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Blood of the Eagle and Lion/To War at Gronder (Azure Moon): Difference between revisions

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This battle is like a repeat of [[Field of the Eagle and Lion/Battle of the Eagle and Lion (Blue Lions) |The Battle of the Eagle and Lion]] in part one. However, perma-death is on this time if you play in classic, there is no reward for beating the most units, and instead if a route the enemy objective, you only need to take out the other house leaders.
This battle is like a repeat of [[Field of the Eagle and Lion/Battle of the Eagle and Lion (Blue Lions) |The Battle of the Eagle and Lion]] in part one. However, perma-death is on this time if you play in classic, there is no reward for beating the most units, and instead if a route the enemy objective, you only need to take out the other house leaders.


Your strategy should be to aim for [[Edelgard]] and [[Claude]], both in there exclusive classes. Defeating [[Bernadetta]] and trying to take the central platform will cause [[Edelgard]] to set it on fire. If this happens, move your grounded units away, and go around.
Your strategy should be to aim for [[Edelgard]] and [[Claude]], both in there exclusive classes. Defeating both [[Bernadetta]] and [[Petra]] while trying to take the central platform will cause [[Edelgard]] to set it on fire. If this happens, move your grounded units away, and go around.


[[Edelgard]] is the harder of the two, having the bomb ability, and standing in a healing tile. Try to take her out using multiple units on one turn.
[[Edelgard]] is the harder of the two, having the bomb ability, possessing [[Armored_Effect_Null|Armored Effect Null]] to negate bonus damage from armor bonus damage weapons and gambits as well as standing in a healing tile. Try to take her out using multiple units on one turn.


[[Claude]] is a little easier. Try attacking with magic where possible, exploiting his lower resistance stat. Note that he possesses [[Flying_Effect_Null|Flying Effect Null]], meaning that bows won't inflict bonus damage. He will call in reinforcements above and to the right of the map, so be wary of them.
[[Claude]] is a little easier. Try attacking with magic where possible, exploiting his lower resistance stat. Note that he possesses [[Flying_Effect_Null|Flying Effect Null]], meaning that bows won't inflict bonus damage. He will call in reinforcements above and to the right of the map, so be wary of them.
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