Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr!

Skills: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Line 2,747: Line 2,747:


==={{title|Three Houses}}===
==={{title|Three Houses}}===
In ''Three Houses'', skills have been renamed to "abilities" to avoid conflict with the [[skill level]] system. Abilities themselves however retain several traits from ''Awakening'' and ''Fates'', including personal abilities, which are unit-specific and cannot be unequipped. Up to nine abilities can be active on a unit at once: one personal ability, three [[class]]-specific abilities, and five equipped abilities. [[Combat art]]s have additionally been made separate from the ability system.
In ''Three Houses'', skills have been renamed to "abilities" to avoid conflict with the [[skill level]] system. Abilities are split into three categories: personal abilities, which are unit-specific and cannot be unequipped; [[class]] abilities, which are granted so long as a unit is within a certain class; and equipped abilities, which are learned through various means, and can be freely equipped and unequipped at any time outside of battle. Up to nine abilities can be active on a unit at once: one personal ability, three class abilities, and five equipped abilities. [[Combat art]]s have additionally been made separate from the ability system.


The methods of obtaining abilities have been changed, with most becoming available by raising a unit's skill level, or by achieving class mastery, a new feature in ''Three Houses''. Every time a unit enters a round of combat, uses [[white magic]], or uses a [[gambit]], they will gain one point of class Exp for their current class. When the unit has earned enough class Exp for a class, the unit will learn that class's mastery ability and/or combat art.
The methods of obtaining abilities have been changed, with most becoming available by raising a unit's skill level, or by achieving class mastery, a new feature in ''Three Houses''. Every time a unit enters a round of combat, uses [[white magic]], or uses a [[gambit]], they will gain one point of class Exp for their current class. When the unit has earned enough class Exp for a class, the unit will learn that class's mastery ability and/or combat art.