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Lilina: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
103 bytes removed ,  20 December 2023
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Once she is promoted to [[Sage]], Lilina will be able to use staves. She will likely heal more HP than most other staff users, but starts with E in staves, and will take significant effort—in addition to what was needed for her to reach promotion—to increase her staff level to the point where she can use stronger staves such as [[Physic]] or [[Berserk (staff)|Berserk]].
Once she is promoted to [[Sage]], Lilina will be able to use staves. She will likely heal more HP than most other staff users, but starts with E in staves, and will take significant effort—in addition to what was needed for her to reach promotion—to increase her staff level to the point where she can use stronger staves such as [[Physic]] or [[Berserk (staff)|Berserk]].


Besides her awful bases, Lilina's biggest problem when being trained is the amount of competition for a [[Guiding Ring]]. First, when it comes to the other two [[Mage|mages]] available in the game, [[Lugh]] can be trained up to near promotion by the time she joins, and has better speed and skill, while [[Hugh]], although joining later, has better HP, Constitution and resillence. [[Ellen]], [[Clarine]], and especially [[Saul]] will also want one to raise their staff rank up by a tier. If she does not get the first one, she will have to wait until [[Arcadia (chapter)|chapter 14]], where [[Sophia]] will be most likely much weaker than her, except then she will still have competition in not only whoever of the aforementioned characters is still being actively used, like [[Raigh]]. Not to mention that there are also pre-promoted units that would be more useful than her, like [[Cecilia]], [[Niime]] and even [[Yoder]].
Besides her awful bases, Lilina's biggest problem when being trained is the amount of competition for a [[Guiding Ring]]. First, when it comes to the other two [[Mage|mages]] available in the game, [[Lugh]] can be trained up to near promotion by the time she joins, and has better speed and skill, while [[Hugh]], although joining later, has better attack speed and durability. [[Ellen]], [[Clarine]], and especially [[Saul]] will also want one to raise their staff rank up by a tier. If she does not get the first one, she will have to wait until [[Arcadia (chapter)|chapter 14]], except then she will still have competition from any of the aforementioned units who was not promoted. Not to mention that there are also pre-promoted units that would be more useful than her, like [[Cecilia]], [[Niime]] and even [[Yoder]].


In terms of elemental affinities, Lilina has the light [[affinity]]; it boosts her and her partner's attack, defense, accuracy and critical, all bonuses that, aside from accuracy, he and other characters might need. When training her and making supports with her, [[Roy]] becomes the best support and the easiest to get for her, due to both having the same movement (except in the desert) and gaining most support points per turn when being together; Roy grants her his Fire affinity, one of the best in the game, reinforcing her attack, accuracy and critical, while also granting avoid, decreasing the enemy's hit rate. Other good alternatives to support Lilina, although a bit tougher, are [[Gonzalez]], [[Ogier]], [[Astolfo]] and [[Garret]], as all of them will likely have the same movement as her, specially when she and all of them are promoted. (Except Astolfo, who can't be promoted from his Thief class). Gonzalez comes with his Thunder affinity, which reinforces her avoid and crit, and also granting dodge. Both Ogier and Garret grant her their Wind affinity which grants bonuses in hit, crit and dodge. Astolfo's affinity is dark, which grants her some accuracy, avoid, critical and dodge.
In terms of elemental affinities, Lilina has the light [[affinity]]; it boosts her and her partner's attack, defense, accuracy and critical, all bonuses that, aside from accuracy, he and other characters might need. When training her and making supports with her, [[Roy]] becomes the best support and the easiest to get for her, due to both having the same movement (except in the desert) and gaining most support points per turn when being together; Roy grants her his Fire affinity, one of the best in the game, reinforcing her attack, accuracy and critical, while also granting avoid, decreasing the enemy's hit rate. Other good alternatives to support Lilina, although a bit tougher, are [[Gonzalez]], [[Ogier]], [[Astolfo]] and [[Garret]], as all of them will likely have the same movement as her, specially when she and all of them are promoted. (Except Astolfo, who can't be promoted from his Thief class). Gonzalez comes with his Thunder affinity, which reinforces her avoid and crit, and also granting dodge. Both Ogier and Garret grant her their Wind affinity which grants bonuses in hit, crit and dodge. Astolfo's affinity is dark, which grants her some accuracy, avoid, critical and dodge.