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Barbarian: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
1,733 bytes added ,  12 December 2023
cleaned up wording a bit (previous version could be interpreted as axe-wielding classes being enemy-exclusive except in fe13)
(cleaned up wording a bit (previous version could be interpreted as axe-wielding classes being enemy-exclusive except in fe13))
(16 intermediate revisions by 7 users not shown)
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{{Class Infobox
{{Class Infobox
|title=Barbarian
|image=[[File:Generic portrait barbarian fe12.png]]
|image=[[File:Generic portrait barbarian fe12.png]]
|flavor_text=A savage thug with high Str/Spd, but low Def.
|flavor_text=A savage thug with high Str/Spd, but low Def.
|type=*Infantry <small>(all titles)</small>
|type=*Infantry <small>(all titles)</small>
*Barbarian <small>(''Mystery of the Emblem'')</small>
*Tribe <small>(''Mystery of the Emblem'')</small>
*Backup <small>(''Engage'')</small>
|weapons=[[Axe]]
|weapons=[[Axe]]
|skills=[[Despoil]], [[Gamble]] <small>(''Awakening'')</small>
|skills=[[Despoil]], [[Gamble]] <small>(''Awakening'')</small>
}}
}}


The '''Barbarian''' (Japanese: {{hl|蛮族|Banzoku}} ''Barbarian'') is a [[:Category:Base classes|basic]] infantry [[class]] which was introduced in {{FE3}}. They are an [[axe]]-wielding class, which was [[:Category:Enemy-exclusive classes|found only among enemies]] except in {{title|Awakening}}, and they play a similar role and have similar stats to several other enemy-only axe classes, such as the [[Brigand]], [[Bandit]] and [[Pirate]]; unlike these classes, Barbarians do not have any unique ability to cross [[terrain]] types that are otherwise difficult, if not impossible, to cross. Barbarians also are treated similar to an [[:Category:Advanced classes|advanced class]] in the original {{FE3}}.
The '''Barbarian''' (Japanese: {{hl|蛮族|Banzoku}} ''Barbarian'') is a [[:Category:Base classes|basic]] infantry [[class]] which was introduced in {{FE3}}. They are an [[axe]]-wielding class [[:Category:Enemy-exclusive classes|found only among enemies]] with the exception of {{title|Awakening}}; they play a similar role and have similar stats to several other enemy-only axe classes, such as the [[Brigand]], [[Bandit]] and [[Pirate]]. Unlike these classes, Barbarians do not have any unique ability to cross [[terrain]] types that are otherwise difficult, if not impossible, to cross.  
 
Barbarians also are treated similar to an [[:Category:Advanced classes|advanced class]] in the original {{FE3}} as they have high base stats and give out [[Experience]] equal to promoted classes like [[Bishop]] and [[Horseman]], though no class advances to Barbarian. In this game, Barbarians have low speed, but have very high defense in addition to usually wielding [[Devil Axe]]s, which never backfire on them.


In {{FE12}}, Barbarians are a Basic class, but have high stat caps similar to a promoted class. Through hacking the game files, it can be seen Barbarians promote to [[Berserker]].
In {{FE12}}, Barbarians are a Basic class, but have high stat caps similar to a promoted class. Through hacking the game files, it can be seen Barbarians promote to [[Berserker]].


Barbarians, like the other similar "criminal axe-fighter" classes, have very high [[strength]] and [[HP]], as well as good [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by terrible [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. Among enemies, this makes them risky to fight carelessly but relatively easy to quickly damage and defeat.
Barbarians, like the other similar "criminal axe-fighter" classes, have very high [[strength]] and [[HP]], as well as good [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by terrible [[resistance]], with their high HP failing to do much to mitigate this. Outside of the original ''Mystery of the Emblem'', they also have terrible defense as well. Among enemies, this makes them risky to fight carelessly but relatively easy to quickly damage and defeat.


When the class became playable in ''Awakening'', they also gained the ability to [[Class change|promote]] to the [[Berserker]] and [[Warrior]] classes, like the Brigand, Pirate and other similar classes did in earlier games. However, no standard playable character in ''Awakening'' joins as a Barbarian, and the player's sole access to the class is through [[reclass]]ing compatible units.  
When the class became playable in ''Awakening'', they also gained the ability to [[Class change|promote]] to the [[Berserker]] and [[Warrior]] classes, like the Brigand, Pirate and other similar classes did in earlier games. However, no standard playable character in ''Awakening'' joins as a Barbarian, and the player's sole access to the class is through [[reclass]]ing compatible units.  
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|res1=0
|res1=0
|mov1=6
|mov1=6
|exp1=40
|wpnr1=[[Axe]]: 5
|wpnr1=[[Axe]]: 5
|-
|-
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|mov4=5
|mov4=5
|wpnr4={{Axe13}} E
|wpnr4={{Axe13}} E
|-
|game5={{title|Engage}}
|hp5=26
|str5=9
|mag5=0
|skl5=0
|spd5=5
|luck5=0
|def5=2
|res5=0
|mov5=4
|con5=9
|wpnr5={{Axe17}} A
}}
}}


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|mov4=7
|mov4=7
|wpnr4={{Axe13}} A
|wpnr4={{Axe13}} A
|-
|game5={{title|Engage}}
|hp5=85
|str5=46
|mag5=15
|skl5=30
|spd5=26
|luck5=16
|def5=23
|res5=15
|mov5=20
|con5=21
|wpnr5={{Axe17}} A
}}
===Miscellaneous stats===
{{ClassMisc
|game1={{title|Mystery of the Emblem}}
|exp1=40
|-
|game2={{title|Genealogy of the Holy War}}
|gold2=1,000
}}
}}


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|-
|-
|game3={{title|New Mystery of the Emblem}}
|game3={{title|New Mystery of the Emblem}}
|hp3={{h|70|Playable units}}/{{h|90|Enemy units}}%
|hp3={{h|70|Player}}/{{h|90|Enemy}}%
|str3={{h|40|Playable units}}/{{h|50|Enemy units}}%
|str3={{h|40|Player}}/{{h|50|Enemy}}%
|mag3={{h|-20|Playable units}}/{{h|0|Enemy units}}%
|mag3={{h|−20|Player}}/{{h|0|Enemy}}%
|skl3={{h|15|Playable units}}/{{h|25|Enemy units}}%
|skl3={{h|15|Player}}/{{h|25|Enemy}}%
|spd3={{h|20|Playable units}}/{{h|15|Enemy units}}%
|spd3={{h|20|Player}}/{{h|15|Enemy}}%
|luck3=0%
|luck3=0%
|def3={{h|0|Playable units}}/{{h|50|Enemy units}}%
|def3={{h|0|Player}}/{{h|50|Enemy}}%
|res3={{h|-15|Playable units}}/{{h|5|Enemy units}}%
|res3={{h|−15|Player}}/{{h|5|Enemy}}%
|-
|-
|game4={{title|Awakening}}
|game4={{title|Awakening}}
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|def4={{h|5|Player}}/{{h|20|Enemy}}%
|def4={{h|5|Player}}/{{h|20|Enemy}}%
|res4=5%
|res4=5%
|-
|game5={{title|Engage}}
|hp5=0%
|str5=0%
|mag5=0%
|skl5=0%
|spd5=0%
|luck5=0%
|def5=0%
|res5=0%
|con5=0%
}}
}}


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===''Genealogy of the Holy War''===
===''Genealogy of the Holy War''===
The class a unit changes into in ''Genealogy of the Holy War'' is determined by the unit and not the class; however, no units change into or out of the Barbarian class.
{{Class Change 1
{{Class Change 1
|tier=Base
|tier=Base
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===''New Mystery of the Emblem''===
===''New Mystery of the Emblem''===
{{Class Change Converged
{{Class Change Converged
|sprite1=[[File:Bs fe11 playable pirate axe.png]]
|sprite1=[[File:Bs fe11 bald pirate axe.png]]
|basic class 1=Pirate
|basic class 1=Pirate
|sprite2=[[File:Bs fe12 playable barbarian axe.png]]
|sprite2=[[File:Bs fe12 playable barbarian axe.png]]
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|sprite3=[[File:Ma 3ds01 berserker playable.gif]]
|sprite3=[[File:Ma 3ds01 berserker playable.gif]]
|promoted class 2=Berserker
|promoted class 2=Berserker
}}
===''Engage''===
{{Class Change 1
|tier=Special
|sprite=[[File:Ma ns02 barbarian thief.png]]
|class=Barbarian
}}
}}


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{{Notable Units
{{Notable Units
|units=Enemy
|units=Enemy
|name1=Ruffian (character){{!}}Ruffian
|name1=Garrick
|game1={{title|New Mystery of the Emblem}} (Prologue 5)
|game1={{title|Awakening}}
|name2=Garrick
|name2=Risen Chief
|game2={{title|Awakening}}
|game2={{title|Awakening}} (Chapter 2)
|name3=Risen Chief
|name3=Roddick
|game3={{title|Awakening}} (Chapter 2)
|game3={{title|Awakening}}
|name4=Roddick
|name4=Teronda
|game4={{title|Awakening}}
|game4={{title|Engage}}
|name5=Tetchie
|game5={{title|Engage}}
|name6=Totchie
|game6={{title|Engage}}
|name7=Mitan
|game7={{title|Engage}}
}}
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Awakening}}
{{DescriptionCell
|english1=A savage thug with high<br>Str/Spd, but low Def.
|game={{title|Awakening}}
|japanese1=村を襲い、強奪する荒くれ者。<br>力と速さに優れるが、守備は弱い。
|english=A savage thug with high<br>Str/Spd, but low Def.
|japanese=村を襲い、強奪する荒くれ者。<br>力と速さに優れるが、守備は弱い。
}}
{{DescriptionCell
|game={{title|Engage}}
|english=Fierce fighters with an insatiable<br>rage. They possess great strength<br>and speed, but little defense.
|japanese=たくましい体躯を持つ荒くれもの。<br>力と速さに優れるが、守備は弱い。
}}
}}
{{DescriptionFtr}}


== Trivia ==
==Trivia==
* In ''Mystery of the Emblem'' and its remake, Barbarians are near-exclusively associated with the regions of [[Anri's Way (location)|Anri's Way]], where they roam along with degenerated [[dragon]]s. They also appear in the [[Dragon's Table]] in this sort of role in ''Mystery of the Emblem''.
* In ''Mystery of the Emblem'' and its remake, Barbarians are near-exclusively associated with the regions of [[Anri's Way (location)|Anri's Way]], where they roam along with degenerated [[dragon]]s. They also appear in the [[Dragon Altar]] in this sort of role in ''Mystery of the Emblem''.


== Etymology and other languages ==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Barbarian
|eng-name=Barbarian
|eng-mean=A pejorative term for a human, or group of humans, who are believed by others to be uncivilized. It originated from Ancient Greek discourse, where Greek cultures typically dismissed all cultures outside their own as {{lang|grc|βάρβαροι}} ''bárbaroi'', painting them as inferior to themselves.
|eng-mean=A pejorative term for a human, or group of humans, who are believed by others to be uncivilized. It originated from Ancient Greek discourse, where Greek cultures typically dismissed all cultures outside their own as {{lang|grc|βάρβαροι}} ''bárbaroi'', painting them as inferior to themselves.
|jap-name=• {{hover|蛮族|Banzoku}}<br>• {{hover|バーバリアン|Bābarian}}
|jpn-name=• {{h|蛮族|Banzoku}}<br>• {{h|バーバリアン|Bābarian}}
|jap-mean=• Officially romanized as '''Barbarian'''; used in ''Mystery of the Emblem'' (spelled in hiragana as {{hl|ばんぞく|Banzoku}}), ''New Mystery of the Emblem'', and ''Awakening''.<br>• Barbarian; used only in ''Genealogy of the Holy War'', in which all class names are English loan words written in katakana.
|jpn-mean=• Officially romanized as '''Barbarian'''; used in ''Mystery of the Emblem'' (spelled in hiragana as {{hl|ばんぞく|Banzoku}}), ''New Mystery of the Emblem'', ''Awakening'', and ''Engage''.<br>• Barbarian; used only in ''Genealogy of the Holy War'', in which all class names are English loan words written in katakana.
|span-name=Saqueador
|span-mean=Plunderer
|fren-name=Barbare
|fren-name=Barbare
|fren-mean=Barbarian
|fren-mean=Barbarian
|ger-name=Barbar
|ger-name=Barbar
|ger-mean=Barbarian
|ger-mean=Barbarian
|span-name=Saqueador
|span-mean=Plunderer
|ital-name=Barbaro
|ital-name=Barbaro
|ital-mean=Barbarian
|ital-mean=Barbarian
|kor-name={{h|야만족|Yamanjok}}
|kor-mean=Barbarian
|ch-simp-name={{h|蛮族|Mánzú}}
|ch-simp-mean=Barbarian
|ch-trad-name={{h|蠻族|Mánzú}}
|ch-trad-mean=Barbarian
}}
}}


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==See also==
==See also==
{{div col|11em}}
*[[Axe Fighter]]
*[[Bandit]]
*[[Bandit]]
*[[Brigand]]
*[[Brigand]]
* [[Fighter]]
*[[Corsair]]
* [[Oni Savage]]
*[[Fighter]]
*[[Oni Savage]]
*[[Pirate]]
*[[Pirate]]
{{div col end}}


{{Project Classes}}
{{Project Classes}}
[[Category:Base classes]]
[[Category:Enemy-exclusive classes]]
{{NavClassFE3}}
{{NavClassFE3}}
{{NavClassFE4}}
{{NavClassFE4}}
{{NavClassFE12}}
{{NavClassFE12}}
{{NavClassFE13}}
{{NavClassFE13}}
{{NavClassFE17}}
[[Category:Base classes]]
[[Category:Enemy-exclusive classes]]
[[Category:Special classes]]
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