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Deen (Thracia 776): Difference between revisions

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In indoor maps, Deen's usefulness is more limited. On outdoor maps, he benefits from flying movement, which allows him to move around freely and reach important locations sooner than other units, while on indoor maps, his movement is much worse and he can only use swords, preventing him from using the Dragonpike. However, Deen still has A rank swords, allowing him to maintain his good combat or use utility swords like the [[Sleep Sword]] or [[King Sword]], so Deen is only slightly weakened in indoor chapters.
In indoor maps, Deen's usefulness is more limited. On outdoor maps, he benefits from flying movement, which allows him to move around freely and reach important locations sooner than other units, while on indoor maps, his movement is much worse and he can only use swords, preventing him from using the Dragonpike. However, Deen still has A rank swords, allowing him to maintain his good combat or use utility swords like the [[Sleep Sword]] or [[King Sword]], so Deen is only slightly weakened in indoor chapters.


Deen has two mutual support partners: [[Eda]] and [[Linoan]]. Eda and Deen share the same movement type, so getting them in each other's support range is not difficult; Linoan's bonus is even higher than Eda's, but she is more difficult to keep in Deen's range due to movement differences. Neither of these supports is necessary for Deen to function, but they can further improve his already good combat. Additionally, making use of these supports can improve Linoan and Eda's combat, further increasing Deen's utility.
Deen has two mutual support partners: [[Eda]] and [[Linoan]]. Eda and Deen share the same movement type, so getting them in each other's support range is not difficult; Linoan's bonus is even higher than Eda's, but she is more difficult to keep in Deen's range due to movement differences. Neither of these supports is necessary for Deen to function, but they can further improve his already good combat. Additionally, making use of these supports can improve Linoan and Eda's combat, further increasing Deen's utility. Also note that, in the case that Linoan dies or is captured, Deen will leave the party and become unable to be re-recruited for the rest of the game.


To improve Deen's long-term potential, the player can give him several [[Crusader Scrolls|scrolls]], increasing his growth rates and making him immune to critical hits. However, Deen's bases are strong enough and his natural growths high enough that he is not in particular need of the scrolls' growth boosts, nor is he particularly vulnerable to critical hits. Deen is, however, vulnerable to [[bonus damage]]; as a flyer, he is weak to [[bow]]s and [[wind magic]], the latter compounded by his low magic. Deen can generally avoid this issue on player phase, as bows cannot attack at one-range and most bow- and wind magic-users have fairly low defense; additionally, Deen generally has enough HP and defense to withstand at least one attack from a bow or a [[Wind (tome)|Wind]] tome. However, Deen may die if he is exposed to a number of bow- or wind-users, or a particularly strong user of such.
To improve Deen's long-term potential, the player can give him several [[Crusader Scrolls|scrolls]], increasing his growth rates and making him immune to critical hits. However, Deen's bases are strong enough and his natural growths high enough that he is not in particular need of the scrolls' growth boosts, nor is he particularly vulnerable to critical hits. Deen is, however, vulnerable to [[bonus damage]]; as a flyer, he is weak to [[bow]]s and [[wind magic]], the latter compounded by his low magic. Deen can generally avoid this issue on player phase, as bows cannot attack at one-range and most bow- and wind magic-users have fairly low defense; additionally, Deen generally has enough HP and defense to withstand at least one attack from a bow or a [[Wind (tome)|Wind]] tome. However, Deen may die if he is exposed to a number of bow- or wind-users, or a particularly strong user of such.
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