Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Thökk: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Thecornerman (talk | contribs) mNo edit summary |
Thecornerman (talk | contribs) No edit summary |
||
Line 12: | Line 12: | ||
{{WeaponDataHdr FEH}} | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
|skill=Thökk | |||
|refine=Unrefined | |refine=Unrefined | ||
|type=Staff | |type=Staff | ||
Line 22: | Line 23: | ||
}} | }} | ||
{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
|skill=Thökk | |||
|refine=Effect | |refine=Effect | ||
|type=Staff | |type=Staff | ||
Line 30: | Line 32: | ||
|inherit=n | |inherit=n | ||
|notes=Damage is not halved after defense calculations.<br>At start of turn, inflicts −7 [[attack (stat)|attack]] and Stall (Converts "unit can move 1 extra space" effects into "restricts movement to 1 space") on [[sword]], [[lance]], [[axe]], [[breath]], and [[beast]] foes with [[HP]] < user's [[HP]] in cardinal directions of user through their next actions.<br>At start of turn, inflicts −7 [[resistance]] and Gravity (Restricts movement to 1 space) on [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; and [[staff]] foes with HP < user's HP in cardinal directions of user through their next actions.<br>At start of turn, inflicts Guard (Inflicts −1 special cooldown count on unit per attack during combat through their next action) on foes with lowest [[speed]] and enemies within 1 space of those foes.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat. | |notes=Damage is not halved after defense calculations.<br>At start of turn, inflicts −7 [[attack (stat)|attack]] and Stall (Converts "unit can move 1 extra space" effects into "restricts movement to 1 space") on [[sword]], [[lance]], [[axe]], [[breath]], and [[beast]] foes with [[HP]] < user's [[HP]] in cardinal directions of user through their next actions.<br>At start of turn, inflicts −7 [[resistance]] and Gravity (Restricts movement to 1 space) on [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; and [[staff]] foes with HP < user's HP in cardinal directions of user through their next actions.<br>At start of turn, inflicts Guard (Inflicts −1 special cooldown count on unit per attack during combat through their next action) on foes with lowest [[speed]] and enemies within 1 space of those foes.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat. | ||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Thökk | |||
|type=Staff | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|pre=[[Assault]] | |||
|inherit=n | |||
|notes=Enables Canto (1) (Unit can move 1 space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than granted by Canto).<br>Damage is not halved after defense calculations.<br>Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of turn, grants −1 special cooldown count to user.<br>If user's HP ≥ 25% at start of combat, grants +⁠(6 + [user's [[resistance]] at start of combat × 20%]) each to [[attack (stat)|attack]] and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and user deals +⁠(user's resistance × 20%) damage during combat. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | {{WeaponDataFtr FEH}} | ||
Line 35: | Line 47: | ||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
====Thökk==== | |||
{{FEH skill availability}} | {{FEH skill availability}} | ||
====Supreme Thökk==== | |||
{{FEH skill availability | |||
|skill=Supreme Thökk | |||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{DescriptionHdr}} | {{DescriptionHdr}} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>( | |game={{title|Heroes}}<br><small>(Thökk; unrefined)</small> | ||
|english=Calculates damage from staff like other<br>weapons. At start of turn, if foe's HP ≤ unit's<br>HP-3 and foe is in cardinal direction and<br>uses bow, dagger, magic, or staff, foe<br>cannot move more than 1 space through its<br>action. | |english=Calculates damage from staff like other<br>weapons. At start of turn, if foe's HP ≤ unit's<br>HP-3 and foe is in cardinal direction and<br>uses bow, dagger, magic, or staff, foe<br>cannot move more than 1 space through its<br>action. | ||
|japanese=杖は他の武器同様のダメージ計算になる ターン開始時、<br>十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の<br>敵の移動を最大1マスに制限(敵の次回行動終了まで) | |japanese=杖は他の武器同様のダメージ計算になる ターン開始時、<br>十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の<br>敵の移動を最大1マスに制限(敵の次回行動終了まで) | ||
}} | }} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>( | |game={{title|Heroes}}<br><small>(Thökk; refined)</small> | ||
|english=Calculates damage from staff like other weapons.<br><br>At start of turn, inflicts Atk-7 and【Stall】on<br>sword, lance, axe, dragonstone, and beast foes<br>with HP < unit's HP in cardinal directions<br>through their next actions.<br><br>At start of turn, inflicts Res-7 and【Gravity】<br>on bow, dagger, magic, and staff foes with<br>HP < unit's HP in cardinal directions through<br>their next actions.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action. | |english=Calculates damage from staff like other weapons.<br><br>At start of turn, inflicts Atk-7 and【Stall】on<br>sword, lance, axe, dragonstone, and beast foes<br>with HP < unit's HP in cardinal directions<br>through their next actions.<br><br>At start of turn, inflicts Res-7 and【Gravity】<br>on bow, dagger, magic, and staff foes with<br>HP < unit's HP in cardinal directions through<br>their next actions.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action. | ||
|japanese=杖は他の武器同様のダメージ計算になる<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【空転】を付与<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の<br>敵の魔防-7(敵の次回行動終了まで)、<br>【グラビティ】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで) | |japanese=杖は他の武器同様のダメージ計算になる<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【空転】を付与<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の<br>敵の魔防-7(敵の次回行動終了まで)、<br>【グラビティ】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで) | ||
}} | }} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>( | |game={{title|Heroes}}<br><small>(Thökk; refined: +effect)</small> | ||
|english=At start of turn, inflicts【Guard】on foes on<br>the enemy team with the lowest Spd and any<br>foes within 1 space of those foes. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Spd+4<br>during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | |english=At start of turn, inflicts【Guard】on foes on<br>the enemy team with the lowest Spd and any<br>foes within 1 space of those foes. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Spd+4<br>during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | ||
|japanese=ターン開始時、敵軍内で最も速さが低い敵と<br>その周囲1マスの敵に【キャンセル】を付与<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+4<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | |japanese=ターン開始時、敵軍内で最も速さが低い敵と<br>その周囲1マスの敵に【キャンセル】を付与<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+4<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | ||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Supreme Thökk)</small> | |||
|english=Enables【Canto (1)】.<br><br>Calculates damage from staff like other weapons.<br>Accelerates Special trigger (cooldown count-1;<br>max cooldown count cannot be reduced below<br>1). At start of turn, if unit's HP ≥ 25%, grants<br>Special cooldown count-1 to unit. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Res+X<br>to unit (X = 6 + 20% of unit's Res at start of<br>combat), unit makes a guaranteed follow-up<br>attack, and unit deals damage = 20% of<br>unit's Res during combat (excluding<br>area-of-effect Specials).<br><br>【Canto (1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 1 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | |||
|japanese=【再移動(1)】を発動可能<br><br>杖は他の武器同様のダメージ計算になる<br>奥義が発動しやすい(発動カウント-1)<br>(奥義発動カウント最大値の下限は1)<br><br>ターン開始時、自身のHPが25%以上なら、<br>奥義発動カウント-1<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、魔防+6、<br>さらに、攻撃、魔防が<br>戦闘開始時の魔防の20%だけ増加、<br>絶対追撃、ダメージ+魔防の20%(範囲奥義を除く)<br><br>【再移動(1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に1マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | |||
}} | }} | ||
{{DescriptionFtr}} | {{DescriptionFtr}} | ||
Line 68: | Line 91: | ||
|ger-name=Thökk | |ger-name=Thökk | ||
|ital-name=Thökk | |ital-name=Thökk | ||
|por | |por-name=Thökk | ||
|ch-trad-name={{h|索克|Suǒkè}} | |ch-trad-name={{h|索克|Suǒkè}} | ||
|ch-trad-mean=Thökk | |ch-trad-mean=Thökk | ||
}} | |||
===Supreme Thökk=== | |||
{{Names | |||
|eng-name=Supreme Thökk | |||
|jpn-name={{h|神杖セック|Shinjō sekku}} | |||
|jpn-mean=Divine staff Thökk | |||
|span-name=Thökk supremo | |||
|span-mean=Supreme Thökk | |||
|fren-name=Thökk suprême | |||
|fren-mean=Supreme Thökk | |||
|ger-name=Mythischer Thökk | |||
|ger-mean=Mythic Thökk | |||
|ital-name=Thökk supremo | |||
|ital-mean=Supreme Thökk | |||
|por-name=Thökk supremo | |||
|por-mean=Supreme Thökk | |||
|ch-trad-name={{h|神杖索克|Shén zhàng suǒkè}} | |||
|ch-trad-mean=Divine staff Thökk | |||
}} | }} | ||
<!-- | <!-- |