, Ch. 9 Hard/Maniac
|tab2=Difficult/Maniac
|content1={{BossStats GCN
|content1={{BossStats GCN
|portrait=[[File:Small portrait nedata fe09.png]]
|portrait=[[File:Medium portrait nedata fe09.png|128px]]
|class=Bandit
|class=Bandit
|lv=18
|lv=18
Line 353: Line 732:
}}
}}
|content2={{BossStats GCN
|content2={{BossStats GCN
|portrait=[[File:Small portrait nedata fe09.png]]
|portrait=[[File:Medium portrait nedata fe09.png|128px]]
|class=Bandit
|class=Bandit
|lv=18
|lv=18
Line 375: Line 754:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
Before you start this map, consider [[forging]] a good weapon with your remaining funds. You'll get a substantial amount of [[gold]] after this chapter, so no need to conserve cash.
Before you start this map, consider forging a good weapon with your remaining funds. You'll get a substantial amount of money after this chapter, so no need to conserve cash.
 
If the initial [[Pirate]] bandit is completely ignored, he'll loot the first house during the enemy phase of turn 4, and the second house on the enemy phase of turn 7. Regardless of if he's killed or not, [[Nedata]] and his friends will arrive on turn 5, so if you're looking for the treasure, be sure to deal with them as well. The first house is extremely difficult to save even if you send units to the left side immediately, so don't feel obligated. As a reminder, poison damage in ''Path of Radiance'' can be fatal, so if a unit gets poisoned by a pirate's [[Venin Axe]], be sure to heal them up if the unit gets to low HP with [[Vulnerary|Vulneraries]], [[Rhys]], and [[Mist]].
 
[[Marcia]] will fly directly toward [[Ike]] and recruit herself. Do be warned that if Ike isn't nearby or is among a group of enemy units, the enemies absolutely can and will kill Marcia if given the chance, despite her being a seemingly neutral unit. The enemy [[archer]]s and even [[myrmidon]]s can do significant damage to her - the myrmidons sport 13 Speed on Maniac and will double most units, and one-round guest Marcia since she's weighed down by her [[Javelin]]! (Recruited Marcia can just use her [[Slim Lance]], of course.)


If the initial Pirate bandit is completely ignored, he'll loot the first house during the enemy phase of turn 4, and the second house on the enemy phase of turn 7. Regardless of if he's killed or not, Nedata and his friends will arrive on turn 5, so if you're looking for the treasure, be sure to deal with them as well.
As noted above, getting [[Lethe]] and [[Mordecai]] killed will remove them as units "for real", although this requires some very lax play - they should be able to tank a substantial number of hits. If you'd like to save combat XP for your units, you can just direct them to the backlines, although using them to cut enemy numbers early isn't a bad idea - especially if you're trying to complete the map in an efficient turn count to maximize [[bonus experience]].


As noted above, getting Lethe and Mordecai killed will remove them as units "for real", although this requires some very lax play - they should be able to tank a substantial number of hits.
The boss, [[Kotaff]], sports the [[Counter]] skill. Its activation rate is quite low, but still, something to watch out for - don't engage in combat with a unit that only barely survives a counterattack where the Counter skill might be deadly.
<!--
<!--
==Trivia==
==Trivia==
Line 388: Line 770:
{{Names
{{Names
|eng-name=Gallia
|eng-name=Gallia
|jap-name={{h|ガリアにて|Garia nite}}
|jpn-name={{h|ガリアにて|Garia nite}}
|jap-mean=At Gallia
|jpn-mean=At Gallia
|span-name=En Gallia
|span-name=En Gallia
|span-mean=In Gallia
|span-mean=In Gallia
7,914

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