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Makalov: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
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|recruit=[[Training|Chapter 14]], talk to with [[Marcia]]
|recruit=[[Training|Chapter 14]], talk to with [[Marcia]]
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===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Makalov is the last unpromoted cavalier to join. He has a lower base level and mediocre base stats for his join time, so his immediate uses are limited. He likely will not contribute much on his join chapter since he is out of the way, and his next chapter is a desert chapter, so the first real chapter he can contribute to is [[The Atonement|Chapter 16]], which is around the time many units are about to promote (especially other cavaliers), so he needs significant BEXP investment to catch up. Furthermore, he is limited by being [[Sword|swordlocked]] so he lacks a good enemy phase. He is still a cavalier, so his high mobility and [[Canto]] makes him useful.
Makalov is the last unpromoted cavalier to join. He has a lower base level and mediocre base stats for his join time, so his immediate uses are limited. He likely will not contribute much on his join chapter since he is out of the way, and his next chapter is a desert chapter, so the first real chapter he can contribute to is [[The Atonement|Chapter 16]], which is around the time many units are about to promote (especially other cavaliers), so he needs significant BEXP investment to catch up. Furthermore, he is limited by being [[Sword|swordlocked]] so he lacks a good enemy phase. He is still a cavalier, so his high mobility and [[Canto]] makes him useful.


Makalov has the strongest growths out of the unpromoted cavaliers, having the highest [[Strength]] and [[Defense]] growths, and good growths in [[Skill (stat)|Skill]] and [[Speed]]. However, his weak base stats for his level limit him and it takes a while for his growths to kick in. He also has the worst [[Resistance]] growth among cavaliers, so he will be weak to magic. He truly shines upon promotion, where he can gain a stronger 1-2 range option, more mobility, and significant boosts to his stats. [[Axe]]s are his best option, as they are the strongest weapon type, have 1-2 range, and he can use [[Steel Axe]]s at E rank. [[Lance]]s also provide a good 1-2 range option, and work as a nicer counter to sword users, but are weaker than axes and require a D rank to use [[Steel Lance]]s. [[Bow]]s give Makalov an accurate 2-range option and effective weapons on flying units, but weapon effectiveness is only ×2, he is initially limited to [[Iron Bow]]s, and will not have a solid 1-2 range weapon access, so this is his weakest option.
Makalov has the strongest growths out of the unpromoted cavaliers, having the highest [[Strength]] and [[Defense]] growths, and good growths in [[Skill (stat)|Skill]] and [[Speed]]. However, his weak base stats for his level limit him and it takes a while for his growths to kick in. He also has the worst [[Resistance]] growth among cavaliers, so he will be weak to magic. He truly shines upon promotion, where he can gain a stronger 1-2 range option, more mobility, and significant boosts to his stats. [[Axe]]s are his best option, as they are the strongest weapon type, have 1-2 range, and he can use [[Steel Axe]]s at E rank. [[Lance]]s also provide a good 1-2 range option, and work as a nicer counter to sword users, but are weaker than axes and require a D rank to use [[Steel Lance]]s. [[Bow]]s give Makalov an accurate 2-range option and effective weapons on flying units, but weapon effectiveness is only ×2, he is initially limited to [[Iron Bow]]s, and will not have a solid 1-2 range weapon access, so this is his weakest option.
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|recruit=[[Geoffrey's Charge|Part II, Chapter 3]], automatically from the start
|recruit=[[Geoffrey's Charge|Part II, Chapter 3]], automatically from the start
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{{FE10 Transfer Note}}
{{FE10 Transfer Note}}
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Makalov is one of many playable paladins with the Crimean Royal Knights, available for chapters 2-3, part of 2-E, 3-9, then joining Ike's group after. On paper, his base stats are respectable, albeit weaker than Geoffrey and Kieran, and he has high movement and canto. However, he is swordlocked, so his 2-range is limited to extremely weak wind edges. His weapon options are also weak; there are no decent swords available among the Part II bargains. Due to these factors, it is hard for him to contribute and raise in Part II. Makalov benefits significantly from Path of Radiance transfers; PoR Makalov caps strength and and speed on average, and can feasibly cap skill and defense if a little lucky.
Makalov is one of many playable paladins with the Crimean Royal Knights, available for chapters 2-3, part of 2-E, 3-9, then joining Ike's group after. On paper, his base stats are respectable, albeit weaker than Geoffrey and Kieran, and he has high movement and canto. However, he is swordlocked, so his 2-range is limited to extremely weak wind edges. His weapon options are also weak; there are no decent swords available among the Part II bargains. Due to these factors, it is hard for him to contribute and raise in Part II. Makalov benefits significantly from Path of Radiance transfers; PoR Makalov caps strength and and speed on average, and can feasibly cap skill and defense if a little lucky.


In Part III, chapter 3-9, Makalov can be useful but is limited due to ledges and again, outclassed by Geoffrey and Kieran. He can learn paragon and viably be trained before joining Ike's group if the player so wishes, but other mounts in Ike's party will likely have already promoted to 3rd tier. He has one of the best speed growths in the game at 75% and a good defense growth, turning him into a speedy physical tank. His strength and skill growths are about average, though due to his mediocre bases, it takes him time to grow out. Since he can caps speed, defense, and luck relatively quickly, his strength and skill can be patched with BEXP. His weakest growth is resistance, so he will struggle with magic users.
In Part III, chapter 3-9, Makalov can be useful but is limited due to ledges and again, outclassed by Geoffrey and Kieran. He can learn paragon and viably be trained before joining Ike's group if the player so wishes, but other mounts in Ike's party will likely have already promoted to 3rd tier. He has one of the best speed growths in the game at 75% and a good defense growth, turning him into a speedy physical tank. His strength and skill growths are about average, though due to his mediocre bases, it takes him time to grow out. Since he can caps speed, defense, and luck relatively quickly, his strength and skill can be patched with BEXP. His weakest growth is resistance, so he will struggle with magic users.


If Makalov is raised and promoted, he can use 1-2 range axes which benefits him significantly from chapter 3-E and on due to the abundance of rout chapters. In addition to Sol, he will continue to have excellent physical bulk and speed, so it is easy to expose him to several enemy units. Note that without transfers, he will start with C rank axes which limits him, but forge hand axes are available and Hammers are D rank. For Part IV, he is best put on Ike's team, as it is the most friendly for paladins; the other teams have a swamp and desert. He can function well for endgame as he has access to both Hammers and Wyrmslayers, but his bad resistance growth and speed cap limit him.
If Makalov is raised and promoted, he can use 1-2 range axes which benefits him significantly from chapter 3-E and on due to the abundance of rout chapters. In addition to Sol, he will continue to have excellent physical bulk and speed, so it is easy to expose him to several enemy units. Note that without transfers, he will start with C rank axes which limits him, but forge hand axes are available and Hammers are D rank. For Part IV, he is best put on Ike's team, as it is the most friendly for paladins; the other teams have a swamp and desert. He can function well for endgame as he has access to both Hammers and Wyrmslayers, but his bad resistance growth and speed cap limit him.


Makalov has no skills when joining. If the player wants to use him long-term, he needs Geoffrey's or Astrid's Paragon from 3-9 to catch up. After he catches up, Paragon can be replaced with other skills. Adept boosts his offense and Vantage+Cancel helps his enemy phase durability, all skills that complement his excellent speed. The former is more strongly recommended, as he does not struggle much with bulk due to his good defense and Sol, whereas he can struggle with strength.
Makalov has no skills when joining. If the player wants to use him long-term, he needs Geoffrey's or Astrid's Paragon from 3-9 to catch up. After he catches up, Paragon can be replaced with other skills. Adept boosts his offense and Vantage+Cancel helps his enemy phase durability, all skills that complement his excellent speed. The former is more strongly recommended, as he does not struggle much with bulk due to his good defense and Sol, whereas he can struggle with strength.
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{{Quote|I, I'm saved...|An [[Unused content in Fire Emblem: Path of Radiance|unused]] quote intended to be Makalov's escape quote in {{title|Path of Radiance}}.}}
{{Quote|I, I'm saved...|An [[Unused content in Fire Emblem: Path of Radiance|unused]] quote intended to be Makalov's escape quote in {{title|Path of Radiance}}.}}


{{Quote|'''Makalov:''' Wha...what? You... Could it be...<br>'''Marcia:''' Huh? I don't believe it! Is that you, Makalov?|Makalov, when fighting [[Marcia]] in [[Training|Chapter 14]] of ''Path of Radiance''.}}
{{Quote|'''Makalov:''' Wha...what? You... Could it be...<br>'''Marcia:''' Huh? I don't believe it! Is that you, Makalov?|Makalov, when fighting [[Marcia]] in [[Training|Chapter&nbsp;14]] of ''Path of Radiance''.}}


===Death quotes===
===Death quotes===
{{Quote|After all... the only true prediction I made was this one. I'm sorry, Marcia... I was...a poor...brother...|Makalov, in {{title|Path of Radiance}}.}}
{{Quote|After all... the only true prediction I made was this one. I'm sorry, Marcia... I was...a poor...brother...|Makalov, in {{title|Path of Radiance}}.}}


{{Quote|Ah, forgive me, Marcia...|Makalov, as an enemy in [[Training|Chapter 14]] of ''Path of Radiance''.}}
{{Quote|Ah, forgive me, Marcia...|Makalov, as an enemy in [[Training|Chapter&nbsp;14]] of ''Path of Radiance''.}}


{{Quote|I knew this would be how...the dice would fall... Forgive me, Marcia... I'm...such a bad...brother... Ugghhh... It's...useless... I'm fading...|Makalov, in {{title|Radiant Dawn}}.}}
{{Quote|I knew this would be how...the dice would fall... Forgive me, Marcia... I'm...such a bad...brother... Ugghhh... It's...useless... I'm fading...|Makalov, in {{title|Radiant Dawn}}.}}